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-rw-r--r--src/glx/dri2_glx.c12
-rw-r--r--src/mesa/vbo/vbo_exec_array.c2
2 files changed, 13 insertions, 1 deletions
diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c
index e38a40ce53d..8247588e76b 100644
--- a/src/glx/dri2_glx.c
+++ b/src/glx/dri2_glx.c
@@ -210,7 +210,17 @@ dri2DestroyDrawable(__GLXDRIdrawable *base)
__glxHashDelete(pdp->dri2Hash, pdraw->base.xDrawable);
(*psc->core->destroyDrawable) (pdraw->driDrawable);
- DRI2DestroyDrawable(psc->base.dpy, pdraw->base.xDrawable);
+
+ /* If it's a GLX 1.3 drawables, we can destroy the DRI2 drawable
+ * now, as the application explicitly asked to destroy the GLX
+ * drawable. Otherwise, for legacy drawables, we let the DRI2
+ * drawable linger on the server, since there's no good way of
+ * knowing when the application is done with it. The server will
+ * destroy the DRI2 drawable when it destroys the X drawable or the
+ * client exits anyway. */
+ if (pdraw->base.xDrawable != pdraw->base.drawable)
+ DRI2DestroyDrawable(psc->base.dpy, pdraw->base.xDrawable);
+
Xfree(pdraw);
}
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 1759e578870..60b999f3456 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -490,6 +490,8 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
if (!_mesa_validate_DrawArrays( ctx, mode, start, count ))
return;
+ vbo_exec_FlushVertices_internal( ctx, GL_FALSE );
+
FLUSH_CURRENT( ctx, 0 );
if (!_mesa_valid_to_render(ctx, "glDrawArrays")) {