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-rw-r--r--src/mesa/main/texenvprogram.c12
-rw-r--r--src/mesa/shader/prog_parameter.h1
2 files changed, 13 insertions, 0 deletions
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index 414607e2288..5cc5fdaebd1 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -113,6 +113,8 @@ struct state_key {
GLuint NumArgsA:3; /**< up to MAX_COMBINER_TERMS */
GLuint ModeA:5; /**< MODE_x */
+ GLuint texture_cyl_wrap:1; /**< For gallium test/debug only */
+
struct mode_opt OptRGB[MAX_COMBINER_TERMS];
struct mode_opt OptA[MAX_COMBINER_TERMS];
} unit[MAX_TEXTURE_UNITS];
@@ -464,6 +466,10 @@ static GLuint make_state_key( GLcontext *ctx, struct state_key *key )
key->unit[i].OptRGB[1].Operand = OPR_SRC_COLOR;
key->unit[i].OptRGB[1].Source = texUnit->BumpTarget - GL_TEXTURE0 + SRC_TEXTURE0;
}
+
+ /* this is a back-door for enabling cylindrical texture wrap mode */
+ if (texObj->Priority == 0.125)
+ key->unit[i].texture_cyl_wrap = 1;
}
/* _NEW_LIGHT | _NEW_FOG */
@@ -1302,6 +1308,12 @@ static void load_texture( struct texenv_fragment_program *p, GLuint unit )
}
else
p->src_texture[unit] = get_zero(p);
+
+ if (p->state->unit[unit].texture_cyl_wrap) {
+ /* set flag which is checked by Mesa->Gallium program translation */
+ p->program->Base.InputFlags[0] |= PROG_PARAM_BIT_CYL_WRAP;
+ }
+
}
}
diff --git a/src/mesa/shader/prog_parameter.h b/src/mesa/shader/prog_parameter.h
index 699cb0c7356..1111c859769 100644
--- a/src/mesa/shader/prog_parameter.h
+++ b/src/mesa/shader/prog_parameter.h
@@ -43,6 +43,7 @@
#define PROG_PARAM_BIT_INVARIANT 0x2 /**< for varying vars (GLSL 1.20) */
#define PROG_PARAM_BIT_FLAT 0x4 /**< for varying vars (GLSL 1.30) */
#define PROG_PARAM_BIT_LINEAR 0x8 /**< for varying vars (GLSL 1.30) */
+#define PROG_PARAM_BIT_CYL_WRAP 0x10 /**< XXX gallium debug */
/*@}*/