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-rw-r--r--src/mesa/swrast/s_stencil.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c
index 5bec71c057b..fa5093a3407 100644
--- a/src/mesa/swrast/s_stencil.c
+++ b/src/mesa/swrast/s_stencil.c
@@ -462,7 +462,8 @@ stencil_and_ztest_span(struct gl_context *ctx, SWspan *span, GLuint face)
* Some fragments passed the stencil test, apply depth test to them
* and apply Zpass and Zfail stencil ops.
*/
- if (ctx->Depth.Test == GL_FALSE) {
+ if (ctx->Depth.Test == GL_FALSE ||
+ ctx->DrawBuffer->_DepthBuffer == NULL) {
/*
* No depth buffer, just apply zpass stencil function to active pixels.
*/