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-rw-r--r--src/mesa/main/mm.c4
-rw-r--r--src/mesa/shader/program.c2
-rw-r--r--src/mesa/shader/shader_api.c4
-rw-r--r--src/mesa/shader/slang/slang_compile.c2
-rw-r--r--src/mesa/shader/slang/slang_print.c6
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c18
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c9
-rw-r--r--src/mesa/state_tracker/st_draw.c2
-rw-r--r--src/mesa/state_tracker/st_extensions.c12
9 files changed, 30 insertions, 29 deletions
diff --git a/src/mesa/main/mm.c b/src/mesa/main/mm.c
index fb7809ed221..9f3aa00aff3 100644
--- a/src/mesa/main/mm.c
+++ b/src/mesa/main/mm.c
@@ -164,8 +164,8 @@ mmAllocMem(struct mem_block *heap, int size, int align2, int startSearch)
{
struct mem_block *p;
const int mask = (1 << align2)-1;
- unsigned int startofs = 0;
- unsigned int endofs;
+ int startofs = 0;
+ int endofs;
if (!heap || align2 < 0 || size <= 0)
return NULL;
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index a0817a91ec0..b27ed6b7d37 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -467,7 +467,7 @@ _mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count)
for (i = 0; i < prog->NumInstructions; i++) {
struct prog_instruction *inst = prog->Instructions + i;
if (inst->BranchTarget > 0) {
- if (inst->BranchTarget >= start) {
+ if ((GLuint)inst->BranchTarget >= start) {
inst->BranchTarget += count;
}
}
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 856179e1d5b..97edb254003 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -1079,7 +1079,7 @@ update_textures_used(struct gl_program *prog)
*/
static void
set_program_uniform(GLcontext *ctx, struct gl_program *program, GLint location,
- GLenum type, GLint count, GLint elems, const void *values)
+ GLenum type, GLsizei count, GLint elems, const void *values)
{
if (program->Parameters->Parameters[location].Type == PROGRAM_SAMPLER) {
/* This controls which texture unit which is used by a sampler */
@@ -1111,7 +1111,7 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, GLint location,
}
else {
/* ordinary uniform variable */
- GLuint k, i;
+ GLsizei k, i;
if (count * elems > program->Parameters->Parameters[location].Size) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(count too large)");
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index cdea1c51287..8485103129b 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -1934,7 +1934,7 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit,
byte *prod;
GLuint size, start, version;
slang_string preprocessed;
- int maxVersion;
+ GLuint maxVersion;
#if FEATURE_ARB_shading_language_120
maxVersion = 120;
diff --git a/src/mesa/shader/slang/slang_print.c b/src/mesa/shader/slang/slang_print.c
index f3e127cb13f..4a7d4bbbc74 100644
--- a/src/mesa/shader/slang/slang_print.c
+++ b/src/mesa/shader/slang/slang_print.c
@@ -182,14 +182,14 @@ static void
print_generic2(const slang_operation *op, const char *oper,
const char *s, int indent)
{
- int i;
+ GLuint i;
if (oper) {
spaces(indent);
printf("[%p locals %p] %s %s\n", (void*) op, (void*) op->locals, oper, s);
}
for (i = 0; i < op->num_children; i++) {
spaces(indent);
- printf("//child %d:\n", i);
+ printf("//child %u:\n", i);
slang_print_tree(&op->children[i], indent);
}
}
@@ -804,7 +804,7 @@ int
slang_checksum_tree(const slang_operation *op)
{
int s = op->num_children;
- int i;
+ GLuint i;
for (i = 0; i < op->num_children; i++) {
s += slang_checksum_tree(&op->children[i]);
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index a486581989c..8fdeb5c3804 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -517,7 +517,7 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
struct pipe_context *pipe = ctx->st->pipe;
struct cso_context *cso = ctx->st->cso_context;
GLfloat x0, y0, x1, y1;
- GLuint maxSize;
+ GLsizei maxSize;
/* limit checks */
/* XXX if DrawPixels image is larger than max texture size, break
@@ -574,14 +574,14 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
const float width = ctx->DrawBuffer->Width;
const float height = ctx->DrawBuffer->Height;
struct pipe_viewport_state vp;
- vp.scale[0] = 0.5 * width;
- vp.scale[1] = -0.5 * height;
- vp.scale[2] = 1.0;
- vp.scale[3] = 1.0;
- vp.translate[0] = 0.5 * width;
- vp.translate[1] = 0.5 * height;
- vp.translate[2] = 0.0;
- vp.translate[3] = 0.0;
+ vp.scale[0] = 0.5f * width;
+ vp.scale[1] = -0.5f * height;
+ vp.scale[2] = 1.0f;
+ vp.scale[3] = 1.0f;
+ vp.translate[0] = 0.5f * width;
+ vp.translate[1] = 0.5f * height;
+ vp.translate[2] = 0.0f;
+ vp.translate[3] = 0.0f;
cso_set_viewport(cso, &vp);
}
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index 08934af3195..c5193631a75 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -177,7 +177,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
struct pipe_screen *screen = pipe->screen;
GLfloat temp[MAX_WIDTH][4];
const GLbitfield transferOps = ctx->_ImageTransferState;
- GLint i, yStep, dfStride;
+ GLsizei i, j;
+ GLint yStep, dfStride;
GLfloat *df;
struct st_renderbuffer *strb;
struct gl_pixelstore_attrib clippedPacking = *pack;
@@ -258,7 +259,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
surf->format == PIPE_FORMAT_X8Z24_UNORM) {
if (format == GL_DEPTH_COMPONENT) {
for (i = 0; i < height; i++) {
- GLuint ztemp[MAX_WIDTH], j;
+ GLuint ztemp[MAX_WIDTH];
GLfloat zfloat[MAX_WIDTH];
const double scale = 1.0 / ((1 << 24) - 1);
pipe_get_tile_raw(pipe, surf, x, y, width, 1, ztemp, 0);
@@ -283,7 +284,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
else if (surf->format == PIPE_FORMAT_Z16_UNORM) {
for (i = 0; i < height; i++) {
- GLushort ztemp[MAX_WIDTH], j;
+ GLushort ztemp[MAX_WIDTH];
GLfloat zfloat[MAX_WIDTH];
const double scale = 1.0 / 0xffff;
pipe_get_tile_raw(pipe, surf, x, y, width, 1, ztemp, 0);
@@ -298,7 +299,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
else if (surf->format == PIPE_FORMAT_Z32_UNORM) {
for (i = 0; i < height; i++) {
- GLuint ztemp[MAX_WIDTH], j;
+ GLuint ztemp[MAX_WIDTH];
GLfloat zfloat[MAX_WIDTH];
const double scale = 1.0 / 0xffffffff;
pipe_get_tile_raw(pipe, surf, x, y, width, 1, ztemp, 0);
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 6867d50c873..21911774d79 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -216,7 +216,7 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
(ctx->Polygon.FrontMode != GL_FILL ||
ctx->Polygon.BackMode != GL_FILL)) {
/* need edge flags */
- GLuint i;
+ GLint i;
unsigned *vec;
struct st_buffer_object *stobj = st_buffer_object(array->BufferObj);
ubyte *map;
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 6f94ba39aeb..d804d2b453d 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -43,7 +43,7 @@ static int _min(int a, int b)
return (a < b) ? a : b;
}
-static int _max(int a, int b)
+static float _maxf(float a, float b)
{
return (a > b) ? a : b;
}
@@ -94,17 +94,17 @@ void st_init_limits(struct st_context *st)
1, MAX_DRAW_BUFFERS);
c->MaxLineWidth
- = _max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH));
+ = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH));
c->MaxLineWidthAA
- = _max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH_AA));
+ = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH_AA));
c->MaxPointSize
- = _max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH));
+ = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH));
c->MaxPointSizeAA
- = _max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH_AA));
+ = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH_AA));
c->MaxTextureMaxAnisotropy
- = _max(2.0, screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_ANISOTROPY));
+ = _maxf(2.0f, screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_ANISOTROPY));
c->MaxTextureLodBias
= screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_LOD_BIAS);