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-rw-r--r--src/mesa/drivers/dri/i965/brw_blorp.c20
-rw-r--r--src/mesa/drivers/dri/i965/intel_pixel_read.c4
2 files changed, 11 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c
index ad747e0766e..ad3a47ef035 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.c
+++ b/src/mesa/drivers/dri/i965/brw_blorp.c
@@ -1224,12 +1224,12 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
x0 = fb->_Xmin;
x1 = fb->_Xmax;
- if (rb->Name != 0) {
- y0 = fb->_Ymin;
- y1 = fb->_Ymax;
- } else {
+ if (fb->FlipY) {
y0 = rb->Height - fb->_Ymax;
y1 = rb->Height - fb->_Ymin;
+ } else {
+ y0 = fb->_Ymin;
+ y1 = fb->_Ymax;
}
/* If the clear region is empty, just return. */
@@ -1415,9 +1415,8 @@ brw_blorp_clear_depth_stencil(struct brw_context *brw,
if (!(mask & (BUFFER_BITS_DEPTH_STENCIL)))
return;
- uint32_t x0, x1, y0, y1, rb_name, rb_height;
+ uint32_t x0, x1, y0, y1, rb_height;
if (depth_rb) {
- rb_name = depth_rb->Name;
rb_height = depth_rb->Height;
if (stencil_rb) {
assert(depth_rb->Width == stencil_rb->Width);
@@ -1425,18 +1424,17 @@ brw_blorp_clear_depth_stencil(struct brw_context *brw,
}
} else {
assert(stencil_rb);
- rb_name = stencil_rb->Name;
rb_height = stencil_rb->Height;
}
x0 = fb->_Xmin;
x1 = fb->_Xmax;
- if (rb_name != 0) {
- y0 = fb->_Ymin;
- y1 = fb->_Ymax;
- } else {
+ if (fb->FlipY) {
y0 = rb_height - fb->_Ymax;
y1 = rb_height - fb->_Ymin;
+ } else {
+ y0 = fb->_Ymin;
+ y1 = fb->_Ymax;
}
/* If the clear region is empty, just return. */
diff --git a/src/mesa/drivers/dri/i965/intel_pixel_read.c b/src/mesa/drivers/dri/i965/intel_pixel_read.c
index 492ea7cda95..09a3c3440fa 100644
--- a/src/mesa/drivers/dri/i965/intel_pixel_read.c
+++ b/src/mesa/drivers/dri/i965/intel_pixel_read.c
@@ -181,7 +181,7 @@ intel_readpixels_tiled_memcpy(struct gl_context * ctx,
* tiled_to_linear a negative pitch so that it walks through the
* client's data backwards as it walks through the renderbufer forwards.
*/
- if (rb->Name == 0) {
+ if (ctx->ReadBuffer->FlipY) {
yoffset = rb->Height - yoffset - height;
pixels += (ptrdiff_t) (height - 1) * dst_pitch;
dst_pitch = -dst_pitch;
@@ -249,7 +249,7 @@ intel_readpixels_blorp(struct gl_context *ctx,
return brw_blorp_download_miptree(brw, irb->mt, rb->Format, swizzle,
irb->mt_level, x, y, irb->mt_layer,
w, h, 1, GL_TEXTURE_2D, format, type,
- rb->Name == 0, pixels, packing);
+ ctx->ReadBuffer->FlipY, pixels, packing);
}
void