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-rw-r--r--src/compiler/nir/nir.h2
-rw-r--r--src/compiler/nir/nir_lower_vars_to_ssa.c8
2 files changed, 7 insertions, 3 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 1f918af725d..910352dba07 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2391,7 +2391,7 @@ bool nir_is_per_vertex_io(nir_variable *var, gl_shader_stage stage);
void nir_lower_io_types(nir_shader *shader);
void nir_lower_regs_to_ssa_impl(nir_function_impl *impl);
void nir_lower_regs_to_ssa(nir_shader *shader);
-void nir_lower_vars_to_ssa(nir_shader *shader);
+bool nir_lower_vars_to_ssa(nir_shader *shader);
bool nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes);
bool nir_lower_constant_initializers(nir_shader *shader,
diff --git a/src/compiler/nir/nir_lower_vars_to_ssa.c b/src/compiler/nir/nir_lower_vars_to_ssa.c
index 37a786cbacd..e5a12eb9713 100644
--- a/src/compiler/nir/nir_lower_vars_to_ssa.c
+++ b/src/compiler/nir/nir_lower_vars_to_ssa.c
@@ -737,11 +737,15 @@ nir_lower_vars_to_ssa_impl(nir_function_impl *impl)
return progress;
}
-void
+bool
nir_lower_vars_to_ssa(nir_shader *shader)
{
+ bool progress = false;
+
nir_foreach_function(function, shader) {
if (function->impl)
- nir_lower_vars_to_ssa_impl(function->impl);
+ progress |= nir_lower_vars_to_ssa_impl(function->impl);
}
+
+ return progress;
}