diff options
Diffstat (limited to 'src')
34 files changed, 1304 insertions, 538 deletions
diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c index e2d7726b504..0206c16f76b 100644 --- a/src/mesa/main/accum.c +++ b/src/mesa/main/accum.c @@ -55,7 +55,7 @@ _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_Accum( GLenum op, GLfloat value ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/accum.h b/src/mesa/main/accum.h index 594a7687db0..be1ef7652d7 100644 --- a/src/mesa/main/accum.h +++ b/src/mesa/main/accum.h @@ -46,6 +46,8 @@ struct gl_renderbuffer; extern void GLAPIENTRY _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); +void GLAPIENTRY +_mesa_Accum( GLenum op, GLfloat value ); extern void _mesa_init_accum_dispatch(struct _glapi_table *disp); diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c index 2d35f17ad05..33155308640 100644 --- a/src/mesa/main/api_loopback.c +++ b/src/mesa/main/api_loopback.c @@ -87,7 +87,7 @@ #define ATTRIBI_4UI(index,x,y,z,w) CALL_VertexAttribI4uiEXT(GET_DISPATCH(), (index,x,y,z,w)) -static void GLAPIENTRY +void GLAPIENTRY loopback_Color3b_f( GLbyte red, GLbyte green, GLbyte blue ) { COLORF( BYTE_TO_FLOAT(red), @@ -96,41 +96,41 @@ loopback_Color3b_f( GLbyte red, GLbyte green, GLbyte blue ) 1.0 ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color3d_f( GLdouble red, GLdouble green, GLdouble blue ) { COLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue, 1.0 ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color3i_f( GLint red, GLint green, GLint blue ) { COLORF( INT_TO_FLOAT(red), INT_TO_FLOAT(green), INT_TO_FLOAT(blue), 1.0); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color3s_f( GLshort red, GLshort green, GLshort blue ) { COLORF( SHORT_TO_FLOAT(red), SHORT_TO_FLOAT(green), SHORT_TO_FLOAT(blue), 1.0); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color3ui_f( GLuint red, GLuint green, GLuint blue ) { COLORF( UINT_TO_FLOAT(red), UINT_TO_FLOAT(green), UINT_TO_FLOAT(blue), 1.0 ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color3us_f( GLushort red, GLushort green, GLushort blue ) { COLORF( USHORT_TO_FLOAT(red), USHORT_TO_FLOAT(green), USHORT_TO_FLOAT(blue), 1.0 ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color3ub_f( GLubyte red, GLubyte green, GLubyte blue ) { COLORF( UBYTE_TO_FLOAT(red), UBYTE_TO_FLOAT(green), @@ -138,48 +138,48 @@ loopback_Color3ub_f( GLubyte red, GLubyte green, GLubyte blue ) } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color3bv_f( const GLbyte *v ) { COLORF( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]), 1.0 ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color3dv_f( const GLdouble *v ) { COLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0 ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color3iv_f( const GLint *v ) { COLORF( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]), 1.0 ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color3sv_f( const GLshort *v ) { COLORF( SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), SHORT_TO_FLOAT(v[2]), 1.0 ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color3uiv_f( const GLuint *v ) { COLORF( UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]), UINT_TO_FLOAT(v[2]), 1.0 ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color3usv_f( const GLushort *v ) { COLORF( USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), USHORT_TO_FLOAT(v[2]), 1.0 ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color3ubv_f( const GLubyte *v ) { COLORF( UBYTE_TO_FLOAT(v[0]), UBYTE_TO_FLOAT(v[1]), @@ -187,7 +187,7 @@ loopback_Color3ubv_f( const GLubyte *v ) } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color4b_f( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ) { @@ -195,21 +195,21 @@ loopback_Color4b_f( GLbyte red, GLbyte green, GLbyte blue, BYTE_TO_FLOAT(blue), BYTE_TO_FLOAT(alpha) ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color4d_f( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ) { COLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue, (GLfloat) alpha ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color4i_f( GLint red, GLint green, GLint blue, GLint alpha ) { COLORF( INT_TO_FLOAT(red), INT_TO_FLOAT(green), INT_TO_FLOAT(blue), INT_TO_FLOAT(alpha) ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color4s_f( GLshort red, GLshort green, GLshort blue, GLshort alpha ) { @@ -217,21 +217,21 @@ loopback_Color4s_f( GLshort red, GLshort green, GLshort blue, SHORT_TO_FLOAT(blue), SHORT_TO_FLOAT(alpha) ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color4ui_f( GLuint red, GLuint green, GLuint blue, GLuint alpha ) { COLORF( UINT_TO_FLOAT(red), UINT_TO_FLOAT(green), UINT_TO_FLOAT(blue), UINT_TO_FLOAT(alpha) ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color4us_f( GLushort red, GLushort green, GLushort blue, GLushort alpha ) { COLORF( USHORT_TO_FLOAT(red), USHORT_TO_FLOAT(green), USHORT_TO_FLOAT(blue), USHORT_TO_FLOAT(alpha) ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color4ub_f( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) { COLORF( UBYTE_TO_FLOAT(red), UBYTE_TO_FLOAT(green), @@ -239,7 +239,7 @@ loopback_Color4ub_f( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color4iv_f( const GLint *v ) { COLORF( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), @@ -247,21 +247,21 @@ loopback_Color4iv_f( const GLint *v ) } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color4bv_f( const GLbyte *v ) { COLORF( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]), BYTE_TO_FLOAT(v[3]) ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color4dv_f( const GLdouble *v ) { COLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color4sv_f( const GLshort *v) { COLORF( SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), @@ -269,21 +269,21 @@ loopback_Color4sv_f( const GLshort *v) } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color4uiv_f( const GLuint *v) { COLORF( UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]), UINT_TO_FLOAT(v[2]), UINT_TO_FLOAT(v[3]) ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color4usv_f( const GLushort *v) { COLORF( USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), USHORT_TO_FLOAT(v[2]), USHORT_TO_FLOAT(v[3]) ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Color4ubv_f( const GLubyte *v) { COLORF( UBYTE_TO_FLOAT(v[0]), UBYTE_TO_FLOAT(v[1]), @@ -291,565 +291,565 @@ loopback_Color4ubv_f( const GLubyte *v) } -static void GLAPIENTRY +void GLAPIENTRY loopback_FogCoorddEXT( GLdouble d ) { FOGCOORDF( (GLfloat) d ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_FogCoorddvEXT( const GLdouble *v ) { FOGCOORDF( (GLfloat) *v ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Indexd( GLdouble c ) { INDEX( (GLfloat) c ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Indexi( GLint c ) { INDEX( (GLfloat) c ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Indexs( GLshort c ) { INDEX( (GLfloat) c ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Indexub( GLubyte c ) { INDEX( (GLfloat) c ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Indexdv( const GLdouble *c ) { INDEX( (GLfloat) *c ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Indexiv( const GLint *c ) { INDEX( (GLfloat) *c ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Indexsv( const GLshort *c ) { INDEX( (GLfloat) *c ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Indexubv( const GLubyte *c ) { INDEX( (GLfloat) *c ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_EdgeFlagv(const GLboolean *flag) { CALL_EdgeFlag(GET_DISPATCH(), (*flag)); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Normal3b( GLbyte nx, GLbyte ny, GLbyte nz ) { NORMAL( BYTE_TO_FLOAT(nx), BYTE_TO_FLOAT(ny), BYTE_TO_FLOAT(nz) ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Normal3d( GLdouble nx, GLdouble ny, GLdouble nz ) { NORMAL((GLfloat) nx, (GLfloat) ny, (GLfloat) nz); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Normal3i( GLint nx, GLint ny, GLint nz ) { NORMAL( INT_TO_FLOAT(nx), INT_TO_FLOAT(ny), INT_TO_FLOAT(nz) ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Normal3s( GLshort nx, GLshort ny, GLshort nz ) { NORMAL( SHORT_TO_FLOAT(nx), SHORT_TO_FLOAT(ny), SHORT_TO_FLOAT(nz) ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Normal3bv( const GLbyte *v ) { NORMAL( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]) ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Normal3dv( const GLdouble *v ) { NORMAL( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Normal3iv( const GLint *v ) { NORMAL( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]) ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Normal3sv( const GLshort *v ) { NORMAL( SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), SHORT_TO_FLOAT(v[2]) ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord1d( GLdouble s ) { TEXCOORD1((GLfloat) s); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord1i( GLint s ) { TEXCOORD1((GLfloat) s); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord1s( GLshort s ) { TEXCOORD1((GLfloat) s); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord2d( GLdouble s, GLdouble t ) { TEXCOORD2((GLfloat) s,(GLfloat) t); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord2s( GLshort s, GLshort t ) { TEXCOORD2((GLfloat) s,(GLfloat) t); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord2i( GLint s, GLint t ) { TEXCOORD2((GLfloat) s,(GLfloat) t); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord3d( GLdouble s, GLdouble t, GLdouble r ) { TEXCOORD3((GLfloat) s,(GLfloat) t,(GLfloat) r); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord3i( GLint s, GLint t, GLint r ) { TEXCOORD3((GLfloat) s,(GLfloat) t,(GLfloat) r); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord3s( GLshort s, GLshort t, GLshort r ) { TEXCOORD3((GLfloat) s,(GLfloat) t,(GLfloat) r); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ) { TEXCOORD4((GLfloat) s,(GLfloat) t,(GLfloat) r,(GLfloat) q); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord4i( GLint s, GLint t, GLint r, GLint q ) { TEXCOORD4((GLfloat) s,(GLfloat) t,(GLfloat) r,(GLfloat) q); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ) { TEXCOORD4((GLfloat) s,(GLfloat) t,(GLfloat) r,(GLfloat) q); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord1dv( const GLdouble *v ) { TEXCOORD1((GLfloat) v[0]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord1iv( const GLint *v ) { TEXCOORD1((GLfloat) v[0]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord1sv( const GLshort *v ) { TEXCOORD1((GLfloat) v[0]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord2dv( const GLdouble *v ) { TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord2iv( const GLint *v ) { TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord2sv( const GLshort *v ) { TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord3dv( const GLdouble *v ) { TEXCOORD3((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord3iv( const GLint *v ) { TEXCOORD3((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord3sv( const GLshort *v ) { TEXCOORD3((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord4dv( const GLdouble *v ) { TEXCOORD4((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2],(GLfloat) v[3]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord4iv( const GLint *v ) { TEXCOORD4((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2],(GLfloat) v[3]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_TexCoord4sv( const GLshort *v ) { TEXCOORD4((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2],(GLfloat) v[3]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Vertex2d( GLdouble x, GLdouble y ) { VERTEX2( (GLfloat) x, (GLfloat) y ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Vertex2i( GLint x, GLint y ) { VERTEX2( (GLfloat) x, (GLfloat) y ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Vertex2s( GLshort x, GLshort y ) { VERTEX2( (GLfloat) x, (GLfloat) y ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Vertex3d( GLdouble x, GLdouble y, GLdouble z ) { VERTEX3( (GLfloat) x, (GLfloat) y, (GLfloat) z ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Vertex3i( GLint x, GLint y, GLint z ) { VERTEX3( (GLfloat) x, (GLfloat) y, (GLfloat) z ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Vertex3s( GLshort x, GLshort y, GLshort z ) { VERTEX3( (GLfloat) x, (GLfloat) y, (GLfloat) z ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Vertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { VERTEX4( (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Vertex4i( GLint x, GLint y, GLint z, GLint w ) { VERTEX4( (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Vertex4s( GLshort x, GLshort y, GLshort z, GLshort w ) { VERTEX4( (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Vertex2dv( const GLdouble *v ) { VERTEX2( (GLfloat) v[0], (GLfloat) v[1] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Vertex2iv( const GLint *v ) { VERTEX2( (GLfloat) v[0], (GLfloat) v[1] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Vertex2sv( const GLshort *v ) { VERTEX2( (GLfloat) v[0], (GLfloat) v[1] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Vertex3dv( const GLdouble *v ) { VERTEX3( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Vertex3iv( const GLint *v ) { VERTEX3( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Vertex3sv( const GLshort *v ) { VERTEX3( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Vertex4dv( const GLdouble *v ) { VERTEX4( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Vertex4iv( const GLint *v ) { VERTEX4( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Vertex4sv( const GLshort *v ) { VERTEX4( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord1dARB(GLenum target, GLdouble s) { MULTI_TEXCOORD1( target, (GLfloat) s ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord1dvARB(GLenum target, const GLdouble *v) { MULTI_TEXCOORD1( target, (GLfloat) v[0] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord1iARB(GLenum target, GLint s) { MULTI_TEXCOORD1( target, (GLfloat) s ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord1ivARB(GLenum target, const GLint *v) { MULTI_TEXCOORD1( target, (GLfloat) v[0] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord1sARB(GLenum target, GLshort s) { MULTI_TEXCOORD1( target, (GLfloat) s ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord1svARB(GLenum target, const GLshort *v) { MULTI_TEXCOORD1( target, (GLfloat) v[0] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t) { MULTI_TEXCOORD2( target, (GLfloat) s, (GLfloat) t ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord2dvARB(GLenum target, const GLdouble *v) { MULTI_TEXCOORD2( target, (GLfloat) v[0], (GLfloat) v[1] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord2iARB(GLenum target, GLint s, GLint t) { MULTI_TEXCOORD2( target, (GLfloat) s, (GLfloat) t ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord2ivARB(GLenum target, const GLint *v) { MULTI_TEXCOORD2( target, (GLfloat) v[0], (GLfloat) v[1] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord2sARB(GLenum target, GLshort s, GLshort t) { MULTI_TEXCOORD2( target, (GLfloat) s, (GLfloat) t ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord2svARB(GLenum target, const GLshort *v) { MULTI_TEXCOORD2( target, (GLfloat) v[0], (GLfloat) v[1] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r) { MULTI_TEXCOORD3( target, (GLfloat) s, (GLfloat) t, (GLfloat) r ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord3dvARB(GLenum target, const GLdouble *v) { MULTI_TEXCOORD3( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r) { MULTI_TEXCOORD3( target, (GLfloat) s, (GLfloat) t, (GLfloat) r ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord3ivARB(GLenum target, const GLint *v) { MULTI_TEXCOORD3( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r) { MULTI_TEXCOORD3( target, (GLfloat) s, (GLfloat) t, (GLfloat) r ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord3svARB(GLenum target, const GLshort *v) { MULTI_TEXCOORD3( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) { MULTI_TEXCOORD4( target, (GLfloat) s, (GLfloat) t, (GLfloat) r, (GLfloat) q ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord4dvARB(GLenum target, const GLdouble *v) { MULTI_TEXCOORD4( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q) { MULTI_TEXCOORD4( target, (GLfloat) s, (GLfloat) t, (GLfloat) r, (GLfloat) q ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord4ivARB(GLenum target, const GLint *v) { MULTI_TEXCOORD4( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) { MULTI_TEXCOORD4( target, (GLfloat) s, (GLfloat) t, (GLfloat) r, (GLfloat) q ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_MultiTexCoord4svARB(GLenum target, const GLshort *v) { MULTI_TEXCOORD4( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_EvalCoord2dv( const GLdouble *u ) { EVALCOORD2( (GLfloat) u[0], (GLfloat) u[1] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_EvalCoord2fv( const GLfloat *u ) { EVALCOORD2( u[0], u[1] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_EvalCoord2d( GLdouble u, GLdouble v ) { EVALCOORD2( (GLfloat) u, (GLfloat) v ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_EvalCoord1dv( const GLdouble *u ) { EVALCOORD1( (GLfloat) *u ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_EvalCoord1fv( const GLfloat *u ) { EVALCOORD1( (GLfloat) *u ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_EvalCoord1d( GLdouble u ) { EVALCOORD1( (GLfloat) u ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Materialf( GLenum face, GLenum pname, GLfloat param ) { GLfloat fparam[4]; @@ -857,14 +857,14 @@ loopback_Materialf( GLenum face, GLenum pname, GLfloat param ) MATERIALFV( face, pname, fparam ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Materiali(GLenum face, GLenum pname, GLint param ) { GLfloat p = (GLfloat) param; MATERIALFV(face, pname, &p); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Materialiv(GLenum face, GLenum pname, const GLint *params ) { GLfloat fparam[4]; @@ -894,49 +894,49 @@ loopback_Materialiv(GLenum face, GLenum pname, const GLint *params ) } -static void GLAPIENTRY +void GLAPIENTRY loopback_Rectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) { RECTF((GLfloat) x1, (GLfloat) y1, (GLfloat) x2, (GLfloat) y2); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Rectdv(const GLdouble *v1, const GLdouble *v2) { RECTF((GLfloat) v1[0], (GLfloat) v1[1], (GLfloat) v2[0], (GLfloat) v2[1]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Rectfv(const GLfloat *v1, const GLfloat *v2) { RECTF(v1[0], v1[1], v2[0], v2[1]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Recti(GLint x1, GLint y1, GLint x2, GLint y2) { RECTF((GLfloat) x1, (GLfloat) y1, (GLfloat) x2, (GLfloat) y2); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Rectiv(const GLint *v1, const GLint *v2) { RECTF((GLfloat) v1[0], (GLfloat) v1[1], (GLfloat) v2[0], (GLfloat) v2[1]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Rects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) { RECTF((GLfloat) x1, (GLfloat) y1, (GLfloat) x2, (GLfloat) y2); } -static void GLAPIENTRY +void GLAPIENTRY loopback_Rectsv(const GLshort *v1, const GLshort *v2) { RECTF((GLfloat) v1[0], (GLfloat) v1[1], (GLfloat) v2[0], (GLfloat) v2[1]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_SecondaryColor3bEXT_f( GLbyte red, GLbyte green, GLbyte blue ) { SECONDARYCOLORF( BYTE_TO_FLOAT(red), @@ -944,13 +944,13 @@ loopback_SecondaryColor3bEXT_f( GLbyte red, GLbyte green, GLbyte blue ) BYTE_TO_FLOAT(blue) ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_SecondaryColor3dEXT_f( GLdouble red, GLdouble green, GLdouble blue ) { SECONDARYCOLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_SecondaryColor3iEXT_f( GLint red, GLint green, GLint blue ) { SECONDARYCOLORF( INT_TO_FLOAT(red), @@ -958,7 +958,7 @@ loopback_SecondaryColor3iEXT_f( GLint red, GLint green, GLint blue ) INT_TO_FLOAT(blue)); } -static void GLAPIENTRY +void GLAPIENTRY loopback_SecondaryColor3sEXT_f( GLshort red, GLshort green, GLshort blue ) { SECONDARYCOLORF(SHORT_TO_FLOAT(red), @@ -966,7 +966,7 @@ loopback_SecondaryColor3sEXT_f( GLshort red, GLshort green, GLshort blue ) SHORT_TO_FLOAT(blue)); } -static void GLAPIENTRY +void GLAPIENTRY loopback_SecondaryColor3uiEXT_f( GLuint red, GLuint green, GLuint blue ) { SECONDARYCOLORF(UINT_TO_FLOAT(red), @@ -974,7 +974,7 @@ loopback_SecondaryColor3uiEXT_f( GLuint red, GLuint green, GLuint blue ) UINT_TO_FLOAT(blue)); } -static void GLAPIENTRY +void GLAPIENTRY loopback_SecondaryColor3usEXT_f( GLushort red, GLushort green, GLushort blue ) { SECONDARYCOLORF(USHORT_TO_FLOAT(red), @@ -982,7 +982,7 @@ loopback_SecondaryColor3usEXT_f( GLushort red, GLushort green, GLushort blue ) USHORT_TO_FLOAT(blue)); } -static void GLAPIENTRY +void GLAPIENTRY loopback_SecondaryColor3ubEXT_f( GLubyte red, GLubyte green, GLubyte blue ) { SECONDARYCOLORF(UBYTE_TO_FLOAT(red), @@ -990,7 +990,7 @@ loopback_SecondaryColor3ubEXT_f( GLubyte red, GLubyte green, GLubyte blue ) UBYTE_TO_FLOAT(blue)); } -static void GLAPIENTRY +void GLAPIENTRY loopback_SecondaryColor3bvEXT_f( const GLbyte *v ) { SECONDARYCOLORF(BYTE_TO_FLOAT(v[0]), @@ -998,12 +998,12 @@ loopback_SecondaryColor3bvEXT_f( const GLbyte *v ) BYTE_TO_FLOAT(v[2])); } -static void GLAPIENTRY +void GLAPIENTRY loopback_SecondaryColor3dvEXT_f( const GLdouble *v ) { SECONDARYCOLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void GLAPIENTRY +void GLAPIENTRY loopback_SecondaryColor3ivEXT_f( const GLint *v ) { SECONDARYCOLORF(INT_TO_FLOAT(v[0]), @@ -1011,7 +1011,7 @@ loopback_SecondaryColor3ivEXT_f( const GLint *v ) INT_TO_FLOAT(v[2])); } -static void GLAPIENTRY +void GLAPIENTRY loopback_SecondaryColor3svEXT_f( const GLshort *v ) { SECONDARYCOLORF(SHORT_TO_FLOAT(v[0]), @@ -1019,7 +1019,7 @@ loopback_SecondaryColor3svEXT_f( const GLshort *v ) SHORT_TO_FLOAT(v[2])); } -static void GLAPIENTRY +void GLAPIENTRY loopback_SecondaryColor3uivEXT_f( const GLuint *v ) { SECONDARYCOLORF(UINT_TO_FLOAT(v[0]), @@ -1027,7 +1027,7 @@ loopback_SecondaryColor3uivEXT_f( const GLuint *v ) UINT_TO_FLOAT(v[2])); } -static void GLAPIENTRY +void GLAPIENTRY loopback_SecondaryColor3usvEXT_f( const GLushort *v ) { SECONDARYCOLORF(USHORT_TO_FLOAT(v[0]), @@ -1035,7 +1035,7 @@ loopback_SecondaryColor3usvEXT_f( const GLushort *v ) USHORT_TO_FLOAT(v[2])); } -static void GLAPIENTRY +void GLAPIENTRY loopback_SecondaryColor3ubvEXT_f( const GLubyte *v ) { SECONDARYCOLORF(UBYTE_TO_FLOAT(v[0]), @@ -1050,111 +1050,111 @@ loopback_SecondaryColor3ubvEXT_f( const GLubyte *v ) * Note that attribute indexes DO alias conventional vertex attributes. */ -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib1sNV(GLuint index, GLshort x) { ATTRIB1NV(index, (GLfloat) x); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib1dNV(GLuint index, GLdouble x) { ATTRIB1NV(index, (GLfloat) x); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib2sNV(GLuint index, GLshort x, GLshort y) { ATTRIB2NV(index, (GLfloat) x, y); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y) { ATTRIB2NV(index, (GLfloat) x, (GLfloat) y); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z) { ATTRIB3NV(index, (GLfloat) x, (GLfloat) y, (GLfloat) z); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z) { ATTRIB4NV(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { ATTRIB4NV(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { ATTRIB4NV(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { ATTRIB4NV(index, UBYTE_TO_FLOAT(x), UBYTE_TO_FLOAT(y), UBYTE_TO_FLOAT(z), UBYTE_TO_FLOAT(w)); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib1svNV(GLuint index, const GLshort *v) { ATTRIB1NV(index, (GLfloat) v[0]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib1dvNV(GLuint index, const GLdouble *v) { ATTRIB1NV(index, (GLfloat) v[0]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib2svNV(GLuint index, const GLshort *v) { ATTRIB2NV(index, (GLfloat) v[0], (GLfloat) v[1]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib2dvNV(GLuint index, const GLdouble *v) { ATTRIB2NV(index, (GLfloat) v[0], (GLfloat) v[1]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib3svNV(GLuint index, const GLshort *v) { ATTRIB3NV(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib3dvNV(GLuint index, const GLdouble *v) { ATTRIB3NV(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4svNV(GLuint index, const GLshort *v) { ATTRIB4NV(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat)v[3]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4dvNV(GLuint index, const GLdouble *v) { ATTRIB4NV(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4ubvNV(GLuint index, const GLubyte *v) { ATTRIB4NV(index, UBYTE_TO_FLOAT(v[0]), UBYTE_TO_FLOAT(v[1]), @@ -1162,7 +1162,7 @@ loopback_VertexAttrib4ubvNV(GLuint index, const GLubyte *v) } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttribs1svNV(GLuint index, GLsizei n, const GLshort *v) { GLint i; @@ -1170,7 +1170,7 @@ loopback_VertexAttribs1svNV(GLuint index, GLsizei n, const GLshort *v) loopback_VertexAttrib1svNV(index + i, v + i); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat *v) { GLint i; @@ -1178,7 +1178,7 @@ loopback_VertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat *v) ATTRIB1NV(index + i, v[i]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble *v) { GLint i; @@ -1186,7 +1186,7 @@ loopback_VertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble *v) loopback_VertexAttrib1dvNV(index + i, v + i); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttribs2svNV(GLuint index, GLsizei n, const GLshort *v) { GLint i; @@ -1194,7 +1194,7 @@ loopback_VertexAttribs2svNV(GLuint index, GLsizei n, const GLshort *v) loopback_VertexAttrib2svNV(index + i, v + 2 * i); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat *v) { GLint i; @@ -1202,7 +1202,7 @@ loopback_VertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat *v) ATTRIB2NV(index + i, v[2 * i], v[2 * i + 1]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble *v) { GLint i; @@ -1210,7 +1210,7 @@ loopback_VertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble *v) loopback_VertexAttrib2dvNV(index + i, v + 2 * i); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttribs3svNV(GLuint index, GLsizei n, const GLshort *v) { GLint i; @@ -1218,7 +1218,7 @@ loopback_VertexAttribs3svNV(GLuint index, GLsizei n, const GLshort *v) loopback_VertexAttrib3svNV(index + i, v + 3 * i); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat *v) { GLint i; @@ -1226,7 +1226,7 @@ loopback_VertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat *v) ATTRIB3NV(index + i, v[3 * i], v[3 * i + 1], v[3 * i + 2]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble *v) { GLint i; @@ -1234,7 +1234,7 @@ loopback_VertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble *v) loopback_VertexAttrib3dvNV(index + i, v + 3 * i); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttribs4svNV(GLuint index, GLsizei n, const GLshort *v) { GLint i; @@ -1242,7 +1242,7 @@ loopback_VertexAttribs4svNV(GLuint index, GLsizei n, const GLshort *v) loopback_VertexAttrib4svNV(index + i, v + 4 * i); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat *v) { GLint i; @@ -1250,7 +1250,7 @@ loopback_VertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat *v) ATTRIB4NV(index + i, v[4 * i], v[4 * i + 1], v[4 * i + 2], v[4 * i + 3]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble *v) { GLint i; @@ -1258,7 +1258,7 @@ loopback_VertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble *v) loopback_VertexAttrib4dvNV(index + i, v + 4 * i); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) { GLint i; @@ -1273,176 +1273,176 @@ loopback_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) * Note that attribute indexes do NOT alias conventional attributes. */ -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib1sARB(GLuint index, GLshort x) { ATTRIB1ARB(index, (GLfloat) x); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib1dARB(GLuint index, GLdouble x) { ATTRIB1ARB(index, (GLfloat) x); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib2sARB(GLuint index, GLshort x, GLshort y) { ATTRIB2ARB(index, (GLfloat) x, y); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y) { ATTRIB2ARB(index, (GLfloat) x, (GLfloat) y); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z) { ATTRIB3ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z) { ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib1svARB(GLuint index, const GLshort *v) { ATTRIB1ARB(index, (GLfloat) v[0]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib1dvARB(GLuint index, const GLdouble *v) { ATTRIB1ARB(index, (GLfloat) v[0]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib2svARB(GLuint index, const GLshort *v) { ATTRIB2ARB(index, (GLfloat) v[0], (GLfloat) v[1]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib2dvARB(GLuint index, const GLdouble *v) { ATTRIB2ARB(index, (GLfloat) v[0], (GLfloat) v[1]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib3svARB(GLuint index, const GLshort *v) { ATTRIB3ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib3dvARB(GLuint index, const GLdouble *v) { ATTRIB3ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4svARB(GLuint index, const GLshort *v) { ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat)v[3]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4dvARB(GLuint index, const GLdouble *v) { ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4bvARB(GLuint index, const GLbyte * v) { ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4ivARB(GLuint index, const GLint * v) { ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4ubvARB(GLuint index, const GLubyte * v) { ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4usvARB(GLuint index, const GLushort * v) { ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4uivARB(GLuint index, const GLuint * v) { ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4NbvARB(GLuint index, const GLbyte * v) { ATTRIB4ARB(index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]), BYTE_TO_FLOAT(v[3])); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4NsvARB(GLuint index, const GLshort * v) { ATTRIB4ARB(index, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), SHORT_TO_FLOAT(v[2]), SHORT_TO_FLOAT(v[3])); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4NivARB(GLuint index, const GLint * v) { ATTRIB4ARB(index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]), INT_TO_FLOAT(v[3])); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { ATTRIB4ARB(index, UBYTE_TO_FLOAT(x), UBYTE_TO_FLOAT(y), UBYTE_TO_FLOAT(z), UBYTE_TO_FLOAT(w)); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4NubvARB(GLuint index, const GLubyte * v) { ATTRIB4ARB(index, UBYTE_TO_FLOAT(v[0]), UBYTE_TO_FLOAT(v[1]), UBYTE_TO_FLOAT(v[2]), UBYTE_TO_FLOAT(v[3])); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4NusvARB(GLuint index, const GLushort * v) { ATTRIB4ARB(index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), USHORT_TO_FLOAT(v[2]), USHORT_TO_FLOAT(v[3])); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttrib4NuivARB(GLuint index, const GLuint * v) { ATTRIB4ARB(index, UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]), @@ -1456,37 +1456,37 @@ loopback_VertexAttrib4NuivARB(GLuint index, const GLuint * v) * Note that attribute indexes do NOT alias conventional attributes. */ -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttribI1iv(GLuint index, const GLint *v) { ATTRIBI_1I(index, v[0]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttribI1uiv(GLuint index, const GLuint *v) { ATTRIBI_1UI(index, v[0]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttribI4bv(GLuint index, const GLbyte *v) { ATTRIBI_4I(index, v[0], v[1], v[2], v[3]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttribI4sv(GLuint index, const GLshort *v) { ATTRIBI_4I(index, v[0], v[1], v[2], v[3]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttribI4ubv(GLuint index, const GLubyte *v) { ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]); } -static void GLAPIENTRY +void GLAPIENTRY loopback_VertexAttribI4usv(GLuint index, const GLushort *v) { ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]); diff --git a/src/mesa/main/api_loopback.h b/src/mesa/main/api_loopback.h index 628d4f89ef6..879ad89956c 100644 --- a/src/mesa/main/api_loopback.h +++ b/src/mesa/main/api_loopback.h @@ -29,6 +29,14 @@ #include "main/compiler.h" #include "main/mfeatures.h" +#include "main/glheader.h" // ? +#include "main/macros.h" // ? +#include "main/mtypes.h" // ? +#include "glapi/glapi.h" // ? +#include "glapi/glthread.h" // ? +#include "main/dispatch.h" // ? +#include "main/mfeatures.h" // ? +#include "main/context.h" // ? struct _glapi_table; struct gl_context; @@ -36,5 +44,434 @@ struct gl_context; extern void _mesa_loopback_init_api_table(const struct gl_context *ctx, struct _glapi_table *dest); +void GLAPIENTRY +loopback_Color3b_f( GLbyte red, GLbyte green, GLbyte blue ); +void GLAPIENTRY +loopback_Color3d_f( GLdouble red, GLdouble green, GLdouble blue ); +void GLAPIENTRY +loopback_Color3i_f( GLint red, GLint green, GLint blue ); +void GLAPIENTRY +loopback_Color3s_f( GLshort red, GLshort green, GLshort blue ); +void GLAPIENTRY +loopback_Color3ui_f( GLuint red, GLuint green, GLuint blue ); +void GLAPIENTRY +loopback_Color3us_f( GLushort red, GLushort green, GLushort blue ); +void GLAPIENTRY +loopback_Color3ub_f( GLubyte red, GLubyte green, GLubyte blue ); +void GLAPIENTRY +loopback_Color3bv_f( const GLbyte *v ); +void GLAPIENTRY +loopback_Color3dv_f( const GLdouble *v ); +void GLAPIENTRY +loopback_Color3iv_f( const GLint *v ); +void GLAPIENTRY +loopback_Color3sv_f( const GLshort *v ); +void GLAPIENTRY +loopback_Color3uiv_f( const GLuint *v ); +void GLAPIENTRY +loopback_Color3usv_f( const GLushort *v ); +void GLAPIENTRY +loopback_Color3ubv_f( const GLubyte *v ); +void GLAPIENTRY +loopback_Color4b_f( GLbyte red, GLbyte green, GLbyte blue, + GLbyte alpha ); +void GLAPIENTRY +loopback_Color4d_f( GLdouble red, GLdouble green, GLdouble blue, + GLdouble alpha ); +void GLAPIENTRY +loopback_Color4i_f( GLint red, GLint green, GLint blue, GLint alpha ); +void GLAPIENTRY +loopback_Color4s_f( GLshort red, GLshort green, GLshort blue, + GLshort alpha ); +void GLAPIENTRY +loopback_Color4ui_f( GLuint red, GLuint green, GLuint blue, GLuint alpha ); +void GLAPIENTRY +loopback_Color4us_f( GLushort red, GLushort green, GLushort blue, + GLushort alpha ); +void GLAPIENTRY +loopback_Color4ub_f( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ); +void GLAPIENTRY +loopback_Color4iv_f( const GLint *v ); +void GLAPIENTRY +loopback_Color4bv_f( const GLbyte *v ); +void GLAPIENTRY +loopback_Color4dv_f( const GLdouble *v ); +void GLAPIENTRY +loopback_Color4sv_f( const GLshort *v); +void GLAPIENTRY +loopback_Color4uiv_f( const GLuint *v); +void GLAPIENTRY +loopback_Color4usv_f( const GLushort *v); +void GLAPIENTRY +loopback_Color4ubv_f( const GLubyte *v); +void GLAPIENTRY +loopback_FogCoorddEXT( GLdouble d ); +void GLAPIENTRY +loopback_FogCoorddvEXT( const GLdouble *v ); +void GLAPIENTRY +loopback_Indexd( GLdouble c ); +void GLAPIENTRY +loopback_Indexi( GLint c ); +void GLAPIENTRY +loopback_Indexs( GLshort c ); +void GLAPIENTRY +loopback_Indexub( GLubyte c ); +void GLAPIENTRY +loopback_Indexdv( const GLdouble *c ); +void GLAPIENTRY +loopback_Indexiv( const GLint *c ); +void GLAPIENTRY +loopback_Indexsv( const GLshort *c ); +void GLAPIENTRY +loopback_Indexubv( const GLubyte *c ); +void GLAPIENTRY +loopback_EdgeFlagv(const GLboolean *flag); +void GLAPIENTRY +loopback_Normal3b( GLbyte nx, GLbyte ny, GLbyte nz ); +void GLAPIENTRY +loopback_Normal3d( GLdouble nx, GLdouble ny, GLdouble nz ); +void GLAPIENTRY +loopback_Normal3i( GLint nx, GLint ny, GLint nz ); +void GLAPIENTRY +loopback_Normal3s( GLshort nx, GLshort ny, GLshort nz ); +void GLAPIENTRY +loopback_Normal3bv( const GLbyte *v ); +void GLAPIENTRY +loopback_Normal3dv( const GLdouble *v ); +void GLAPIENTRY +loopback_Normal3iv( const GLint *v ); +void GLAPIENTRY +loopback_Normal3sv( const GLshort *v ); +void GLAPIENTRY +loopback_TexCoord1d( GLdouble s ); +void GLAPIENTRY +loopback_TexCoord1i( GLint s ); +void GLAPIENTRY +loopback_TexCoord1s( GLshort s ); +void GLAPIENTRY +loopback_TexCoord2d( GLdouble s, GLdouble t ); +void GLAPIENTRY +loopback_TexCoord2s( GLshort s, GLshort t ); +void GLAPIENTRY +loopback_TexCoord2i( GLint s, GLint t ); +void GLAPIENTRY +loopback_TexCoord3d( GLdouble s, GLdouble t, GLdouble r ); +void GLAPIENTRY +loopback_TexCoord3i( GLint s, GLint t, GLint r ); +void GLAPIENTRY +loopback_TexCoord3s( GLshort s, GLshort t, GLshort r ); +void GLAPIENTRY +loopback_TexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); +void GLAPIENTRY +loopback_TexCoord4i( GLint s, GLint t, GLint r, GLint q ); +void GLAPIENTRY +loopback_TexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); +void GLAPIENTRY +loopback_TexCoord1dv( const GLdouble *v ); +void GLAPIENTRY +loopback_TexCoord1iv( const GLint *v ); +void GLAPIENTRY +loopback_TexCoord1sv( const GLshort *v ); +void GLAPIENTRY +loopback_TexCoord2dv( const GLdouble *v ); +void GLAPIENTRY +loopback_TexCoord2iv( const GLint *v ); +void GLAPIENTRY +loopback_TexCoord2sv( const GLshort *v ); +void GLAPIENTRY +loopback_TexCoord3dv( const GLdouble *v ); +void GLAPIENTRY +loopback_TexCoord3iv( const GLint *v ); +void GLAPIENTRY +loopback_TexCoord3sv( const GLshort *v ); +void GLAPIENTRY +loopback_TexCoord4dv( const GLdouble *v ); +void GLAPIENTRY +loopback_TexCoord4iv( const GLint *v ); +void GLAPIENTRY +loopback_TexCoord4sv( const GLshort *v ); +void GLAPIENTRY +loopback_Vertex2d( GLdouble x, GLdouble y ); +void GLAPIENTRY +loopback_Vertex2i( GLint x, GLint y ); +void GLAPIENTRY +loopback_Vertex2s( GLshort x, GLshort y ); +void GLAPIENTRY +loopback_Vertex3d( GLdouble x, GLdouble y, GLdouble z ); +void GLAPIENTRY +loopback_Vertex3i( GLint x, GLint y, GLint z ); +void GLAPIENTRY +loopback_Vertex3s( GLshort x, GLshort y, GLshort z ); +void GLAPIENTRY +loopback_Vertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); +void GLAPIENTRY +loopback_Vertex4i( GLint x, GLint y, GLint z, GLint w ); +void GLAPIENTRY +loopback_Vertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); +void GLAPIENTRY +loopback_Vertex2dv( const GLdouble *v ); +void GLAPIENTRY +loopback_Vertex2iv( const GLint *v ); +void GLAPIENTRY +loopback_Vertex2sv( const GLshort *v ); +void GLAPIENTRY +loopback_Vertex3dv( const GLdouble *v ); +void GLAPIENTRY +loopback_Vertex3iv( const GLint *v ); +void GLAPIENTRY +loopback_Vertex3sv( const GLshort *v ); +void GLAPIENTRY +loopback_Vertex4dv( const GLdouble *v ); +void GLAPIENTRY +loopback_Vertex4iv( const GLint *v ); +void GLAPIENTRY +loopback_Vertex4sv( const GLshort *v ); +void GLAPIENTRY +loopback_MultiTexCoord1dARB(GLenum target, GLdouble s); +void GLAPIENTRY +loopback_MultiTexCoord1dvARB(GLenum target, const GLdouble *v); +void GLAPIENTRY +loopback_MultiTexCoord1iARB(GLenum target, GLint s); +void GLAPIENTRY +loopback_MultiTexCoord1ivARB(GLenum target, const GLint *v); +void GLAPIENTRY +loopback_MultiTexCoord1sARB(GLenum target, GLshort s); +void GLAPIENTRY +loopback_MultiTexCoord1svARB(GLenum target, const GLshort *v); +void GLAPIENTRY +loopback_MultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); +void GLAPIENTRY +loopback_MultiTexCoord2dvARB(GLenum target, const GLdouble *v); +void GLAPIENTRY +loopback_MultiTexCoord2iARB(GLenum target, GLint s, GLint t); +void GLAPIENTRY +loopback_MultiTexCoord2ivARB(GLenum target, const GLint *v); +void GLAPIENTRY +loopback_MultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); +void GLAPIENTRY +loopback_MultiTexCoord2svARB(GLenum target, const GLshort *v); +void GLAPIENTRY +loopback_MultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); +void GLAPIENTRY +loopback_MultiTexCoord3dvARB(GLenum target, const GLdouble *v); +void GLAPIENTRY +loopback_MultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); +void GLAPIENTRY +loopback_MultiTexCoord3ivARB(GLenum target, const GLint *v); +void GLAPIENTRY +loopback_MultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); +void GLAPIENTRY +loopback_MultiTexCoord3svARB(GLenum target, const GLshort *v); +void GLAPIENTRY +loopback_MultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, + GLdouble q); +void GLAPIENTRY +loopback_MultiTexCoord4dvARB(GLenum target, const GLdouble *v); +void GLAPIENTRY +loopback_MultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); +void GLAPIENTRY +loopback_MultiTexCoord4ivARB(GLenum target, const GLint *v); +void GLAPIENTRY +loopback_MultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, + GLshort q); +void GLAPIENTRY +loopback_MultiTexCoord4svARB(GLenum target, const GLshort *v); +void GLAPIENTRY +loopback_EvalCoord2dv( const GLdouble *u ); +void GLAPIENTRY +loopback_EvalCoord2fv( const GLfloat *u ); +void GLAPIENTRY +loopback_EvalCoord2d( GLdouble u, GLdouble v ); +void GLAPIENTRY +loopback_EvalCoord1dv( const GLdouble *u ); +void GLAPIENTRY +loopback_EvalCoord1fv( const GLfloat *u ); +void GLAPIENTRY +loopback_EvalCoord1d( GLdouble u ); +void GLAPIENTRY +loopback_Materialf( GLenum face, GLenum pname, GLfloat param ); +void GLAPIENTRY +loopback_Materiali(GLenum face, GLenum pname, GLint param ); +void GLAPIENTRY +loopback_Materialiv(GLenum face, GLenum pname, const GLint *params ); +void GLAPIENTRY +loopback_Rectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +void GLAPIENTRY +loopback_Rectdv(const GLdouble *v1, const GLdouble *v2); +void GLAPIENTRY +loopback_Rectfv(const GLfloat *v1, const GLfloat *v2); +void GLAPIENTRY +loopback_Recti(GLint x1, GLint y1, GLint x2, GLint y2); +void GLAPIENTRY +loopback_Rectiv(const GLint *v1, const GLint *v2); +void GLAPIENTRY +loopback_Rects(GLshort x1, GLshort y1, GLshort x2, GLshort y2); +void GLAPIENTRY +loopback_Rectsv(const GLshort *v1, const GLshort *v2); +void GLAPIENTRY +loopback_SecondaryColor3bEXT_f( GLbyte red, GLbyte green, GLbyte blue ); +void GLAPIENTRY +loopback_SecondaryColor3dEXT_f( GLdouble red, GLdouble green, GLdouble blue ); +void GLAPIENTRY +loopback_SecondaryColor3iEXT_f( GLint red, GLint green, GLint blue ); +void GLAPIENTRY +loopback_SecondaryColor3sEXT_f( GLshort red, GLshort green, GLshort blue ); +void GLAPIENTRY +loopback_SecondaryColor3uiEXT_f( GLuint red, GLuint green, GLuint blue ); +void GLAPIENTRY +loopback_SecondaryColor3usEXT_f( GLushort red, GLushort green, GLushort blue ); +void GLAPIENTRY +loopback_SecondaryColor3ubEXT_f( GLubyte red, GLubyte green, GLubyte blue ); +void GLAPIENTRY +loopback_SecondaryColor3bvEXT_f( const GLbyte *v ); +void GLAPIENTRY +loopback_SecondaryColor3dvEXT_f( const GLdouble *v ); +void GLAPIENTRY +loopback_SecondaryColor3ivEXT_f( const GLint *v ); +void GLAPIENTRY +loopback_SecondaryColor3svEXT_f( const GLshort *v ); +void GLAPIENTRY +loopback_SecondaryColor3uivEXT_f( const GLuint *v ); +void GLAPIENTRY +loopback_SecondaryColor3usvEXT_f( const GLushort *v ); +void GLAPIENTRY +loopback_SecondaryColor3ubvEXT_f( const GLubyte *v ); +void GLAPIENTRY +loopback_VertexAttrib1sNV(GLuint index, GLshort x); +void GLAPIENTRY +loopback_VertexAttrib1dNV(GLuint index, GLdouble x); +void GLAPIENTRY +loopback_VertexAttrib2sNV(GLuint index, GLshort x, GLshort y); +void GLAPIENTRY +loopback_VertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y); +void GLAPIENTRY +loopback_VertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z); +void GLAPIENTRY +loopback_VertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z); +void GLAPIENTRY +loopback_VertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, + GLshort w); +void GLAPIENTRY +loopback_VertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, + GLdouble w); +void GLAPIENTRY +loopback_VertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, + GLubyte w); +void GLAPIENTRY +loopback_VertexAttrib1svNV(GLuint index, const GLshort *v); +void GLAPIENTRY +loopback_VertexAttrib1dvNV(GLuint index, const GLdouble *v); +void GLAPIENTRY +loopback_VertexAttrib2svNV(GLuint index, const GLshort *v); +void GLAPIENTRY +loopback_VertexAttrib2dvNV(GLuint index, const GLdouble *v); +void GLAPIENTRY +loopback_VertexAttrib3svNV(GLuint index, const GLshort *v); +void GLAPIENTRY +loopback_VertexAttrib3dvNV(GLuint index, const GLdouble *v); +void GLAPIENTRY +loopback_VertexAttrib4svNV(GLuint index, const GLshort *v); +void GLAPIENTRY +loopback_VertexAttrib4dvNV(GLuint index, const GLdouble *v); +void GLAPIENTRY +loopback_VertexAttrib4ubvNV(GLuint index, const GLubyte *v); +void GLAPIENTRY +loopback_VertexAttribs1svNV(GLuint index, GLsizei n, const GLshort *v); +void GLAPIENTRY +loopback_VertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat *v); +void GLAPIENTRY +loopback_VertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble *v); +void GLAPIENTRY +loopback_VertexAttribs2svNV(GLuint index, GLsizei n, const GLshort *v); +void GLAPIENTRY +loopback_VertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat *v); +void GLAPIENTRY +loopback_VertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble *v); +void GLAPIENTRY +loopback_VertexAttribs3svNV(GLuint index, GLsizei n, const GLshort *v); +void GLAPIENTRY +loopback_VertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat *v); +void GLAPIENTRY +loopback_VertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble *v); +void GLAPIENTRY +loopback_VertexAttribs4svNV(GLuint index, GLsizei n, const GLshort *v); +void GLAPIENTRY +loopback_VertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat *v); +void GLAPIENTRY +loopback_VertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble *v); +void GLAPIENTRY +loopback_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v); +void GLAPIENTRY +loopback_VertexAttrib1sARB(GLuint index, GLshort x); +void GLAPIENTRY +loopback_VertexAttrib1dARB(GLuint index, GLdouble x); +void GLAPIENTRY +loopback_VertexAttrib2sARB(GLuint index, GLshort x, GLshort y); +void GLAPIENTRY +loopback_VertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y); +void GLAPIENTRY +loopback_VertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z); +void GLAPIENTRY +loopback_VertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z); +void GLAPIENTRY +loopback_VertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, + GLshort w); +void GLAPIENTRY +loopback_VertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, + GLdouble w); +void GLAPIENTRY +loopback_VertexAttrib1svARB(GLuint index, const GLshort *v); +void GLAPIENTRY +loopback_VertexAttrib1dvARB(GLuint index, const GLdouble *v); +void GLAPIENTRY +loopback_VertexAttrib2svARB(GLuint index, const GLshort *v); +void GLAPIENTRY +loopback_VertexAttrib2dvARB(GLuint index, const GLdouble *v); +void GLAPIENTRY +loopback_VertexAttrib3svARB(GLuint index, const GLshort *v); +void GLAPIENTRY +loopback_VertexAttrib3dvARB(GLuint index, const GLdouble *v); +void GLAPIENTRY +loopback_VertexAttrib4svARB(GLuint index, const GLshort *v); +void GLAPIENTRY +loopback_VertexAttrib4dvARB(GLuint index, const GLdouble *v); +void GLAPIENTRY +loopback_VertexAttrib4bvARB(GLuint index, const GLbyte * v); +void GLAPIENTRY +loopback_VertexAttrib4ivARB(GLuint index, const GLint * v); +void GLAPIENTRY +loopback_VertexAttrib4ubvARB(GLuint index, const GLubyte * v); +void GLAPIENTRY +loopback_VertexAttrib4usvARB(GLuint index, const GLushort * v); +void GLAPIENTRY +loopback_VertexAttrib4uivARB(GLuint index, const GLuint * v); +void GLAPIENTRY +loopback_VertexAttrib4NbvARB(GLuint index, const GLbyte * v); +void GLAPIENTRY +loopback_VertexAttrib4NsvARB(GLuint index, const GLshort * v); +void GLAPIENTRY +loopback_VertexAttrib4NivARB(GLuint index, const GLint * v); +void GLAPIENTRY +loopback_VertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, + GLubyte w); +void GLAPIENTRY +loopback_VertexAttrib4NubvARB(GLuint index, const GLubyte * v); +void GLAPIENTRY +loopback_VertexAttrib4NusvARB(GLuint index, const GLushort * v); +void GLAPIENTRY +loopback_VertexAttrib4NuivARB(GLuint index, const GLuint * v); +void GLAPIENTRY +loopback_VertexAttribI1iv(GLuint index, const GLint *v); +void GLAPIENTRY +loopback_VertexAttribI1uiv(GLuint index, const GLuint *v); +void GLAPIENTRY +loopback_VertexAttribI4bv(GLuint index, const GLbyte *v); +void GLAPIENTRY +loopback_VertexAttribI4sv(GLuint index, const GLshort *v); +void GLAPIENTRY +loopback_VertexAttribI4ubv(GLuint index, const GLubyte *v); +void GLAPIENTRY +loopback_VertexAttribI4usv(GLuint index, const GLushort *v); + #endif /* API_LOOPBACK_H */ diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 730fa275e2d..646f56b0fe4 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -2246,7 +2246,7 @@ _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer) } } -static void GLAPIENTRY +void GLAPIENTRY _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr length) { @@ -2305,7 +2305,7 @@ _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset, return; } -static void GLAPIENTRY +void GLAPIENTRY _mesa_InvalidateBufferData(GLuint buffer) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h index 4f1e61b63b1..e47815de66b 100644 --- a/src/mesa/main/bufferobj.h +++ b/src/mesa/main/bufferobj.h @@ -100,69 +100,57 @@ _mesa_init_buffer_object_functions(struct dd_function_table *driver); * API functions */ -extern void GLAPIENTRY +void GLAPIENTRY _mesa_BindBufferARB(GLenum target, GLuint buffer); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_DeleteBuffersARB(GLsizei n, const GLuint * buffer); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_GenBuffersARB(GLsizei n, GLuint * buffer); - -extern GLboolean GLAPIENTRY +GLboolean GLAPIENTRY _mesa_IsBufferARB(GLuint buffer); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); - -extern void * GLAPIENTRY +void * GLAPIENTRY _mesa_MapBufferARB(GLenum target, GLenum access); - -extern GLboolean GLAPIENTRY +GLboolean GLAPIENTRY _mesa_UnmapBufferARB(GLenum target); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); - -extern void * GLAPIENTRY +void * GLAPIENTRY _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length); - -extern GLenum GLAPIENTRY +GLenum GLAPIENTRY _mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option); - -extern GLenum GLAPIENTRY +GLenum GLAPIENTRY _mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option); - -extern void GLAPIENTRY -_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint* params); - void GLAPIENTRY -_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer); - +_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, + GLint* params); void GLAPIENTRY _mesa_BindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY +_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer); +void GLAPIENTRY +_mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset, + GLsizeiptr length); +void GLAPIENTRY +_mesa_InvalidateBufferData(GLuint buffer); + extern void _mesa_init_bufferobj_dispatch(struct gl_context *ctx, diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c index 5799c01f644..9edf4d0cff2 100644 --- a/src/mesa/main/colortab.c +++ b/src/mesa/main/colortab.c @@ -63,7 +63,7 @@ _mesa_ColorSubTable( GLenum target, GLsizei start, -static void GLAPIENTRY +void GLAPIENTRY _mesa_CopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { @@ -74,7 +74,7 @@ _mesa_CopyColorTable(GLenum target, GLenum internalformat, -static void GLAPIENTRY +void GLAPIENTRY _mesa_CopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { @@ -85,7 +85,7 @@ _mesa_CopyColorSubTable(GLenum target, GLsizei start, -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetnColorTableARB( GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data ) { @@ -95,7 +95,7 @@ _mesa_GetnColorTableARB( GLenum target, GLenum format, GLenum type, } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetColorTable( GLenum target, GLenum format, GLenum type, GLvoid *data ) { @@ -105,7 +105,7 @@ _mesa_GetColorTable( GLenum target, GLenum format, } -static void GLAPIENTRY +void GLAPIENTRY _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) { /* no extensions use this function */ @@ -116,7 +116,7 @@ _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) -static void GLAPIENTRY +void GLAPIENTRY _mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) { /* no extensions use this function */ @@ -127,7 +127,7 @@ _mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -137,7 +137,7 @@ _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ) -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/colortab.h b/src/mesa/main/colortab.h index 7b8df38a141..fb80d49fcb0 100644 --- a/src/mesa/main/colortab.h +++ b/src/mesa/main/colortab.h @@ -33,15 +33,35 @@ struct _glapi_table; -extern void GLAPIENTRY +void GLAPIENTRY _mesa_ColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_ColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table ); +void GLAPIENTRY +_mesa_CopyColorTable(GLenum target, GLenum internalformat, + GLint x, GLint y, GLsizei width); +void GLAPIENTRY +_mesa_CopyColorSubTable(GLenum target, GLsizei start, + GLint x, GLint y, GLsizei width); +void GLAPIENTRY +_mesa_GetnColorTableARB( GLenum target, GLenum format, GLenum type, + GLsizei bufSize, GLvoid *data ); +void GLAPIENTRY +_mesa_GetColorTable( GLenum target, GLenum format, + GLenum type, GLvoid *data ); +void GLAPIENTRY +_mesa_ColorTableParameterfv(GLenum target, GLenum pname, + const GLfloat *params); +void GLAPIENTRY +_mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params); +void GLAPIENTRY +_mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ); +void GLAPIENTRY +_mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ); extern void _mesa_init_colortable_dispatch(struct _glapi_table *disp); diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c index cac8a997976..58b88bb2408 100644 --- a/src/mesa/main/convolve.c +++ b/src/mesa/main/convolve.c @@ -41,7 +41,7 @@ #include "main/dispatch.h" -static void GLAPIENTRY +void GLAPIENTRY _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) { GET_CURRENT_CONTEXT(ctx); @@ -49,7 +49,7 @@ _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, G _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter1D"); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) { GET_CURRENT_CONTEXT(ctx); @@ -58,7 +58,7 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, G } -static void GLAPIENTRY +void GLAPIENTRY _mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) { GET_CURRENT_CONTEXT(ctx); @@ -67,7 +67,7 @@ _mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -76,7 +76,7 @@ _mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) { GET_CURRENT_CONTEXT(ctx); @@ -85,7 +85,7 @@ _mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -94,7 +94,7 @@ _mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width) { GET_CURRENT_CONTEXT(ctx); @@ -103,7 +103,7 @@ _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLi } -static void GLAPIENTRY +void GLAPIENTRY _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height) { GET_CURRENT_CONTEXT(ctx); @@ -112,7 +112,7 @@ _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLi } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetnConvolutionFilterARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image) { @@ -122,7 +122,7 @@ _mesa_GetnConvolutionFilterARB(GLenum target, GLenum format, GLenum type, } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image) { @@ -130,7 +130,7 @@ _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -139,7 +139,7 @@ _mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -148,7 +148,7 @@ _mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetnSeparableFilterARB(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, @@ -160,7 +160,7 @@ _mesa_GetnSeparableFilterARB(GLenum target, GLenum format, GLenum type, } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) { @@ -169,7 +169,7 @@ _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, } -static void GLAPIENTRY +void GLAPIENTRY _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/convolve.h b/src/mesa/main/convolve.h index 2fbe3c7f509..afbc78a5404 100644 --- a/src/mesa/main/convolve.h +++ b/src/mesa/main/convolve.h @@ -36,4 +36,49 @@ struct _glapi_table; extern void _mesa_init_convolve_dispatch(struct _glapi_table *disp); +void GLAPIENTRY +_mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, + GLenum format, GLenum type, const GLvoid *image); +void GLAPIENTRY +_mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, + GLsizei height, GLenum format, GLenum type, + const GLvoid *image); +void GLAPIENTRY +_mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param); +void GLAPIENTRY +_mesa_ConvolutionParameterfv(GLenum target, GLenum pname, + const GLfloat *params); +void GLAPIENTRY +_mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY +_mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params); +void GLAPIENTRY +_mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, + GLint y, GLsizei width); +void GLAPIENTRY +_mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, + GLint y, GLsizei width, GLsizei height); +void GLAPIENTRY +_mesa_GetnConvolutionFilterARB(GLenum target, GLenum format, GLenum type, + GLsizei bufSize, GLvoid *image); +void GLAPIENTRY +_mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, + GLvoid *image); +void GLAPIENTRY +_mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params); +void GLAPIENTRY +_mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params); +void GLAPIENTRY +_mesa_GetnSeparableFilterARB(GLenum target, GLenum format, GLenum type, + GLsizei rowBufSize, GLvoid *row, + GLsizei columnBufSize, GLvoid *column, + GLvoid *span); +void GLAPIENTRY +_mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, + GLvoid *row, GLvoid *column, GLvoid *span); +void GLAPIENTRY +_mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, + GLsizei height, GLenum format, GLenum type, + const GLvoid *row, const GLvoid *column); + #endif /* CONVOLVE_H */ diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index c15043694da..99e64c439ae 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -8580,7 +8580,7 @@ execute_list(struct gl_context *ctx, GLuint list) /** * Test if a display list number is valid. */ -static GLboolean GLAPIENTRY +GLboolean GLAPIENTRY _mesa_IsList(GLuint list) { GET_CURRENT_CONTEXT(ctx); @@ -8593,7 +8593,7 @@ _mesa_IsList(GLuint list) /** * Delete a sequence of consecutive display lists. */ -static void GLAPIENTRY +void GLAPIENTRY _mesa_DeleteLists(GLuint list, GLsizei range) { GET_CURRENT_CONTEXT(ctx); @@ -8615,7 +8615,7 @@ _mesa_DeleteLists(GLuint list, GLsizei range) * Return a display list number, n, such that lists n through n+range-1 * are free. */ -static GLuint GLAPIENTRY +GLuint GLAPIENTRY _mesa_GenLists(GLsizei range) { GET_CURRENT_CONTEXT(ctx); @@ -8655,7 +8655,7 @@ _mesa_GenLists(GLsizei range) /** * Begin a new display list. */ -static void GLAPIENTRY +void GLAPIENTRY _mesa_NewList(GLuint name, GLenum mode) { GET_CURRENT_CONTEXT(ctx); @@ -8705,7 +8705,7 @@ _mesa_NewList(GLuint name, GLenum mode) /** * End definition of current display list. */ -static void GLAPIENTRY +void GLAPIENTRY _mesa_EndList(void) { GET_CURRENT_CONTEXT(ctx); @@ -8841,7 +8841,7 @@ _mesa_CallLists(GLsizei n, GLenum type, const GLvoid * lists) /** * Set the offset added to list numbers in glCallLists. */ -static void GLAPIENTRY +void GLAPIENTRY _mesa_ListBase(GLuint base) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h index 137245161d2..f77a1408999 100644 --- a/src/mesa/main/dlist.h +++ b/src/mesa/main/dlist.h @@ -43,9 +43,22 @@ (vfmt)->CallLists = impl ## CallLists; \ } while (0) -extern void GLAPIENTRY _mesa_CallList( GLuint list ); - -extern void GLAPIENTRY _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists ); +GLboolean GLAPIENTRY +_mesa_IsList(GLuint list); +void GLAPIENTRY +_mesa_DeleteLists(GLuint list, GLsizei range); +GLuint GLAPIENTRY +_mesa_GenLists(GLsizei range); +void GLAPIENTRY +_mesa_NewList(GLuint name, GLenum mode); +void GLAPIENTRY +_mesa_EndList(void); +void GLAPIENTRY +_mesa_CallList( GLuint list ); +void GLAPIENTRY +_mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists ); +void GLAPIENTRY +_mesa_ListBase(GLuint base); extern void _mesa_compile_error( struct gl_context *ctx, GLenum error, const char *s ); diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index 8836e0a0e99..9eb239500af 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -42,7 +42,7 @@ /* * Execute glDrawPixels */ -static void GLAPIENTRY +void GLAPIENTRY _mesa_DrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) { @@ -186,7 +186,7 @@ end: } -static void GLAPIENTRY +void GLAPIENTRY _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, GLenum type ) { @@ -291,7 +291,7 @@ end: } -static void GLAPIENTRY +void GLAPIENTRY _mesa_Bitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap ) diff --git a/src/mesa/main/drawpix.h b/src/mesa/main/drawpix.h index 971d258f181..8a1550aa1dd 100644 --- a/src/mesa/main/drawpix.h +++ b/src/mesa/main/drawpix.h @@ -35,5 +35,16 @@ struct _glapi_table; extern void _mesa_init_drawpix_dispatch(struct _glapi_table *disp); +void GLAPIENTRY +_mesa_DrawPixels( GLsizei width, GLsizei height, + GLenum format, GLenum type, const GLvoid *pixels ); +void GLAPIENTRY +_mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, + GLenum type ); +void GLAPIENTRY +_mesa_Bitmap( GLsizei width, GLsizei height, + GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, + const GLubyte *bitmap ); + #endif /* DRAWPIX_H */ diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c index 796b6beff7c..b692f3189b4 100644 --- a/src/mesa/main/errors.c +++ b/src/mesa/main/errors.c @@ -477,7 +477,7 @@ error: return GL_FALSE; } -static void GLAPIENTRY +void GLAPIENTRY _mesa_DebugMessageInsertARB(GLenum source, GLenum type, GLuint id, GLenum severity, GLint length, const GLcharARB* buf) @@ -501,7 +501,7 @@ _mesa_DebugMessageInsertARB(GLenum source, GLenum type, GLuint id, _mesa_log_msg(ctx, source, type, id, severity, length, buf); } -static GLuint GLAPIENTRY +GLuint GLAPIENTRY _mesa_GetDebugMessageLogARB(GLuint count, GLsizei logSize, GLenum* sources, GLenum* types, GLenum* ids, GLenum* severities, GLsizei* lengths, GLcharARB* messageLog) @@ -672,7 +672,7 @@ control_app_messages(struct gl_context *ctx, GLenum esource, GLenum etype, control_app_messages_by_group(ctx, source, type, severity, enabled); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_DebugMessageControlARB(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) @@ -717,7 +717,7 @@ _mesa_DebugMessageControlARB(GLenum source, GLenum type, GLenum severity, } } -static void GLAPIENTRY +void GLAPIENTRY _mesa_DebugMessageCallbackARB(GLDEBUGPROCARB callback, const GLvoid *userParam) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/errors.h b/src/mesa/main/errors.h index b4490fac9dd..c41d36811fa 100644 --- a/src/mesa/main/errors.h +++ b/src/mesa/main/errors.h @@ -71,6 +71,22 @@ _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLI extern void _mesa_shader_debug( struct gl_context *ctx, GLenum type, GLuint id, const char *msg, int len ); +void GLAPIENTRY +_mesa_DebugMessageInsertARB(GLenum source, GLenum type, GLuint id, + GLenum severity, GLint length, + const GLcharARB* buf); +GLuint GLAPIENTRY +_mesa_GetDebugMessageLogARB(GLuint count, GLsizei logSize, GLenum* sources, + GLenum* types, GLenum* ids, GLenum* severities, + GLsizei* lengths, GLcharARB* messageLog); +void GLAPIENTRY +_mesa_DebugMessageControlARB(GLenum source, GLenum type, GLenum severity, + GLsizei count, const GLuint *ids, + GLboolean enabled); +void GLAPIENTRY +_mesa_DebugMessageCallbackARB(GLDEBUGPROCARB callback, + const GLvoid *userParam); + #ifdef __cplusplus } #endif diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c index d6e45d6e887..fab30cd8e94 100644 --- a/src/mesa/main/eval.c +++ b/src/mesa/main/eval.c @@ -368,7 +368,7 @@ map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, -static void GLAPIENTRY +void GLAPIENTRY _mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points ) { @@ -376,7 +376,7 @@ _mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, } -static void GLAPIENTRY +void GLAPIENTRY _mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points ) { @@ -467,7 +467,7 @@ map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, } -static void GLAPIENTRY +void GLAPIENTRY _mesa_Map2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, @@ -478,7 +478,7 @@ _mesa_Map2f( GLenum target, } -static void GLAPIENTRY +void GLAPIENTRY _mesa_Map2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, @@ -490,7 +490,7 @@ _mesa_Map2d( GLenum target, -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetnMapdvARB( GLenum target, GLenum query, GLsizei bufSize, GLdouble *v ) { GET_CURRENT_CONTEXT(ctx); @@ -576,13 +576,13 @@ overflow: " but %d bytes are required)", bufSize, numBytes ); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v ) { _mesa_GetnMapdvARB(target, query, INT_MAX, v); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetnMapfvARB( GLenum target, GLenum query, GLsizei bufSize, GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); @@ -669,14 +669,14 @@ overflow: } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v ) { _mesa_GetnMapfvARB(target, query, INT_MAX, v); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetnMapivARB( GLenum target, GLenum query, GLsizei bufSize, GLint *v ) { GET_CURRENT_CONTEXT(ctx); @@ -763,14 +763,14 @@ overflow: } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetMapiv( GLenum target, GLenum query, GLint *v ) { _mesa_GetnMapivARB(target, query, INT_MAX, v); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) { GET_CURRENT_CONTEXT(ctx); @@ -788,14 +788,14 @@ _mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) { _mesa_MapGrid1f( un, (GLfloat) u1, (GLfloat) u2 ); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ) { @@ -823,7 +823,7 @@ _mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, } -static void GLAPIENTRY +void GLAPIENTRY _mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ) { diff --git a/src/mesa/main/eval.h b/src/mesa/main/eval.h index 0649de052d4..311afd5e57e 100644 --- a/src/mesa/main/eval.h +++ b/src/mesa/main/eval.h @@ -84,5 +84,44 @@ _mesa_init_eval_dispatch(struct _glapi_table *disp); extern void _mesa_init_eval( struct gl_context *ctx ); extern void _mesa_free_eval_data( struct gl_context *ctx ); +void GLAPIENTRY +_mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, + GLint order, const GLfloat *points ); +void GLAPIENTRY +_mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, + GLint order, const GLdouble *points ); +void GLAPIENTRY +_mesa_Map2f( GLenum target, + GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, + GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, + const GLfloat *points); +void GLAPIENTRY +_mesa_Map2d( GLenum target, + GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, + GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, + const GLdouble *points ); +void GLAPIENTRY +_mesa_GetnMapdvARB( GLenum target, GLenum query, GLsizei bufSize, + GLdouble *v ); +void GLAPIENTRY +_mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v ); +void GLAPIENTRY +_mesa_GetnMapfvARB( GLenum target, GLenum query, GLsizei bufSize, GLfloat *v ); +void GLAPIENTRY +_mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v ); +void GLAPIENTRY +_mesa_GetnMapivARB( GLenum target, GLenum query, GLsizei bufSize, GLint *v ); +void GLAPIENTRY +_mesa_GetMapiv( GLenum target, GLenum query, GLint *v ); +void GLAPIENTRY +_mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); +void GLAPIENTRY +_mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); +void GLAPIENTRY +_mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, + GLint vn, GLfloat v1, GLfloat v2 ); +void GLAPIENTRY +_mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, + GLint vn, GLdouble v1, GLdouble v2 ); #endif /* EVAL_H */ diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c index f45b823b187..bc62edcb671 100644 --- a/src/mesa/main/feedback.c +++ b/src/mesa/main/feedback.c @@ -47,7 +47,7 @@ -static void GLAPIENTRY +void GLAPIENTRY _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) { GET_CURRENT_CONTEXT(ctx); @@ -96,7 +96,7 @@ _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_PassThrough( GLfloat token ) { GET_CURRENT_CONTEXT(ctx); @@ -159,7 +159,7 @@ _mesa_feedback_vertex(struct gl_context *ctx, * Verifies we're not in selection mode, flushes the vertices and initialize * the fields in __struct gl_contextRec::Select with the given buffer. */ -static void GLAPIENTRY +void GLAPIENTRY _mesa_SelectBuffer( GLsizei size, GLuint *buffer ) { GET_CURRENT_CONTEXT(ctx); @@ -271,7 +271,7 @@ write_hit_record(struct gl_context *ctx) * the hit record data in gl_selection. Marks new render mode in * __struct gl_contextRec::NewState. */ -static void GLAPIENTRY +void GLAPIENTRY _mesa_InitNames( void ) { GET_CURRENT_CONTEXT(ctx); @@ -302,7 +302,7 @@ _mesa_InitNames( void ) * * sa __struct gl_contextRec::Select. */ -static void GLAPIENTRY +void GLAPIENTRY _mesa_LoadName( GLuint name ) { GET_CURRENT_CONTEXT(ctx); @@ -341,7 +341,7 @@ _mesa_LoadName( GLuint name ) * * sa __struct gl_contextRec::Select. */ -static void GLAPIENTRY +void GLAPIENTRY _mesa_PushName( GLuint name ) { GET_CURRENT_CONTEXT(ctx); @@ -372,7 +372,7 @@ _mesa_PushName( GLuint name ) * * sa __struct gl_contextRec::Select. */ -static void GLAPIENTRY +void GLAPIENTRY _mesa_PopName( void ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/feedback.h b/src/mesa/main/feedback.h index cc4cf15a833..8c1e132ad64 100644 --- a/src/mesa/main/feedback.h +++ b/src/mesa/main/feedback.h @@ -31,7 +31,21 @@ #include "main/mtypes.h" -extern GLint GLAPIENTRY +void GLAPIENTRY +_mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); +void GLAPIENTRY +_mesa_PassThrough( GLfloat token ); +void GLAPIENTRY +_mesa_SelectBuffer( GLsizei size, GLuint *buffer ); +void GLAPIENTRY +_mesa_InitNames( void ); +void GLAPIENTRY +_mesa_LoadName( GLuint name ); +void GLAPIENTRY +_mesa_PushName( GLuint name ); +void GLAPIENTRY +_mesa_PopName( void ); +GLint GLAPIENTRY _mesa_RenderMode( GLenum mode ); extern void diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c index d3dc7ddc4b8..b11fbf12a20 100644 --- a/src/mesa/main/histogram.c +++ b/src/mesa/main/histogram.c @@ -37,11 +37,7 @@ */ -/* this is defined below */ -static void GLAPIENTRY _mesa_ResetMinmax(GLenum target); - - -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetnMinmaxARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) { @@ -51,7 +47,7 @@ _mesa_GetnMinmaxARB(GLenum target, GLboolean reset, GLenum format, } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { @@ -59,7 +55,7 @@ _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetnHistogramARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) { @@ -69,7 +65,7 @@ _mesa_GetnHistogramARB(GLenum target, GLboolean reset, GLenum format, } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { @@ -77,7 +73,7 @@ _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -86,7 +82,7 @@ _mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -95,7 +91,7 @@ _mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -104,7 +100,7 @@ _mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -113,7 +109,7 @@ _mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean sink) { GET_CURRENT_CONTEXT(ctx); @@ -122,7 +118,7 @@ _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean s } -static void GLAPIENTRY +void GLAPIENTRY _mesa_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) { GET_CURRENT_CONTEXT(ctx); @@ -131,7 +127,7 @@ _mesa_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_ResetHistogram(GLenum target) { GET_CURRENT_CONTEXT(ctx); @@ -140,7 +136,7 @@ _mesa_ResetHistogram(GLenum target) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_ResetMinmax(GLenum target) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/histogram.h b/src/mesa/main/histogram.h index a9c312152b0..41fe3213379 100644 --- a/src/mesa/main/histogram.h +++ b/src/mesa/main/histogram.h @@ -44,4 +44,35 @@ struct _glapi_table; extern void _mesa_init_histogram_dispatch(struct _glapi_table *disp); +void GLAPIENTRY +_mesa_GetnMinmaxARB(GLenum target, GLboolean reset, GLenum format, + GLenum type, GLsizei bufSize, GLvoid *values); +void GLAPIENTRY +_mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, + GLvoid *values); +void GLAPIENTRY +_mesa_GetnHistogramARB(GLenum target, GLboolean reset, GLenum format, + GLenum type, GLsizei bufSize, GLvoid *values); +void GLAPIENTRY +_mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, + GLvoid *values); +void GLAPIENTRY +_mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params); +void GLAPIENTRY +_mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params); +void GLAPIENTRY +_mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params); +void GLAPIENTRY +_mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params); +void GLAPIENTRY +_mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, + GLboolean sink); +void GLAPIENTRY +_mesa_Minmax(GLenum target, GLenum internalFormat, GLboolean sink); +void GLAPIENTRY +_mesa_ResetHistogram(GLenum target); +void GLAPIENTRY +_mesa_ResetMinmax(GLenum target); + + #endif /* HISTOGRAM_H */ diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index f926c56a440..cfc6b03c87e 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -44,7 +44,7 @@ /***** glPixelZoom *****/ /**********************************************************************/ -static void GLAPIENTRY +void GLAPIENTRY _mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ) { GET_CURRENT_CONTEXT(ctx); @@ -177,7 +177,7 @@ validate_pbo_access(struct gl_context *ctx, } -static void GLAPIENTRY +void GLAPIENTRY _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) { GET_CURRENT_CONTEXT(ctx); @@ -219,7 +219,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) { GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; @@ -275,7 +275,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) { GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; @@ -331,7 +331,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetnPixelMapfvARB( GLenum map, GLsizei bufSize, GLfloat *values ) { GET_CURRENT_CONTEXT(ctx); @@ -376,13 +376,13 @@ _mesa_GetnPixelMapfvARB( GLenum map, GLsizei bufSize, GLfloat *values ) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) { _mesa_GetnPixelMapfvARB(map, INT_MAX, values); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetnPixelMapuivARB( GLenum map, GLsizei bufSize, GLuint *values ) { GET_CURRENT_CONTEXT(ctx); @@ -427,13 +427,13 @@ _mesa_GetnPixelMapuivARB( GLenum map, GLsizei bufSize, GLuint *values ) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) { _mesa_GetnPixelMapuivARB(map, INT_MAX, values); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetnPixelMapusvARB( GLenum map, GLsizei bufSize, GLushort *values ) { GET_CURRENT_CONTEXT(ctx); @@ -486,7 +486,7 @@ _mesa_GetnPixelMapusvARB( GLenum map, GLsizei bufSize, GLushort *values ) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetPixelMapusv( GLenum map, GLushort *values ) { _mesa_GetnPixelMapusvARB(map, INT_MAX, values); @@ -600,7 +600,7 @@ _mesa_PixelTransferf( GLenum pname, GLfloat param ) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_PixelTransferi( GLenum pname, GLint param ) { _mesa_PixelTransferf( pname, (GLfloat) param ); diff --git a/src/mesa/main/pixel.h b/src/mesa/main/pixel.h index bfd76d93467..a5baecf038b 100644 --- a/src/mesa/main/pixel.h +++ b/src/mesa/main/pixel.h @@ -41,8 +41,30 @@ struct _glapi_table; struct gl_context; -extern void GLAPIENTRY +void GLAPIENTRY +_mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ); +void GLAPIENTRY +_mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ); +void GLAPIENTRY +_mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ); +void GLAPIENTRY +_mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ); +void GLAPIENTRY +_mesa_GetnPixelMapfvARB( GLenum map, GLsizei bufSize, GLfloat *values ); +void GLAPIENTRY +_mesa_GetPixelMapfv( GLenum map, GLfloat *values ); +void GLAPIENTRY +_mesa_GetnPixelMapuivARB( GLenum map, GLsizei bufSize, GLuint *values ); +void GLAPIENTRY +_mesa_GetPixelMapuiv( GLenum map, GLuint *values ); +void GLAPIENTRY +_mesa_GetnPixelMapusvARB( GLenum map, GLsizei bufSize, GLushort *values ); +void GLAPIENTRY +_mesa_GetPixelMapusv( GLenum map, GLushort *values ); +void GLAPIENTRY _mesa_PixelTransferf(GLenum pname, GLfloat param); +void GLAPIENTRY +_mesa_PixelTransferi( GLenum pname, GLint param ); extern void _mesa_update_pixel( struct gl_context *ctx, GLuint newstate ); diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c index 1e39adc49d2..8c5e1b82249 100644 --- a/src/mesa/main/queryobj.c +++ b/src/mesa/main/queryobj.c @@ -168,7 +168,7 @@ get_query_binding_point(struct gl_context *ctx, GLenum target) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GenQueriesARB(GLsizei n, GLuint *ids) { GLuint first; @@ -207,7 +207,7 @@ _mesa_GenQueriesARB(GLsizei n, GLuint *ids) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids) { GLint i; @@ -243,7 +243,7 @@ _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids) } -static GLboolean GLAPIENTRY +GLboolean GLAPIENTRY _mesa_IsQueryARB(GLuint id) { GET_CURRENT_CONTEXT(ctx); @@ -279,7 +279,7 @@ query_error_check_index(struct gl_context *ctx, GLenum target, GLuint index) return GL_TRUE; } -static void GLAPIENTRY +void GLAPIENTRY _mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id) { struct gl_query_object *q, **bindpt; @@ -356,7 +356,7 @@ _mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_EndQueryIndexed(GLenum target, GLuint index) { struct gl_query_object *q, **bindpt; @@ -402,19 +402,19 @@ _mesa_EndQueryIndexed(GLenum target, GLuint index) ctx->Driver.EndQuery(ctx, q); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_BeginQueryARB(GLenum target, GLuint id) { _mesa_BeginQueryIndexed(target, 0, id); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_EndQueryARB(GLenum target) { _mesa_EndQueryIndexed(target, 0); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_QueryCounter(GLuint id, GLenum target) { struct gl_query_object *q; @@ -471,7 +471,7 @@ _mesa_QueryCounter(GLuint id, GLenum target) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetQueryIndexediv(GLenum target, GLuint index, GLenum pname, GLint *params) { @@ -546,13 +546,13 @@ _mesa_GetQueryIndexediv(GLenum target, GLuint index, GLenum pname, } } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params) { _mesa_GetQueryIndexediv(target, 0, pname, params); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params) { struct gl_query_object *q = NULL; @@ -603,7 +603,7 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params) { struct gl_query_object *q = NULL; @@ -657,7 +657,7 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params) /** * New with GL_EXT_timer_query */ -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params) { struct gl_query_object *q = NULL; @@ -698,7 +698,7 @@ _mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params) /** * New with GL_EXT_timer_query */ -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params) { struct gl_query_object *q = NULL; diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h index 1e35185c748..f9e916cda89 100644 --- a/src/mesa/main/queryobj.h +++ b/src/mesa/main/queryobj.h @@ -53,5 +53,34 @@ _mesa_init_queryobj(struct gl_context *ctx); extern void _mesa_free_queryobj_data(struct gl_context *ctx); +void GLAPIENTRY +_mesa_GenQueriesARB(GLsizei n, GLuint *ids); +void GLAPIENTRY +_mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids); +GLboolean GLAPIENTRY +_mesa_IsQueryARB(GLuint id); +void GLAPIENTRY +_mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id); +void GLAPIENTRY +_mesa_EndQueryIndexed(GLenum target, GLuint index); +void GLAPIENTRY +_mesa_BeginQueryARB(GLenum target, GLuint id); +void GLAPIENTRY +_mesa_EndQueryARB(GLenum target); +void GLAPIENTRY +_mesa_QueryCounter(GLuint id, GLenum target); +void GLAPIENTRY +_mesa_GetQueryIndexediv(GLenum target, GLuint index, GLenum pname, + GLint *params); +void GLAPIENTRY +_mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params); +void GLAPIENTRY +_mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params); +void GLAPIENTRY +_mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params); +void GLAPIENTRY +_mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params); +void GLAPIENTRY +_mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params); #endif /* QUERYOBJ_H */ diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c index ab8e2c1a3c3..b746c8838d3 100644 --- a/src/mesa/main/rastpos.c +++ b/src/mesa/main/rastpos.c @@ -63,147 +63,147 @@ rasterpos(GLfloat x, GLfloat y, GLfloat z, GLfloat w) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos2d(GLdouble x, GLdouble y) { rasterpos((GLfloat)x, (GLfloat)y, (GLfloat)0.0, (GLfloat)1.0); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos2f(GLfloat x, GLfloat y) { rasterpos(x, y, 0.0F, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos2i(GLint x, GLint y) { rasterpos((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos2s(GLshort x, GLshort y) { rasterpos(x, y, 0.0F, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos3d(GLdouble x, GLdouble y, GLdouble z) { rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos3f(GLfloat x, GLfloat y, GLfloat z) { rasterpos(x, y, z, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos3i(GLint x, GLint y, GLint z) { rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos3s(GLshort x, GLshort y, GLshort z) { rasterpos(x, y, z, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { rasterpos(x, y, z, w); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos4i(GLint x, GLint y, GLint z, GLint w) { rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) { rasterpos(x, y, z, w); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos2dv(const GLdouble *v) { rasterpos((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos2fv(const GLfloat *v) { rasterpos(v[0], v[1], 0.0F, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos2iv(const GLint *v) { rasterpos((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos2sv(const GLshort *v) { rasterpos(v[0], v[1], 0.0F, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos3dv(const GLdouble *v) { rasterpos((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos3fv(const GLfloat *v) { rasterpos(v[0], v[1], v[2], 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos3iv(const GLint *v) { rasterpos((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos3sv(const GLshort *v) { rasterpos(v[0], v[1], v[2], 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos4dv(const GLdouble *v) { rasterpos((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos4fv(const GLfloat *v) { rasterpos(v[0], v[1], v[2], v[3]); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos4iv(const GLint *v) { rasterpos((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_RasterPos4sv(const GLshort *v) { rasterpos(v[0], v[1], v[2], v[3]); @@ -288,147 +288,147 @@ window_pos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos2dMESA(GLdouble x, GLdouble y) { window_pos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos2fMESA(GLfloat x, GLfloat y) { window_pos4f(x, y, 0.0F, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos2iMESA(GLint x, GLint y) { window_pos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos2sMESA(GLshort x, GLshort y) { window_pos4f(x, y, 0.0F, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) { window_pos4f(x, y, z, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos3iMESA(GLint x, GLint y, GLint z) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos3sMESA(GLshort x, GLshort y, GLshort z) { window_pos4f(x, y, z, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { window_pos4f(x, y, z, w); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w) { window_pos4f(x, y, z, w); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos2dvMESA(const GLdouble *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos2fvMESA(const GLfloat *v) { window_pos4f(v[0], v[1], 0.0F, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos2ivMESA(const GLint *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos2svMESA(const GLshort *v) { window_pos4f(v[0], v[1], 0.0F, 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos3dvMESA(const GLdouble *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos3fvMESA(const GLfloat *v) { window_pos4f(v[0], v[1], v[2], 1.0); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos3ivMESA(const GLint *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos3svMESA(const GLshort *v) { window_pos4f(v[0], v[1], v[2], 1.0F); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos4dvMESA(const GLdouble *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos4fvMESA(const GLfloat *v) { window_pos4f(v[0], v[1], v[2], v[3]); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos4ivMESA(const GLint *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void GLAPIENTRY +void GLAPIENTRY _mesa_WindowPos4svMESA(const GLshort *v) { window_pos4f(v[0], v[1], v[2], v[3]); diff --git a/src/mesa/main/rastpos.h b/src/mesa/main/rastpos.h index 9bb04cc9c48..0c4c193e20d 100644 --- a/src/mesa/main/rastpos.h +++ b/src/mesa/main/rastpos.h @@ -44,6 +44,104 @@ _mesa_init_rastpos_dispatch(struct _glapi_table *disp); extern void _mesa_init_rastpos(struct gl_context *ctx); +void GLAPIENTRY +_mesa_RasterPos2d(GLdouble x, GLdouble y); +void GLAPIENTRY +_mesa_RasterPos2f(GLfloat x, GLfloat y); +void GLAPIENTRY +_mesa_RasterPos2i(GLint x, GLint y); +void GLAPIENTRY +_mesa_RasterPos2s(GLshort x, GLshort y); +void GLAPIENTRY +_mesa_RasterPos3d(GLdouble x, GLdouble y, GLdouble z); +void GLAPIENTRY +_mesa_RasterPos3f(GLfloat x, GLfloat y, GLfloat z); +void GLAPIENTRY +_mesa_RasterPos3i(GLint x, GLint y, GLint z); +void GLAPIENTRY +_mesa_RasterPos3s(GLshort x, GLshort y, GLshort z); +void GLAPIENTRY +_mesa_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void GLAPIENTRY +_mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY +_mesa_RasterPos4i(GLint x, GLint y, GLint z, GLint w); +void GLAPIENTRY +_mesa_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w); +void GLAPIENTRY +_mesa_RasterPos2dv(const GLdouble *v); +void GLAPIENTRY +_mesa_RasterPos2fv(const GLfloat *v); +void GLAPIENTRY +_mesa_RasterPos2iv(const GLint *v); +void GLAPIENTRY +_mesa_RasterPos2sv(const GLshort *v); +void GLAPIENTRY +_mesa_RasterPos3dv(const GLdouble *v); +void GLAPIENTRY +_mesa_RasterPos3fv(const GLfloat *v); +void GLAPIENTRY +_mesa_RasterPos3iv(const GLint *v); +void GLAPIENTRY +_mesa_RasterPos3sv(const GLshort *v); +void GLAPIENTRY +_mesa_RasterPos4dv(const GLdouble *v); +void GLAPIENTRY +_mesa_RasterPos4fv(const GLfloat *v); +void GLAPIENTRY +_mesa_RasterPos4iv(const GLint *v); +void GLAPIENTRY +_mesa_RasterPos4sv(const GLshort *v); +void GLAPIENTRY +_mesa_WindowPos2dMESA(GLdouble x, GLdouble y); +void GLAPIENTRY +_mesa_WindowPos2fMESA(GLfloat x, GLfloat y); +void GLAPIENTRY +_mesa_WindowPos2iMESA(GLint x, GLint y); +void GLAPIENTRY +_mesa_WindowPos2sMESA(GLshort x, GLshort y); +void GLAPIENTRY +_mesa_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z); +void GLAPIENTRY +_mesa_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z); +void GLAPIENTRY +_mesa_WindowPos3iMESA(GLint x, GLint y, GLint z); +void GLAPIENTRY +_mesa_WindowPos3sMESA(GLshort x, GLshort y, GLshort z); +void GLAPIENTRY +_mesa_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void GLAPIENTRY +_mesa_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY +_mesa_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w); +void GLAPIENTRY +_mesa_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w); +void GLAPIENTRY +_mesa_WindowPos2dvMESA(const GLdouble *v); +void GLAPIENTRY +_mesa_WindowPos2fvMESA(const GLfloat *v); +void GLAPIENTRY +_mesa_WindowPos2ivMESA(const GLint *v); +void GLAPIENTRY +_mesa_WindowPos2svMESA(const GLshort *v); +void GLAPIENTRY +_mesa_WindowPos3dvMESA(const GLdouble *v); +void GLAPIENTRY +_mesa_WindowPos3fvMESA(const GLfloat *v); +void GLAPIENTRY +_mesa_WindowPos3ivMESA(const GLint *v); +void GLAPIENTRY +_mesa_WindowPos3svMESA(const GLshort *v); +void GLAPIENTRY +_mesa_WindowPos4dvMESA(const GLdouble *v); +void GLAPIENTRY +_mesa_WindowPos4fvMESA(const GLfloat *v); +void GLAPIENTRY +_mesa_WindowPos4ivMESA(const GLint *v); +void GLAPIENTRY +_mesa_WindowPos4svMESA(const GLshort *v); + + /*@}*/ #endif /* RASTPOS_H */ diff --git a/src/mesa/main/samplerobj.c b/src/mesa/main/samplerobj.c index 09cbd2939fa..3c3bfffd4d9 100644 --- a/src/mesa/main/samplerobj.c +++ b/src/mesa/main/samplerobj.c @@ -224,7 +224,7 @@ _mesa_DeleteSamplers(GLsizei count, const GLuint *samplers) } -static GLboolean GLAPIENTRY +GLboolean GLAPIENTRY _mesa_IsSampler(GLuint sampler) { struct gl_sampler_object *sampObj; @@ -684,7 +684,7 @@ _mesa_SamplerParameteri(GLuint sampler, GLenum pname, GLint param) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) { struct gl_sampler_object *sampObj; @@ -770,7 +770,7 @@ _mesa_SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) } } -static void GLAPIENTRY +void GLAPIENTRY _mesa_SamplerParameteriv(GLuint sampler, GLenum pname, const GLint *params) { struct gl_sampler_object *sampObj; @@ -862,7 +862,7 @@ _mesa_SamplerParameteriv(GLuint sampler, GLenum pname, const GLint *params) } } -static void GLAPIENTRY +void GLAPIENTRY _mesa_SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *params) { struct gl_sampler_object *sampObj; @@ -949,7 +949,7 @@ _mesa_SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *params) } } -static void GLAPIENTRY +void GLAPIENTRY _mesa_SamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *params) { struct gl_sampler_object *sampObj; @@ -1035,7 +1035,7 @@ _mesa_SamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *params) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_SamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *params) { struct gl_sampler_object *sampObj; @@ -1121,7 +1121,7 @@ _mesa_SamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *params) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params) { struct gl_sampler_object *sampObj; @@ -1199,7 +1199,7 @@ invalid_pname: } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params) { struct gl_sampler_object *sampObj; @@ -1277,7 +1277,7 @@ invalid_pname: } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params) { struct gl_sampler_object *sampObj; @@ -1356,7 +1356,7 @@ invalid_pname: } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params) { struct gl_sampler_object *sampObj; diff --git a/src/mesa/main/samplerobj.h b/src/mesa/main/samplerobj.h index bea4c223274..ecff032c978 100644 --- a/src/mesa/main/samplerobj.h +++ b/src/mesa/main/samplerobj.h @@ -80,16 +80,33 @@ extern void _mesa_init_sampler_object_dispatch(const struct gl_context *ctx, struct _glapi_table *disp); -extern void GLAPIENTRY -_mesa_BindSampler(GLuint unit, GLuint sampler); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_GenSamplers(GLsizei count, GLuint *samplers); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_DeleteSamplers(GLsizei count, const GLuint *samplers); - -extern void GLAPIENTRY +GLboolean GLAPIENTRY +_mesa_IsSampler(GLuint sampler); +void GLAPIENTRY +_mesa_BindSampler(GLuint unit, GLuint sampler); +void GLAPIENTRY _mesa_SamplerParameteri(GLuint sampler, GLenum pname, GLint param); +void GLAPIENTRY +_mesa_SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param); +void GLAPIENTRY +_mesa_SamplerParameteriv(GLuint sampler, GLenum pname, const GLint *params); +void GLAPIENTRY +_mesa_SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *params); +void GLAPIENTRY +_mesa_SamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *params); +void GLAPIENTRY +_mesa_SamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *params); +void GLAPIENTRY +_mesa_GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params); +void GLAPIENTRY +_mesa_GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params); +void GLAPIENTRY +_mesa_GetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params); +void GLAPIENTRY +_mesa_GetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params); #endif /* SAMPLEROBJ_H */ diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c index 3ce413d5c98..33154698a2c 100644 --- a/src/mesa/main/texgen.c +++ b/src/mesa/main/texgen.c @@ -186,7 +186,7 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) { GLfloat p[4]; @@ -203,7 +203,7 @@ _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_TexGend(GLenum coord, GLenum pname, GLdouble param ) { GLfloat p[4]; @@ -250,7 +250,7 @@ _es_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) { GLfloat p[4]; @@ -288,7 +288,7 @@ _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) { struct gl_texture_unit *texUnit; diff --git a/src/mesa/main/texgen.h b/src/mesa/main/texgen.h index 03dd49c6168..ee680235e28 100644 --- a/src/mesa/main/texgen.h +++ b/src/mesa/main/texgen.h @@ -34,19 +34,23 @@ struct _glapi_table; -extern void GLAPIENTRY +void GLAPIENTRY _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); - -extern void GLAPIENTRY +void GLAPIENTRY +_mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ); +void GLAPIENTRY +_mesa_TexGend(GLenum coord, GLenum pname, GLdouble param ); +void GLAPIENTRY +_mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ); +void GLAPIENTRY _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ); - -extern void GLAPIENTRY +void GLAPIENTRY +_mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); +void GLAPIENTRY _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ); extern void diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c index 861601efd06..f503c3f110b 100644 --- a/src/mesa/main/uniforms.c +++ b/src/mesa/main/uniforms.c @@ -535,7 +535,7 @@ _mesa_GetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name) return _mesa_uniform_merge_location_offset(index, offset); } -static GLuint GLAPIENTRY +GLuint GLAPIENTRY _mesa_GetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) { @@ -561,7 +561,7 @@ _mesa_GetUniformBlockIndex(GLuint program, return GL_INVALID_INDEX; } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar * const *uniformNames, @@ -594,7 +594,7 @@ _mesa_GetUniformIndices(GLuint program, } } -static void GLAPIENTRY +void GLAPIENTRY _mesa_UniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) @@ -644,7 +644,7 @@ _mesa_UniformBlockBinding(GLuint program, } } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, @@ -720,7 +720,7 @@ _mesa_GetActiveUniformBlockiv(GLuint program, } } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, @@ -762,7 +762,7 @@ _mesa_GetActiveUniformBlockName(GLuint program, } } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h index 3fe7d4402c7..77c24319b9a 100644 --- a/src/mesa/main/uniforms.h +++ b/src/mesa/main/uniforms.h @@ -38,151 +38,135 @@ extern "C" { struct gl_program; struct _glapi_table; -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform1fARB(GLint, GLfloat); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform2fARB(GLint, GLfloat, GLfloat); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform3fARB(GLint, GLfloat, GLfloat, GLfloat); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform4fARB(GLint, GLfloat, GLfloat, GLfloat, GLfloat); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform1iARB(GLint, GLint); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform2iARB(GLint, GLint, GLint); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform3iARB(GLint, GLint, GLint, GLint); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform4iARB(GLint, GLint, GLint, GLint, GLint); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform1fvARB(GLint, GLsizei, const GLfloat *); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform2fvARB(GLint, GLsizei, const GLfloat *); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform3fvARB(GLint, GLsizei, const GLfloat *); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform4fvARB(GLint, GLsizei, const GLfloat *); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform1ivARB(GLint, GLsizei, const GLint *); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform2ivARB(GLint, GLsizei, const GLint *); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform3ivARB(GLint, GLsizei, const GLint *); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform4ivARB(GLint, GLsizei, const GLint *); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform1ui(GLint location, GLuint v0); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform3uiv(GLint location, GLsizei count, const GLuint *value); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform4uiv(GLint location, GLsizei count, const GLuint *value); - - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_UniformMatrix2fvARB(GLint, GLsizei, GLboolean, const GLfloat *); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_UniformMatrix3fvARB(GLint, GLsizei, GLboolean, const GLfloat *); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_UniformMatrix4fvARB(GLint, GLsizei, GLboolean, const GLfloat *); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); - - -extern void GLAPIENTRY +void GLAPIENTRY +_mesa_GetnUniformfvARB(GLhandleARB, GLint, GLsizei, GLfloat *); +void GLAPIENTRY +_mesa_GetUniformfvARB(GLhandleARB, GLint, GLfloat *); +void GLAPIENTRY +_mesa_GetnUniformivARB(GLhandleARB, GLint, GLsizei, GLint *); +void GLAPIENTRY +_mesa_GetUniformuiv(GLhandleARB, GLint, GLuint *); +void GLAPIENTRY +_mesa_GetnUniformuivARB(GLhandleARB, GLint, GLsizei, GLuint *); +void GLAPIENTRY +_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params); +void GLAPIENTRY +_mesa_GetnUniformdvARB(GLhandleARB, GLint, GLsizei, GLdouble *); +void GLAPIENTRY +_mesa_GetUniformdv(GLhandleARB, GLint, GLdouble *); +GLint GLAPIENTRY +_mesa_GetUniformLocationARB(GLhandleARB, const GLcharARB *); +GLuint GLAPIENTRY +_mesa_GetUniformBlockIndex(GLuint program, + const GLchar *uniformBlockName); +void GLAPIENTRY +_mesa_GetUniformIndices(GLuint program, + GLsizei uniformCount, + const GLchar * const *uniformNames, + GLuint *uniformIndices); +void GLAPIENTRY +_mesa_UniformBlockBinding(GLuint program, + GLuint uniformBlockIndex, + GLuint uniformBlockBinding); +void GLAPIENTRY +_mesa_GetActiveUniformBlockiv(GLuint program, + GLuint uniformBlockIndex, + GLenum pname, + GLint *params); +void GLAPIENTRY +_mesa_GetActiveUniformBlockName(GLuint program, + GLuint uniformBlockIndex, + GLsizei bufSize, + GLsizei *length, + GLchar *uniformBlockName); +void GLAPIENTRY +_mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex, + GLsizei bufSize, GLsizei *length, + GLchar *uniformName); +void GLAPIENTRY _mesa_GetActiveUniformARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_GetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); - -extern void GLAPIENTRY -_mesa_GetUniformfvARB(GLhandleARB, GLint, GLfloat *); - -extern void GLAPIENTRY -_mesa_GetnUniformfvARB(GLhandleARB, GLint, GLsizei, GLfloat *); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_GetUniformivARB(GLhandleARB, GLint, GLint *); -extern void GLAPIENTRY -_mesa_GetnUniformivARB(GLhandleARB, GLint, GLsizei, GLint *); - -extern void GLAPIENTRY -_mesa_GetUniformuiv(GLhandleARB, GLint, GLuint *); - -extern void GLAPIENTRY -_mesa_GetnUniformuivARB(GLhandleARB, GLint, GLsizei, GLuint *); - -extern void GLAPIENTRY -_mesa_GetUniformdv(GLhandleARB, GLint, GLdouble *); - -extern void GLAPIENTRY -_mesa_GetnUniformdvARB(GLhandleARB, GLint, GLsizei, GLdouble *); - -extern GLint GLAPIENTRY -_mesa_GetUniformLocationARB(GLhandleARB, const GLcharARB *); - unsigned _mesa_get_uniform_location(struct gl_context *ctx, struct gl_shader_program *shProg, const GLchar *name, unsigned *offset); |