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-rw-r--r--src/glx/Makefile.am27
-rw-r--r--src/mesa/drivers/x11/Makefile.am16
2 files changed, 15 insertions, 28 deletions
diff --git a/src/glx/Makefile.am b/src/glx/Makefile.am
index bb239988115..aa3d8edf033 100644
--- a/src/glx/Makefile.am
+++ b/src/glx/Makefile.am
@@ -47,15 +47,7 @@ AM_CFLAGS = \
$(GLPROTO_CFLAGS) \
$(X11_INCLUDES)
-if HAVE_MANGLED_GL
-MANGLED_GL_LIB = libMangledGL.la
-else
-NORMAL_GL_LIB = libGL.la
-endif
-
-lib_LTLIBRARIES = \
- $(NORMAL_GL_LIB) \
- $(MANGLED_GL_LIB)
+lib_LTLIBRARIES = lib@[email protected]
noinst_LTLIBRARIES = libglx.la
@@ -109,21 +101,16 @@ GL_LDFLAGS = \
-Wl,-Bsymbolic \
-version-number 1:2 -no-undefined
-libGL_la_SOURCES =
-libMangledGL_la_SOURCES =
-libGL_la_LIBADD = $(GL_LIBS)
-libMangledGL_la_LIBADD = $(GL_LIBS)
-libGL_la_LDFLAGS = $(GL_LDFLAGS)
-libMangledGL_la_LDFLAGS = $(GL_LDFLAGS)
+lib@GL_LIB@_la_SOURCES =
+lib@GL_LIB@_la_LIBADD = $(GL_LIBS)
+lib@GL_LIB@_la_LDFLAGS = $(GL_LDFLAGS)
# Provide compatibility with scripts for the old Mesa build system for
# a while by putting a link to the driver into /lib of the build tree.
-if !HAVE_MANGLED_GL
-all-local: $(NORMAL_GL_LIB) $(MANGLED_GL_LIB)
+all-local: lib@[email protected]
$(MKDIR_P) $(top_builddir)/$(LIB_DIR);
- ln -f .libs/libGL.so.1.2.0 $(top_builddir)/$(LIB_DIR)/libGL.so.1
- ln -sf libGL.so.1 $(top_builddir)/$(LIB_DIR)/libGL.so
-endif
+ ln -f .libs/lib@[email protected] $(top_builddir)/$(LIB_DIR)/lib@[email protected]
+ ln -sf lib@[email protected] $(top_builddir)/$(LIB_DIR)/lib@[email protected]
$(GLAPI_LIB):
@$(MAKE) -C $(TOP)/src/mapi/glapi
diff --git a/src/mesa/drivers/x11/Makefile.am b/src/mesa/drivers/x11/Makefile.am
index 52febbb8d1b..726a9c66936 100644
--- a/src/mesa/drivers/x11/Makefile.am
+++ b/src/mesa/drivers/x11/Makefile.am
@@ -33,10 +33,10 @@ AM_CPPFLAGS = \
$(DEFINES)
if HAVE_X11_DRIVER
-lib_LTLIBRARIES = libGL.la
+lib_LTLIBRARIES = lib@[email protected]
endif
-libGL_la_SOURCES = \
+lib@GL_LIB@_la_SOURCES = \
glxapi.h \
glxheader.h \
xfonts.h \
@@ -55,20 +55,20 @@ GL_MAJOR = 1
GL_MINOR = 6
GL_PATCH = 0
-libGL_la_LIBADD = \
+lib@GL_LIB@_la_LIBADD = \
$(top_builddir)/src/mesa/libmesa.la \
$(top_builddir)/src/mapi/glapi/libglapi.la
-libGL_la_LDFLAGS = \
+lib@GL_LIB@_la_LDFLAGS = \
-version-number $(GL_MAJOR):$(GL_MINOR):$(GL_PATCH) \
$(GL_LIB_DEPS)
if HAVE_SHARED_GLAPI
-libGL_la_LDFLAGS += -L$(top_builddir)/$(LIB_DIR) -l$(GLAPI_LIB)
+lib@GL_LIB@_la_LDFLAGS += -L$(top_builddir)/$(LIB_DIR) -l$(GLAPI_LIB)
endif
# Provide compatibility with scripts for the old Mesa build system for
# a while by putting a link to the driver into /lib of the build tree.
-all-local: libGL.la
+all-local: lib@[email protected]
$(MKDIR_P) $(top_builddir)/$(LIB_DIR);
- ln -f .libs/libGL.so.$(GL_MAJOR).$(GL_MINOR).$(GL_PATCH) $(top_builddir)/$(LIB_DIR)/libGL.so.1
- ln -sf libGL.so.1 $(top_builddir)/$(LIB_DIR)/libGL.so
+ ln -f .libs/lib@[email protected].$(GL_MAJOR).$(GL_MINOR).$(GL_PATCH) $(top_builddir)/$(LIB_DIR)/lib@[email protected].$(GL_MAJOR)
+ ln -sf lib@[email protected].$(GL_MAJOR) $(top_builddir)/$(LIB_DIR)/lib@[email protected]