diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/glsl/builtin_variables.cpp | 5 | ||||
-rw-r--r-- | src/glsl/glsl_symbol_table.cpp | 16 | ||||
-rw-r--r-- | src/glsl/ir.cpp | 3 | ||||
-rw-r--r-- | src/glsl/ir.h | 5 | ||||
-rw-r--r-- | src/glsl/ir_function.cpp | 1 | ||||
-rw-r--r-- | src/glsl/ir_print_visitor.cpp | 3 | ||||
-rw-r--r-- | src/glsl/ir_reader.cpp | 2 | ||||
-rw-r--r-- | src/glsl/loop_unroll.cpp | 1 | ||||
-rw-r--r-- | src/glsl/lower_named_interface_blocks.cpp | 5 | ||||
-rw-r--r-- | src/glsl/lower_variable_index_to_cond_assign.cpp | 1 | ||||
-rw-r--r-- | src/glsl/opt_structure_splitting.cpp | 5 |
11 files changed, 34 insertions, 13 deletions
diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp index a765d35fde0..aba1750c09d 100644 --- a/src/glsl/builtin_variables.cpp +++ b/src/glsl/builtin_variables.cpp @@ -436,11 +436,12 @@ builtin_variable_generator::add_variable(const char *name, var->data.read_only = true; break; case ir_var_shader_out: + case ir_var_shader_storage: break; default: /* The only variables that are added using this function should be - * uniforms, shader inputs, and shader outputs, constants (which use - * ir_var_auto), and system values. + * uniforms, shader storage, shader inputs, and shader outputs, constants + * (which use ir_var_auto), and system values. */ assert(0); break; diff --git a/src/glsl/glsl_symbol_table.cpp b/src/glsl/glsl_symbol_table.cpp index 2294dda42c8..536f0a3a8c2 100644 --- a/src/glsl/glsl_symbol_table.cpp +++ b/src/glsl/glsl_symbol_table.cpp @@ -36,6 +36,9 @@ public: case ir_var_uniform: dest = &ibu; break; + case ir_var_shader_storage: + dest = &iss; + break; case ir_var_shader_in: dest = &ibi; break; @@ -60,6 +63,8 @@ public: switch (mode) { case ir_var_uniform: return ibu; + case ir_var_shader_storage: + return iss; case ir_var_shader_in: return ibi; case ir_var_shader_out: @@ -71,24 +76,25 @@ public: } symbol_table_entry(ir_variable *v) : - v(v), f(0), t(0), ibu(0), ibi(0), ibo(0), a(0) {} + v(v), f(0), t(0), ibu(0), iss(0), ibi(0), ibo(0), a(0) {} symbol_table_entry(ir_function *f) : - v(0), f(f), t(0), ibu(0), ibi(0), ibo(0), a(0) {} + v(0), f(f), t(0), ibu(0), iss(0), ibi(0), ibo(0), a(0) {} symbol_table_entry(const glsl_type *t) : - v(0), f(0), t(t), ibu(0), ibi(0), ibo(0), a(0) {} + v(0), f(0), t(t), ibu(0), iss(0), ibi(0), ibo(0), a(0) {} symbol_table_entry(const glsl_type *t, enum ir_variable_mode mode) : - v(0), f(0), t(0), ibu(0), ibi(0), ibo(0), a(0) + v(0), f(0), t(0), ibu(0), iss(0), ibi(0), ibo(0), a(0) { assert(t->is_interface()); add_interface(t, mode); } symbol_table_entry(const class ast_type_specifier *a): - v(0), f(0), t(0), ibu(0), ibi(0), ibo(0), a(a) {} + v(0), f(0), t(0), ibu(0), iss(0), ibi(0), ibo(0), a(a) {} ir_variable *v; ir_function *f; const glsl_type *t; const glsl_type *ibu; + const glsl_type *iss; const glsl_type *ibi; const glsl_type *ibo; const class ast_type_specifier *a; diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index dbd064feecc..9a25bf413f4 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -1975,6 +1975,9 @@ mode_string(const ir_variable *var) case ir_var_uniform: return "uniform"; + case ir_var_shader_storage: + return "buffer"; + case ir_var_shader_in: return "shader input"; diff --git a/src/glsl/ir.h b/src/glsl/ir.h index f9045553501..2b9533a6437 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -324,6 +324,7 @@ protected: enum ir_variable_mode { ir_var_auto = 0, /**< Function local variables and globals. */ ir_var_uniform, /**< Variable declared as a uniform. */ + ir_var_shader_storage, /**< Variable declared as an ssbo. */ ir_var_shader_in, ir_var_shader_out, ir_var_function_in, @@ -445,7 +446,9 @@ public: */ inline bool is_in_uniform_block() const { - return this->data.mode == ir_var_uniform && this->interface_type != NULL; + return (this->data.mode == ir_var_uniform || + this->data.mode == ir_var_shader_storage) && + this->interface_type != NULL; } /** diff --git a/src/glsl/ir_function.cpp b/src/glsl/ir_function.cpp index 13194439003..93034bedb5a 100644 --- a/src/glsl/ir_function.cpp +++ b/src/glsl/ir_function.cpp @@ -72,6 +72,7 @@ parameter_lists_match(_mesa_glsl_parse_state *state, switch ((enum ir_variable_mode)(param->data.mode)) { case ir_var_auto: case ir_var_uniform: + case ir_var_shader_storage: case ir_var_temporary: /* These are all error conditions. It is invalid for a parameter to * a function to be declared as auto (not in, out, or inout) or diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp index 4cbcad4ec61..922f98b6b8c 100644 --- a/src/glsl/ir_print_visitor.cpp +++ b/src/glsl/ir_print_visitor.cpp @@ -168,7 +168,8 @@ void ir_print_visitor::visit(ir_variable *ir) const char *const cent = (ir->data.centroid) ? "centroid " : ""; const char *const samp = (ir->data.sample) ? "sample " : ""; const char *const inv = (ir->data.invariant) ? "invariant " : ""; - const char *const mode[] = { "", "uniform ", "shader_in ", "shader_out ", + const char *const mode[] = { "", "uniform ", "shader_storage", + "shader_in ", "shader_out ", "in ", "out ", "inout ", "const_in ", "sys ", "temporary " }; STATIC_ASSERT(ARRAY_SIZE(mode) == ir_var_mode_count); diff --git a/src/glsl/ir_reader.cpp b/src/glsl/ir_reader.cpp index 4eae4131c57..d3ece19b22c 100644 --- a/src/glsl/ir_reader.cpp +++ b/src/glsl/ir_reader.cpp @@ -421,6 +421,8 @@ ir_reader::read_declaration(s_expression *expr) var->data.invariant = 1; } else if (strcmp(qualifier->value(), "uniform") == 0) { var->data.mode = ir_var_uniform; + } else if (strcmp(qualifier->value(), "shader_storage") == 0) { + var->data.mode = ir_var_shader_storage; } else if (strcmp(qualifier->value(), "auto") == 0) { var->data.mode = ir_var_auto; } else if (strcmp(qualifier->value(), "in") == 0) { diff --git a/src/glsl/loop_unroll.cpp b/src/glsl/loop_unroll.cpp index 7a00fb8fea8..b9ea3507782 100644 --- a/src/glsl/loop_unroll.cpp +++ b/src/glsl/loop_unroll.cpp @@ -145,6 +145,7 @@ public: unsupported_variable_indexing = true; break; case ir_var_uniform: + case ir_var_shader_storage: if (options->EmitNoIndirectUniform) unsupported_variable_indexing = true; break; diff --git a/src/glsl/lower_named_interface_blocks.cpp b/src/glsl/lower_named_interface_blocks.cpp index 7304c51399a..28d7987d3c3 100644 --- a/src/glsl/lower_named_interface_blocks.cpp +++ b/src/glsl/lower_named_interface_blocks.cpp @@ -108,7 +108,8 @@ flatten_named_interface_blocks_declarations::run(exec_list *instructions) * but, this will require changes to the other uniform block * support code. */ - if (var->data.mode == ir_var_uniform) + if (var->data.mode == ir_var_uniform || + var->data.mode == ir_var_shader_storage) continue; const glsl_type * iface_t = var->type; @@ -212,7 +213,7 @@ flatten_named_interface_blocks_declarations::handle_rvalue(ir_rvalue **rvalue) * but, this will require changes to the other uniform block * support code. */ - if (var->data.mode == ir_var_uniform) + if (var->data.mode == ir_var_uniform || var->data.mode == ir_var_shader_storage) return; if (var->get_interface_type() != NULL) { diff --git a/src/glsl/lower_variable_index_to_cond_assign.cpp b/src/glsl/lower_variable_index_to_cond_assign.cpp index d878cb07811..4a6a76c4eba 100644 --- a/src/glsl/lower_variable_index_to_cond_assign.cpp +++ b/src/glsl/lower_variable_index_to_cond_assign.cpp @@ -370,6 +370,7 @@ public: case ir_var_temporary: return this->lower_temps; case ir_var_uniform: + case ir_var_shader_storage: return this->lower_uniforms; case ir_var_function_in: case ir_var_const_in: diff --git a/src/glsl/opt_structure_splitting.cpp b/src/glsl/opt_structure_splitting.cpp index 5e82fe93aa7..abf4310feb3 100644 --- a/src/glsl/opt_structure_splitting.cpp +++ b/src/glsl/opt_structure_splitting.cpp @@ -103,8 +103,9 @@ ir_structure_reference_visitor::get_variable_entry(ir_variable *var) { assert(var); - if (!var->type->is_record() || var->data.mode == ir_var_uniform - || var->data.mode == ir_var_shader_in || var->data.mode == ir_var_shader_out) + if (!var->type->is_record() || + var->data.mode == ir_var_uniform || var->data.mode == ir_var_shader_storage || + var->data.mode == ir_var_shader_in || var->data.mode == ir_var_shader_out) return NULL; foreach_in_list(variable_entry, entry, &this->variable_list) { |