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-rw-r--r--src/mesa/main/arrayobj.c35
-rw-r--r--src/mesa/main/arrayobj.h9
-rw-r--r--src/mesa/main/mtypes.h7
3 files changed, 46 insertions, 5 deletions
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index cf9c5d7ecc7..2526404fda3 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -53,6 +53,7 @@
#include "varray.h"
#include "main/dispatch.h"
#include "util/bitscan.h"
+#include "util/u_atomic.h"
const GLubyte
@@ -331,10 +332,16 @@ _mesa_reference_vao_(struct gl_context *ctx,
/* Unreference the old array object */
struct gl_vertex_array_object *oldObj = *ptr;
- assert(oldObj->RefCount > 0);
- oldObj->RefCount--;
+ bool deleteFlag;
+ if (oldObj->SharedAndImmutable) {
+ deleteFlag = p_atomic_dec_zero(&oldObj->RefCount);
+ } else {
+ assert(oldObj->RefCount > 0);
+ oldObj->RefCount--;
+ deleteFlag = (oldObj->RefCount == 0);
+ }
- if (oldObj->RefCount == 0)
+ if (deleteFlag)
_mesa_delete_vao(ctx, oldObj);
*ptr = NULL;
@@ -343,9 +350,13 @@ _mesa_reference_vao_(struct gl_context *ctx,
if (vao) {
/* reference new array object */
- assert(vao->RefCount > 0);
+ if (vao->SharedAndImmutable) {
+ p_atomic_inc(&vao->RefCount);
+ } else {
+ assert(vao->RefCount > 0);
+ vao->RefCount++;
+ }
- vao->RefCount++;
*ptr = vao;
}
}
@@ -407,6 +418,7 @@ _mesa_initialize_vao(struct gl_context *ctx,
vao->Name = name;
vao->RefCount = 1;
+ vao->SharedAndImmutable = false;
/* Init the individual arrays */
for (i = 0; i < ARRAY_SIZE(vao->VertexAttrib); i++) {
@@ -452,6 +464,9 @@ _mesa_update_vao_derived_arrays(struct gl_context *ctx,
{
GLbitfield arrays = vao->NewArrays;
+ /* Make sure we do not run into problems with shared objects */
+ assert(!vao->SharedAndImmutable || vao->NewArrays == 0);
+
while (arrays) {
const int attrib = u_bit_scan(&arrays);
struct gl_vertex_array *array = &vao->_VertexArray[attrib];
@@ -465,6 +480,16 @@ _mesa_update_vao_derived_arrays(struct gl_context *ctx,
}
+void
+_mesa_set_vao_immutable(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao)
+{
+ _mesa_update_vao_derived_arrays(ctx, vao);
+ vao->NewArrays = 0;
+ vao->SharedAndImmutable = true;
+}
+
+
bool
_mesa_all_varyings_in_vbos(const struct gl_vertex_array_object *vao)
{
diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h
index 5de74505bb8..8da5c9ffe01 100644
--- a/src/mesa/main/arrayobj.h
+++ b/src/mesa/main/arrayobj.h
@@ -81,6 +81,15 @@ extern void
_mesa_update_vao_derived_arrays(struct gl_context *ctx,
struct gl_vertex_array_object *vao);
+
+/**
+ * Mark the vao as shared and immutable, do remaining updates.
+ */
+extern void
+_mesa_set_vao_immutable(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao);
+
+
/* Returns true if all varying arrays reside in vbos */
extern bool
_mesa_all_varyings_in_vbos(const struct gl_vertex_array_object *vao);
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index bdecd422a9a..15f39cbacc3 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1608,6 +1608,13 @@ struct gl_vertex_array_object
GLboolean EverBound;
/**
+ * Marked to true if the object is shared between contexts and immutable.
+ * Then reference counting is done using atomics and thread safe.
+ * Is used for dlist VAOs.
+ */
+ bool SharedAndImmutable;
+
+ /**
* Derived vertex attribute arrays
*
* This is a legacy data structure created from gl_array_attributes and