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-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c10
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.h6
-rw-r--r--src/mesa/state_tracker/st_cb_flush.c2
3 files changed, 1 insertions, 17 deletions
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 09152c79a11..f48c9c19200 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -684,16 +684,6 @@ st_flush_bitmap_cache(struct st_context *st)
/**
- * Flush bitmap cache.
- */
-void
-st_flush_bitmap( struct st_context *st )
-{
- st_flush_bitmap_cache(st);
-}
-
-
-/**
* Try to accumulate this glBitmap call in the bitmap cache.
* \return GL_TRUE for success, GL_FALSE if bitmap is too large, etc.
*/
diff --git a/src/mesa/state_tracker/st_cb_bitmap.h b/src/mesa/state_tracker/st_cb_bitmap.h
index ed141580376..25410e5037f 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.h
+++ b/src/mesa/state_tracker/st_cb_bitmap.h
@@ -58,12 +58,6 @@ st_make_bitmap_fragment_program(struct st_context *st,
extern void
st_flush_bitmap_cache(struct st_context *st);
-/* Flush bitmap cache and release vertex buffer. Needed at end of
- * frame to avoid synchronous rendering.
- */
-extern void
-st_flush_bitmap(struct st_context *st);
-
#else
static INLINE void
diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c
index 4e40a93f5e6..b4372ae7c1f 100644
--- a/src/mesa/state_tracker/st_cb_flush.c
+++ b/src/mesa/state_tracker/st_cb_flush.c
@@ -81,7 +81,7 @@ void st_flush( struct st_context *st,
{
FLUSH_CURRENT(st->ctx, 0);
- st_flush_bitmap(st);
+ st_flush_bitmap_cache(st);
st->pipe->flush( st->pipe, fence );
}