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-rw-r--r--src/mesa/drivers/dri/common/dri_util.h15
-rw-r--r--src/mesa/drivers/dri/common/glcontextmodes.c30
-rw-r--r--src/mesa/drivers/dri/common/glcontextmodes.h4
-rw-r--r--src/mesa/drivers/dri/dri_client/imports/glxclient.h817
4 files changed, 31 insertions, 835 deletions
diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h
index 5ecc39a69b0..276650274d8 100644
--- a/src/mesa/drivers/dri/common/dri_util.h
+++ b/src/mesa/drivers/dri/common/dri_util.h
@@ -54,10 +54,17 @@
#define CAPI /* XXX this should be globally defined somewhere */
#include <inttypes.h>
-#include "glxclient.h" /* for GLXDrawable */
-#include "drm.h" /* for drm_clip_rect_t */
-#include "drm_sarea.h" /* for XF86DRISAREAPtr */
-#include "GL/internal/glcore.h" /* for __GLcontextModes */
+#ifdef DRI_NEW_INTERFACE_ONLY
+# include <GL/gl.h>
+#else
+# include "glxclient.h"
+#endif /* DRI_NEW_INTERFACE_ONLY */
+#include "drm.h"
+#include "drm_sarea.h"
+#include "GL/internal/glcore.h"
+#include "GL/internal/dri_interface.h"
+
+#define GLX_BAD_CONTEXT 5
/* This is a temporary relic. Once all drivers are converted to support
* the new interface, it can go away.
diff --git a/src/mesa/drivers/dri/common/glcontextmodes.c b/src/mesa/drivers/dri/common/glcontextmodes.c
index 448c33d1874..420c597e59c 100644
--- a/src/mesa/drivers/dri/common/glcontextmodes.c
+++ b/src/mesa/drivers/dri/common/glcontextmodes.c
@@ -31,20 +31,26 @@
* \author Ian Romanick <[email protected]>
*/
-#include <X11/X.h>
-#include <GL/glx.h>
-#include "GL/glxint.h"
+#ifdef DRI_NEW_INTERFACE_ONLY
+# include <stdlib.h>
+# include <GL/gl.h>
+# include "dri_interface.h"
+#else
+# include <X11/X.h>
+# include <GL/glx.h>
+# include "GL/glxint.h"
-#ifdef XFree86Server
-# include "GL/glx_ansic.h"
+# ifdef XFree86Server
+# include "GL/glx_ansic.h"
extern void * __glXMalloc( size_t size );
extern void __glXFree( void * ptr );
-# define Xmalloc __glXMalloc
-# define Xfree __glXFree
-#else
-# include <X11/Xlibint.h>
-# define __glXMemset memset
-#endif /* XFree86Server */
+# define Xmalloc __glXMalloc
+# define Xfree __glXFree
+# else
+# include <X11/Xlibint.h>
+# define __glXMemset memset
+# endif /* XFree86Server */
+#endif /* DRI_NEW_INTERFACE_ONLY */
#include "glcontextmodes.h"
@@ -169,7 +175,6 @@ _gl_copy_visual_to_context_mode( __GLcontextModes * mode,
mode->swapMethod = GLX_SWAP_UNDEFINED_OML;
}
-#endif /* DRI_NEW_INTERFACE_ONLY */
/**
@@ -310,6 +315,7 @@ _gl_get_context_mode_data(const __GLcontextModes *mode, int attribute,
return GLX_BAD_ATTRIBUTE;
}
}
+#endif /* DRI_NEW_INTERFACE_ONLY */
/**
diff --git a/src/mesa/drivers/dri/common/glcontextmodes.h b/src/mesa/drivers/dri/common/glcontextmodes.h
index 8959e1d4ea9..46b4c68dcaf 100644
--- a/src/mesa/drivers/dri/common/glcontextmodes.h
+++ b/src/mesa/drivers/dri/common/glcontextmodes.h
@@ -37,10 +37,10 @@ extern GLint _gl_convert_from_x_visual_type( int visualType );
extern GLint _gl_convert_to_x_visual_type( int visualType );
extern void _gl_copy_visual_to_context_mode( __GLcontextModes * mode,
const __GLXvisualConfig * config );
-#endif /* DRI_NEW_INTERFACE_ONLY */
-
extern int _gl_get_context_mode_data( const __GLcontextModes *mode,
int attribute, int *value_return );
+#endif /* DRI_NEW_INTERFACE_ONLY */
+
extern __GLcontextModes * _gl_context_modes_create( unsigned count,
size_t minimum_size );
extern void _gl_context_modes_destroy( __GLcontextModes * modes );
diff --git a/src/mesa/drivers/dri/dri_client/imports/glxclient.h b/src/mesa/drivers/dri/dri_client/imports/glxclient.h
deleted file mode 100644
index 74dfe69c956..00000000000
--- a/src/mesa/drivers/dri/dri_client/imports/glxclient.h
+++ /dev/null
@@ -1,817 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-*/
-/* $XFree86: xc/lib/GL/glx/glxclient.h,v 1.15 2002/10/30 12:51:26 alanh Exp $ */
-
-/**
- * \file glxclient.h
- * Direct rendering support added by Precision Insight, Inc.
- *
- * \author Kevin E. Martin <[email protected]>
- */
-
-#ifndef _GLX_client_h_
-#define _GLX_client_h_
-#define NEED_REPLIES
-#define NEED_EVENTS
-#include <X11/Xproto.h>
-#include <X11/Xlibint.h>
-#define GLX_GLXEXT_PROTOTYPES
-#include <GL/glx.h>
-#include <GL/glxext.h>
-#include <string.h>
-#include <stdlib.h>
-#include "GL/glxint.h"
-#include "GL/glxproto.h"
-#include "GL/internal/glcore.h"
-#include "glapitable.h"
-#ifdef NEED_GL_FUNCS_WRAPPED
-#include "indirect.h"
-#endif
-#ifdef XTHREADS
-#include "Xthreads.h"
-#endif
-#ifdef GLX_BUILT_IN_XMESA
-#include "realglx.h" /* just silences prototype warnings */
-#endif
-
-#define GLX_MAJOR_VERSION 1 /* current version numbers */
-#define GLX_MINOR_VERSION 2
-
-#define __GLX_MAX_TEXTURE_UNITS 32
-
-typedef struct __GLXcontextRec __GLXcontext;
-typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate;
-typedef struct _glapi_table __GLapi;
-
-/************************************************************************/
-
-#ifdef GLX_DIRECT_RENDERING
-
-#include <GL/internal/dri_interface.h>
-
-typedef void *(*CreateScreenFunc)(Display *dpy, int scrn, __DRIscreen *psc,
- int numConfigs, __GLXvisualConfig *config);
-
-typedef void *(*CreateNewScreenFunc)(Display *dpy, int scrn, __DRIscreen *psc,
- const __GLcontextModes * modes, const __DRIversion * ddx_version,
- const __DRIversion * dri_version, const __DRIversion * drm_version,
- const __DRIframebuffer * frame_buffer, void * pSAREA,
- int fd, int internal_api_version, __GLcontextModes ** driver_modes);
-
-
-/**
- * Display dependent methods. This structure is initialized during the
- * \c driCreateDisplay call.
- */
-struct __DRIdisplayRec {
- /**
- * Method to destroy the private DRI display data.
- */
- void (*destroyDisplay)(Display *dpy, void *displayPrivate);
-
- /**
- * Methods to create the private DRI screen data and initialize the
- * screen dependent methods.
- * This is an array [indexed by screen number] of function pointers.
- *
- * \deprecated This array of function pointers has been replaced by
- * \c __DRIdisplayRec::createNewScreen.
- * \sa __DRIdisplayRec::createNewScreen
- */
- CreateScreenFunc * createScreen;
-
- /**
- * Opaque pointer to private per display direct rendering data.
- * \c NULL if direct rendering is not supported on this display.
- */
- struct __DRIdisplayPrivateRec *private;
-
- /**
- * Array of pointers to methods to create and initialize the private DRI
- * screen data.
- *
- * \sa __DRIdisplayRec::createScreen
- */
- CreateNewScreenFunc * createNewScreen;
-};
-
-
-/*
-** We keep a linked list of these structures, one per DRI device driver.
-*/
-struct __DRIdriverRec {
- const char *name;
- void *handle;
- CreateScreenFunc createScreenFunc;
- CreateNewScreenFunc createNewScreenFunc;
- struct __DRIdriverRec *next;
-};
-
-/*
-** Function to create and DRI display data and initialize the display
-** dependent methods.
-*/
-extern void *driCreateDisplay(Display *dpy, __DRIdisplay *pdisp);
-
-extern __DRIdriver *driGetDriver(Display *dpy, int scrNum);
-
-extern void DRI_glXUseXFont( Font font, int first, int count, int listbase );
-
-/*
-** Functions to obtain driver configuration information from a direct
-** rendering client application
-*/
-extern const char *glXGetScreenDriver (Display *dpy, int scrNum);
-
-extern const char *glXGetDriverConfig (const char *driverName);
-
-#endif
-
-/************************************************************************/
-
-#define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
-
-typedef struct __GLXpixelStoreModeRec {
- GLboolean swapEndian;
- GLboolean lsbFirst;
- GLuint rowLength;
- GLuint imageHeight;
- GLuint imageDepth;
- GLuint skipRows;
- GLuint skipPixels;
- GLuint skipImages;
- GLuint alignment;
-} __GLXpixelStoreMode;
-
-/* The next 3 structures are deprecated. Client state is no longer tracked
- * using them. They only remain to maintain the layout / structure offset of
- * __GLXcontextRec. In XFree86 5.0 they will be removed altogether.
- */
-
-typedef struct __GLXvertexArrayPointerStateRecDEPRECATED {
- GLboolean enable;
- void (*proc)(const void *);
- const GLubyte *ptr;
- GLsizei skip;
- GLint size;
- GLenum type;
- GLsizei stride;
-} __GLXvertexArrayPointerStateDEPRECATED;
-
-typedef struct __GLXvertArrayStateRecDEPRECATED {
- __GLXvertexArrayPointerStateDEPRECATED vertex;
- __GLXvertexArrayPointerStateDEPRECATED normal;
- __GLXvertexArrayPointerStateDEPRECATED color;
- __GLXvertexArrayPointerStateDEPRECATED index;
- __GLXvertexArrayPointerStateDEPRECATED texCoord[__GLX_MAX_TEXTURE_UNITS];
- __GLXvertexArrayPointerStateDEPRECATED edgeFlag;
- GLint maxElementsVertices;
- GLint maxElementsIndices;
- GLint activeTexture;
-} __GLXvertArrayStateDEPRECATED;
-
-typedef struct __GLXattributeRecDEPRECATED {
- GLuint mask;
-
- /*
- ** Pixel storage state. Most of the pixel store mode state is kept
- ** here and used by the client code to manage the packing and
- ** unpacking of data sent to/received from the server.
- */
- __GLXpixelStoreMode storePack, storeUnpack;
-
- /*
- ** Vertex Array storage state. The vertex array component
- ** state is stored here and is used to manage the packing of
- ** DrawArrays data sent to the server.
- */
- __GLXvertArrayStateDEPRECATED vertArray;
-} __GLXattributeDEPRECATED;
-
-typedef struct __GLXvertexArrayPointerStateRec {
- void (*proc)(const void *);
- void (*mtex_proc)(GLenum, const void *);
- const GLubyte *ptr;
- GLsizei skip;
- GLint size;
- GLenum type;
- GLsizei stride;
-} __GLXvertexArrayPointerState;
-
-/**
- * Define which entries of \c __GLXvertArrayState::arrays match which
- * vertex arrays in the client-state vector. These are only the one-of
- * arrays. See the \c __GLXvertArrayState::arrays documentation for more
- * details.
- *
- * \sa __GLXvertArrayState
- */
-enum {
- edgeFlag_ARRAY, /**< \c GL_EDGE_FLAG_ARRAY */
- index_ARRAY, /**< \c GL_INDEX_ARRAY */
- fogCoord_ARRAY, /**< \c GL_FOG_COORD_ARRAY */
- secondaryColor_ARRAY, /**< \c GL_SECONDARY_COLOR_ARRAY */
- color_ARRAY, /**< \c GL_COLOR_ARRAY */
- normal_ARRAY, /**< \c GL_NORMAL_ARRAY */
-
- /**
- * \c GL_VERTEX_ARRAY \b must be last! All of the code for emitting arrays
- * and array elements is written based on the assumption that the vertex
- * array is last.
- */
- vertex_ARRAY,
-
- __GLX_MAX_ARRAYS /**< Place holder entry. */
-};
-
-#define ENABLE_ARRAY(state,a) \
- do { (state)->vertArray.enables |= (1U << (a ## _ARRAY)); } while( 0 )
-#define DISABLE_ARRAY(state,a) \
- do { (state)->vertArray.enables &= ~(1U << (a ## _ARRAY)); } while( 0 )
-#define IS_ARRAY_ENABLED_BY_INDEX(state, i) \
- (((state)->vertArray.enables & (1U << (i))) != 0)
-#define IS_ARRAY_ENABLED(state, a) \
- IS_ARRAY_ENABLED_BY_INDEX(state, a ## _ARRAY)
-
-#define ENABLE_TEXARRAY(state,a) \
- do { (state)->vertArray.texture_enables |= (1U << a); } while( 0 )
-#define DISABLE_TEXARRAY(state,a) \
- do { (state)->vertArray.texture_enables &= ~(1U << a); } while( 0 )
-#define IS_TEXARRAY_ENABLED(state, a) \
- (((state)->vertArray.texture_enables & (1U << a)) != 0)
-
-/**
- * Client-side vertex array state.
- */
-typedef struct __GLXvertArrayStateRec {
- /**
- * Which client-side arrays are enabled? These are the flag bits for
- * all of the non-texture coordinate arrays.
- */
- GLuint enables;
-
- /**
- * Which of the texture coordinate arrays are enabled?
- */
- GLuint texture_enables;
-
- /**
- * State for "one-of" arrays. These are the arrays, such as
- * GL_COLOR_ARRAY or GL_FOG_COORD_ARRAY for which there is only one
- * array. There are also "many-of" arrays, such as
- * GL_TEXTURE_COORD_ARRAY.
- */
- __GLXvertexArrayPointerState arrays[__GLX_MAX_ARRAYS];
-
- __GLXvertexArrayPointerState texCoord[__GLX_MAX_TEXTURE_UNITS];
-
- GLint maxElementsVertices;
- GLint maxElementsIndices;
- GLint activeTexture;
-} __GLXvertArrayState;
-
-typedef struct __GLXattributeRec {
- GLuint mask;
-
- /*
- ** Pixel storage state. Most of the pixel store mode state is kept
- ** here and used by the client code to manage the packing and
- ** unpacking of data sent to/received from the server.
- */
- __GLXpixelStoreMode storePack, storeUnpack;
-
- /*
- ** Vertex Array storage state. The vertex array component
- ** state is stored here and is used to manage the packing of
- ** DrawArrays data sent to the server.
- */
- __GLXvertArrayState vertArray;
-
- /**
- * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
- * disabled?
- */
- GLboolean NoDrawArraysProtocol;
-} __GLXattribute;
-
-typedef struct __GLXattributeMachineRec {
- __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
- __GLXattribute **stackPointer;
-} __GLXattributeMachine;
-
-/**
- * GLX state that needs to be kept on the client. One of these records
- * exist for each context that has been made current by this client.
- */
-struct __GLXcontextRec {
- /**
- * \name Drawing command buffer.
- *
- * Drawing commands are packed into this buffer before being sent as a
- * single GLX protocol request. The buffer is sent when it overflows or
- * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
- * in the buffer to be filled. \c limit is described above in the buffer
- * slop discussion.
- *
- * Commands that require large amounts of data to be transfered will
- * also use this buffer to hold a header that describes the large
- * command.
- *
- * These must be the first 6 fields since they are static initialized
- * in the dummy context in glxext.c
- */
- /*@{*/
- GLubyte *buf;
- GLubyte *pc;
- GLubyte *limit;
- GLubyte *bufEnd;
- GLint bufSize;
- /*@}*/
-
- /**
- * The XID of this rendering context. When the context is created a
- * new XID is allocated. This is set to None when the context is
- * destroyed but is still current to some thread. In this case the
- * context will be freed on next MakeCurrent.
- */
- XID xid;
-
- /**
- * The XID of the \c shareList context.
- */
- XID share_xid;
-
- /**
- * Visual id.
- *
- * \deprecated
- * This filed has been largely been replaced by the \c mode field, but
- * the work is not quite done.
- */
- VisualID vid;
-
- /**
- * Screen number.
- */
- GLint screen;
-
- /**
- * \c GL_TRUE if the context was created with ImportContext, which
- * means the server-side context was created by another X client.
- */
- GLboolean imported;
-
- /**
- * The context tag returned by MakeCurrent when this context is made
- * current. This tag is used to identify the context that a thread has
- * current so that proper server context management can be done. It is
- * used for all context specific commands (i.e., \c Render, \c RenderLarge,
- * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
- * context)).
- */
- GLXContextTag currentContextTag;
-
- /**
- * \name Rendering mode
- *
- * The rendering mode is kept on the client as well as the server.
- * When \c glRenderMode is called, the buffer associated with the
- * previous rendering mode (feedback or select) is filled.
- */
- /*@{*/
- GLenum renderMode;
- GLfloat *feedbackBuf;
- GLuint *selectBuf;
- /*@}*/
-
- /**
- * This is \c GL_TRUE if the pixel unpack modes are such that an image
- * can be unpacked from the clients memory by just copying. It may
- * still be true that the server will have to do some work. This
- * just promises that a straight copy will fetch the correct bytes.
- */
- GLboolean fastImageUnpack;
-
- /**
- * Fill newImage with the unpacked form of \c oldImage getting it
- * ready for transport to the server.
- */
- void (*fillImage)(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
- GLenum, const GLvoid*, GLubyte*, GLubyte*);
-
- /**
- * \name Client side attribs.
- */
- /*@{*/
- __GLXattributeDEPRECATED stateDEPRECATED;
- __GLXattributeMachine attributes;
- /*@}*/
-
- /**
- * Client side error code. This is set when client side gl API
- * routines need to set an error because of a bad enumerant or
- * running out of memory, etc.
- */
- GLenum error;
-
- /**
- * Whether this context does direct rendering.
- */
- Bool isDirect;
-
- /**
- * \c dpy of current display for this context. Will be \c NULL if not
- * current to any display, or if this is the "dummy context".
- */
- Display *currentDpy;
-
- /**
- * The current drawable for this context. Will be None if this
- * context is not current to any drawable. currentReadable is below.
- */
- GLXDrawable currentDrawable;
-
- /**
- * \name GL Constant Strings
- *
- * Constant strings that describe the server implementation
- * These pertain to GL attributes, not to be confused with
- * GLX versioning attributes.
- */
- /*@{*/
- GLubyte *vendor;
- GLubyte *renderer;
- GLubyte *version;
- GLubyte *extensions;
- /*@}*/
-
- /**
- * Record the dpy this context was created on for later freeing
- */
- Display *createDpy;
-
- /**
- * Maximum small render command size. This is the smaller of 64k and
- * the size of the above buffer.
- */
- GLint maxSmallRenderCommandSize;
-
- /**
- * Major opcode for the extension. Copied here so a lookup isn't
- * needed.
- */
- GLint majorOpcode;
-
-#ifdef GLX_DIRECT_RENDERING
- /**
- * Per context direct rendering interface functions and data.
- */
- __DRIcontext driContext;
-#endif
-
- /**
- * \c GLXFBConfigID used to create this context. May be \c None. This
- * field has been replaced by the \c mode field.
- *
- * \since Internal API version 20030317.
- *
- * \deprecated
- * This filed has been largely been replaced by the \c mode field, but
- * the work is not quite done.
- */
- GLXFBConfigID fbconfigID;
-
- /**
- * The current read-drawable for this context. Will be None if this
- * context is not current to any drawable.
- *
- * \since Internal API version 20030606.
- */
- GLXDrawable currentReadable;
-
- /**
- * Pointer to client-state data that is private to libGL. This is only
- * used for indirect rendering contexts.
- *
- * No internal API version change was made for this change. Client-side
- * drivers should NEVER use this data or even care that it exists.
- */
- void * client_state_private;
-};
-
-#define __glXSetError(gc,code) \
- if (!(gc)->error) { \
- (gc)->error = code; \
- }
-
-extern void __glFreeAttributeState(__GLXcontext *);
-
-/************************************************************************/
-
-/**
- * The size of the largest drawing command known to the implementation
- * that will use the GLXRender GLX command. In this case it is
- * \c glPolygonStipple.
- */
-#define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
-
-/**
- * To keep the implementation fast, the code uses a "limit" pointer
- * to determine when the drawing command buffer is too full to hold
- * another fixed size command. This constant defines the amount of
- * space that must always be available in the drawing command buffer
- * at all times for the implementation to work. It is important that
- * the number be just large enough, but not so large as to reduce the
- * efficacy of the buffer. The "+32" is just to keep the code working
- * in case somebody counts wrong.
- */
-#define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
-
-/**
- * This implementation uses a smaller threshold for switching
- * to the RenderLarge protocol than the protcol requires so that
- * large copies don't occur.
- */
-#define __GLX_RENDER_CMD_SIZE_LIMIT 4096
-
-/**
- * One of these records exists per screen of the display. It contains
- * a pointer to the config data for that screen (if the screen supports GL).
- */
-typedef struct __GLXscreenConfigsRec {
- /**
- * GLX visuals formated as \c __GLXvisualConfig structures.
- */
- /*@{*/
- __GLXvisualConfig * old_configs;
- int numOldConfigs;
- /*@}*/
-
- /**
- * GLX extension string reported by the X-server.
- */
- const char *serverGLXexts;
-
- /**
- * GLX extension string to be reported to applications. This is the
- * set of extensions that the application can actually use.
- */
- char *effectiveGLXexts;
-
-#ifdef GLX_DIRECT_RENDERING
- /**
- * Per screen direct rendering interface functions and data.
- */
- __DRIscreen driScreen;
-#endif
-
- /**
- * Linked list of configurations for this screen. This is intended to
- * be a superset of \c old_configs.
- */
- __GLcontextModes *configs;
- /**
- * Per-screen dynamic GLX extension tracking. The \c direct_support
- * field only contains enough bits for 64 extensions. Should libGL
- * ever need to track more than 64 GLX extensions, we can safely grow
- * this field. The \c __GLXscreenConfigs structure is not used outside
- * libGL.
- */
- /*@{*/
- unsigned char direct_support[8];
- GLboolean ext_list_first_time;
- /*@}*/
-
-} __GLXscreenConfigs;
-
-/**
- * Per display private data. One of these records exists for each display
- * that is using the OpenGL (GLX) extension.
- */
-struct __GLXdisplayPrivateRec {
- /**
- * Back pointer to the display
- */
- Display *dpy;
-
- /**
- * The \c majorOpcode is common to all connections to the same server.
- * It is also copied into the context structure.
- */
- int majorOpcode;
-
- /**
- * \name Server Version
- *
- * Major and minor version returned by the server during initialization.
- */
- /*@{*/
- int majorVersion, minorVersion;
- /*@}*/
-
- /**
- * \name Storage for the servers GLX vendor and versions strings.
- *
- * These are the same for all screens on this display. These fields will
- * be filled in on demand.
- */
- /*@{*/
- char *serverGLXvendor;
- char *serverGLXversion;
- /*@}*/
-
- /**
- * Configurations of visuals for all screens on this display.
- * Also, per screen data which now includes the server \c GLX_EXTENSION
- * string.
- */
- __GLXscreenConfigs *screenConfigs;
-
-#ifdef GLX_DIRECT_RENDERING
- /**
- * Per display direct rendering interface functions and data.
- */
- __DRIdisplay driDisplay;
-#endif
-};
-
-void __glXFreeContext(__GLXcontext*);
-
-extern GLubyte *__glXFlushRenderBuffer(__GLXcontext*, GLubyte*);
-
-extern void __glXSendLargeChunk(__GLXcontext *gc, GLint requestNumber,
- GLint totalRequests,
- const GLvoid * data, GLint dataLen);
-
-extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
- const GLvoid *, GLint);
-
-/* Initialize the GLX extension for dpy */
-extern __GLXdisplayPrivate *__glXInitialize(Display*);
-
-/************************************************************************/
-
-extern int __glXDebug;
-
-/* This is per-thread storage in an MT environment */
-#if defined(GLX_DIRECT_RENDERING) && defined(XTHREADS)
-extern __GLXcontext *__glXGetCurrentContext(void);
-extern void __glXSetCurrentContext(__GLXcontext *c);
-#else
-extern __GLXcontext *__glXcurrentContext;
-#define __glXGetCurrentContext() __glXcurrentContext
-#define __glXSetCurrentContext(gc) __glXcurrentContext = gc
-#endif
-
-
-/*
-** Global lock for all threads in this address space using the GLX
-** extension
-*/
-#if defined(GLX_DIRECT_RENDERING) && defined(XTHREADS)
-extern xmutex_rec __glXmutex;
-#define __glXLock() xmutex_lock(&__glXmutex)
-#define __glXUnlock() xmutex_unlock(&__glXmutex)
-#else
-#define __glXLock()
-#define __glXUnlock()
-#endif
-
-/*
-** Setup for a command. Initialize the extension for dpy if necessary.
-*/
-extern CARD8 __glXSetupForCommand(Display *dpy);
-
-/************************************************************************/
-
-/*
-** Data conversion and packing support.
-*/
-
-/* Return the size, in bytes, of some pixel data */
-extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum);
-
-/* Return the number of elements per group of a specified format*/
-extern GLint __glElementsPerGroup(GLenum format, GLenum type);
-
-/* Return the number of bytes per element, based on the element type (other
-** than GL_BITMAP).
-*/
-extern GLint __glBytesPerElement(GLenum type);
-
-/* Return the k value for a given map target */
-extern GLint __glEvalComputeK(GLenum);
-
-/*
-** Fill the transport buffer with the data from the users buffer,
-** applying some of the pixel store modes (unpack modes) to the data
-** first. As a side effect of this call, the "modes" field is
-** updated to contain the modes needed by the server to decode the
-** sent data.
-*/
-extern void __glFillImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
- GLenum, const GLvoid*, GLubyte*, GLubyte*);
-
-/* Copy map data with a stride into a packed buffer */
-extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
-extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
-extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
- const GLfloat *, GLfloat *);
-extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
- const GLdouble *, GLdouble *);
-
-/*
-** Empty an image out of the reply buffer into the clients memory applying
-** the pack modes to pack back into the clients requested format.
-*/
-extern void __glEmptyImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
- GLenum, const GLubyte *, GLvoid *);
-
-
-/*
-** Allocate and Initialize Vertex Array client state
-*/
-extern void __glXInitVertexArrayState(__GLXcontext*);
-
-/*
-** Inform the Server of the major and minor numbers and of the client
-** libraries extension string.
-*/
-extern void __glXClientInfo ( Display *dpy, int opcode );
-
-/************************************************************************/
-
-/*
-** Declarations that should be in Xlib
-*/
-#ifdef __GL_USE_OUR_PROTOTYPES
-extern void _XFlush(Display*);
-extern Status _XReply(Display*, xReply*, int, Bool);
-extern void _XRead(Display*, void*, long);
-extern void _XSend(Display*, const void*, long);
-#endif
-
-
-/*
-** GLX_BUILT_IN_XMESA controls whether libGL has a built-in verions of
-** Mesa that can render to non-GLX displays.
-*/
-#ifdef GLX_BUILT_IN_XMESA
-#define GLX_PREFIX(function) _real_##function
-#else
-#define GLX_PREFIX(function) function
-#endif
-
-
-extern void __glXInitializeVisualConfigFromTags( __GLcontextModes *config,
- int count, const INT32 *bp, Bool tagged_only, Bool fbconfig_style_tags );
-
-extern char *__glXInternalQueryServerString( Display *dpy, int opcode,
- int screen, int name );
-
-extern char *__glXstrdup(const char *str);
-
-
-extern const char __glXGLClientVersion[];
-extern const char __glXGLClientExtensions[];
-extern char *__glXCombineExtensionStrings( const char *cext_string,
- const char *sext_string );
-
-/* Determine the internal API version */
-extern int __glXGetInternalVersion(void);
-
-/* Get the unadjusted system time */
-extern int __glXGetUST( int64_t * ust );
-
-#endif /* !__GLX_client_h__ */