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-rw-r--r--src/mesa/main/mtypes.h3
-rw-r--r--src/mesa/main/texstate.c2
2 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 4d014d1ee3a..66943836c5b 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1402,6 +1402,9 @@ struct gl_texture_attrib
/** Bitwise-OR of all Texture.Unit[i]._GenFlags */
GLbitfield _GenFlags;
+
+ /** Upper bound on _ReallyEnabled texunits. */
+ GLint _MaxEnabledTexImageUnit;
};
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index fcae878cf84..b68920ce170 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -550,6 +550,7 @@ update_texture_state( struct gl_context *ctx )
ctx->Texture._GenFlags = 0x0;
ctx->Texture._TexMatEnabled = 0x0;
ctx->Texture._TexGenEnabled = 0x0;
+ ctx->Texture._MaxEnabledTexImageUnit = -1;
/*
* Update texture unit state.
@@ -636,6 +637,7 @@ update_texture_state( struct gl_context *ctx )
/* if we get here, we know this texture unit is enabled */
ctx->Texture._EnabledUnits |= (1 << unit);
+ ctx->Texture._MaxEnabledTexImageUnit = unit;
if (enabledTargetsByStage[MESA_SHADER_FRAGMENT])
enabledFragUnits |= (1 << unit);