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-rw-r--r--src/mesa/main/dd.h7
-rw-r--r--src/mesa/main/texgetimage.c10
-rw-r--r--src/mesa/main/texgetimage.h7
3 files changed, 10 insertions, 14 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 5a306e3902f..6707e785dc7 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -400,10 +400,9 @@ struct dd_function_table {
/**
* Called by glGetCompressedTexImage.
*/
- void (*GetCompressedTexImage)(struct gl_context *ctx, GLenum target, GLint level,
- GLvoid *img,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ void (*GetCompressedTexImage)(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLvoid *data);
/*@}*/
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 738c181121d..f848aa89de6 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -603,10 +603,9 @@ _mesa_get_teximage(struct gl_context *ctx,
* All error checking will have been done before this routine is called.
*/
void
-_mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level,
- GLvoid *img,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+_mesa_get_compressed_teximage(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLvoid *img)
{
const GLuint row_stride =
_mesa_format_row_stride(texImage->TexFormat, texImage->Width);
@@ -981,8 +980,7 @@ _mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei bufSize,
_mesa_lock_texture(ctx, texObj);
{
- ctx->Driver.GetCompressedTexImage(ctx, target, level, img,
- texObj, texImage);
+ ctx->Driver.GetCompressedTexImage(ctx, texImage, img);
}
_mesa_unlock_texture(ctx, texObj);
}
diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h
index 02b1cf4599c..cd8e76e7a3e 100644
--- a/src/mesa/main/texgetimage.h
+++ b/src/mesa/main/texgetimage.h
@@ -40,10 +40,9 @@ _mesa_get_teximage(struct gl_context *ctx,
extern void
-_mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level,
- GLvoid *img,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+_mesa_get_compressed_teximage(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLvoid *data);