diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/state_tracker/st_draw.c | 107 |
1 files changed, 76 insertions, 31 deletions
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index a2bff044eea..ff3008a5fc0 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -353,9 +353,26 @@ setup_interleaved_attribs(struct gl_context *ctx, struct pipe_context *pipe = st->pipe; GLuint attr; const GLubyte *low_addr = NULL; - - /* Find the lowest address of the arrays we're drawing */ + GLboolean usingVBO; /* all arrays in a VBO? */ + struct gl_buffer_object *bufobj; + GLuint user_buffer_size = 0; + GLuint vertex_size = 0; /* bytes per vertex, in bytes */ + GLsizei stride; + + /* Find the lowest address of the arrays we're drawing, + * Init bufobj and stride. + */ if (vpv->num_inputs) { + const GLuint mesaAttr0 = vp->index_to_input[0]; + const struct gl_client_array *array = arrays[mesaAttr0]; + + /* Since we're doing interleaved arrays, we know there'll be at most + * one buffer object and the stride will be the same for all arrays. + * Grab them now. + */ + bufobj = array->BufferObj; + stride = array->StrideB; + low_addr = arrays[vp->index_to_input[0]]->Ptr; for (attr = 1; attr < vpv->num_inputs; attr++) { @@ -363,44 +380,24 @@ setup_interleaved_attribs(struct gl_context *ctx, low_addr = MIN2(low_addr, start); } } + else { + /* not sure we'll ever have zero inputs, but play it safe */ + bufobj = NULL; + stride = 0; + low_addr = 0; + } + + /* are the arrays in user space? */ + usingVBO = bufobj && _mesa_is_bufferobj(bufobj); for (attr = 0; attr < vpv->num_inputs; attr++) { const GLuint mesaAttr = vp->index_to_input[attr]; const struct gl_client_array *array = arrays[mesaAttr]; - struct gl_buffer_object *bufobj = array->BufferObj; - struct st_buffer_object *stobj = st_buffer_object(bufobj); unsigned src_offset = (unsigned) (array->Ptr - low_addr); GLuint element_size = array->_ElementSize; - GLsizei stride = array->StrideB; assert(element_size == array->Size * _mesa_sizeof_type(array->Type)); - if (attr == 0) { - if (bufobj && _mesa_is_bufferobj(bufobj)) { - vbuffer->buffer = NULL; - pipe_resource_reference(&vbuffer->buffer, stobj->buffer); - vbuffer->buffer_offset = pointer_to_offset(low_addr); - } - else { - uint divisor = array->InstanceDivisor; - uint last_index = divisor ? num_instances / divisor : max_index; - uint bytes = src_offset + stride * last_index + element_size; - - vbuffer->buffer = pipe_user_buffer_create(pipe->screen, - (void*) low_addr, - bytes, - PIPE_BIND_VERTEX_BUFFER); - vbuffer->buffer_offset = 0; - - /* Track user vertex buffers. */ - pipe_resource_reference(&st->user_attrib[0].buffer, vbuffer->buffer); - st->user_attrib[0].element_size = element_size; - st->user_attrib[0].stride = stride; - st->num_user_attribs = 1; - } - vbuffer->stride = stride; /* in bytes */ - } - velements[attr].src_offset = src_offset; velements[attr].instance_divisor = array->InstanceDivisor; velements[attr].vertex_buffer_index = 0; @@ -409,6 +406,54 @@ setup_interleaved_attribs(struct gl_context *ctx, array->Format, array->Normalized); assert(velements[attr].src_format); + + if (!usingVBO) { + /* how many bytes referenced by this attribute array? */ + uint divisor = array->InstanceDivisor; + uint last_index = divisor ? num_instances / divisor : max_index; + uint bytes = src_offset + stride * last_index + element_size; + + user_buffer_size = MAX2(user_buffer_size, bytes); + + /* update vertex size */ + vertex_size = MAX2(vertex_size, src_offset + element_size); + } + } + + /* + * Return the vbuffer info and setup user-space attrib info, if needed. + */ + if (vpv->num_inputs == 0) { + /* just defensive coding here */ + vbuffer->buffer = NULL; + vbuffer->buffer_offset = 0; + vbuffer->stride = 0; + st->num_user_attribs = 0; + } + else if (usingVBO) { + /* all interleaved arrays in a VBO */ + struct st_buffer_object *stobj = st_buffer_object(bufobj); + + vbuffer->buffer = NULL; + pipe_resource_reference(&vbuffer->buffer, stobj->buffer); + vbuffer->buffer_offset = pointer_to_offset(low_addr); + vbuffer->stride = stride; + st->num_user_attribs = 0; + } + else { + /* all interleaved arrays in user memory */ + vbuffer->buffer = pipe_user_buffer_create(pipe->screen, + (void*) low_addr, + user_buffer_size, + PIPE_BIND_VERTEX_BUFFER); + vbuffer->buffer_offset = 0; + vbuffer->stride = stride; + + /* Track user vertex buffers. */ + pipe_resource_reference(&st->user_attrib[0].buffer, vbuffer->buffer); + st->user_attrib[0].element_size = vertex_size; + st->user_attrib[0].stride = stride; + st->num_user_attribs = 1; } } |