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-rw-r--r--src/mesa/main/colortab.c53
-rw-r--r--src/mesa/main/context.c13
2 files changed, 45 insertions, 21 deletions
diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c
index b94dbde8fd7..f456b691ccd 100644
--- a/src/mesa/main/colortab.c
+++ b/src/mesa/main/colortab.c
@@ -1,4 +1,4 @@
-/* $Id: colortab.c,v 1.10 2000/03/21 01:03:40 brianp Exp $ */
+/* $Id: colortab.c,v 1.11 2000/04/11 15:07:48 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -119,7 +119,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_object *texObj;
- struct gl_color_table *palette;
+ struct gl_color_table *table;
GLboolean proxy = GL_FALSE;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glColorTable");
@@ -127,41 +127,50 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
switch (target) {
case GL_TEXTURE_1D:
texObj = texUnit->CurrentD[1];
- palette = &texObj->Palette;
+ table = &texObj->Palette;
break;
case GL_TEXTURE_2D:
texObj = texUnit->CurrentD[2];
- palette = &texObj->Palette;
+ table = &texObj->Palette;
break;
case GL_TEXTURE_3D:
texObj = texUnit->CurrentD[3];
- palette = &texObj->Palette;
+ table = &texObj->Palette;
break;
case GL_PROXY_TEXTURE_1D:
texObj = ctx->Texture.Proxy1D;
- palette = &texObj->Palette;
+ table = &texObj->Palette;
proxy = GL_TRUE;
break;
case GL_PROXY_TEXTURE_2D:
texObj = ctx->Texture.Proxy2D;
- palette = &texObj->Palette;
+ table = &texObj->Palette;
proxy = GL_TRUE;
break;
case GL_PROXY_TEXTURE_3D:
texObj = ctx->Texture.Proxy3D;
- palette = &texObj->Palette;
+ table = &texObj->Palette;
proxy = GL_TRUE;
break;
case GL_SHARED_TEXTURE_PALETTE_EXT:
texObj = NULL;
- palette = &ctx->Texture.Palette;
+ table = &ctx->Texture.Palette;
+ break;
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE:
+ texObj = NULL;
+ table = &ctx->PostColorMatrixColorTable;
+ break;
+ case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
+ texObj = NULL;
+ table = &ctx->ProxyPostColorMatrixColorTable;
+ proxy = GL_TRUE;
break;
default:
gl_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
return;
}
- assert(palette);
+ assert(table);
if (!_mesa_is_legal_format_and_type(format, type)) {
gl_error(ctx, GL_INVALID_ENUM, "glColorTable(format or type)");
@@ -169,26 +178,30 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
}
if (decode_internal_format(internalFormat) < 0) {
- gl_error( ctx, GL_INVALID_ENUM, "glColorTable(internalFormat)" );
+ gl_error(ctx, GL_INVALID_ENUM, "glColorTable(internalFormat)");
return;
}
if (width < 1 || width > MAX_TEXTURE_PALETTE_SIZE || !power_of_two(width)) {
- gl_error(ctx, GL_INVALID_VALUE, "glColorTable(width)");
+ if (width > MAX_TEXTURE_PALETTE_SIZE)
+ gl_error(ctx, GL_TABLE_TOO_LARGE, "glColorTable(width)");
+ else
+ gl_error(ctx, GL_INVALID_VALUE, "glColorTable(width)");
if (proxy) {
- palette->Size = 0;
- palette->IntFormat = (GLenum) 0;
- palette->Format = (GLenum) 0;
+ table->Size = 0;
+ table->IntFormat = (GLenum) 0;
+ table->Format = (GLenum) 0;
}
return;
}
- palette->Size = width;
- palette->IntFormat = internalFormat;
- palette->Format = (GLenum) decode_internal_format(internalFormat);
+
+ table->Size = width;
+ table->IntFormat = internalFormat;
+ table->Format = (GLenum) decode_internal_format(internalFormat);
if (!proxy) {
- _mesa_unpack_ubyte_color_span(ctx, width, palette->Format,
- palette->Table, /* dest */
+ _mesa_unpack_ubyte_color_span(ctx, width, table->Format,
+ table->Table, /* dest */
format, type, table,
&ctx->Unpack, GL_FALSE);
}
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index a6e52a896f6..2822f080c1a 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1,4 +1,4 @@
-/* $Id: context.c,v 1.57 2000/04/10 15:52:25 brianp Exp $ */
+/* $Id: context.c,v 1.58 2000/04/11 15:07:48 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1135,6 +1135,17 @@ static void init_attrib_groups( GLcontext *ctx )
ctx->Pixel.PostColorMatrixBlueScale = 1.0;
ctx->Pixel.PostColorMatrixAlphaBias = 0.0;
ctx->Pixel.PostColorMatrixAlphaScale = 1.0;
+ ctx->Pixel.ColorTableScale[0] = 1.0F;
+ ctx->Pixel.ColorTableScale[1] = 1.0F;
+ ctx->Pixel.ColorTableScale[2] = 1.0F;
+ ctx->Pixel.ColorTableScale[3] = 1.0F;
+ ctx->Pixel.ColorTableBias[0] = 0.0F;
+ ctx->Pixel.ColorTableBias[1] = 0.0F;
+ ctx->Pixel.ColorTableBias[2] = 0.0F;
+ ctx->Pixel.ColorTableBias[3] = 0.0F;
+ ctx->Pixel.ColorTableEnabled = GL_FALSE;
+ ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
+ ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
/* Point group */
ctx->Point.SmoothFlag = GL_FALSE;