diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_context.c | 12 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_context.h | 3 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_screen.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_surface.c | 61 |
4 files changed, 80 insertions, 0 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index dec34738029..e59ae237efd 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -58,6 +58,10 @@ static void llvmpipe_destroy( struct pipe_context *pipe ) lp_print_counters(); + if (llvmpipe->blitter) { + util_blitter_destroy(llvmpipe->blitter); + } + /* This will also destroy llvmpipe->setup: */ if (llvmpipe->draw) @@ -168,6 +172,14 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv ) if (!llvmpipe->setup) goto fail; + llvmpipe->blitter = util_blitter_create(&llvmpipe->pipe); + if (!llvmpipe->blitter) { + goto fail; + } + + /* must be done before installing Draw stages */ + util_blitter_cache_all_shaders(llvmpipe->blitter); + /* plug in AA line/point stages */ draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe); draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe); diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h index b7b7ede7eaf..fcdc0f82b12 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.h +++ b/src/gallium/drivers/llvmpipe/lp_context.h @@ -34,6 +34,7 @@ #include "pipe/p_context.h" #include "draw/draw_vertex.h" +#include "util/u_blitter.h" #include "lp_tex_sample.h" #include "lp_jit.h" @@ -122,6 +123,8 @@ struct llvmpipe_context { /** The primitive drawing context */ struct draw_context *draw; + struct blitter_context *blitter; + unsigned tex_timestamp; boolean no_rast; diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c index e0c229b9dbf..b64a6c0f36c 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.c +++ b/src/gallium/drivers/llvmpipe/lp_screen.c @@ -297,6 +297,10 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen, if (!format_desc) return FALSE; + /* Z16 support is missing, which breaks the blit */ + if (format == PIPE_FORMAT_Z16_UNORM) + return FALSE; + assert(target == PIPE_BUFFER || target == PIPE_TEXTURE_1D || target == PIPE_TEXTURE_2D || diff --git a/src/gallium/drivers/llvmpipe/lp_surface.c b/src/gallium/drivers/llvmpipe/lp_surface.c index 1b5e9d055f5..a4789b4f5c3 100644 --- a/src/gallium/drivers/llvmpipe/lp_surface.c +++ b/src/gallium/drivers/llvmpipe/lp_surface.c @@ -172,10 +172,71 @@ lp_resource_copy(struct pipe_context *pipe, } +static void lp_blit(struct pipe_context *pipe, + const struct pipe_blit_info *blit_info) +{ + struct llvmpipe_context *lp = llvmpipe_context(pipe); + struct pipe_blit_info info = *blit_info; + + if (info.src.resource->nr_samples > 1 && + info.dst.resource->nr_samples <= 1 && + !util_format_is_depth_or_stencil(info.src.resource->format) && + !util_format_is_pure_integer(info.src.resource->format)) { + debug_printf("llvmpipe: color resolve unimplemented\n"); + return; + } + + if (util_try_blit_via_copy_region(pipe, &info)) { + return; /* done */ + } + + if (info.mask & PIPE_MASK_S) { + debug_printf("llvmpipe: cannot blit stencil, skipping\n"); + info.mask &= ~PIPE_MASK_S; + } + + if (!util_blitter_is_blit_supported(lp->blitter, &info)) { + debug_printf("llvmpipe: blit unsupported %s -> %s\n", + util_format_short_name(info.src.resource->format), + util_format_short_name(info.dst.resource->format)); + return; + } + + /* XXX turn off occlusion and streamout queries */ + + util_blitter_save_vertex_buffers(lp->blitter, lp->num_vertex_buffers, + lp->vertex_buffer); + util_blitter_save_vertex_elements(lp->blitter, (void*)lp->velems); + util_blitter_save_vertex_shader(lp->blitter, (void*)lp->vs); + util_blitter_save_geometry_shader(lp->blitter, (void*)lp->gs); + /*util_blitter_save_so_targets(lp->blitter, lp->num_so_targets, + (struct pipe_stream_output_target**)lp->so_targets);*/ + util_blitter_save_rasterizer(lp->blitter, (void*)lp->rasterizer); + util_blitter_save_viewport(lp->blitter, &lp->viewport); + util_blitter_save_scissor(lp->blitter, &lp->scissor); + util_blitter_save_fragment_shader(lp->blitter, lp->fs); + util_blitter_save_blend(lp->blitter, (void*)lp->blend); + util_blitter_save_depth_stencil_alpha(lp->blitter, (void*)lp->depth_stencil); + util_blitter_save_stencil_ref(lp->blitter, &lp->stencil_ref); + /*util_blitter_save_sample_mask(sp->blitter, lp->sample_mask);*/ + util_blitter_save_framebuffer(lp->blitter, &lp->framebuffer); + util_blitter_save_fragment_sampler_states(lp->blitter, + lp->num_samplers[PIPE_SHADER_FRAGMENT], + (void**)lp->samplers[PIPE_SHADER_FRAGMENT]); + util_blitter_save_fragment_sampler_views(lp->blitter, + lp->num_sampler_views[PIPE_SHADER_FRAGMENT], + lp->sampler_views[PIPE_SHADER_FRAGMENT]); + util_blitter_save_render_condition(lp->blitter, lp->render_cond_query, + lp->render_cond_mode); + util_blitter_blit(lp->blitter, &info); +} + + void llvmpipe_init_surface_functions(struct llvmpipe_context *lp) { lp->pipe.resource_copy_region = lp_resource_copy; lp->pipe.clear_render_target = util_clear_render_target; lp->pipe.clear_depth_stencil = util_clear_depth_stencil; + lp->pipe.blit = lp_blit; } |