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-rw-r--r--src/glsl/linker.cpp4
-rw-r--r--src/mesa/program/ir_to_mesa.cpp2
2 files changed, 2 insertions, 4 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index e0ce00ce5b9..71a45e8db9c 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -3242,10 +3242,6 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
}
}
- build_program_resource_list(ctx, prog);
- if (!prog->LinkStatus)
- goto done;
-
/* FINISHME: Assign fragment shader output locations. */
done:
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 18e3bc5d5cc..0b2eb122364 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2975,6 +2975,8 @@ _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
if (prog->LinkStatus) {
if (!ctx->Driver.LinkShader(ctx, prog)) {
prog->LinkStatus = GL_FALSE;
+ } else {
+ build_program_resource_list(ctx, prog);
}
}