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-rw-r--r--src/glsl/glsl_parser_extras.cpp3
-rw-r--r--src/mesa/main/mtypes.h6
2 files changed, 9 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 0b53232e9e7..7f8d47ce9bc 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -114,6 +114,9 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *ctx,
}
this->supported_version_string = supported;
+
+ if (ctx->Const.ForceGLSLExtensionsWarn)
+ _mesa_glsl_process_extension("all", NULL, "warn", NULL, this);
}
const char *
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index a2b01d05d22..99dcb389b62 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2772,6 +2772,12 @@ struct gl_constants
GLuint GLSLVersion; /**< GLSL version supported (ex: 120 = 1.20) */
/**
+ * Changes default GLSL extension behavior from "error" to "warn". It's out
+ * of spec, but it can make some apps work that otherwise wouldn't.
+ */
+ GLboolean ForceGLSLExtensionsWarn;
+
+ /**
* Does the driver support real 32-bit integers? (Otherwise, integers are
* simulated via floats.)
*/