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-rw-r--r--src/mapi/glapi/gen/gl_API.dtd6
-rw-r--r--src/mapi/glapi/gen/gl_marshal.py3
-rw-r--r--src/mesa/main/glthread.c6
-rw-r--r--src/mesa/main/glthread.h7
4 files changed, 18 insertions, 4 deletions
diff --git a/src/mapi/glapi/gen/gl_API.dtd b/src/mapi/glapi/gen/gl_API.dtd
index dc4a199bb99..b464250777c 100644
--- a/src/mapi/glapi/gen/gl_API.dtd
+++ b/src/mapi/glapi/gen/gl_API.dtd
@@ -131,9 +131,9 @@ param:
If "draw", it will follow the "async" rules except that "indices" are
ignored (since they may come from a VBO).
marshal_fail - an expression that, if it evaluates true, causes glthread
- to finish and tear down before the Mesa implementation is called
- directly. Used to disable glthread for GL compatibility interactions
- that we don't want to track state for.
+ to switch back to the Mesa implementation and call it directly. Used
+ to disable glthread for GL compatibility interactions that we don't
+ want to track state for.
glx:
rop - Opcode value for "render" commands
diff --git a/src/mapi/glapi/gen/gl_marshal.py b/src/mapi/glapi/gen/gl_marshal.py
index 165275904ff..d73f08b6684 100644
--- a/src/mapi/glapi/gen/gl_marshal.py
+++ b/src/mapi/glapi/gen/gl_marshal.py
@@ -239,7 +239,8 @@ class PrintCode(gl_XML.gl_print_base):
if func.marshal_fail:
out('if ({0}) {{'.format(func.marshal_fail))
with indent():
- out('_mesa_glthread_destroy(ctx);')
+ out('_mesa_glthread_finish(ctx);')
+ out('_mesa_glthread_restore_dispatch(ctx);')
self.print_sync_dispatch(func)
out('return;')
out('}')
diff --git a/src/mesa/main/glthread.c b/src/mesa/main/glthread.c
index 8ee7d8dadac..623266f484b 100644
--- a/src/mesa/main/glthread.c
+++ b/src/mesa/main/glthread.c
@@ -173,6 +173,12 @@ _mesa_glthread_destroy(struct gl_context *ctx)
free(glthread);
ctx->GLThread = NULL;
+ _mesa_glthread_restore_dispatch(ctx);
+}
+
+void
+_mesa_glthread_restore_dispatch(struct gl_context *ctx)
+{
/* Remove ourselves from the dispatch table except if another ctx/thread
* already installed a new dispatch table.
*
diff --git a/src/mesa/main/glthread.h b/src/mesa/main/glthread.h
index 04eb5ffabc4..327c549858c 100644
--- a/src/mesa/main/glthread.h
+++ b/src/mesa/main/glthread.h
@@ -119,6 +119,7 @@ struct glthread_batch
void _mesa_glthread_init(struct gl_context *ctx);
void _mesa_glthread_destroy(struct gl_context *ctx);
+void _mesa_glthread_restore_dispatch(struct gl_context *ctx);
void _mesa_glthread_flush_batch(struct gl_context *ctx);
void _mesa_glthread_finish(struct gl_context *ctx);
@@ -138,5 +139,11 @@ static inline void
_mesa_glthread_finish(struct gl_context *ctx)
{
}
+
+static inline void
+_mesa_glthread_restore_dispatch(struct gl_context *ctx);
+{
+}
+
#endif /* !HAVE_PTHREAD */
#endif /* _GLTHREAD_H*/