diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mapi/glapi/gen/gl_API.dtd | 6 | ||||
-rw-r--r-- | src/mapi/glapi/gen/gl_marshal.py | 3 | ||||
-rw-r--r-- | src/mesa/main/glthread.c | 6 | ||||
-rw-r--r-- | src/mesa/main/glthread.h | 7 |
4 files changed, 18 insertions, 4 deletions
diff --git a/src/mapi/glapi/gen/gl_API.dtd b/src/mapi/glapi/gen/gl_API.dtd index dc4a199bb99..b464250777c 100644 --- a/src/mapi/glapi/gen/gl_API.dtd +++ b/src/mapi/glapi/gen/gl_API.dtd @@ -131,9 +131,9 @@ param: If "draw", it will follow the "async" rules except that "indices" are ignored (since they may come from a VBO). marshal_fail - an expression that, if it evaluates true, causes glthread - to finish and tear down before the Mesa implementation is called - directly. Used to disable glthread for GL compatibility interactions - that we don't want to track state for. + to switch back to the Mesa implementation and call it directly. Used + to disable glthread for GL compatibility interactions that we don't + want to track state for. glx: rop - Opcode value for "render" commands diff --git a/src/mapi/glapi/gen/gl_marshal.py b/src/mapi/glapi/gen/gl_marshal.py index 165275904ff..d73f08b6684 100644 --- a/src/mapi/glapi/gen/gl_marshal.py +++ b/src/mapi/glapi/gen/gl_marshal.py @@ -239,7 +239,8 @@ class PrintCode(gl_XML.gl_print_base): if func.marshal_fail: out('if ({0}) {{'.format(func.marshal_fail)) with indent(): - out('_mesa_glthread_destroy(ctx);') + out('_mesa_glthread_finish(ctx);') + out('_mesa_glthread_restore_dispatch(ctx);') self.print_sync_dispatch(func) out('return;') out('}') diff --git a/src/mesa/main/glthread.c b/src/mesa/main/glthread.c index 8ee7d8dadac..623266f484b 100644 --- a/src/mesa/main/glthread.c +++ b/src/mesa/main/glthread.c @@ -173,6 +173,12 @@ _mesa_glthread_destroy(struct gl_context *ctx) free(glthread); ctx->GLThread = NULL; + _mesa_glthread_restore_dispatch(ctx); +} + +void +_mesa_glthread_restore_dispatch(struct gl_context *ctx) +{ /* Remove ourselves from the dispatch table except if another ctx/thread * already installed a new dispatch table. * diff --git a/src/mesa/main/glthread.h b/src/mesa/main/glthread.h index 04eb5ffabc4..327c549858c 100644 --- a/src/mesa/main/glthread.h +++ b/src/mesa/main/glthread.h @@ -119,6 +119,7 @@ struct glthread_batch void _mesa_glthread_init(struct gl_context *ctx); void _mesa_glthread_destroy(struct gl_context *ctx); +void _mesa_glthread_restore_dispatch(struct gl_context *ctx); void _mesa_glthread_flush_batch(struct gl_context *ctx); void _mesa_glthread_finish(struct gl_context *ctx); @@ -138,5 +139,11 @@ static inline void _mesa_glthread_finish(struct gl_context *ctx) { } + +static inline void +_mesa_glthread_restore_dispatch(struct gl_context *ctx); +{ +} + #endif /* !HAVE_PTHREAD */ #endif /* _GLTHREAD_H*/ |