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-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_buffers.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_screen.c8
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_state.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nv30_state.c6
4 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_buffers.c b/src/mesa/drivers/dri/nouveau/nouveau_buffers.c
index f30e59323d2..0a5efa8c2e2 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_buffers.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_buffers.c
@@ -152,7 +152,7 @@ nouveau_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
/* If this buffer isn't statically alloc'd, we may need to ask the
* drm for more memory */
- if (!nrb->map && (rb->Width != width || rb->Height != height)) {
+ if (!nrb->dPriv && (rb->Width != width || rb->Height != height)) {
GLuint pitch;
/* align pitches to 64 bytes */
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.c b/src/mesa/drivers/dri/nouveau/nouveau_screen.c
index 140db496b2e..99992b838a5 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_screen.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.c
@@ -152,7 +152,7 @@ nouveauCreateBuffer(__DRIscreenPrivate *driScrnPriv,
if (mesaVis->doubleBufferMode) {
nrb = nouveau_renderbuffer_new(color_format, NULL,
0, 0,
- driDrawPriv);
+ NULL);
nouveauSpanSetFunctions(nrb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &nrb->mesa);
}
@@ -160,20 +160,20 @@ nouveauCreateBuffer(__DRIscreenPrivate *driScrnPriv,
if (mesaVis->depthBits == 24 && mesaVis->stencilBits == 8) {
nrb = nouveau_renderbuffer_new(GL_DEPTH24_STENCIL8_EXT, NULL,
0, 0,
- driDrawPriv);
+ NULL);
nouveauSpanSetFunctions(nrb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &nrb->mesa);
_mesa_add_renderbuffer(fb, BUFFER_STENCIL, &nrb->mesa);
} else if (mesaVis->depthBits == 24) {
nrb = nouveau_renderbuffer_new(GL_DEPTH_COMPONENT24, NULL,
0, 0,
- driDrawPriv);
+ NULL);
nouveauSpanSetFunctions(nrb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &nrb->mesa);
} else if (mesaVis->depthBits == 16) {
nrb = nouveau_renderbuffer_new(GL_DEPTH_COMPONENT16, NULL,
0, 0,
- driDrawPriv);
+ NULL);
nouveauSpanSetFunctions(nrb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &nrb->mesa);
}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.c b/src/mesa/drivers/dri/nouveau/nouveau_state.c
index cec7120d43e..d3c233eb130 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_state.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_state.c
@@ -68,7 +68,7 @@ static void nouveauCalcViewport(GLcontext *ctx)
nrb = nouveau_current_draw_buffer(ctx);
nmesa->depth_scale = 1.0 / ctx->DrawBuffer->_DepthMaxF;
- if (nrb && nrb->map) {
+ if (nrb && nrb->dPriv) {
/* Window */
xoffset = nrb->dPriv->x;
yoffset = nrb->dPriv->y;
diff --git a/src/mesa/drivers/dri/nouveau/nv30_state.c b/src/mesa/drivers/dri/nouveau/nv30_state.c
index 4169dad6616..35b428b37c2 100644
--- a/src/mesa/drivers/dri/nouveau/nv30_state.c
+++ b/src/mesa/drivers/dri/nouveau/nv30_state.c
@@ -577,7 +577,7 @@ static void nv30Scissor(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
/* Adjust offsets if drawing to a window */
nrb = nouveau_current_draw_buffer(ctx);
- if (nrb && nrb->map) {
+ if (nrb && nrb->dPriv) {
x += nrb->dPriv->x;
y += nrb->dPriv->y;
}
@@ -690,7 +690,7 @@ static void nv30WindowMoved(nouveauContextPtr nmesa)
/* Adjust offsets if drawing to a window */
nrb = nouveau_current_draw_buffer(ctx);
- if (nrb && nrb->map) {
+ if (nrb && nrb->dPriv) {
x += nrb->dPriv->x;
y += nrb->dPriv->y;
}
@@ -777,7 +777,7 @@ static GLboolean nv30BindBuffers(nouveauContextPtr nmesa, int num_color,
nrb = nouveau_current_draw_buffer(nmesa->glCtx);
w = nrb->mesa.Width;
h = nrb->mesa.Height;
- if (nrb && nrb->map) {
+ if (nrb && nrb->dPriv) {
x = nrb->dPriv->x;
y = nrb->dPriv->y;
} else {