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-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp2
5 files changed, 5 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 983e8db63e0..aa1d8d2a004 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -3697,7 +3697,7 @@ brw_wm_fs_emit(struct brw_context *brw,
shader = (brw_shader *) prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
if (unlikely(INTEL_DEBUG & DEBUG_WM))
- brw_dump_ir(brw, "fragment", prog, &shader->base, &fp->Base);
+ brw_dump_ir("fragment", prog, &shader->base, &fp->Base);
/* Now the main event: Visit the shader IR and generate our FS IR for it.
*/
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index ed117dd5f08..17edb09f723 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -555,8 +555,7 @@ brw_stage_prog_data_free(const void *p)
}
void
-brw_dump_ir(struct brw_context *brw, const char *stage,
- struct gl_shader_program *shader_prog,
+brw_dump_ir(const char *stage, struct gl_shader_program *shader_prog,
struct gl_shader *shader, struct gl_program *prog)
{
if (shader_prog) {
diff --git a/src/mesa/drivers/dri/i965/brw_program.h b/src/mesa/drivers/dri/i965/brw_program.h
index a8650c3454b..672777f4e6d 100644
--- a/src/mesa/drivers/dri/i965/brw_program.h
+++ b/src/mesa/drivers/dri/i965/brw_program.h
@@ -82,8 +82,7 @@ void
brw_stage_prog_data_free(const void *prog_data);
void
-brw_dump_ir(struct brw_context *brw, const char *stage,
- struct gl_shader_program *shader_prog,
+brw_dump_ir(const char *stage, struct gl_shader_program *shader_prog,
struct gl_shader *shader, struct gl_program *prog);
#ifdef __cplusplus
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp
index 46aa7d5a8ae..df589b87c79 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
@@ -1875,7 +1875,7 @@ brw_vs_emit(struct brw_context *brw,
shader = (brw_shader *) prog->_LinkedShaders[MESA_SHADER_VERTEX];
if (unlikely(INTEL_DEBUG & DEBUG_VS))
- brw_dump_ir(brw, "vertex", prog, &shader->base, &c->vp->program.Base);
+ brw_dump_ir("vertex", prog, &shader->base, &c->vp->program.Base);
vec4_vs_visitor v(brw, c, prog_data, prog, mem_ctx);
if (!v.run()) {
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
index c569e0aa4ca..db0e6cc4264 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
@@ -632,7 +632,7 @@ brw_gs_emit(struct brw_context *brw,
struct brw_shader *shader =
(brw_shader *) prog->_LinkedShaders[MESA_SHADER_GEOMETRY];
- brw_dump_ir(brw, "geometry", prog, &shader->base, NULL);
+ brw_dump_ir("geometry", prog, &shader->base, NULL);
}
if (brw->gen >= 7) {