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-rw-r--r--src/glsl/ast_array_index.cpp17
1 files changed, 8 insertions, 9 deletions
diff --git a/src/glsl/ast_array_index.cpp b/src/glsl/ast_array_index.cpp
index 9331bef4bde..5f3ae8e6661 100644
--- a/src/glsl/ast_array_index.cpp
+++ b/src/glsl/ast_array_index.cpp
@@ -60,17 +60,9 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
ir_constant *const const_index = idx->constant_expression_value();
if (const_index != NULL) {
const int idx = const_index->value.i[0];
- const char *type_name;
+ const char *type_name = "error";
unsigned bound = 0;
- if (array->type->is_matrix()) {
- type_name = "matrix";
- } else if (array->type->is_vector()) {
- type_name = "vector";
- } else {
- type_name = "array";
- }
-
/* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec:
*
* "It is illegal to declare an array with a size, and then
@@ -81,15 +73,22 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
*/
if (array->type->is_matrix()) {
if (array->type->row_type()->vector_elements <= idx) {
+ type_name = "matrix";
bound = array->type->row_type()->vector_elements;
}
} else if (array->type->is_vector()) {
if (array->type->vector_elements <= idx) {
+ type_name = "vector";
bound = array->type->vector_elements;
}
} else {
+ /* glsl_type::array_size() returns 0 for non-array types. This means
+ * that we don't need to verify that the type is an array before
+ * doing the bounds checking.
+ */
if ((array->type->array_size() > 0)
&& (array->type->array_size() <= idx)) {
+ type_name = "array";
bound = array->type->array_size();
}
}