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-rw-r--r--src/mapi/glapi/gen/ARB_geometry_shader4.xml2
-rw-r--r--src/mapi/glapi/tests/check_table.cpp1
-rw-r--r--src/mesa/main/dlist.c30
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp9
4 files changed, 5 insertions, 37 deletions
diff --git a/src/mapi/glapi/gen/ARB_geometry_shader4.xml b/src/mapi/glapi/gen/ARB_geometry_shader4.xml
index e62047c9bd6..280e7a07599 100644
--- a/src/mapi/glapi/gen/ARB_geometry_shader4.xml
+++ b/src/mapi/glapi/gen/ARB_geometry_shader4.xml
@@ -45,7 +45,7 @@
<param name="level" type="GLint"/>
<param name="layer" type="GLint"/>
</function>
- <function name="FramebufferTextureFaceARB" exec="skip" offset="assign">
+ <function name="FramebufferTextureFaceARB" exec="skip">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="texture" type="GLuint"/>
diff --git a/src/mapi/glapi/tests/check_table.cpp b/src/mapi/glapi/tests/check_table.cpp
index 5d759df76d9..09bf4f3585c 100644
--- a/src/mapi/glapi/tests/check_table.cpp
+++ b/src/mapi/glapi/tests/check_table.cpp
@@ -1137,7 +1137,6 @@ const struct name_offset known_dispatch[] = {
{ "glDrawElementsInstancedARB", _O(DrawElementsInstancedARB) },
{ "glRenderbufferStorageMultisample", _O(RenderbufferStorageMultisample) },
{ "glFramebufferTexture", _O(FramebufferTexture) },
- { "glFramebufferTextureFaceARB", _O(FramebufferTextureFaceARB) },
{ "glProgramParameteri", _O(ProgramParameteri) },
{ "glVertexAttribDivisor", _O(VertexAttribDivisor) },
{ "glFlushMappedBufferRange", _O(FlushMappedBufferRange) },
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 431c4b48b79..aafe486fb60 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -7592,28 +7592,6 @@ save_FramebufferTexture(GLenum target, GLenum attachment,
}
}
-static void GLAPIENTRY
-save_FramebufferTextureFace(GLenum target, GLenum attachment,
- GLuint texture, GLint level, GLenum face)
-{
- Node *n;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_FRAMEBUFFER_TEXTURE_FACE, 5);
- if (n) {
- n[1].e = target;
- n[2].e = attachment;
- n[3].ui = texture;
- n[4].i = level;
- n[5].e = face;
- }
- if (ctx->ExecuteFlag) {
- CALL_FramebufferTextureFaceARB(ctx->Exec, (target, attachment, texture,
- level, face));
- }
-}
-
-
static void GLAPIENTRY
save_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
@@ -8873,11 +8851,6 @@ execute_list(struct gl_context *ctx, GLuint list)
CALL_FramebufferTexture(ctx->Exec, (n[1].e, n[2].e,
n[3].ui, n[4].i));
break;
- case OPCODE_FRAMEBUFFER_TEXTURE_FACE:
- CALL_FramebufferTextureFaceARB(ctx->Exec, (n[1].e, n[2].e,
- n[3].ui, n[4].i, n[5].e));
- break;
-
/* GL_ARB_sync */
case OPCODE_WAIT_SYNC:
{
@@ -9644,10 +9617,9 @@ _mesa_initialize_save_table(const struct gl_context *ctx)
SET_BlendEquationiARB(table, save_BlendEquationi);
SET_BlendEquationSeparateiARB(table, save_BlendEquationSeparatei);
- /* GL_ARB_geometry_shader4 */
+ /* OpenGL 3.2 */
SET_ProgramParameteri(table, save_ProgramParameteri);
SET_FramebufferTexture(table, save_FramebufferTexture);
- SET_FramebufferTextureFaceARB(table, save_FramebufferTextureFace);
/* GL_NV_conditional_render */
SET_BeginConditionalRender(table, save_BeginConditionalRender);
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index 77dc1401d19..d38b68d0c9a 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -535,12 +535,9 @@ const struct function gl_core_functions_possible[] = {
{ "glGetInteger64i_v", 32, -1 },
{ "glGetBufferParameteri64v", 32, -1 },
{ "glFramebufferTexture", 32, -1 },
-
- /* GL_ARB_geometry_shader4 */
- { "glProgramParameteriARB", 32, -1 },
- { "glFramebufferTextureARB", 32, -1 },
- { "glFramebufferTextureLayerARB", 32, -1 },
- { "glFramebufferTextureFaceARB", 32, -1 },
+ { "glProgramParameteri", 32, -1 },
+ { "glFramebufferTexture", 32, -1 },
+ { "glFramebufferTextureLayer", 32, -1 },
/* GL 3.3 */
{ "glVertexAttribDivisor", 33, -1 },