diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/tnl/t_context.h | 3 | ||||
-rw-r--r-- | src/mesa/tnl/t_imm_api.c | 34 | ||||
-rw-r--r-- | src/mesa/tnl/t_imm_dlist.c | 6 | ||||
-rw-r--r-- | src/mesa/tnl/t_imm_exec.c | 8 | ||||
-rw-r--r-- | src/mesa/tnl/t_imm_fixup.c | 139 |
5 files changed, 112 insertions, 78 deletions
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index f7465d98a82..db315e69f76 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -1,4 +1,4 @@ -/* $Id: t_context.h,v 1.18 2001/03/19 02:25:37 keithw Exp $ */ +/* $Id: t_context.h,v 1.19 2001/04/09 14:47:34 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -194,6 +194,7 @@ struct immediate GLuint *MaterialMask; GLuint LastMaterial; GLuint MaterialOrMask; + GLuint MaterialAndMask; GLfloat (*TexCoord[MAX_TEXTURE_UNITS])[4]; diff --git a/src/mesa/tnl/t_imm_api.c b/src/mesa/tnl/t_imm_api.c index 4a7ed8d94f6..375e4b63090 100644 --- a/src/mesa/tnl/t_imm_api.c +++ b/src/mesa/tnl/t_imm_api.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_api.c,v 1.9 2001/03/19 02:25:37 keithw Exp $ */ +/* $Id: t_imm_api.c,v 1.10 2001/04/09 14:47:34 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -76,7 +76,8 @@ _tnl_begin( GLcontext *ctx, GLenum p ) GLuint inflags, state; if (MESA_VERBOSE&VERBOSE_API) - fprintf(stderr, "glBegin(IM %d) %s\n", IM->id, _mesa_lookup_enum_by_nr(p)); + fprintf(stderr, "glBegin(IM %d) %s\n", IM->id, + _mesa_lookup_enum_by_nr(p)); if (ctx->NewState) _mesa_update_state(ctx); @@ -274,27 +275,6 @@ _tnl_save_Begin( GLenum mode ) -/* Note the continuation of a partially completed primitive. For - * driver t&l fallbacks between begin/end primitives. Has basically - * the same effects as a primitive wrapping onto a second immediate - * struct. - * - * ==> Can actually call this from _tnl_wakeup_exec, taking mode from - * ctx->Driver.CurrentExecPrimitive. - */ -#if 0 -void _tnl_fallback_begin( GLcontext *ctx, GLenum mode ) -{ - struct immediate *IM = TNL_CURRENT_IM(ctx); - ASSERT( IM->Count == IM->Start ); - ASSERT( IM->Flag[IM->Start] == 0 ); - ASSERT( mode < GL_POLYGON+1 ); - _tnl_begin( ctx, mode ); - IM->Primitive[IM->Start] &= ~PRIM_BEGIN; -} -#endif - - /* Both streams now outside begin/end. * * Leave SavedBeginState untouched -- attempt to gather several @@ -1231,16 +1211,18 @@ _tnl_Materialfv( GLenum face, GLenum pname, const GLfloat *params ) IM->Material = (GLmaterial (*)[2]) MALLOC( sizeof(GLmaterial) * IMM_SIZE * 2 ); IM->MaterialMask = (GLuint *) MALLOC( sizeof(GLuint) * IMM_SIZE ); + IM->MaterialMask[IM->LastMaterial] = 0; } else if (IM->MaterialOrMask & ~bitmask) { _mesa_copy_material_pairs( IM->Material[count], - IM->Material[IM->LastMaterial], - IM->MaterialOrMask & ~bitmask ); + IM->Material[IM->LastMaterial], + IM->MaterialOrMask & ~bitmask ); } IM->Flag[count] |= VERT_MATERIAL; - IM->LastMaterial = count; IM->MaterialMask[count] = 0; + IM->MaterialAndMask &= IM->MaterialMask[IM->LastMaterial]; + IM->LastMaterial = count; } IM->MaterialOrMask |= bitmask; diff --git a/src/mesa/tnl/t_imm_dlist.c b/src/mesa/tnl/t_imm_dlist.c index 0ce1909c9f0..02ebbbbaf2f 100644 --- a/src/mesa/tnl/t_imm_dlist.c +++ b/src/mesa/tnl/t_imm_dlist.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_dlist.c,v 1.11 2001/03/12 00:48:43 gareth Exp $ */ +/* $Id: t_imm_dlist.c,v 1.12 2001/04/09 14:47:34 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -59,6 +59,7 @@ typedef struct { GLuint LastPrimitive; GLuint LastMaterial; GLuint MaterialOrMask; + GLuint MaterialAndMask; } TNLvertexcassette; static void execute_compiled_cassette( GLcontext *ctx, void *data ); @@ -124,6 +125,7 @@ _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM ) node->LastPrimitive = im->LastPrimitive; node->LastMaterial = im->LastMaterial; node->MaterialOrMask = im->MaterialOrMask; + node->MaterialAndMask = im->MaterialAndMask; if (ctx->ExecuteFlag) { execute_compiled_cassette( ctx, (void *)node ); @@ -182,6 +184,7 @@ execute_compiled_cassette( GLcontext *ctx, void *data ) IM->LastPrimitive = node->LastPrimitive; IM->LastMaterial = node->LastMaterial; IM->MaterialOrMask = node->MaterialOrMask; + IM->MaterialAndMask = node->MaterialAndMask; if ((MESA_VERBOSE & VERBOSE_DISPLAY_LIST) && (MESA_VERBOSE & VERBOSE_IMMEDIATE)) @@ -251,6 +254,7 @@ print_compiled_cassette( GLcontext *ctx, void *data ) IM->LastPrimitive = node->LastPrimitive; IM->LastMaterial = node->LastMaterial; IM->MaterialOrMask = node->MaterialOrMask; + IM->MaterialAndMask = node->MaterialAndMask; _tnl_print_cassette( node->IM ); } diff --git a/src/mesa/tnl/t_imm_exec.c b/src/mesa/tnl/t_imm_exec.c index 888d8c34c33..a5752535908 100644 --- a/src/mesa/tnl/t_imm_exec.c +++ b/src/mesa/tnl/t_imm_exec.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_exec.c,v 1.16 2001/03/12 00:48:43 gareth Exp $ */ +/* $Id: t_imm_exec.c,v 1.17 2001/04/09 14:47:34 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -77,9 +77,13 @@ void _tnl_reset_input( GLcontext *ctx, IM->BeginState = beginstate; IM->SavedBeginState = savedbeginstate; IM->TexSize = 0; - IM->LastMaterial = 0; + IM->LastMaterial = IM->Start; IM->MaterialOrMask = 0; + if (IM->MaterialMask) + IM->MaterialMask[IM->Start] = 0; + + IM->ArrayEltFlags = ~ctx->Array._Enabled; IM->ArrayEltIncr = ctx->Array.Vertex.Enabled ? 1 : 0; IM->ArrayEltFlush = !ctx->Array.LockCount; diff --git a/src/mesa/tnl/t_imm_fixup.c b/src/mesa/tnl/t_imm_fixup.c index fd7f4b1231d..9fde2a89c1e 100644 --- a/src/mesa/tnl/t_imm_fixup.c +++ b/src/mesa/tnl/t_imm_fixup.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_fixup.c,v 1.9 2001/03/12 00:48:43 gareth Exp $ */ +/* $Id: t_imm_fixup.c,v 1.10 2001/04/09 14:47:34 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -35,6 +35,7 @@ #include "enums.h" #include "dlist.h" #include "colormac.h" +#include "light.h" #include "macros.h" #include "mem.h" #include "mmath.h" @@ -243,7 +244,9 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM ) * immediate. */ if (ctx->ExecuteFlag && copy) { -/* _tnl_print_vert_flags("copy from current", copy); */ + + if (MESA_VERBOSE&VERBOSE_IMMEDIATE) + _tnl_print_vert_flags("copy from current", copy); if (copy & VERT_NORM) { COPY_3V( IM->Normal[start], ctx->Current.Normal ); @@ -275,7 +278,7 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM ) } if (MESA_VERBOSE&VERBOSE_IMMEDIATE) -/* _tnl_print_vert_flags("fixup", fixup); */ + _tnl_print_vert_flags("fixup", fixup); if (fixup & VERT_TEX_ANY) { GLuint i; @@ -289,59 +292,81 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM ) } } } - } - - if (fixup & VERT_EDGE) { - if (orflag & VERT_EDGE) - fixup_1ub( IM->EdgeFlag, IM->Flag, start, VERT_EDGE ); - else - fixup_first_1ub( IM->EdgeFlag, IM->Flag, VERT_END_VB, start, - IM->EdgeFlag[start] ); - } - - if (fixup & VERT_INDEX) { - if (orflag & VERT_INDEX) - fixup_1ui( IM->Index, IM->Flag, start, VERT_INDEX ); - else - fixup_first_1ui( IM->Index, IM->Flag, VERT_END_VB, start, IM->Index[start] ); - } - - if (fixup & VERT_RGBA) { - if (orflag & VERT_RGBA) - fixup_4chan( IM->Color, IM->Flag, start, VERT_RGBA ); - else - fixup_first_4chan( IM->Color, IM->Flag, VERT_END_VB, start, IM->Color[start] ); - } + + + if (fixup & VERT_EDGE) { + if (orflag & VERT_EDGE) + fixup_1ub( IM->EdgeFlag, IM->Flag, start, VERT_EDGE ); + else + fixup_first_1ub( IM->EdgeFlag, IM->Flag, VERT_END_VB, start, + IM->EdgeFlag[start] ); + } - if (fixup & VERT_SPEC_RGB) { - if (orflag & VERT_SPEC_RGB) - fixup_4chan( IM->SecondaryColor, IM->Flag, start, VERT_SPEC_RGB ); - else - fixup_first_4chan( IM->SecondaryColor, IM->Flag, VERT_END_VB, start, - IM->SecondaryColor[start] ); - } + if (fixup & VERT_INDEX) { + if (orflag & VERT_INDEX) + fixup_1ui( IM->Index, IM->Flag, start, VERT_INDEX ); + else + fixup_first_1ui( IM->Index, IM->Flag, VERT_END_VB, start, + IM->Index[start] ); + } - if (fixup & VERT_FOG_COORD) { - if (orflag & VERT_FOG_COORD) - fixup_1f( IM->FogCoord, IM->Flag, start, VERT_FOG_COORD ); - else - fixup_first_1f( IM->FogCoord, IM->Flag, VERT_END_VB, start, - IM->FogCoord[start] ); - } + if (fixup & VERT_RGBA) { + if (orflag & VERT_RGBA) + fixup_4chan( IM->Color, IM->Flag, start, VERT_RGBA ); + else + fixup_first_4chan( IM->Color, IM->Flag, VERT_END_VB, start, + IM->Color[start] ); + } + + if (fixup & VERT_SPEC_RGB) { + if (orflag & VERT_SPEC_RGB) + fixup_4chan( IM->SecondaryColor, IM->Flag, start, VERT_SPEC_RGB ); + else + fixup_first_4chan( IM->SecondaryColor, IM->Flag, VERT_END_VB, start, + IM->SecondaryColor[start] ); + } + + if (fixup & VERT_FOG_COORD) { + if (orflag & VERT_FOG_COORD) + fixup_1f( IM->FogCoord, IM->Flag, start, VERT_FOG_COORD ); + else + fixup_first_1f( IM->FogCoord, IM->Flag, VERT_END_VB, start, + IM->FogCoord[start] ); + } - if (fixup & VERT_NORM) { - if (orflag & VERT_NORM) - fixup_3f( IM->Normal, IM->Flag, start, VERT_NORM ); - else - fixup_first_3f( IM->Normal, IM->Flag, VERT_END_VB, start, - IM->Normal[start] ); + if (fixup & VERT_NORM) { + if (orflag & VERT_NORM) + fixup_3f( IM->Normal, IM->Flag, start, VERT_NORM ); + else + fixup_first_3f( IM->Normal, IM->Flag, VERT_END_VB, start, + IM->Normal[start] ); + } } - + /* Prune possible half-filled slot. */ IM->Flag[IM->LastData+1] &= ~VERT_END_VB; IM->Flag[IM->Count] |= VERT_END_VB; + + /* Materials: + */ + if (IM->MaterialOrMask & ~IM->MaterialAndMask) { + GLuint vulnerable = IM->MaterialOrMask; + GLuint i = IM->Start; + + do { + while (!(IM->Flag[i] & VERT_MATERIAL)) + i++; + + vulnerable &= ~IM->MaterialMask[i]; + _mesa_copy_material_pairs( IM->Material[i], + ctx->Light.Material, + vulnerable ); + + + } while (vulnerable); + } } @@ -357,7 +382,7 @@ static void copy_material( struct immediate *next, next->MaterialMask = (GLuint *) MALLOC( sizeof(GLuint) * IMM_SIZE ); } - next->MaterialMask[dst] = prev->MaterialMask[src]; + next->MaterialMask[dst] = prev->MaterialOrMask; MEMCPY(next->Material[dst], prev->Material[src], 2*sizeof(GLmaterial)); } @@ -538,6 +563,24 @@ void _tnl_fixup_compiled_cassette( GLcontext *ctx, struct immediate *IM ) } } + /* Materials: + */ + if (IM->MaterialOrMask & ~IM->MaterialAndMask) { + GLuint vulnerable = IM->MaterialOrMask; + GLuint i = IM->Start; + + do { + while (!(IM->Flag[i] & VERT_MATERIAL)) + i++; + + vulnerable &= ~IM->MaterialMask[i]; + _mesa_copy_material_pairs( IM->Material[i], + ctx->Light.Material, + vulnerable ); + + + } while (vulnerable); + } /* Can potentially overwrite primitive details - need to save the * first slot: |