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-rw-r--r--src/compiler/shader_enums.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h
index b6e048e1331..74055dfa4c5 100644
--- a/src/compiler/shader_enums.h
+++ b/src/compiler/shader_enums.h
@@ -491,7 +491,7 @@ const char *gl_system_value_name(gl_system_value sysval);
* shader input in GLSL.
*
* Note: INTERP_MODE_NONE must be 0 so that memsetting the
- * gl_fragment_program data structure to 0 causes the default behavior.
+ * ir_variable data structure to 0 causes the default behavior.
*/
enum glsl_interp_mode
{