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-rw-r--r--src/glu/sgi/libutil/mipmap.c98
-rw-r--r--src/glut/glx/Makefile2
-rw-r--r--src/glut/glx/glut_cursor.c6
-rw-r--r--src/glw/Makefile2
-rw-r--r--src/mesa/main/texcompress_fxt1.c8
5 files changed, 57 insertions, 59 deletions
diff --git a/src/glu/sgi/libutil/mipmap.c b/src/glu/sgi/libutil/mipmap.c
index b81b9bc39d3..ea17438dd63 100644
--- a/src/glu/sgi/libutil/mipmap.c
+++ b/src/glu/sgi/libutil/mipmap.c
@@ -1169,15 +1169,15 @@ static void halveImage_float(GLint components, GLuint width, GLuint height,
for (i = 0; i < newheight; i++) {
for (j = 0; j < newwidth; j++) {
for (k = 0; k < components; k++) {
- GLuint b;
- b = __GLU_SWAP_4_BYTES(t);
- s[0] = *(GLfloat*)&b;
- b = __GLU_SWAP_4_BYTES(t+group_size);
- s[0] += *(GLfloat*)&b;
- b = __GLU_SWAP_4_BYTES(t+ysize);
- s[0] += *(GLfloat*)&b;
- b = __GLU_SWAP_4_BYTES(t+ysize+group_size);
- s[0] += *(GLfloat*)&b;
+ union { GLuint b; GLfloat f; } swapbuf;
+ swapbuf.b = __GLU_SWAP_4_BYTES(t);
+ s[0] = swapbuf.f;
+ swapbuf.b = __GLU_SWAP_4_BYTES(t+group_size);
+ s[0] += swapbuf.f;
+ swapbuf.b = __GLU_SWAP_4_BYTES(t+ysize);
+ s[0] += swapbuf.f;
+ swapbuf.b = __GLU_SWAP_4_BYTES(t+ysize+group_size);
+ s[0] += swapbuf.f;
s[0] /= 4;
s++; t += element_size;
}
@@ -2980,7 +2980,7 @@ static void scale_internal_float(GLint components, GLint widthin,
int l, m;
const char *left, *right;
- GLuint swapbuf; /* unsigned buffer */
+ union { GLuint b; GLfloat f; } swapbuf;
if (widthin == widthout*2 && heightin == heightout*2) {
halveImage_float(components, widthin, heightin,
@@ -3029,8 +3029,8 @@ static void scale_internal_float(GLint components, GLint widthin,
for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * percent;
} else {
totals[k] += *(const GLfloat*)temp_index * percent;
}
@@ -3041,8 +3041,8 @@ static void scale_internal_float(GLint components, GLint widthin,
for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * y_percent;
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * y_percent;
} else {
totals[k] += *(const GLfloat*)temp_index * y_percent;
}
@@ -3054,8 +3054,8 @@ static void scale_internal_float(GLint components, GLint widthin,
for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * percent;
} else {
totals[k] += *(const GLfloat*)temp_index * percent;
}
@@ -3068,8 +3068,8 @@ static void scale_internal_float(GLint components, GLint widthin,
for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * percent;
} else {
totals[k] += *(const GLfloat*)temp_index * percent;
}
@@ -3079,8 +3079,8 @@ static void scale_internal_float(GLint components, GLint widthin,
for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * y_percent;
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * y_percent;
} else {
totals[k] += *(const GLfloat*)temp_index * y_percent;
}
@@ -3091,8 +3091,8 @@ static void scale_internal_float(GLint components, GLint widthin,
for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * percent;
} else {
totals[k] += *(const GLfloat*)temp_index * percent;
}
@@ -3105,10 +3105,10 @@ static void scale_internal_float(GLint components, GLint widthin,
for (k = 0; k < components;
k++, left += element_size, right += element_size) {
if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(left);
- totals[k] += *(const GLfloat*)&swapbuf * (1-lowx_float);
- swapbuf = __GLU_SWAP_4_BYTES(right);
- totals[k] += *(const GLfloat*)&swapbuf * highx_float;
+ swapbuf.b = __GLU_SWAP_4_BYTES(left);
+ totals[k] += swapbuf.f * (1-lowx_float);
+ swapbuf.b = __GLU_SWAP_4_BYTES(right);
+ totals[k] += swapbuf.f * highx_float;
} else {
totals[k] += *(const GLfloat*)left * (1-lowx_float)
+ *(const GLfloat*)right * highx_float;
@@ -3122,8 +3122,8 @@ static void scale_internal_float(GLint components, GLint widthin,
for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * percent;
} else {
totals[k] += *(const GLfloat*)temp_index * percent;
}
@@ -3133,8 +3133,8 @@ static void scale_internal_float(GLint components, GLint widthin,
for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * x_percent;
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * x_percent;
} else {
totals[k] += *(const GLfloat*)temp_index * x_percent;
}
@@ -3145,8 +3145,8 @@ static void scale_internal_float(GLint components, GLint widthin,
for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * percent;
} else {
totals[k] += *(const GLfloat*)temp_index * percent;
}
@@ -3159,8 +3159,8 @@ static void scale_internal_float(GLint components, GLint widthin,
for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * percent;
} else {
totals[k] += *(const GLfloat*)temp_index * percent;
}
@@ -3170,8 +3170,8 @@ static void scale_internal_float(GLint components, GLint widthin,
for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * y_percent;
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * y_percent;
} else {
totals[k] += *(const GLfloat*)temp_index * y_percent;
}
@@ -3182,8 +3182,8 @@ static void scale_internal_float(GLint components, GLint widthin,
for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * percent;
} else {
totals[k] += *(const GLfloat*)temp_index * percent;
}
@@ -3194,8 +3194,8 @@ static void scale_internal_float(GLint components, GLint widthin,
for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * percent;
} else {
totals[k] += *(const GLfloat*)temp_index * percent;
}
@@ -3211,8 +3211,8 @@ static void scale_internal_float(GLint components, GLint widthin,
for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf;
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f;
} else {
totals[k] += *(const GLfloat*)temp_index;
}
@@ -7397,19 +7397,17 @@ static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth,
GLint depthAtLevelOne= (depthPowerOf2 > 1) ?
depthPowerOf2 >> 1 :
depthPowerOf2;
- GLenum proxyTarget;
+ GLenum proxyTarget = GL_PROXY_TEXTURE_3D;
assert(widthAtLevelOne > 0);
assert(heightAtLevelOne > 0);
assert(depthAtLevelOne > 0);
/* does width x height x depth at level 1 & all their mipmaps fit? */
- if (target == GL_TEXTURE_3D || target == GL_PROXY_TEXTURE_3D) {
- proxyTarget = GL_PROXY_TEXTURE_3D;
- gluTexImage3D(proxyTarget, 1, /* must be non-zero */
- internalFormat,
- widthAtLevelOne,heightAtLevelOne,depthAtLevelOne,
- 0,format,type,NULL);
- }
+ assert(target == GL_TEXTURE_3D || target == GL_PROXY_TEXTURE_3D);
+ gluTexImage3D(proxyTarget, 1, /* must be non-zero */
+ internalFormat,
+ widthAtLevelOne,heightAtLevelOne,depthAtLevelOne,
+ 0,format,type,NULL);
glGetTexLevelParameteriv(proxyTarget, 1,GL_TEXTURE_WIDTH,&proxyWidth);
/* does it fit??? */
if (proxyWidth == 0) { /* nope, so try again with these sizes */
diff --git a/src/glut/glx/Makefile b/src/glut/glx/Makefile
index 0b43aeac30e..2b7180493f7 100644
--- a/src/glut/glx/Makefile
+++ b/src/glut/glx/Makefile
@@ -101,7 +101,7 @@ clean:
-rm -f *.lo
-rm -f *.la
-rm -rf .libs
- -rm -rf depend
+ -rm -rf depend depend.bak
depend: $(SOURCES)
diff --git a/src/glut/glx/glut_cursor.c b/src/glut/glx/glut_cursor.c
index ff5c89f8868..797cb49fb09 100644
--- a/src/glut/glx/glut_cursor.c
+++ b/src/glut/glx/glut_cursor.c
@@ -61,7 +61,7 @@ getFullCrosshairCursor(void)
Atom crosshairAtom, actualType;
int rc, actualFormat;
unsigned long n, left;
- unsigned long *value;
+ unsigned char *value;
if (fullCrosshairCusor == None) {
crosshairAtom = XInternAtom(__glutDisplay,
@@ -70,9 +70,9 @@ getFullCrosshairCursor(void)
value = 0; /* Make compiler happy. */
rc = XGetWindowProperty(__glutDisplay, __glutRoot,
crosshairAtom, 0, 1, False, XA_CURSOR, &actualType,
- &actualFormat, &n, &left, (unsigned char **) &value);
+ &actualFormat, &n, &left, &value);
if (rc == Success && actualFormat == 32 && n >= 1) {
- cursor = value[0];
+ cursor = ((unsigned long *)value)[0];
XFree(value);
return cursor;
}
diff --git a/src/glw/Makefile b/src/glw/Makefile
index b426d755c5c..4f1abf5d31d 100644
--- a/src/glw/Makefile
+++ b/src/glw/Makefile
@@ -27,7 +27,7 @@ default: $(LIB_DIR)/$(GLW_LIB_NAME)
clean:
- -rm depend
+ -rm depend depend.bak
-rm -f *.o *~
diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c
index b59b7f1c50a..d5e2c790f60 100644
--- a/src/mesa/main/texcompress_fxt1.c
+++ b/src/mesa/main/texcompress_fxt1.c
@@ -932,7 +932,7 @@ fxt1_quantize_HI (GLuint *cc,
/* add in texels */
for (k = N_TEXELS - 1; k >= 0; k--) {
GLint t = k * 3;
- GLuint *kk = (GLuint *)((GLuint)cc + t / 8);
+ GLuint *kk = (GLuint *)((char *)cc + t / 8);
GLint texel = n_vect + 1; /* transparent black */
if (!ISTBLACK(input[k])) {
@@ -1011,7 +1011,7 @@ fxt1_quantize_MIXED1 (GLuint *cc,
/* left microtile */
if (maxColL == -1) {
/* all transparent black */
- cc[0] = ~0ul;
+ cc[0] = ~0u;
for (i = 0; i < n_comp; i++) {
vec[0][i] = 0;
vec[1][i] = 0;
@@ -1045,7 +1045,7 @@ fxt1_quantize_MIXED1 (GLuint *cc,
/* right microtile */
if (maxColR == -1) {
/* all transparent black */
- cc[1] = ~0ul;
+ cc[1] = ~0u;
for (i = 0; i < n_comp; i++) {
vec[2][i] = 0;
vec[3][i] = 0;
@@ -1332,7 +1332,7 @@ fxt1_quantize (GLuint *cc, const GLubyte *lines[], GLint comps)
if (trualpha) {
fxt1_quantize_ALPHA1(cc, input);
} else if (l == 0) {
- cc[0] = cc[1] = cc[2] = ~0ul;
+ cc[0] = cc[1] = cc[2] = ~0u;
cc[3] = 0;
} else if (l < N_TEXELS) {
fxt1_quantize_MIXED1(cc, input);