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-rw-r--r--src/mesa/drivers/dri/i915/i830_state.c32
-rw-r--r--src/mesa/drivers/dri/i915/i915_state.c43
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c26
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.h7
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_format.c2
7 files changed, 13 insertions, 105 deletions
diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c
index 3c149e69055..e44a7dfca1f 100644
--- a/src/mesa/drivers/dri/i915/i830_state.c
+++ b/src/mesa/drivers/dri/i915/i830_state.c
@@ -760,7 +760,7 @@ i830Enable(GLcontext * ctx, GLenum cap, GLboolean state)
/* Logicop doesn't seem to work at 16bpp:
*/
- if (i830->intel.intelScreen->cpp == 2)
+ if (i830->intel.ctx.Visual.rgbBits == 16)
FALLBACK(&i830->intel, I830_FALLBACK_LOGICOP, state);
break;
@@ -879,8 +879,6 @@ i830Enable(GLcontext * ctx, GLenum cap, GLboolean state)
static void
i830_init_packets(struct i830_context *i830)
{
- intelScreenPrivate *screen = i830->intel.intelScreen;
-
/* Zero all state */
memset(&i830->state, 0, sizeof(i830->state));
@@ -1033,35 +1031,7 @@ i830_init_packets(struct i830_context *i830)
i830->state.Stipple[I830_STPREG_ST0] = _3DSTATE_STIPPLE;
- i830->state.Buffer[I830_DESTREG_CBUFADDR0] = _3DSTATE_BUF_INFO_CMD;
- i830->state.Buffer[I830_DESTREG_CBUFADDR1] = (BUF_3D_ID_COLOR_BACK | BUF_3D_PITCH(screen->front.pitch) | /* pitch in bytes */
- BUF_3D_USE_FENCE);
-
-
- i830->state.Buffer[I830_DESTREG_DBUFADDR0] = _3DSTATE_BUF_INFO_CMD;
- i830->state.Buffer[I830_DESTREG_DBUFADDR1] = (BUF_3D_ID_DEPTH | BUF_3D_PITCH(screen->depth.pitch) | /* pitch in bytes */
- BUF_3D_USE_FENCE);
-
i830->state.Buffer[I830_DESTREG_DV0] = _3DSTATE_DST_BUF_VARS_CMD;
-
-#if 0
- switch (screen->fbFormat) {
- case DV_PF_565:
- i830->state.Buffer[I830_DESTREG_DV1] = (DSTORG_HORT_BIAS(0x8) | /* .5 */
- DSTORG_VERT_BIAS(0x8) | /* .5 */
- screen->fbFormat |
- DEPTH_IS_Z |
- DEPTH_FRMT_16_FIXED);
- break;
- case DV_PF_8888:
- i830->state.Buffer[I830_DESTREG_DV1] = (DSTORG_HORT_BIAS(0x8) | /* .5 */
- DSTORG_VERT_BIAS(0x8) | /* .5 */
- screen->fbFormat |
- DEPTH_IS_Z |
- DEPTH_FRMT_24_FIXED_8_OTHER);
- break;
- }
-#endif
i830->state.Buffer[I830_DESTREG_SENABLE] = (_3DSTATE_SCISSOR_ENABLE_CMD |
DISABLE_SCISSOR_RECT);
i830->state.Buffer[I830_DESTREG_SR0] = _3DSTATE_SCISSOR_RECT_0_CMD;
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index 21d2fe6289f..c814f8d532e 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -742,7 +742,7 @@ i915Enable(GLcontext * ctx, GLenum cap, GLboolean state)
/* Logicop doesn't seem to work at 16bpp:
*/
- if (i915->intel.intelScreen->cpp == 2) /* XXX FBO fix */
+ if (ctx->Visual.rgbBits == 16)
FALLBACK(&i915->intel, I915_FALLBACK_LOGICOP, state);
break;
@@ -845,8 +845,6 @@ i915Enable(GLcontext * ctx, GLenum cap, GLboolean state)
static void
i915_init_packets(struct i915_context *i915)
{
- intelScreenPrivate *screen = i915->intel.intelScreen;
-
/* Zero all state */
memset(&i915->state, 0, sizeof(i915->state));
@@ -864,7 +862,7 @@ i915_init_packets(struct i915_context *i915)
i915->state.Ctx[I915_CTXREG_LIS4] = 0;
i915->state.Ctx[I915_CTXREG_LIS5] = 0;
- if (screen->cpp == 2) /* XXX FBO fix */
+ if (i915->intel.ctx.Visual.rgbBits == 16)
i915->state.Ctx[I915_CTXREG_LIS5] |= S5_COLOR_DITHER_ENABLE;
@@ -907,46 +905,9 @@ i915_init_packets(struct i915_context *i915)
i915->state.Fog[I915_FOGREG_COLOR] = _3DSTATE_FOG_COLOR_CMD;
}
-
{
- I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS);
- /* color buffer offset/stride */
- i915->state.Buffer[I915_DESTREG_CBUFADDR0] = _3DSTATE_BUF_INFO_CMD;
- /* XXX FBO: remove this? Also get set in i915_set_draw_region() */
- i915->state.Buffer[I915_DESTREG_CBUFADDR1] = (BUF_3D_ID_COLOR_BACK | BUF_3D_PITCH(screen->front.pitch) | /* pitch in bytes */
- BUF_3D_USE_FENCE);
-
- i915->state.Buffer[I915_DESTREG_DBUFADDR0] = _3DSTATE_BUF_INFO_CMD;
- /* XXX FBO: remove this? Also get set in i915_set_draw_region() */
- i915->state.Buffer[I915_DESTREG_DBUFADDR1] = (BUF_3D_ID_DEPTH | BUF_3D_PITCH(screen->depth.pitch) | /* pitch in bytes */
- BUF_3D_USE_FENCE);
-
i915->state.Buffer[I915_DESTREG_DV0] = _3DSTATE_DST_BUF_VARS_CMD;
- /* XXX FBO: remove this? Also get set in i915_set_draw_region() */
-#if 0 /* seems we don't need this */
- switch (screen->fbFormat) {
- case DV_PF_565:
- i915->state.Buffer[I915_DESTREG_DV1] = (DSTORG_HORT_BIAS(0x8) | /* .5 */
- DSTORG_VERT_BIAS(0x8) | /* .5 */
- LOD_PRECLAMP_OGL |
- TEX_DEFAULT_COLOR_OGL |
- DITHER_FULL_ALWAYS |
- screen->fbFormat |
- DEPTH_FRMT_16_FIXED);
- break;
- case DV_PF_8888:
- i915->state.Buffer[I915_DESTREG_DV1] = (DSTORG_HORT_BIAS(0x8) | /* .5 */
- DSTORG_VERT_BIAS(0x8) | /* .5 */
- LOD_PRECLAMP_OGL |
- TEX_DEFAULT_COLOR_OGL |
- screen->fbFormat |
- DEPTH_FRMT_24_FIXED_8_OTHER);
- break;
- }
-#endif
-
-
/* scissor */
i915->state.Buffer[I915_DESTREG_SENABLE] =
(_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT);
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index a5de01a3a84..6e127dc31e7 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -394,8 +394,8 @@ intel_recreate_static(struct intel_context *intel,
region->refcount = 1;
}
- region->cpp = intelScreen->cpp;
- region->pitch = region_desc->pitch / intelScreen->cpp;
+ region->cpp = intel->ctx.Visual.rgbBits / 8;
+ region->pitch = intelScreen->pitch;
region->height = intelScreen->height; /* needed? */
region->tiled = region_desc->tiled;
@@ -408,7 +408,7 @@ intel_recreate_static(struct intel_context *intel,
region->buffer = dri_bo_alloc_static(intel->bufmgr,
name,
region_desc->offset,
- region_desc->pitch *
+ intelScreen->pitch *
intelScreen->height,
region_desc->map,
DRM_BO_FLAG_MEM_TT);
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 504bc918eb8..247fc4c5bc9 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -194,13 +194,13 @@ intelPrintDRIInfo(intelScreenPrivate * intelScreen,
{
fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n",
intelScreen->front.size, intelScreen->front.offset,
- intelScreen->front.pitch);
+ intelScreen->pitch);
fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n",
intelScreen->back.size, intelScreen->back.offset,
- intelScreen->back.pitch);
+ intelScreen->pitch);
fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n",
intelScreen->depth.size, intelScreen->depth.offset,
- intelScreen->depth.pitch);
+ intelScreen->pitch);
fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n",
intelScreen->tex.size, intelScreen->tex.offset);
fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem);
@@ -239,29 +239,26 @@ intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen,
{
intelScreen->width = sarea->width;
intelScreen->height = sarea->height;
+ intelScreen->pitch = sarea->pitch;
intelScreen->front.offset = sarea->front_offset;
- intelScreen->front.pitch = sarea->pitch * intelScreen->cpp;
intelScreen->front.handle = sarea->front_handle;
intelScreen->front.size = sarea->front_size;
intelScreen->front.tiled = sarea->front_tiled;
intelScreen->back.offset = sarea->back_offset;
- intelScreen->back.pitch = sarea->pitch * intelScreen->cpp;
intelScreen->back.handle = sarea->back_handle;
intelScreen->back.size = sarea->back_size;
intelScreen->back.tiled = sarea->back_tiled;
if (intelScreen->driScrnPriv->ddx_version.minor >= 8) {
intelScreen->third.offset = sarea->third_offset;
- intelScreen->third.pitch = sarea->pitch * intelScreen->cpp;
intelScreen->third.handle = sarea->third_handle;
intelScreen->third.size = sarea->third_size;
intelScreen->third.tiled = sarea->third_tiled;
}
intelScreen->depth.offset = sarea->depth_offset;
- intelScreen->depth.pitch = sarea->pitch * intelScreen->cpp;
intelScreen->depth.handle = sarea->depth_handle;
intelScreen->depth.size = sarea->depth_size;
intelScreen->depth.tiled = sarea->depth_tiled;
@@ -350,21 +347,6 @@ static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv)
intelScreen->deviceID = gDRIPriv->deviceID;
- intelScreen->mem = gDRIPriv->mem;
- intelScreen->cpp = gDRIPriv->cpp;
-
- switch (gDRIPriv->bitsPerPixel) {
- case 16:
- intelScreen->fbFormat = DV_PF_565;
- break;
- case 32:
- intelScreen->fbFormat = DV_PF_8888;
- break;
- default:
- exit(1);
- break;
- }
-
intelUpdateScreenFromSAREA(intelScreen, sarea);
if (!intelMapScreenRegions(sPriv)) {
diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h
index c1bf5bf8d38..b1ca500008b 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.h
+++ b/src/mesa/drivers/dri/intel/intel_screen.h
@@ -42,7 +42,6 @@ typedef struct
drmSize size; /* region size in bytes */
char *map; /* memory map */
int offset; /* from start of video mem, in bytes */
- int pitch; /* row stride, in bytes */
unsigned int bo_handle; /* buffer object id if available, or -1 */
/**
* Flags if the region is tiled.
@@ -63,11 +62,7 @@ typedef struct
int deviceID;
int width;
int height;
- int mem; /* unused */
-
- int cpp; /* for front and back buffers */
-/* int bitsPerPixel; */
- int fbFormat; /* XXX FBO: this is obsolete - remove after i830 updates */
+ int pitch; /* common row stride, in pixels */
int logTextureGranularity;
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 521ce06640f..7facc469f48 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -75,7 +75,7 @@ get_teximage_source(struct intel_context *intel, GLenum internalFormat)
case GL_RGBA8:
return intel_readbuf_region(intel);
case GL_RGB:
- if (intel->intelScreen->cpp == 2)
+ if (intel->ctx.Visual.rgbBits == 16)
return intel_readbuf_region(intel);
return NULL;
default:
diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c
index 51ea1e69cb5..349a29bd714 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_format.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_format.c
@@ -16,7 +16,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
GLenum format, GLenum type)
{
struct intel_context *intel = intel_context(ctx);
- const GLboolean do32bpt = (intel->intelScreen->cpp == 4);
+ const GLboolean do32bpt = (intel->ctx.Visual.rgbBits == 32);
switch (internalFormat) {
case 4: