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-rw-r--r--src/mesa/drivers/dri/r200/r200_swtcl.c8
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_swtcl.c8
2 files changed, 14 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c
index fd1aa783f59..9d5a2f2924a 100644
--- a/src/mesa/drivers/dri/r200/r200_swtcl.c
+++ b/src/mesa/drivers/dri/r200/r200_swtcl.c
@@ -220,6 +220,13 @@ void r200ChooseVertexState( GLcontext *ctx )
r200ContextPtr rmesa = R200_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx);
+ /* We must ensure that we don't do _tnl_need_projected_coords while in a
+ * rasterization fallback. As this function will be called again when we
+ * leave a rasterization fallback, we can just skip it for now.
+ */
+ if (rmesa->Fallback != 0)
+ return;
+
GLuint vte = rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL];
GLuint vap = rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL];
@@ -675,7 +682,6 @@ void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode )
R200_FIREVERTICES( rmesa );
TCL_FALLBACK( ctx, R200_TCL_FALLBACK_RASTER, GL_TRUE );
_swsetup_Wakeup( ctx );
- _tnl_need_projected_coords( ctx, GL_TRUE );
rmesa->swtcl.RenderIndex = ~0;
if (R200_DEBUG & DEBUG_FALLBACKS) {
fprintf(stderr, "R200 begin rasterization fallback: 0x%x %s\n",
diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
index 791b5e50fe9..f126e4982d3 100644
--- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
@@ -241,6 +241,13 @@ void radeonChooseVertexState( GLcontext *ctx )
GLuint se_coord_fmt;
+ /* We must ensure that we don't do _tnl_need_projected_coords while in a
+ * rasterization fallback. As this function will be called again when we
+ * leave a rasterization fallback, we can just skip it for now.
+ */
+ if (rmesa->Fallback != 0)
+ return;
+
/* HW perspective divide is a win, but tiny vertex formats are a
* bigger one.
*/
@@ -887,7 +894,6 @@ void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
RADEON_FIREVERTICES( rmesa );
TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_TRUE );
_swsetup_Wakeup( ctx );
- _tnl_need_projected_coords( ctx, GL_TRUE );
rmesa->swtcl.RenderIndex = ~0;
if (RADEON_DEBUG & DEBUG_FALLBACKS) {
fprintf(stderr, "Radeon begin rasterization fallback: 0x%x %s\n",