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-rw-r--r--src/mesa/main/context.c3
-rw-r--r--src/mesa/main/get.c10
2 files changed, 7 insertions, 6 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 032a3ad6598..70b9882b4f5 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1,4 +1,4 @@
-/* $Id: context.c,v 1.40 2000/02/02 22:21:39 brianp Exp $ */
+/* $Id: context.c,v 1.41 2000/02/03 15:33:29 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -739,6 +739,7 @@ static void init_attrib_groups( GLcontext *ctx )
ctx->Const.MaxTextureSize = 1 << (MAX_TEXTURE_LEVELS - 1);
ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
+ ctx->Const.SubPixelBits = 4;
/* Modelview matrix */
gl_matrix_ctr( &ctx->ModelView );
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index ed7740becda..0ad26542f8f 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1,4 +1,4 @@
-/* $Id: get.c,v 1.8 2000/01/17 18:05:46 brianp Exp $ */
+/* $Id: get.c,v 1.9 2000/02/03 15:33:29 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -742,7 +742,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
*params = ctx->Visual->StereoFlag;
break;
case GL_SUBPIXEL_BITS:
- *params = INT_TO_BOOL(0); /* TODO */
+ *params = INT_TO_BOOL(ctx->Const.SubPixelBits);
break;
case GL_TEXTURE_1D:
*params = _mesa_IsEnabled(GL_TEXTURE_1D );
@@ -1694,7 +1694,7 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
*params = (GLdouble) ctx->Visual->StereoFlag;
break;
case GL_SUBPIXEL_BITS:
- *params = 0.0; /* TODO */
+ *params = (GLdouble) ctx->Const.SubPixelBits;
break;
case GL_TEXTURE_1D:
*params = _mesa_IsEnabled(GL_TEXTURE_1D) ? 1.0 : 0.0;
@@ -2643,7 +2643,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
*params = (GLfloat) ctx->Visual->StereoFlag;
break;
case GL_SUBPIXEL_BITS:
- *params = 0.0F; /* TODO */
+ *params = (GLfloat) ctx->Const.SubPixelBits;
break;
case GL_TEXTURE_1D:
*params = _mesa_IsEnabled(GL_TEXTURE_1D) ? 1.0 : 0.0;
@@ -3574,7 +3574,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
*params = (GLint) ctx->Visual->StereoFlag;
break;
case GL_SUBPIXEL_BITS:
- *params = 0; /* TODO */
+ *params = ctx->Const.SubPixelBits;
break;
case GL_TEXTURE_1D:
*params = _mesa_IsEnabled(GL_TEXTURE_1D) ? 1 : 0;