diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/tnl_dd/t_dd_dmatmp.h | 29 |
1 files changed, 19 insertions, 10 deletions
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h index 44eaeaf76b0..a9bee5017bd 100644 --- a/src/mesa/tnl_dd/t_dd_dmatmp.h +++ b/src/mesa/tnl_dd/t_dd_dmatmp.h @@ -113,11 +113,12 @@ static void TAG(render_points_verts)( GLcontext *ctx, if (HAVE_POINTS) { LOCAL_VARS; int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); - int currentsz = GET_CURRENT_VB_MAX_VERTS(); + int currentsz; GLuint j, nr; INIT( GL_POINTS ); + currentsz = GET_CURRENT_VB_MAX_VERTS(); if (currentsz < 8) currentsz = dmasz; @@ -141,7 +142,7 @@ static void TAG(render_lines_verts)( GLcontext *ctx, if (HAVE_LINES) { LOCAL_VARS; int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); - int currentsz = GET_CURRENT_VB_MAX_VERTS(); + int currentsz; GLuint j, nr; INIT( GL_LINES ); @@ -149,6 +150,7 @@ static void TAG(render_lines_verts)( GLcontext *ctx, /* Emit whole number of lines in total and in each buffer: */ count -= (count-start) & 1; + currentsz = GET_CURRENT_VB_MAX_VERTS(); currentsz -= currentsz & 1; dmasz -= dmasz & 1; @@ -176,11 +178,12 @@ static void TAG(render_line_strip_verts)( GLcontext *ctx, if (HAVE_LINE_STRIPS) { LOCAL_VARS; int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); - int currentsz = GET_CURRENT_VB_MAX_VERTS(); + int currentsz; GLuint j, nr; INIT( GL_LINE_STRIP ); + currentsz = GET_CURRENT_VB_MAX_VERTS(); if (currentsz < 8) currentsz = dmasz; @@ -207,7 +210,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx, if (HAVE_LINE_STRIPS) { LOCAL_VARS; int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); - int currentsz = GET_CURRENT_VB_MAX_VERTS(); + int currentsz; GLuint j, nr; INIT( GL_LINE_STRIP ); @@ -219,6 +222,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx, /* Ensure last vertex won't wrap buffers: */ + currentsz = GET_CURRENT_VB_MAX_VERTS(); currentsz--; dmasz--; @@ -269,11 +273,13 @@ static void TAG(render_triangles_verts)( GLcontext *ctx, { LOCAL_VARS; int dmasz = (GET_SUBSEQUENT_VB_MAX_VERTS()/3) * 3; - int currentsz = (GET_CURRENT_VB_MAX_VERTS()/3) * 3; + int currentsz; GLuint j, nr; INIT(GL_TRIANGLES); + currentsz = (GET_CURRENT_VB_MAX_VERTS()/3) * 3; + /* Emit whole number of tris in total. dmasz is already a multiple * of 3. */ @@ -338,10 +344,11 @@ static void TAG(render_tri_fan_verts)( GLcontext *ctx, LOCAL_VARS; GLuint j, nr; int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); - int currentsz = GET_CURRENT_VB_MAX_VERTS(); + int currentsz; INIT(GL_TRIANGLE_FAN); + currentsz = GET_CURRENT_VB_MAX_VERTS(); if (currentsz < 8) { currentsz = dmasz; } @@ -376,10 +383,11 @@ static void TAG(render_poly_verts)( GLcontext *ctx, LOCAL_VARS; GLuint j, nr; int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); - int currentsz = GET_CURRENT_VB_MAX_VERTS(); + int currentsz; INIT(GL_POLYGON); + currentsz = GET_CURRENT_VB_MAX_VERTS(); if (currentsz < 8) { currentsz = dmasz; } @@ -419,7 +427,6 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, INIT(GL_QUAD_STRIP); currentsz = GET_CURRENT_VB_MAX_VERTS(); - if (currentsz < 8) { currentsz = dmasz; } @@ -495,7 +502,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, else if (HAVE_TRI_STRIPS) { LOCAL_VARS; int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); - int currentsz = GET_CURRENT_VB_MAX_VERTS(); + int currentsz; /* Emit smooth-shaded quadstrips as tristrips: */ @@ -505,6 +512,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, /* Emit whole number of quads in total, and in each buffer. */ dmasz -= dmasz & 1; + currentsz = GET_CURRENT_VB_MAX_VERTS(); currentsz -= currentsz & 1; count -= (count-start) & 1; @@ -535,7 +543,7 @@ static void TAG(render_quads_verts)( GLcontext *ctx, if (HAVE_QUADS) { LOCAL_VARS; int dmasz = (GET_SUBSEQUENT_VB_MAX_VERTS()/4) * 4; - int currentsz = (GET_CURRENT_VB_MAX_VERTS()/4) * 4; + int currentsz; GLuint j, nr; INIT(GL_QUADS); @@ -545,6 +553,7 @@ static void TAG(render_quads_verts)( GLcontext *ctx, */ count -= (count-start)%4; + currentsz = (GET_CURRENT_VB_MAX_VERTS()/4) * 4; if (currentsz < 8) currentsz = dmasz; |