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-rw-r--r--src/glx/x11/glx_pbuffer.c20
-rw-r--r--src/glx/x11/glxhash.c1
-rw-r--r--src/mesa/drivers/common/meta.c48
-rw-r--r--src/mesa/drivers/dri/r300/r300_vertprog.c15
-rw-r--r--src/mesa/main/bufferobj.c6
5 files changed, 53 insertions, 37 deletions
diff --git a/src/glx/x11/glx_pbuffer.c b/src/glx/x11/glx_pbuffer.c
index 01569213f2d..501500afc3d 100644
--- a/src/glx/x11/glx_pbuffer.c
+++ b/src/glx/x11/glx_pbuffer.c
@@ -39,6 +39,13 @@
#include "glxextensions.h"
#include "glcontextmodes.h"
+#define WARN_ONCE_GLX_1_3(a, b) { \
+ static int warned=1; \
+ if(warned) { \
+ warn_GLX_1_3((a), b ); \
+ warned=0; \
+ } \
+ }
/**
* Emit a warning when clients use GLX 1.3 functions on pre-1.3 systems.
@@ -576,7 +583,7 @@ glXCreatePbuffer(Display * dpy, GLXFBConfig config, const int *attrib_list)
width = 0;
height = 0;
- warn_GLX_1_3(dpy, __func__);
+ WARN_ONCE_GLX_1_3(dpy, __func__);
for (i = 0; attrib_list[i * 2]; i++) {
switch (attrib_list[i * 2]) {
@@ -611,7 +618,7 @@ PUBLIC void
glXQueryDrawable(Display * dpy, GLXDrawable drawable,
int attribute, unsigned int *value)
{
- warn_GLX_1_3(dpy, __func__);
+ WARN_ONCE_GLX_1_3(dpy, __func__);
GetDrawableAttribute(dpy, drawable, attribute, value);
}
@@ -665,7 +672,7 @@ PUBLIC GLXPixmap
glXCreatePixmap(Display * dpy, GLXFBConfig config, Pixmap pixmap,
const int *attrib_list)
{
- warn_GLX_1_3(dpy, __func__);
+ WARN_ONCE_GLX_1_3(dpy, __func__);
return CreateDrawable(dpy, (__GLcontextModes *) config,
(Drawable) pixmap, attrib_list, X_GLXCreatePixmap);
@@ -676,7 +683,7 @@ PUBLIC GLXWindow
glXCreateWindow(Display * dpy, GLXFBConfig config, Window win,
const int *attrib_list)
{
- warn_GLX_1_3(dpy, __func__);
+ WARN_ONCE_GLX_1_3(dpy, __func__);
return CreateDrawable(dpy, (__GLcontextModes *) config,
(Drawable) win, attrib_list, X_GLXCreateWindow);
@@ -686,7 +693,7 @@ glXCreateWindow(Display * dpy, GLXFBConfig config, Window win,
PUBLIC void
glXDestroyPixmap(Display * dpy, GLXPixmap pixmap)
{
- warn_GLX_1_3(dpy, __func__);
+ WARN_ONCE_GLX_1_3(dpy, __func__);
DestroyDrawable(dpy, (GLXDrawable) pixmap, X_GLXDestroyPixmap);
}
@@ -695,7 +702,7 @@ glXDestroyPixmap(Display * dpy, GLXPixmap pixmap)
PUBLIC void
glXDestroyWindow(Display * dpy, GLXWindow win)
{
- warn_GLX_1_3(dpy, __func__);
+ WARN_ONCE_GLX_1_3(dpy, __func__);
DestroyDrawable(dpy, (GLXDrawable) win, X_GLXDestroyWindow);
}
@@ -716,3 +723,4 @@ GLX_ALIAS_VOID(glXGetSelectedEventSGIX,
(Display * dpy, GLXDrawable drawable,
unsigned long *mask), (dpy, drawable, mask),
glXGetSelectedEvent)
+
diff --git a/src/glx/x11/glxhash.c b/src/glx/x11/glxhash.c
index 7d28ada49ca..6f2c51d39dd 100644
--- a/src/glx/x11/glxhash.c
+++ b/src/glx/x11/glxhash.c
@@ -77,6 +77,7 @@
#include <stdio.h>
#include <stdlib.h>
+#include <string.h>
#define HASH_MAGIC 0xdeadbeef
#define HASH_DEBUG 0
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 532b2c92635..21756786c54 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -236,7 +236,6 @@ struct copypix_state
struct drawpix_state
{
GLuint ArrayObj;
- GLuint VBO;
GLuint StencilFP; /**< Fragment program for drawing stencil images */
GLuint DepthFP; /**< Fragment program for drawing depth images */
@@ -327,7 +326,6 @@ _mesa_meta_free(GLcontext *ctx)
_mesa_DeleteVertexArraysAPPLE(1, &meta->CopyPix.ArrayObj);
/* glDrawPixels */
- _mesa_DeleteBuffersARB(1, & meta->DrawPix.VBO);
_mesa_DeleteVertexArraysAPPLE(1, &meta->DrawPix.ArrayObj);
_mesa_DeletePrograms(1, &meta->DrawPix.DepthFP);
_mesa_DeletePrograms(1, &meta->DrawPix.StencilFP);
@@ -1585,6 +1583,7 @@ _mesa_meta_DrawPixels(GLcontext *ctx,
GLenum texIntFormat;
GLboolean fallback, newTex;
GLbitfield metaExtraSave = 0x0;
+ GLuint vbo;
/*
* Determine if we can do the glDrawPixels with texture mapping.
@@ -1664,30 +1663,6 @@ _mesa_meta_DrawPixels(GLcontext *ctx,
META_VIEWPORT |
metaExtraSave));
- if (drawpix->ArrayObj == 0) {
- /* one-time setup */
-
- /* create vertex array object */
- _mesa_GenVertexArrays(1, &drawpix->ArrayObj);
- _mesa_BindVertexArray(drawpix->ArrayObj);
-
- /* create vertex array buffer */
- _mesa_GenBuffersARB(1, &drawpix->VBO);
- _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, drawpix->VBO);
- _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts),
- NULL, GL_DYNAMIC_DRAW_ARB);
-
- /* setup vertex arrays */
- _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x));
- _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s));
- _mesa_EnableClientState(GL_VERTEX_ARRAY);
- _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
- }
- else {
- _mesa_BindVertexArray(drawpix->ArrayObj);
- _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, drawpix->VBO);
- }
-
newTex = alloc_texture(tex, width, height, texIntFormat);
/* vertex positions, texcoords (after texture allocation!) */
@@ -1718,10 +1693,25 @@ _mesa_meta_DrawPixels(GLcontext *ctx,
verts[3].z = z;
verts[3].s = 0.0F;
verts[3].t = tex->Ttop;
+ }
- /* upload new vertex data */
- _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
+ if (drawpix->ArrayObj == 0) {
+ /* one-time setup: create vertex array object */
+ _mesa_GenVertexArrays(1, &drawpix->ArrayObj);
}
+ _mesa_BindVertexArray(drawpix->ArrayObj);
+
+ /* create vertex array buffer */
+ _mesa_GenBuffersARB(1, &vbo);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, vbo);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts),
+ verts, GL_DYNAMIC_DRAW_ARB);
+
+ /* setup vertex arrays */
+ _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x));
+ _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s));
+ _mesa_EnableClientState(GL_VERTEX_ARRAY);
+ _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
/* set given unpack params */
ctx->Unpack = *unpack;
@@ -1792,6 +1782,8 @@ _mesa_meta_DrawPixels(GLcontext *ctx,
_mesa_set_enable(ctx, tex->Target, GL_FALSE);
+ _mesa_DeleteBuffersARB(1, &vbo);
+
/* restore unpack params */
ctx->Unpack = unpackSave;
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c
index 0cb7dde985b..2f7b67c1431 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.c
@@ -43,6 +43,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "compiler/radeon_compiler.h"
#include "compiler/radeon_nqssadce.h"
#include "r300_context.h"
+#include "r300_fragprog_common.h"
#include "r300_state.h"
/**
@@ -298,6 +299,20 @@ struct r300_vertex_program * r300SelectAndTranslateVertexShader(GLcontext *ctx)
struct r300_vertex_program *vp;
vpc = (struct r300_vertex_program_cont *)ctx->VertexProgram._Current;
+
+ if (!r300->selected_fp) {
+ /* This can happen when GetProgramiv is called to check
+ * whether the program runs natively.
+ *
+ * To be honest, this is not a very good solution,
+ * but solving the problem of reporting good values
+ * for those queries is tough anyway considering that
+ * we recompile vertex programs based on the precise
+ * fragment program that is in use.
+ */
+ r300SelectAndTranslateFragmentShader(ctx);
+ }
+
wanted_key.FpReads = r300->selected_fp->InputsRead;
wanted_key.FogAttr = r300->selected_fp->fog_attr;
wanted_key.WPosAttr = r300->selected_fp->wpos_attr;
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index b95e00af5bb..189b5e16558 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -1173,7 +1173,7 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
ASSERT(ctx->Driver.BufferData);
if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB(access)");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
}
}
@@ -1262,7 +1262,7 @@ _mesa_MapBufferARB(GLenum target, GLenum access)
ASSERT(ctx->Driver.MapBuffer);
map = ctx->Driver.MapBuffer( ctx, target, access, bufObj );
if (!map) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
return NULL;
}
else {
@@ -1593,7 +1593,7 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
map = ctx->Driver.MapBufferRange(ctx, target, offset, length,
access, bufObj);
if (!map) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
}
else {
/* The driver callback should have set all these fields.