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-rw-r--r--src/mesa/swrast/s_bitmap.c4
-rw-r--r--src/mesa/swrast/s_context.c3
-rw-r--r--src/mesa/swrast/s_copypix.c12
-rw-r--r--src/mesa/swrast/s_drawpix.c11
-rw-r--r--src/mesa/swrast/s_lines.c6
-rw-r--r--src/mesa/swrast/s_span.c4
6 files changed, 24 insertions, 16 deletions
diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c
index 84f0864ae8e..dd5008cf6b9 100644
--- a/src/mesa/swrast/s_bitmap.c
+++ b/src/mesa/swrast/s_bitmap.c
@@ -98,7 +98,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py,
if (ctx->Depth.Test)
_swrast_span_default_z(ctx, &span);
- if (ctx->Fog.Enabled)
+ if (swrast->_FogEnabled)
_swrast_span_default_fog(ctx, &span);
if (ctx->Texture._EnabledCoordUnits)
_swrast_span_default_texcoords(ctx, &span);
@@ -220,7 +220,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py,
if (ctx->Depth.Test)
_swrast_span_default_z(ctx, &span);
- if (ctx->Fog.Enabled)
+ if (swrast->_FogEnabled)
_swrast_span_default_fog(ctx, &span);
if (ctx->Texture._EnabledCoordUnits)
_swrast_span_default_texcoords(ctx, &span);
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index 05b1d8901e2..7b24d3f1fc8 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -54,12 +54,13 @@
static void
_swrast_update_rasterflags( GLcontext *ctx )
{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
GLbitfield rasterMask = 0;
if (ctx->Color.AlphaEnabled) rasterMask |= ALPHATEST_BIT;
if (ctx->Color.BlendEnabled) rasterMask |= BLEND_BIT;
if (ctx->Depth.Test) rasterMask |= DEPTH_BIT;
- if (ctx->Fog.Enabled) rasterMask |= FOG_BIT;
+ if (swrast->_FogEnabled) rasterMask |= FOG_BIT;
if (ctx->Scissor.Enabled) rasterMask |= CLIP_BIT;
if (ctx->Stencil.Enabled) rasterMask |= STENCIL_BIT;
if (ctx->Visual.rgbMode) {
diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c
index 15e78a5d2e3..f93cb536851 100644
--- a/src/mesa/swrast/s_copypix.c
+++ b/src/mesa/swrast/s_copypix.c
@@ -129,6 +129,7 @@ static void
copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
GLint width, GLint height, GLint destx, GLint desty)
{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
struct gl_renderbuffer *drawRb = NULL;
GLboolean quick_draw;
GLint row;
@@ -141,7 +142,7 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
if (ctx->Depth.Test)
_swrast_span_default_z(ctx, &span);
- if (ctx->Fog.Enabled)
+ if (swrast->_FogEnabled)
_swrast_span_default_fog(ctx, &span);
@@ -251,6 +252,7 @@ static void
copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
GLint width, GLint height, GLint destx, GLint desty)
{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
struct gl_renderbuffer *drawRb;
GLchan *tmpImage,*p;
GLboolean quick_draw;
@@ -296,7 +298,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
if (ctx->Depth.Test)
_swrast_span_default_z(ctx, &span);
- if (ctx->Fog.Enabled)
+ if (swrast->_FogEnabled)
_swrast_span_default_fog(ctx, &span);
if (SWRAST_CONTEXT(ctx)->_RasterMask == 0
@@ -390,6 +392,7 @@ copy_ci_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
GLint width, GLint height,
GLint destx, GLint desty )
{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
GLuint *tmpImage,*p;
GLint sy, dy, stepy;
GLint j;
@@ -429,7 +432,7 @@ copy_ci_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
if (ctx->Depth.Test)
_swrast_span_default_z(ctx, &span);
- if (ctx->Fog.Enabled)
+ if (swrast->_FogEnabled)
_swrast_span_default_fog(ctx, &span);
if (overlapping) {
@@ -496,6 +499,7 @@ copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
GLint width, GLint height,
GLint destx, GLint desty )
{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
struct gl_framebuffer *fb = ctx->ReadBuffer;
struct gl_renderbuffer *readRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
const GLfloat depthMax = fb->_DepthMaxF;
@@ -536,7 +540,7 @@ copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
}
_swrast_span_default_color(ctx, &span);
- if (ctx->Fog.Enabled)
+ if (swrast->_FogEnabled)
_swrast_span_default_fog(ctx, &span);
if (overlapping) {
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index ce398b2b7f7..bdccd1cad19 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -67,7 +67,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
if (ctx->Depth.Test)
_swrast_span_default_z(ctx, &span);
- if (ctx->Fog.Enabled)
+ if (swrast->_FogEnabled)
_swrast_span_default_fog(ctx, &span);
if (ctx->Texture._EnabledCoordUnits)
_swrast_span_default_texcoords(ctx, &span);
@@ -456,6 +456,7 @@ draw_index_pixels( GLcontext *ctx, GLint x, GLint y,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *pixels )
{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
const GLint imgX = x, imgY = y;
const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0;
GLint row, skipPixels;
@@ -465,7 +466,7 @@ draw_index_pixels( GLcontext *ctx, GLint x, GLint y,
if (ctx->Depth.Test)
_swrast_span_default_z(ctx, &span);
- if (ctx->Fog.Enabled)
+ if (swrast->_FogEnabled)
_swrast_span_default_fog(ctx, &span);
/*
@@ -561,6 +562,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *pixels )
{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
const GLboolean scaleOrBias
= ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0;
const GLboolean zoom = ctx->Pixel.ZoomX != 1.0 || ctx->Pixel.ZoomY != 1.0;
@@ -570,7 +572,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
_swrast_span_default_color(ctx, &span);
- if (ctx->Fog.Enabled)
+ if (swrast->_FogEnabled)
_swrast_span_default_fog(ctx, &span);
if (ctx->Texture._EnabledCoordUnits)
_swrast_span_default_texcoords(ctx, &span);
@@ -675,6 +677,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *pixels )
{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
const GLint imgX = x, imgY = y;
struct gl_renderbuffer *rb = NULL; /* only used for quickDraw path */
const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0;
@@ -691,7 +694,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
if (ctx->Depth.Test)
_swrast_span_default_z(ctx, &span);
- if (ctx->Fog.Enabled)
+ if (swrast->_FogEnabled)
_swrast_span_default_fog(ctx, &span);
if (ctx->Texture._EnabledCoordUnits)
_swrast_span_default_texcoords(ctx, &span);
diff --git a/src/mesa/swrast/s_lines.c b/src/mesa/swrast/s_lines.c
index 56179bcc05a..dccc92cbd28 100644
--- a/src/mesa/swrast/s_lines.c
+++ b/src/mesa/swrast/s_lines.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.3
+ * Version: 6.5
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -310,7 +310,7 @@ _swrast_choose_line( GLcontext *ctx )
USE(textured_line);
}
}
- else if (ctx->Depth.Test || ctx->Fog.Enabled || ctx->Line._Width != 1.0
+ else if (ctx->Depth.Test || swrast->_FogEnabled || ctx->Line._Width != 1.0
|| ctx->Line.StippleFlag) {
/* no texture, but Z, fog, width>1, stipple, etc. */
if (rgbmode)
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 5e26064c64c..fbff31b90e3 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -868,7 +868,7 @@ _swrast_write_index_span( GLcontext *ctx, struct sw_span *span)
}
/* Interpolate the color indexes if needed */
- if (ctx->Fog.Enabled ||
+ if (swrast->_FogEnabled ||
ctx->Color.IndexLogicOpEnabled ||
ctx->Color.IndexMask != 0xffffffff ||
(span->arrayMask & SPAN_COVERAGE)) {
@@ -878,7 +878,7 @@ _swrast_write_index_span( GLcontext *ctx, struct sw_span *span)
}
/* Fog */
- if (ctx->Fog.Enabled) {
+ if (swrast->_FogEnabled) {
_swrast_fog_ci_span(ctx, span);
}