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-rw-r--r--src/glsl/builtin_variables.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp
index fc1115bc478..1f62fcf9bdd 100644
--- a/src/glsl/builtin_variables.cpp
+++ b/src/glsl/builtin_variables.cpp
@@ -888,8 +888,8 @@ builtin_variable_generator::generate_varyings()
if (state->target == geometry_shader) {
const glsl_type *per_vertex_in_type =
this->per_vertex_in.construct_interface_instance();
- ir_variable *var = add_variable("gl_in", array(per_vertex_in_type, 0),
- ir_var_shader_in, -1);
+ add_variable("gl_in", array(per_vertex_in_type, 0),
+ ir_var_shader_in, -1);
}
if (state->target == vertex_shader || state->target == geometry_shader) {
const glsl_type *per_vertex_out_type =