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-rw-r--r--src/gallium/auxiliary/hud/hud_context.c8
-rw-r--r--src/gallium/auxiliary/hud/hud_context.h5
-rw-r--r--src/gallium/auxiliary/hud/hud_private.h2
-rw-r--r--src/gallium/include/state_tracker/st_api.h4
-rw-r--r--src/gallium/state_trackers/dri/dri_screen.c6
-rw-r--r--src/mesa/main/dd.h4
-rw-r--r--src/mesa/main/glthread.c21
-rw-r--r--src/mesa/main/glthread.h3
-rw-r--r--src/mesa/state_tracker/st_context.c5
-rw-r--r--src/util/u_queue.h14
10 files changed, 65 insertions, 7 deletions
diff --git a/src/gallium/auxiliary/hud/hud_context.c b/src/gallium/auxiliary/hud/hud_context.c
index f32831b55f9..551cea97a79 100644
--- a/src/gallium/auxiliary/hud/hud_context.c
+++ b/src/gallium/auxiliary/hud/hud_context.c
@@ -1694,3 +1694,11 @@ hud_destroy(struct hud_context *hud)
pipe_resource_reference(&hud->font.texture, NULL);
FREE(hud);
}
+
+void
+hud_add_queue_for_monitoring(struct hud_context *hud,
+ struct util_queue_monitoring *queue_info)
+{
+ assert(!hud->monitored_queue);
+ hud->monitored_queue = queue_info;
+}
diff --git a/src/gallium/auxiliary/hud/hud_context.h b/src/gallium/auxiliary/hud/hud_context.h
index abf2ad58642..5a7e13b2732 100644
--- a/src/gallium/auxiliary/hud/hud_context.h
+++ b/src/gallium/auxiliary/hud/hud_context.h
@@ -32,6 +32,7 @@ struct hud_context;
struct cso_context;
struct pipe_context;
struct pipe_resource;
+struct util_queue_monitoring;
struct hud_context *
hud_create(struct pipe_context *pipe, struct cso_context *cso);
@@ -42,4 +43,8 @@ hud_destroy(struct hud_context *hud);
void
hud_draw(struct hud_context *hud, struct pipe_resource *tex);
+void
+hud_add_queue_for_monitoring(struct hud_context *hud,
+ struct util_queue_monitoring *queue_info);
+
#endif
diff --git a/src/gallium/auxiliary/hud/hud_private.h b/src/gallium/auxiliary/hud/hud_private.h
index f765bd9649c..fba919e5410 100644
--- a/src/gallium/auxiliary/hud/hud_private.h
+++ b/src/gallium/auxiliary/hud/hud_private.h
@@ -40,6 +40,8 @@ struct hud_context {
struct hud_batch_query_context *batch_query;
struct list_head pane_list;
+ struct util_queue_monitoring *monitored_queue;
+
/* states */
struct pipe_blend_state no_blend, alpha_blend;
struct pipe_depth_stencil_alpha_state dsa;
diff --git a/src/gallium/include/state_tracker/st_api.h b/src/gallium/include/state_tracker/st_api.h
index 47d06c869c6..d641092aa23 100644
--- a/src/gallium/include/state_tracker/st_api.h
+++ b/src/gallium/include/state_tracker/st_api.h
@@ -179,6 +179,7 @@ enum st_manager_param {
struct pipe_context;
struct pipe_resource;
struct pipe_fence_handle;
+struct util_queue_monitoring;
/**
* Used in st_context_iface->get_resource_for_egl_image.
@@ -474,7 +475,8 @@ struct st_manager
* Call the loader function setBackgroundContext. Called from the worker
* thread.
*/
- void (*set_background_context)(struct st_context_iface *stctxi);
+ void (*set_background_context)(struct st_context_iface *stctxi,
+ struct util_queue_monitoring *queue_info);
};
/**
diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c
index aa215b09a2d..6b58830e0b4 100644
--- a/src/gallium/state_trackers/dri/dri_screen.c
+++ b/src/gallium/state_trackers/dri/dri_screen.c
@@ -447,7 +447,8 @@ dri_postprocessing_init(struct dri_screen *screen)
}
static void
-dri_set_background_context(struct st_context_iface *st)
+dri_set_background_context(struct st_context_iface *st,
+ struct util_queue_monitoring *queue_info)
{
struct dri_context *ctx = (struct dri_context *)st->st_manager_private;
const __DRIbackgroundCallableExtension *backgroundCallable =
@@ -459,6 +460,9 @@ dri_set_background_context(struct st_context_iface *st)
*/
assert(backgroundCallable);
backgroundCallable->setBackgroundContext(ctx->cPriv->loaderPrivate);
+
+ if (ctx->hud)
+ hud_add_queue_for_monitoring(ctx->hud, queue_info);
}
unsigned
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 84ed57f2df0..8e382e1e9a4 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -50,6 +50,7 @@ struct gl_shader_program;
struct gl_texture_image;
struct gl_texture_object;
struct gl_memory_info;
+struct util_queue_monitoring;
/* GL_ARB_vertex_buffer_object */
/* Modifies GL_MAP_UNSYNCHRONIZED_BIT to allow driver to fail (return
@@ -1039,7 +1040,8 @@ struct dd_function_table {
*
* Mesa will only call this function if GL multithreading is enabled.
*/
- void (*SetBackgroundContext)(struct gl_context *ctx);
+ void (*SetBackgroundContext)(struct gl_context *ctx,
+ struct util_queue_monitoring *queue_info);
/**
* \name GL_ARB_sparse_buffer interface
diff --git a/src/mesa/main/glthread.c b/src/mesa/main/glthread.c
index d467298b639..c71c03778aa 100644
--- a/src/mesa/main/glthread.c
+++ b/src/mesa/main/glthread.c
@@ -36,6 +36,7 @@
#include "main/glthread.h"
#include "main/marshal.h"
#include "main/marshal_generated.h"
+#include "util/u_atomic.h"
#include "util/u_thread.h"
@@ -60,7 +61,7 @@ glthread_thread_initialization(void *job, int thread_index)
{
struct gl_context *ctx = (struct gl_context*)job;
- ctx->Driver.SetBackgroundContext(ctx);
+ ctx->Driver.SetBackgroundContext(ctx, &ctx->GLThread->stats);
_glapi_set_context(ctx);
}
@@ -90,6 +91,7 @@ _mesa_glthread_init(struct gl_context *ctx)
util_queue_fence_init(&glthread->batches[i].fence);
}
+ glthread->stats.queue = &glthread->queue;
ctx->CurrentClientDispatch = ctx->MarshalExec;
ctx->GLThread = glthread;
@@ -159,6 +161,8 @@ _mesa_glthread_flush_batch(struct gl_context *ctx)
return;
}
+ p_atomic_add(&glthread->stats.num_offloaded_items, next->used);
+
util_queue_add_job(&glthread->queue, next, &next->fence,
glthread_unmarshal_batch, NULL);
glthread->last = glthread->next;
@@ -188,16 +192,29 @@ _mesa_glthread_finish(struct gl_context *ctx)
struct glthread_batch *last = &glthread->batches[glthread->last];
struct glthread_batch *next = &glthread->batches[glthread->next];
+ bool synced = false;
- if (!util_queue_fence_is_signalled(&last->fence))
+ if (!util_queue_fence_is_signalled(&last->fence)) {
util_queue_fence_wait(&last->fence);
+ synced = true;
+ }
if (next->used) {
+ p_atomic_add(&glthread->stats.num_direct_items, next->used);
+
/* Since glthread_unmarshal_batch changes the dispatch to direct,
* restore it after it's done.
*/
struct _glapi_table *dispatch = _glapi_get_dispatch();
glthread_unmarshal_batch(next, 0);
_glapi_set_dispatch(dispatch);
+
+ /* It's not a sync because we don't enqueue partial batches, but
+ * it would be a sync if we did. So count it anyway.
+ */
+ synced = true;
}
+
+ if (synced)
+ p_atomic_inc(&glthread->stats.num_syncs);
}
diff --git a/src/mesa/main/glthread.h b/src/mesa/main/glthread.h
index 5b938fdeef9..36692fe5704 100644
--- a/src/mesa/main/glthread.h
+++ b/src/mesa/main/glthread.h
@@ -65,6 +65,9 @@ struct glthread_state
/** Multithreaded queue. */
struct util_queue queue;
+ /** This is sent to the driver for framebuffer overlay / HUD. */
+ struct util_queue_monitoring stats;
+
/** The ring of batches in memory. */
struct glthread_batch batches[MARSHAL_MAX_BATCHES];
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index f57cd6a4256..f5351398474 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -629,14 +629,15 @@ st_emit_string_marker(struct gl_context *ctx, const GLchar *string, GLsizei len)
}
static void
-st_set_background_context(struct gl_context *ctx)
+st_set_background_context(struct gl_context *ctx,
+ struct util_queue_monitoring *queue_info)
{
struct st_context *st = ctx->st;
struct st_manager *smapi =
(struct st_manager*)st->iface.st_context_private;
assert(smapi->set_background_context);
- smapi->set_background_context(&st->iface);
+ smapi->set_background_context(&st->iface, queue_info);
}
void st_init_driver_functions(struct pipe_screen *screen,
diff --git a/src/util/u_queue.h b/src/util/u_queue.h
index 8ec959814b0..edd6babb5c7 100644
--- a/src/util/u_queue.h
+++ b/src/util/u_queue.h
@@ -115,6 +115,20 @@ util_queue_fence_is_signalled(struct util_queue_fence *fence)
return fence->signalled != 0;
}
+/* Convenient structure for monitoring the queue externally and passing
+ * the structure between Mesa components. The queue doesn't use it directly.
+ */
+struct util_queue_monitoring
+{
+ /* For querying the thread busyness. */
+ struct util_queue *queue;
+
+ /* Counters updated by the user of the queue. */
+ unsigned num_offloaded_items;
+ unsigned num_direct_items;
+ unsigned num_syncs;
+};
+
#ifdef __cplusplus
}
#endif