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-rw-r--r--src/mesa/drivers/common/meta.c3
-rw-r--r--src/mesa/main/buffers.c26
-rw-r--r--src/mesa/main/buffers.h4
-rw-r--r--src/mesa/main/context.c3
-rw-r--r--src/mesa/main/framebuffer.c2
5 files changed, 20 insertions, 18 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index d2ab7b8ded9..214a68a9129 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -1211,7 +1211,8 @@ _mesa_meta_end(struct gl_context *ctx)
_mesa_BindRenderbuffer(GL_RENDERBUFFER, save->RenderbufferName);
if (state & MESA_META_DRAW_BUFFERS) {
- _mesa_drawbuffers(ctx, ctx->Const.MaxDrawBuffers, save->ColorDrawBuffers, NULL);
+ _mesa_drawbuffers(ctx, ctx->DrawBuffer, ctx->Const.MaxDrawBuffers,
+ save->ColorDrawBuffers, NULL);
}
ctx->Meta->SaveStackDepth--;
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 37a9790923b..a338013fed5 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -277,7 +277,7 @@ _mesa_DrawBuffer(GLenum buffer)
}
/* if we get here, there's no error so set new state */
- _mesa_drawbuffers(ctx, 1, &buffer, &destMask);
+ _mesa_drawbuffers(ctx, ctx->DrawBuffer, 1, &buffer, &destMask);
/*
* Call device driver function.
@@ -440,7 +440,7 @@ _mesa_DrawBuffers(GLsizei n, const GLenum *buffers)
}
/* OK, if we get here, there were no errors so set the new state */
- _mesa_drawbuffers(ctx, n, buffers, destMask);
+ _mesa_drawbuffers(ctx, ctx->DrawBuffer, n, buffers, destMask);
/*
* Call device driver function. Note that n can be equal to 0,
@@ -459,13 +459,11 @@ _mesa_DrawBuffers(GLsizei n, const GLenum *buffers)
* actual change.
*/
static void
-updated_drawbuffers(struct gl_context *ctx)
+updated_drawbuffers(struct gl_context *ctx, struct gl_framebuffer *fb)
{
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
if (ctx->API == API_OPENGL_COMPAT && !ctx->Extensions.ARB_ES2_compatibility) {
- struct gl_framebuffer *fb = ctx->DrawBuffer;
-
/* Flag the FBO as requiring validation. */
if (_mesa_is_user_fbo(fb)) {
fb->_Status = 0;
@@ -482,6 +480,7 @@ updated_drawbuffers(struct gl_context *ctx)
* so nothing should go wrong at this point.
*
* \param ctx current context
+ * \param fb the desired draw buffer
* \param n number of color outputs to set
* \param buffers array[n] of colorbuffer names, like GL_LEFT.
* \param destMask array[n] of BUFFER_BIT_* bitmasks which correspond to the
@@ -489,10 +488,9 @@ updated_drawbuffers(struct gl_context *ctx)
* BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT).
*/
void
-_mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
- const GLbitfield *destMask)
+_mesa_drawbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLuint n, const GLenum *buffers, const GLbitfield *destMask)
{
- struct gl_framebuffer *fb = ctx->DrawBuffer;
GLbitfield mask[MAX_DRAW_BUFFERS];
GLuint buf;
@@ -518,7 +516,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
while (destMask0) {
GLint bufIndex = ffs(destMask0) - 1;
if (fb->_ColorDrawBufferIndexes[count] != bufIndex) {
- updated_drawbuffers(ctx);
+ updated_drawbuffers(ctx, fb);
fb->_ColorDrawBufferIndexes[count] = bufIndex;
}
count++;
@@ -535,14 +533,14 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
/* only one bit should be set in the destMask[buf] field */
assert(_mesa_bitcount(destMask[buf]) == 1);
if (fb->_ColorDrawBufferIndexes[buf] != bufIndex) {
- updated_drawbuffers(ctx);
+ updated_drawbuffers(ctx, fb);
fb->_ColorDrawBufferIndexes[buf] = bufIndex;
}
count = buf + 1;
}
else {
if (fb->_ColorDrawBufferIndexes[buf] != -1) {
- updated_drawbuffers(ctx);
+ updated_drawbuffers(ctx, fb);
fb->_ColorDrawBufferIndexes[buf] = -1;
}
}
@@ -554,7 +552,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
/* set remaining outputs to -1 (GL_NONE) */
for (buf = fb->_NumColorDrawBuffers; buf < ctx->Const.MaxDrawBuffers; buf++) {
if (fb->_ColorDrawBufferIndexes[buf] != -1) {
- updated_drawbuffers(ctx);
+ updated_drawbuffers(ctx, fb);
fb->_ColorDrawBufferIndexes[buf] = -1;
}
}
@@ -566,7 +564,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
/* also set context drawbuffer state */
for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) {
if (ctx->Color.DrawBuffer[buf] != fb->ColorDrawBuffer[buf]) {
- updated_drawbuffers(ctx);
+ updated_drawbuffers(ctx, fb);
ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf];
}
}
@@ -585,7 +583,7 @@ _mesa_update_draw_buffers(struct gl_context *ctx)
/* should be a window system FBO */
assert(_mesa_is_winsys_fbo(ctx->DrawBuffer));
- _mesa_drawbuffers(ctx, ctx->Const.MaxDrawBuffers,
+ _mesa_drawbuffers(ctx, ctx->DrawBuffer, ctx->Const.MaxDrawBuffers,
ctx->Color.DrawBuffer, NULL);
}
diff --git a/src/mesa/main/buffers.h b/src/mesa/main/buffers.h
index ebcfa1c1e74..bc6d74a867e 100644
--- a/src/mesa/main/buffers.h
+++ b/src/mesa/main/buffers.h
@@ -36,6 +36,7 @@
#include "glheader.h"
struct gl_context;
+struct gl_framebuffer;
extern void GLAPIENTRY
_mesa_DrawBuffer( GLenum mode );
@@ -44,7 +45,8 @@ extern void GLAPIENTRY
_mesa_DrawBuffers(GLsizei n, const GLenum *buffers);
extern void
-_mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
+_mesa_drawbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLuint n, const GLenum *buffers,
const GLbitfield *destMask);
extern void
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 0a192de8c0a..279716a83d5 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1565,7 +1565,8 @@ handle_first_current(struct gl_context *ctx)
else
buffer = GL_FRONT;
- _mesa_drawbuffers(ctx, 1, &buffer, NULL /* destMask */);
+ _mesa_drawbuffers(ctx, ctx->DrawBuffer, 1, &buffer,
+ NULL /* destMask */);
}
if (ctx->ReadBuffer != _mesa_get_incomplete_framebuffer()) {
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 0a0f73ba423..665a5ba1492 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -652,7 +652,7 @@ update_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
* context state (GL_READ_BUFFER too).
*/
if (fb->ColorDrawBuffer[0] != ctx->Color.DrawBuffer[0]) {
- _mesa_drawbuffers(ctx, ctx->Const.MaxDrawBuffers,
+ _mesa_drawbuffers(ctx, fb, ctx->Const.MaxDrawBuffers,
ctx->Color.DrawBuffer, NULL);
}
}