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-rw-r--r--src/mesa/main/attrib.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 8a2a268b4dc..3ecf5339437 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -182,7 +182,7 @@ struct texture_state
* Allocate new attribute node of given type/kind. Attach payload data.
* Insert it into the linked list named by 'head'.
*/
-static void
+static bool
save_attrib_data(struct gl_attrib_node **head,
GLbitfield kind, void *payload)
{
@@ -196,7 +196,9 @@ save_attrib_data(struct gl_attrib_node **head,
}
else {
/* out of memory! */
+ return false;
}
+ return true;
}