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-rw-r--r--src/glsl/ir_set_program_inouts.cpp35
1 files changed, 15 insertions, 20 deletions
diff --git a/src/glsl/ir_set_program_inouts.cpp b/src/glsl/ir_set_program_inouts.cpp
index b3f1cc0d8b5..714281539ac 100644
--- a/src/glsl/ir_set_program_inouts.cpp
+++ b/src/glsl/ir_set_program_inouts.cpp
@@ -66,7 +66,7 @@ public:
};
static void
-mark(struct gl_program *prog, ir_variable *var, int index)
+mark(struct gl_program *prog, ir_variable *var, int offset, int len)
{
/* As of GLSL 1.20, varyings can only be floats, floating-point
* vectors or matrices, or arrays of them. For Mesa programs using
@@ -75,25 +75,12 @@ mark(struct gl_program *prog, ir_variable *var, int index)
* something doing a more clever packing would use something other
* than InputsRead/OutputsWritten.
*/
- const glsl_type *element_type;
- int element_size;
- if (var->type->is_array())
- element_type = var->type->fields.array;
- else
- element_type = var->type;
-
- if (element_type->is_matrix())
- element_size = element_type->matrix_columns;
- else
- element_size = 1;
-
- index *= element_size;
- for (int i = 0; i < element_size; i++) {
+ for (int i = 0; i < len; i++) {
if (var->mode == ir_var_in)
- prog->InputsRead |= BITFIELD64_BIT(var->location + index + i);
+ prog->InputsRead |= BITFIELD64_BIT(var->location + offset + i);
else
- prog->OutputsWritten |= BITFIELD64_BIT(var->location + index + i);
+ prog->OutputsWritten |= BITFIELD64_BIT(var->location + offset + i);
}
}
@@ -106,10 +93,11 @@ ir_set_program_inouts_visitor::visit(ir_dereference_variable *ir)
if (ir->type->is_array()) {
for (unsigned int i = 0; i < ir->type->length; i++) {
- mark(this->prog, ir->var, i);
+ mark(this->prog, ir->var, i,
+ ir->type->length * ir->type->fields.array->matrix_columns);
}
} else {
- mark(this->prog, ir->var, 0);
+ mark(this->prog, ir->var, 0, ir->type->matrix_columns);
}
return visit_continue;
@@ -128,7 +116,14 @@ ir_set_program_inouts_visitor::visit_enter(ir_dereference_array *ir)
var = (ir_variable *)hash_table_find(this->ht, deref_var->var);
if (index && var) {
- mark(this->prog, var, index->value.i[0]);
+ int width = 1;
+
+ if (deref_var->type->is_array() &&
+ deref_var->type->fields.array->is_matrix()) {
+ width = deref_var->type->fields.array->matrix_columns;
+ }
+
+ mark(this->prog, var, index->value.i[0] * width, width);
return visit_continue_with_parent;
}