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-rw-r--r--src/mesa/drivers/common/driverfuncs.c4
-rw-r--r--src/mesa/drivers/windows/gldirect/dx7/gld_vb_mesa_render_dx7.c4
-rw-r--r--src/mesa/drivers/windows/gldirect/dx8/gld_vb_mesa_render_dx8.c4
-rw-r--r--src/mesa/drivers/windows/gldirect/dx9/gld_vb_mesa_render_dx9.c4
-rw-r--r--src/mesa/main/dd.h8
-rw-r--r--src/mesa/main/mtypes.h30
-rw-r--r--src/mesa/main/occlude.c172
-rw-r--r--src/mesa/swrast/s_context.c2
-rw-r--r--src/mesa/swrast/s_span.c10
-rw-r--r--src/mesa/swrast/s_triangle.c23
10 files changed, 152 insertions, 109 deletions
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index 4a8ea31a48f..c027123736f 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -209,6 +209,10 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->FramebufferRenderbuffer = _mesa_framebuffer_renderbuffer;
#endif
+ /* query objects */
+ driver->BeginQuery = NULL;
+ driver->EndQuery = NULL;
+
/* T&L stuff */
driver->NeedValidate = GL_FALSE;
driver->ValidateTnlModule = NULL;
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_mesa_render_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_mesa_render_dx7.c
index 92226c5cc62..ecc40e8f8b6 100644
--- a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_mesa_render_dx7.c
+++ b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_mesa_render_dx7.c
@@ -1,4 +1,4 @@
-/* $Id: gld_vb_mesa_render_dx7.c,v 1.5 2005/04/22 22:47:09 keithw Exp $ */
+/* $Id: gld_vb_mesa_render_dx7.c,v 1.6 2005/08/27 13:56:08 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -153,7 +153,6 @@ do { \
#define TAG(x) clip_##x##_verts
#define INIT(x) tnl->Driver.Render.PrimitiveNotify( ctx, x )
#define RESET_STIPPLE if (stipple) tnl->Driver.Render.ResetLineStipple( ctx )
-#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE
#define PRESERVE_VB_DEFS
#include "tnl/t_vb_rendertmp.h"
@@ -239,7 +238,6 @@ static void clip_elt_triangles( GLcontext *ctx,
(void) elt;
#define RESET_STIPPLE tnl->Driver.Render.ResetLineStipple( ctx )
-#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE
#define INIT(x) tnl->Driver.Render.PrimitiveNotify( ctx, x )
#define RENDER_TAB_QUALIFIER
#define PRESERVE_VB_DEFS
diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_mesa_render_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_mesa_render_dx8.c
index 3c10f962812..414a2f64bf7 100644
--- a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_mesa_render_dx8.c
+++ b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_mesa_render_dx8.c
@@ -1,4 +1,4 @@
-/* $Id: gld_vb_mesa_render_dx8.c,v 1.5 2005/04/22 22:47:10 keithw Exp $ */
+/* $Id: gld_vb_mesa_render_dx8.c,v 1.6 2005/08/27 13:56:08 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -153,7 +153,6 @@ do { \
#define TAG(x) clip_##x##_verts
#define INIT(x) tnl->Driver.Render.PrimitiveNotify( ctx, x )
#define RESET_STIPPLE if (stipple) tnl->Driver.Render.ResetLineStipple( ctx )
-#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE
#define PRESERVE_VB_DEFS
#include "tnl/t_vb_rendertmp.h"
@@ -239,7 +238,6 @@ static void clip_elt_triangles( GLcontext *ctx,
(void) elt;
#define RESET_STIPPLE tnl->Driver.Render.ResetLineStipple( ctx )
-#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE
#define INIT(x) tnl->Driver.Render.PrimitiveNotify( ctx, x )
#define RENDER_TAB_QUALIFIER
#define PRESERVE_VB_DEFS
diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_mesa_render_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_mesa_render_dx9.c
index d1b1b8b65ee..c71fdefbae8 100644
--- a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_mesa_render_dx9.c
+++ b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_mesa_render_dx9.c
@@ -1,4 +1,4 @@
-/* $Id: gld_vb_mesa_render_dx9.c,v 1.5 2005/04/22 22:47:10 keithw Exp $ */
+/* $Id: gld_vb_mesa_render_dx9.c,v 1.6 2005/08/27 13:56:08 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -148,7 +148,6 @@ do { \
#define TAG(x) clip_##x##_verts
#define INIT(x) tnl->Driver.Render.PrimitiveNotify( ctx, x )
#define RESET_STIPPLE if (stipple) tnl->Driver.Render.ResetLineStipple( ctx )
-#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE
#define PRESERVE_VB_DEFS
#include "tnl/t_vb_rendertmp.h"
@@ -234,7 +233,6 @@ static void clip_elt_triangles( GLcontext *ctx,
(void) elt;
#define RESET_STIPPLE tnl->Driver.Render.ResetLineStipple( ctx )
-#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE
#define INIT(x) tnl->Driver.Render.PrimitiveNotify( ctx, x )
#define RENDER_TAB_QUALIFIER
#define PRESERVE_VB_DEFS
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index e4c103c55e4..311278000f2 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -816,6 +816,14 @@ struct dd_function_table {
/*@}*/
#endif
+ /**
+ * \name Query objects
+ */
+ /*@{*/
+ void (*BeginQuery)(GLcontext *ctx, struct gl_query_object *q);
+ void (*EndQuery)(GLcontext *ctx, struct gl_query_object *q);
+ /*@}*/
+
/**
* \name Support for multiple T&L engines
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 2ec3868befb..17ef921738c 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1853,7 +1853,7 @@ struct gl_vertex_program_state
};
-/*
+/**
* State for GL_ARB/NV_fragment_program
*/
struct gl_fragment_program_state
@@ -1874,8 +1874,9 @@ struct gl_fragment_program_state
#endif
};
-/*
- * State for GL_fragment_shader
+
+/**
+ * State for GL_ATI_fragment_shader
*/
struct gl_ati_fragment_shader_state
{
@@ -1886,17 +1887,24 @@ struct gl_ati_fragment_shader_state
struct ati_fragment_shader *Current;
};
-/*
- * State for GL_ARB_occlusion_query
- */
-struct gl_occlusion_state
+
+struct gl_query_object
+{
+ GLenum Target;
+ GLuint Id;
+ GLuint Result; /* the counter */
+ GLboolean Active; /* inside Begin/EndQuery */
+ GLboolean Ready; /* result is ready */
+};
+
+
+struct gl_query_state
{
- GLboolean Active;
- GLuint CurrentQueryObject;
- GLuint PassedCounter;
struct _mesa_HashTable *QueryObjects;
+ struct gl_query_object *CurrentOcclusionObject; /* GL_ARB_occlusion_query */
};
+
/**
* gl2 unique interface identifier.
* Each gl2 interface has its own interface id used for object queries.
@@ -2802,7 +2810,7 @@ struct __GLcontextRec
GLboolean _MaintainTexEnvProgram;
GLboolean _MaintainTnlProgram;
- struct gl_occlusion_state Occlusion; /**< GL_ARB_occlusion_query */
+ struct gl_query_state Query; /**< GL_ARB_occlusion_query */
struct gl_shader_objects_state ShaderObjects; /* GL_ARB_shader_objects */
/*@}*/
diff --git a/src/mesa/main/occlude.c b/src/mesa/main/occlude.c
index 3583e50703f..2f57a3cfe2e 100644
--- a/src/mesa/main/occlude.c
+++ b/src/mesa/main/occlude.c
@@ -36,29 +36,20 @@
#include "mtypes.h"
-struct occlusion_query
-{
- GLenum Target;
- GLuint Id;
- GLuint PassedCounter;
- GLboolean Active;
-};
-
-
/**
* Allocate a new occlusion query object.
* \param target - must be GL_SAMPLES_PASSED_ARB at this time
* \param id - the object's ID
- * \return pointer to new occlusion_query object or NULL if out of memory.
+ * \return pointer to new query_object object or NULL if out of memory.
*/
-static struct occlusion_query *
+static struct gl_query_object *
new_query_object(GLenum target, GLuint id)
{
- struct occlusion_query *q = MALLOC_STRUCT(occlusion_query);
+ struct gl_query_object *q = MALLOC_STRUCT(gl_query_object);
if (q) {
q->Target = target;
q->Id = id;
- q->PassedCounter = 0;
+ q->Result = 0;
q->Active = GL_FALSE;
}
return q;
@@ -67,14 +58,24 @@ new_query_object(GLenum target, GLuint id)
/**
* Delete an occlusion query object.
+ * Not removed from hash table here.
*/
static void
-delete_query_object(struct occlusion_query *q)
+delete_query_object(struct gl_query_object *q)
{
FREE(q);
}
+struct gl_query_object *
+lookup_query_object(GLcontext *ctx, GLuint id)
+{
+ return (struct gl_query_object *)
+ _mesa_HashLookup(ctx->Query.QueryObjects, id);
+}
+
+
+
void GLAPIENTRY
_mesa_GenQueriesARB(GLsizei n, GLuint *ids)
{
@@ -87,23 +88,24 @@ _mesa_GenQueriesARB(GLsizei n, GLuint *ids)
return;
}
- if (ctx->Occlusion.Active) {
+ /* No query objects can be active at this time! */
+ if (ctx->Query.CurrentOcclusionObject) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGenQueriesARB");
return;
}
- first = _mesa_HashFindFreeKeyBlock(ctx->Occlusion.QueryObjects, n);
+ first = _mesa_HashFindFreeKeyBlock(ctx->Query.QueryObjects, n);
if (first) {
GLsizei i;
for (i = 0; i < n; i++) {
- struct occlusion_query *q = new_query_object(GL_SAMPLES_PASSED_ARB,
+ struct gl_query_object *q = new_query_object(GL_SAMPLES_PASSED_ARB,
first + i);
if (!q) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenQueriesARB");
return;
}
ids[i] = first + i;
- _mesa_HashInsert(ctx->Occlusion.QueryObjects, first + i, q);
+ _mesa_HashInsert(ctx->Query.QueryObjects, first + i, q);
}
}
}
@@ -121,17 +123,18 @@ _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids)
return;
}
- if (ctx->Occlusion.Active) {
+ /* No query objects can be active at this time! */
+ if (ctx->Query.CurrentOcclusionObject) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteQueriesARB");
return;
}
for (i = 0; i < n; i++) {
if (ids[i] > 0) {
- struct occlusion_query *q = (struct occlusion_query *)
- _mesa_HashLookup(ctx->Occlusion.QueryObjects, ids[i]);
+ struct gl_query_object *q = lookup_query_object(ctx, ids[i]);
if (q) {
- _mesa_HashRemove(ctx->Occlusion.QueryObjects, ids[i]);
+ ASSERT(!q->Active); /* should be caught earlier */
+ _mesa_HashRemove(ctx->Query.QueryObjects, ids[i]);
delete_query_object(q);
}
}
@@ -145,7 +148,7 @@ _mesa_IsQueryARB(GLuint id)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
- if (id && _mesa_HashLookup(ctx->Occlusion.QueryObjects, id))
+ if (id && lookup_query_object(ctx, id))
return GL_TRUE;
else
return GL_FALSE;
@@ -156,7 +159,7 @@ void GLAPIENTRY
_mesa_BeginQueryARB(GLenum target, GLuint id)
{
GET_CURRENT_CONTEXT(ctx);
- struct occlusion_query *q;
+ struct gl_query_object *q;
ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_DEPTH);
@@ -171,31 +174,43 @@ _mesa_BeginQueryARB(GLenum target, GLuint id)
return;
}
- if (ctx->Occlusion.CurrentQueryObject) {
+ if (ctx->Query.CurrentOcclusionObject) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glBeginQueryARB(target)");
return;
}
- q = (struct occlusion_query *)
- _mesa_HashLookup(ctx->Occlusion.QueryObjects, id);
- if (q && q->Active) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginQueryARB");
- return;
- }
- else if (!q) {
+ q = lookup_query_object(ctx, id);
+ if (!q) {
+ /* create new object */
q = new_query_object(target, id);
if (!q) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQueryARB");
return;
}
- _mesa_HashInsert(ctx->Occlusion.QueryObjects, id, q);
+ _mesa_HashInsert(ctx->Query.QueryObjects, id, q);
+ }
+ else {
+ /* pre-existing object */
+ if (q->Target != target) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBeginQueryARB(target mismatch)");
+ return;
+ }
+ if (q->Active) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBeginQueryARB(query already active)");
+ return;
+ }
}
q->Active = GL_TRUE;
- q->PassedCounter = 0;
- ctx->Occlusion.Active = GL_TRUE;
- ctx->Occlusion.CurrentQueryObject = id;
- ctx->Occlusion.PassedCounter = 0;
+ q->Result = 0;
+ q->Ready = GL_FALSE;
+ ctx->Query.CurrentOcclusionObject = q;
+
+ if (ctx->Driver.BeginQuery) {
+ ctx->Driver.BeginQuery(ctx, q);
+ }
}
@@ -203,29 +218,34 @@ void GLAPIENTRY
_mesa_EndQueryARB(GLenum target)
{
GET_CURRENT_CONTEXT(ctx);
- struct occlusion_query *q = NULL;
+ struct gl_query_object *q;
ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_DEPTH);
- if (target != GL_SAMPLES_PASSED_ARB) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glEndQueryARB(target)");
- return;
+ switch (target) {
+ case GL_SAMPLES_PASSED_ARB:
+ q = ctx->Query.CurrentOcclusionObject;
+ ctx->Query.CurrentOcclusionObject = NULL;
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glEndQueryARB(target)");
+ return;
}
- if (ctx->Occlusion.CurrentQueryObject)
- q = (struct occlusion_query *)
- _mesa_HashLookup(ctx->Occlusion.QueryObjects,
- ctx->Occlusion.CurrentQueryObject);
if (!q || !q->Active) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glEndQuery with no glBeginQuery");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glEndQueryARB(no matching glBeginQueryARB)");
return;
}
- q->PassedCounter = ctx->Occlusion.PassedCounter;
q->Active = GL_FALSE;
- ctx->Occlusion.Active = GL_FALSE;
- ctx->Occlusion.CurrentQueryObject = 0;
+ if (ctx->Driver.EndQuery) {
+ ctx->Driver.EndQuery(ctx, q);
+ }
+ else {
+ q->Ready = GL_TRUE;
+ }
}
@@ -233,19 +253,24 @@ void GLAPIENTRY
_mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
+ struct gl_query_object *q;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (target != GL_SAMPLES_PASSED_ARB) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryivARB(target)");
- return;
+ switch (target) {
+ case GL_SAMPLES_PASSED_ARB:
+ q = ctx->Query.CurrentOcclusionObject;
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryivARB(target)");
+ return;
}
switch (pname) {
case GL_QUERY_COUNTER_BITS_ARB:
- *params = 8 * sizeof(GLuint);
+ *params = 8 * sizeof(q->Result);
break;
case GL_CURRENT_QUERY_ARB:
- *params = ctx->Occlusion.CurrentQueryObject;
+ *params = q ? q->Id : 0;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryivARB(pname)");
@@ -258,25 +283,25 @@ void GLAPIENTRY
_mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
- struct occlusion_query *q = NULL;
+ struct gl_query_object *q = NULL;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (id)
- q = (struct occlusion_query *)
- _mesa_HashLookup(ctx->Occlusion.QueryObjects, id);
+ q = lookup_query_object(ctx, id);
if (!q || q->Active) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetQueryObjectivARB(id=%d)", id);
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetQueryObjectivARB(id=%d is active)", id);
return;
}
switch (pname) {
case GL_QUERY_RESULT_ARB:
- *params = q->PassedCounter;
+ *params = q->Result;
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
/* XXX revisit when we have a hardware implementation! */
- *params = GL_TRUE;
+ *params = q->Ready;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryObjectivARB(pname)");
@@ -289,24 +314,25 @@ void GLAPIENTRY
_mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params)
{
GET_CURRENT_CONTEXT(ctx);
- struct occlusion_query *q = NULL;
+ struct gl_query_object *q = NULL;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (id)
- q = (struct occlusion_query *)
- _mesa_HashLookup(ctx->Occlusion.QueryObjects, id);
+ q = lookup_query_object(ctx, id);
+
if (!q || q->Active) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetQueryObjectuivARB(id=%d", id);
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetQueryObjectuivARB(id=%d is active)", id);
return;
}
switch (pname) {
case GL_QUERY_RESULT_ARB:
- *params = q->PassedCounter;
+ *params = q->Result;
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
/* XXX revisit when we have a hardware implementation! */
- *params = GL_TRUE;
+ *params = q->Ready;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryObjectuivARB(pname)");
@@ -323,7 +349,8 @@ void
_mesa_init_occlude(GLcontext *ctx)
{
#if FEATURE_ARB_occlusion_query
- ctx->Occlusion.QueryObjects = _mesa_NewHashTable();
+ ctx->Query.QueryObjects = _mesa_NewHashTable();
+ ctx->Query.CurrentOcclusionObject = NULL;
#endif
}
@@ -335,17 +362,16 @@ void
_mesa_free_occlude_data(GLcontext *ctx)
{
while (1) {
- GLuint query = _mesa_HashFirstEntry(ctx->Occlusion.QueryObjects);
- if (query) {
- struct occlusion_query *q = (struct occlusion_query *)
- _mesa_HashLookup(ctx->Occlusion.QueryObjects, query);
+ GLuint id = _mesa_HashFirstEntry(ctx->Query.QueryObjects);
+ if (id) {
+ struct gl_query_object *q = lookup_query_object(ctx, id);
ASSERT(q);
delete_query_object(q);
- _mesa_HashRemove(ctx->Occlusion.QueryObjects, query);
+ _mesa_HashRemove(ctx->Query.QueryObjects, id);
}
else {
break;
}
}
- _mesa_DeleteHashTable(ctx->Occlusion.QueryObjects);
+ _mesa_DeleteHashTable(ctx->Query.QueryObjects);
}
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index 5ca3f382e59..93f0c759699 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -80,7 +80,7 @@ _swrast_update_rasterflags( GLcontext *ctx )
rasterMask |= CLIP_BIT;
}
- if (ctx->Occlusion.Active)
+ if (ctx->Query.CurrentOcclusionObject)
rasterMask |= OCCLUSION_BIT;
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index d2cafeb7ac0..f99fa4cbaf7 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -850,11 +850,12 @@ _swrast_write_index_span( GLcontext *ctx, struct sw_span *span)
}
#if FEATURE_ARB_occlusion_query
- if (ctx->Occlusion.Active) {
+ if (ctx->Query.CurrentOcclusionObject) {
/* update count of 'passed' fragments */
+ struct gl_query_object *q = ctx->Query.CurrentOcclusionObject;
GLuint i;
for (i = 0; i < span->end; i++)
- ctx->Occlusion.PassedCounter += span->array->mask[i];
+ q->Result += span->array->mask[i];
}
#endif
@@ -1215,11 +1216,12 @@ _swrast_write_rgba_span( GLcontext *ctx, struct sw_span *span)
}
#if FEATURE_ARB_occlusion_query
- if (ctx->Occlusion.Active) {
+ if (ctx->Query.CurrentOcclusionObject) {
/* update count of 'passed' fragments */
+ struct gl_query_object *q = ctx->Query.CurrentOcclusionObject;
GLuint i;
for (i = 0; i < span->end; i++)
- ctx->Occlusion.PassedCounter += span->array->mask[i];
+ q->Result += span->array->mask[i];
}
#endif
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index 6649d1a51f0..29134d02e90 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -904,14 +904,15 @@ fast_persp_span(GLcontext *ctx, struct sw_span *span,
*/
#define NAME occlusion_zless_triangle
#define INTERP_Z 1
-#define SETUP_CODE \
- struct gl_renderbuffer *rb \
- = ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; \
- ASSERT(ctx->Depth.Test); \
- ASSERT(!ctx->Depth.Mask); \
- ASSERT(ctx->Depth.Func == GL_LESS); \
- if (!ctx->Occlusion.Active) { \
- return; \
+#define SETUP_CODE \
+ struct gl_renderbuffer *rb \
+ = ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; \
+ struct gl_query_object *q = ctx->Query.CurrentOcclusionObject; \
+ ASSERT(ctx->Depth.Test); \
+ ASSERT(!ctx->Depth.Mask); \
+ ASSERT(ctx->Depth.Func == GL_LESS); \
+ if (!q) { \
+ return; \
}
#define RENDER_SPAN( span ) \
if (ctx->Visual.depthBits <= 16) { \
@@ -921,7 +922,7 @@ fast_persp_span(GLcontext *ctx, struct sw_span *span,
for (i = 0; i < span.end; i++) { \
GLdepth z = FixedToDepth(span.z); \
if (z < zRow[i]) { \
- ctx->Occlusion.PassedCounter++; \
+ q->Result++; \
} \
span.z += span.zStep; \
} \
@@ -932,7 +933,7 @@ fast_persp_span(GLcontext *ctx, struct sw_span *span,
rb->GetPointer(ctx, rb, span.x, span.y); \
for (i = 0; i < span.end; i++) { \
if ((GLuint)span.z < zRow[i]) { \
- ctx->Occlusion.PassedCounter++; \
+ q->Result++; \
} \
span.z += span.zStep; \
} \
@@ -1055,7 +1056,7 @@ _swrast_choose_triangle( GLcontext *ctx )
}
/* special case for occlusion testing */
- if (ctx->Occlusion.Active &&
+ if (ctx->Query.CurrentOcclusionObject &&
ctx->Depth.Test &&
ctx->Depth.Mask == GL_FALSE &&
ctx->Depth.Func == GL_LESS &&