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-rw-r--r--src/mesa/state_tracker/st_format.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index bd4f0860c52..6eb8a506b2b 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -1441,8 +1441,9 @@ st_sampler_compat_formats(enum pipe_format format1, enum pipe_format format2)
* This is used for translating texture border color and the clear
* color. For example, the clear color is interpreted according to
* the renderbuffer's base format. For example, if clearing a
- * GL_LUMINANCE buffer, ClearColor[0] = luminance and ClearColor[1] =
- * alpha. Similarly for texture border colors.
+ * GL_LUMINANCE buffer, we'll return colorOut[0] = colorOut[1] =
+ * colorOut[2] = colorIn[0].
+ * Similarly for texture border colors.
*/
void
st_translate_color(const GLfloat colorIn[4], GLenum baseFormat,