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-rw-r--r--src/mesa/drivers/dri/i965/intel_mipmap_tree.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
index 7610d754451..2e137833238 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
@@ -62,9 +62,11 @@ struct intel_resolve_map;
struct intel_texture_image;
/**
+ * This bit extends the set of GL_MAP_*_BIT enums.
+ *
* When calling intel_miptree_map() on an ETC-transcoded-to-RGB miptree or a
* depthstencil-split-to-separate-stencil miptree, we'll normally make a
- * tmeporary and recreate the kind of data requested by Mesa core, since we're
+ * temporary and recreate the kind of data requested by Mesa core, since we're
* satisfying some glGetTexImage() request or something.
*
* However, occasionally you want to actually map the miptree's current data