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-rw-r--r--src/amd/llvm/ac_nir_to_llvm.c9
-rw-r--r--src/amd/llvm/ac_shader_abi.h5
-rw-r--r--src/amd/vulkan/radv_nir_to_llvm.c62
-rw-r--r--src/amd/vulkan/radv_shader.c3
4 files changed, 29 insertions, 50 deletions
diff --git a/src/amd/llvm/ac_nir_to_llvm.c b/src/amd/llvm/ac_nir_to_llvm.c
index 00970638516..627f5d2d931 100644
--- a/src/amd/llvm/ac_nir_to_llvm.c
+++ b/src/amd/llvm/ac_nir_to_llvm.c
@@ -3938,7 +3938,16 @@ static void visit_intrinsic(struct ac_nir_context *ctx,
case nir_intrinsic_emit_vertex:
ctx->abi->emit_vertex(ctx->abi, nir_intrinsic_stream_id(instr), ctx->abi->outputs);
break;
+ case nir_intrinsic_emit_vertex_with_counter: {
+ unsigned stream = nir_intrinsic_stream_id(instr);
+ LLVMValueRef next_vertex = get_src(ctx, instr->src[0]);
+ ctx->abi->emit_vertex_with_counter(ctx->abi, stream,
+ next_vertex,
+ ctx->abi->outputs);
+ break;
+ }
case nir_intrinsic_end_primitive:
+ case nir_intrinsic_end_primitive_with_counter:
ctx->abi->emit_primitive(ctx->abi, nir_intrinsic_stream_id(instr));
break;
case nir_intrinsic_load_tess_coord:
diff --git a/src/amd/llvm/ac_shader_abi.h b/src/amd/llvm/ac_shader_abi.h
index f73465b014f..18f85a7911c 100644
--- a/src/amd/llvm/ac_shader_abi.h
+++ b/src/amd/llvm/ac_shader_abi.h
@@ -80,6 +80,11 @@ struct ac_shader_abi {
void (*emit_primitive)(struct ac_shader_abi *abi,
unsigned stream);
+ void (*emit_vertex_with_counter)(struct ac_shader_abi *abi,
+ unsigned stream,
+ LLVMValueRef vertexidx,
+ LLVMValueRef *addrs);
+
LLVMValueRef (*load_inputs)(struct ac_shader_abi *abi,
unsigned location,
unsigned driver_location,
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c
index 7cb8deddc10..900246d275e 100644
--- a/src/amd/vulkan/radv_nir_to_llvm.c
+++ b/src/amd/vulkan/radv_nir_to_llvm.c
@@ -876,39 +876,21 @@ static LLVMValueRef load_sample_mask_in(struct ac_shader_abi *abi)
static void gfx10_ngg_gs_emit_vertex(struct radv_shader_context *ctx,
unsigned stream,
+ LLVMValueRef vertexidx,
LLVMValueRef *addrs);
static void
-visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addrs)
+visit_emit_vertex_with_counter(struct ac_shader_abi *abi, unsigned stream,
+ LLVMValueRef vertexidx, LLVMValueRef *addrs)
{
- LLVMValueRef gs_next_vertex;
- LLVMValueRef can_emit;
unsigned offset = 0;
struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
if (ctx->args->options->key.vs_common_out.as_ngg) {
- gfx10_ngg_gs_emit_vertex(ctx, stream, addrs);
+ gfx10_ngg_gs_emit_vertex(ctx, stream, vertexidx, addrs);
return;
}
- /* Write vertex attribute values to GSVS ring */
- gs_next_vertex = LLVMBuildLoad(ctx->ac.builder,
- ctx->gs_next_vertex[stream],
- "");
-
- /* If this thread has already emitted the declared maximum number of
- * vertices, don't emit any more: excessive vertex emissions are not
- * supposed to have any effect.
- */
- can_emit = LLVMBuildICmp(ctx->ac.builder, LLVMIntULT, gs_next_vertex,
- LLVMConstInt(ctx->ac.i32, ctx->shader->info.gs.vertices_out, false), "");
-
- bool use_kill = !ctx->args->shader_info->gs.writes_memory;
- if (use_kill)
- ac_build_kill_if_false(&ctx->ac, can_emit);
- else
- ac_build_ifcc(&ctx->ac, can_emit, 6505);
-
for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
unsigned output_usage_mask =
ctx->args->shader_info->gs.output_usage_mask[i];
@@ -933,7 +915,7 @@ visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addr
offset++;
- voffset = LLVMBuildAdd(ctx->ac.builder, voffset, gs_next_vertex, "");
+ voffset = LLVMBuildAdd(ctx->ac.builder, voffset, vertexidx, "");
voffset = LLVMBuildMul(ctx->ac.builder, voffset, LLVMConstInt(ctx->ac.i32, 4, false), "");
out_val = ac_to_integer(&ctx->ac, out_val);
@@ -949,16 +931,9 @@ visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addr
}
}
- gs_next_vertex = LLVMBuildAdd(ctx->ac.builder, gs_next_vertex,
- ctx->ac.i32_1, "");
- LLVMBuildStore(ctx->ac.builder, gs_next_vertex, ctx->gs_next_vertex[stream]);
-
ac_build_sendmsg(&ctx->ac,
AC_SENDMSG_GS_OP_EMIT | AC_SENDMSG_GS | (stream << 8),
ctx->gs_wave_id);
-
- if (!use_kill)
- ac_build_endif(&ctx->ac, 6505);
}
static void
@@ -3309,25 +3284,11 @@ static void gfx10_ngg_gs_emit_epilogue_2(struct radv_shader_context *ctx)
static void gfx10_ngg_gs_emit_vertex(struct radv_shader_context *ctx,
unsigned stream,
+ LLVMValueRef vertexidx,
LLVMValueRef *addrs)
{
LLVMBuilderRef builder = ctx->ac.builder;
LLVMValueRef tmp;
- const LLVMValueRef vertexidx =
- LLVMBuildLoad(builder, ctx->gs_next_vertex[stream], "");
-
- /* If this thread has already emitted the declared maximum number of
- * vertices, skip the write: excessive vertex emissions are not
- * supposed to have any effect.
- */
- const LLVMValueRef can_emit =
- LLVMBuildICmp(builder, LLVMIntULT, vertexidx,
- LLVMConstInt(ctx->ac.i32, ctx->shader->info.gs.vertices_out, false), "");
- ac_build_ifcc(&ctx->ac, can_emit, 9001);
-
- tmp = LLVMBuildAdd(builder, vertexidx, ctx->ac.i32_1, "");
- tmp = LLVMBuildSelect(builder, can_emit, tmp, vertexidx, "");
- LLVMBuildStore(builder, tmp, ctx->gs_next_vertex[stream]);
const LLVMValueRef vertexptr =
ngg_gs_emit_vertex_ptr(ctx, get_thread_id_in_tg(ctx), vertexidx);
@@ -3359,6 +3320,13 @@ static void gfx10_ngg_gs_emit_vertex(struct radv_shader_context *ctx,
}
assert(out_idx * 4 <= ctx->args->shader_info->gs.gsvs_vertex_size);
+ /* Store the current number of emitted vertices to zero out remaining
+ * primitive flags in case the geometry shader doesn't emit the maximum
+ * number of vertices.
+ */
+ tmp = LLVMBuildAdd(builder, vertexidx, ctx->ac.i32_1, "");
+ LLVMBuildStore(builder, tmp, ctx->gs_next_vertex[stream]);
+
/* Determine and store whether this vertex completed a primitive. */
const LLVMValueRef curverts = LLVMBuildLoad(builder, ctx->gs_curprim_verts[stream], "");
@@ -3395,8 +3363,6 @@ static void gfx10_ngg_gs_emit_vertex(struct radv_shader_context *ctx,
tmp = LLVMBuildLoad(builder, ctx->gs_generated_prims[stream], "");
tmp = LLVMBuildAdd(builder, tmp, LLVMBuildZExt(builder, iscompleteprim, ctx->ac.i32, ""), "");
LLVMBuildStore(builder, tmp, ctx->gs_generated_prims[stream]);
-
- ac_build_endif(&ctx->ac, 9001);
}
static void
@@ -3948,7 +3914,7 @@ LLVMModuleRef ac_translate_nir_to_llvm(struct ac_llvm_compiler *ac_llvm,
ctx.abi.inputs = &ctx.inputs[0];
ctx.abi.emit_outputs = handle_shader_outputs_post;
- ctx.abi.emit_vertex = visit_emit_vertex;
+ ctx.abi.emit_vertex_with_counter = visit_emit_vertex_with_counter;
ctx.abi.load_ubo = radv_load_ubo;
ctx.abi.load_ssbo = radv_load_ssbo;
ctx.abi.load_sampler_desc = radv_get_sampler_desc;
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 537ab9f8b7f..bb88b368d05 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -453,8 +453,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
- if (nir->info.stage == MESA_SHADER_GEOMETRY &&
- device->physical_device->use_aco)
+ if (nir->info.stage == MESA_SHADER_GEOMETRY)
nir_lower_gs_intrinsics(nir, true);
static const nir_lower_tex_options tex_options = {