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-rw-r--r--src/mesa/drivers/dri/fb/fb_egl.c47
1 files changed, 47 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c
index 79640bbc618..9541f4f39d3 100644
--- a/src/mesa/drivers/dri/fb/fb_egl.c
+++ b/src/mesa/drivers/dri/fb/fb_egl.c
@@ -757,6 +757,52 @@ err:
}
+/* If the backbuffer is on a videocard, this is extraordinarily slow!
+ */
+static EGLBoolean
+fbSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw)
+{
+ fbContext *context = (fbContext *)_eglGetCurrentContext();
+ fbSurface *fs = Lookup_fbSurface(draw);
+ struct gl_renderbuffer * front_renderbuffer = fs->mesa_framebuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
+ void *frontBuffer = front_renderbuffer->Data;
+ int currentPitch = ((driRenderbuffer *)front_renderbuffer)->pitch;
+ void *backBuffer = fs->mesa_framebuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer->Data;
+
+ if (!_eglSwapBuffers(drv, dpy, draw))
+ return EGL_FALSE;
+
+ if (context) {
+ GLcontext *ctx = context->glCtx;
+
+ if (ctx->Visual.doubleBufferMode) {
+ int i;
+ int offset = 0;
+ char *tmp = _mesa_malloc(currentPitch);
+
+ _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
+
+ ASSERT(frontBuffer);
+ ASSERT(backBuffer);
+
+ for (i = 0; i < fs->Base.Height; i++) {
+ _mesa_memcpy(tmp, (char *) backBuffer + offset,
+ currentPitch);
+ _mesa_memcpy((char *) frontBuffer + offset, tmp,
+ currentPitch);
+ offset += currentPitch;
+ }
+
+ _mesa_free(tmp);
+ }
+ }
+ else {
+ /* XXX this shouldn't be an error but we can't handle it for now */
+ _mesa_problem(NULL, "fbSwapBuffers: drawable has no context!\n");
+ }
+}
+
+
/*
* Just to silence warning
*/
@@ -793,6 +839,7 @@ _eglMain(NativeDisplayType dpy)
fb->Base.DestroyContext = fbDestroyContext;
fb->Base.CreateScreenSurfaceMESA = fbCreateScreenSurfaceMESA;
fb->Base.ShowSurfaceMESA = fbShowSurfaceMESA;
+ fb->Base.SwapBuffers = fbSwapBuffers;
/* enable supported extensions */
fb->Base.MESA_screen_surface = EGL_TRUE;