diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup_line.c | 81 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup_tri.c | 98 |
2 files changed, 110 insertions, 69 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_line.c b/src/gallium/drivers/llvmpipe/lp_setup_line.c index f425825fc2a..f6e1198d036 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_line.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_line.c @@ -336,13 +336,6 @@ try_setup_line( struct lp_setup_context *setup, layer = MIN2(layer, scene->fb_max_layer); } - if (setup->scissor_test) { - nr_planes = 8; - } - else { - nr_planes = 4; - } - dx = v1[0][0] - v2[0][0]; dy = v1[0][1] - v2[0][1]; area = (dx * dx + dy * dy); @@ -591,6 +584,20 @@ try_setup_line( struct lp_setup_context *setup, bbox.x0 = MAX2(bbox.x0, 0); bbox.y0 = MAX2(bbox.y0, 0); + nr_planes = 4; + /* + * Determine how many scissor planes we need, that is drop scissor + * edges if the bounding box of the tri is fully inside that edge. + */ + if (setup->scissor_test) { + /* why not just use draw_regions */ + struct u_rect *scissor = &setup->scissors[viewport_index]; + nr_planes += (bbox.x0 < scissor->x0); + nr_planes += (bbox.x1 > scissor->x1); + nr_planes += (bbox.y0 < scissor->y0); + nr_planes += (bbox.y1 > scissor->y1); + } + line = lp_setup_alloc_triangle(scene, key->num_inputs, nr_planes, @@ -708,30 +715,44 @@ try_setup_line( struct lp_setup_context *setup, * Note that otherwise, the scissor planes only vary in 'C' value, * and even then only on state-changes. Could alternatively store * these planes elsewhere. + * (Or only store the c value together with a bit indicating which + * scissor edge this is, so rasterization would treat them differently + * (easier to evaluate) to ordinary planes.) */ - if (nr_planes == 8) { - const struct u_rect *scissor = - &setup->scissors[viewport_index]; - - plane[4].dcdx = -1 << 8; - plane[4].dcdy = 0; - plane[4].c = (1-scissor->x0) << 8; - plane[4].eo = 1 << 8; - - plane[5].dcdx = 1 << 8; - plane[5].dcdy = 0; - plane[5].c = (scissor->x1+1) << 8; - plane[5].eo = 0; - - plane[6].dcdx = 0; - plane[6].dcdy = 1 << 8; - plane[6].c = (1-scissor->y0) << 8; - plane[6].eo = 1 << 8; - - plane[7].dcdx = 0; - plane[7].dcdy = -1 << 8; - plane[7].c = (scissor->y1+1) << 8; - plane[7].eo = 0; + if (nr_planes > 4) { + /* why not just use draw_regions */ + struct u_rect *scissor = &setup->scissors[viewport_index]; + struct lp_rast_plane *plane_s = &plane[4]; + + if (bbox.x0 < scissor->x0) { + plane_s->dcdx = -1 << 8; + plane_s->dcdy = 0; + plane_s->c = (1-scissor->x0) << 8; + plane_s->eo = 1 << 8; + plane_s++; + } + if (bbox.x1 > scissor->x1) { + plane_s->dcdx = 1 << 8; + plane_s->dcdy = 0; + plane_s->c = (scissor->x1+1) << 8; + plane_s->eo = 0 << 8; + plane_s++; + } + if (bbox.y0 < scissor->y0) { + plane_s->dcdx = 0; + plane_s->dcdy = 1 << 8; + plane_s->c = (1-scissor->y0) << 8; + plane_s->eo = 1 << 8; + plane_s++; + } + if (bbox.y1 > scissor->y1) { + plane_s->dcdx = 0; + plane_s->dcdy = -1 << 8; + plane_s->c = (scissor->y1+1) << 8; + plane_s->eo = 0; + plane_s++; + } + assert(plane_s == &plane[nr_planes]); } return lp_setup_bin_triangle(setup, line, &bbox, nr_planes, viewport_index); diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c index 1e3a7501ed5..7b0088912bd 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c @@ -302,13 +302,6 @@ do_triangle_ccw(struct lp_setup_context *setup, layer = MIN2(layer, scene->fb_max_layer); } - if (setup->scissor_test) { - nr_planes = 7; - } - else { - nr_planes = 3; - } - /* Bounding rectangle (in pixels) */ { /* Yes this is necessary to accurately calculate bounding boxes @@ -347,6 +340,20 @@ do_triangle_ccw(struct lp_setup_context *setup, bbox.x0 = MAX2(bbox.x0, 0); bbox.y0 = MAX2(bbox.y0, 0); + nr_planes = 3; + /* + * Determine how many scissor planes we need, that is drop scissor + * edges if the bounding box of the tri is fully inside that edge. + */ + if (setup->scissor_test) { + /* why not just use draw_regions */ + struct u_rect *scissor = &setup->scissors[viewport_index]; + nr_planes += (bbox.x0 < scissor->x0); + nr_planes += (bbox.x1 > scissor->x1); + nr_planes += (bbox.y0 < scissor->y0); + nr_planes += (bbox.y1 > scissor->y1); + } + tri = lp_setup_alloc_triangle(scene, key->num_inputs, nr_planes, @@ -367,13 +374,11 @@ do_triangle_ccw(struct lp_setup_context *setup, /* Setup parameter interpolants: */ - setup->setup.variant->jit_function( v0, - v1, - v2, - frontfacing, - GET_A0(&tri->inputs), - GET_DADX(&tri->inputs), - GET_DADY(&tri->inputs) ); + setup->setup.variant->jit_function(v0, v1, v2, + frontfacing, + GET_A0(&tri->inputs), + GET_DADX(&tri->inputs), + GET_DADY(&tri->inputs)); tri->inputs.frontfacing = frontfacing; tri->inputs.disable = FALSE; @@ -383,9 +388,9 @@ do_triangle_ccw(struct lp_setup_context *setup, if (0) lp_dump_setup_coef(&setup->setup.variant->key, - (const float (*)[4])GET_A0(&tri->inputs), - (const float (*)[4])GET_DADX(&tri->inputs), - (const float (*)[4])GET_DADY(&tri->inputs)); + (const float (*)[4])GET_A0(&tri->inputs), + (const float (*)[4])GET_DADX(&tri->inputs), + (const float (*)[4])GET_DADY(&tri->inputs)); plane = GET_PLANES(tri); @@ -672,29 +677,44 @@ do_triangle_ccw(struct lp_setup_context *setup, * Note that otherwise, the scissor planes only vary in 'C' value, * and even then only on state-changes. Could alternatively store * these planes elsewhere. + * (Or only store the c value together with a bit indicating which + * scissor edge this is, so rasterization would treat them differently + * (easier to evaluate) to ordinary planes.) */ - if (nr_planes == 7) { - const struct u_rect *scissor = &setup->scissors[viewport_index]; - - plane[3].dcdx = -1 << 8; - plane[3].dcdy = 0; - plane[3].c = (1-scissor->x0) << 8; - plane[3].eo = 1 << 8; - - plane[4].dcdx = 1 << 8; - plane[4].dcdy = 0; - plane[4].c = (scissor->x1+1) << 8; - plane[4].eo = 0; - - plane[5].dcdx = 0; - plane[5].dcdy = 1 << 8; - plane[5].c = (1-scissor->y0) << 8; - plane[5].eo = 1 << 8; - - plane[6].dcdx = 0; - plane[6].dcdy = -1 << 8; - plane[6].c = (scissor->y1+1) << 8; - plane[6].eo = 0; + if (nr_planes > 3) { + /* why not just use draw_regions */ + struct u_rect *scissor = &setup->scissors[viewport_index]; + struct lp_rast_plane *plane_s = &plane[3]; + + if (bbox.x0 < scissor->x0) { + plane_s->dcdx = -1 << 8; + plane_s->dcdy = 0; + plane_s->c = (1-scissor->x0) << 8; + plane_s->eo = 1 << 8; + plane_s++; + } + if (bbox.x1 > scissor->x1) { + plane_s->dcdx = 1 << 8; + plane_s->dcdy = 0; + plane_s->c = (scissor->x1+1) << 8; + plane_s->eo = 0 << 8; + plane_s++; + } + if (bbox.y0 < scissor->y0) { + plane_s->dcdx = 0; + plane_s->dcdy = 1 << 8; + plane_s->c = (1-scissor->y0) << 8; + plane_s->eo = 1 << 8; + plane_s++; + } + if (bbox.y1 > scissor->y1) { + plane_s->dcdx = 0; + plane_s->dcdy = -1 << 8; + plane_s->c = (scissor->y1+1) << 8; + plane_s->eo = 0; + plane_s++; + } + assert(plane_s == &plane[nr_planes]); } return lp_setup_bin_triangle(setup, tri, &bbox, nr_planes, viewport_index); |