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-rw-r--r--src/mesa/tnl/t_draw.c2
-rw-r--r--src/mesa/tnl/t_vb_points.c2
-rw-r--r--src/mesa/tnl/t_vertex.c2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c
index d8c611031d2..adc50485c1d 100644
--- a/src/mesa/tnl/t_draw.c
+++ b/src/mesa/tnl/t_draw.c
@@ -399,7 +399,7 @@ void _tnl_draw_prims( GLcontext *ctx,
TNLcontext *tnl = TNL_CONTEXT(ctx);
const GLuint TEST_SPLIT = 0;
const GLint max = TEST_SPLIT ? 8 : tnl->vb.Size - MAX_CLIPPED_VERTICES;
- GLuint max_basevertex = prim->basevertex;
+ GLint max_basevertex = prim->basevertex;
GLuint i;
if (!_mesa_check_conditional_render(ctx))
diff --git a/src/mesa/tnl/t_vb_points.c b/src/mesa/tnl/t_vb_points.c
index a52505b4b86..ab8ea60cf24 100644
--- a/src/mesa/tnl/t_vb_points.c
+++ b/src/mesa/tnl/t_vb_points.c
@@ -64,7 +64,7 @@ run_point_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
for (i = 0; i < VB->Count; i++) {
const GLfloat dist = FABSF(*eyeCoord);
const GLfloat q = p0 + dist * (p1 + dist * p2);
- const GLfloat atten = (q != 0.0) ? SQRTF(1.0 / q) : 1.0;
+ const GLfloat atten = (q != 0.0F) ? SQRTF(1.0F / q) : 1.0F;
size[i][0] = pointSize * atten; /* clamping done in rasterization */
eyeCoord += eyeCoordStride;
}
diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c
index fe4209ae577..d3955873dcd 100644
--- a/src/mesa/tnl/t_vertex.c
+++ b/src/mesa/tnl/t_vertex.c
@@ -383,7 +383,7 @@ static void adjust_input_ptrs( GLcontext *ctx, GLint diff)
struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
struct tnl_clipspace_attr *a = vtx->attr;
const GLuint count = vtx->attr_count;
- int j;
+ GLuint j;
diff -= 1;
for (j=0; j<count; ++j) {