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-rw-r--r--src/glsl/ast_to_hir.cpp60
1 files changed, 30 insertions, 30 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 33b0f1b76bb..ea7b2c4016d 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -6055,16 +6055,16 @@ ast_type_specifier::hir(exec_list *instructions,
* stored in \c *fields_ret.
*/
unsigned
-ast_process_structure_or_interface_block(exec_list *instructions,
- struct _mesa_glsl_parse_state *state,
- exec_list *declarations,
- YYLTYPE &loc,
- glsl_struct_field **fields_ret,
- bool is_interface,
- enum glsl_matrix_layout matrix_layout,
- bool allow_reserved_names,
- ir_variable_mode var_mode,
- ast_type_qualifier *layout)
+ast_process_struct_or_iface_block_members(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state,
+ exec_list *declarations,
+ YYLTYPE &loc,
+ glsl_struct_field **fields_ret,
+ bool is_interface,
+ enum glsl_matrix_layout matrix_layout,
+ bool allow_reserved_names,
+ ir_variable_mode var_mode,
+ ast_type_qualifier *layout)
{
unsigned decl_count = 0;
@@ -6329,16 +6329,16 @@ ast_struct_specifier::hir(exec_list *instructions,
glsl_struct_field *fields;
unsigned decl_count =
- ast_process_structure_or_interface_block(instructions,
- state,
- &this->declarations,
- loc,
- &fields,
- false,
- GLSL_MATRIX_LAYOUT_INHERITED,
- false /* allow_reserved_names */,
- ir_var_auto,
- NULL);
+ ast_process_struct_or_iface_block_members(instructions,
+ state,
+ &this->declarations,
+ loc,
+ &fields,
+ false,
+ GLSL_MATRIX_LAYOUT_INHERITED,
+ false /* allow_reserved_names */,
+ ir_var_auto,
+ NULL);
validate_identifier(this->name, loc, state);
@@ -6493,16 +6493,16 @@ ast_interface_block::hir(exec_list *instructions,
}
unsigned int num_variables =
- ast_process_structure_or_interface_block(&declared_variables,
- state,
- &this->declarations,
- loc,
- &fields,
- true,
- matrix_layout,
- redeclaring_per_vertex,
- var_mode,
- &this->layout);
+ ast_process_struct_or_iface_block_members(&declared_variables,
+ state,
+ &this->declarations,
+ loc,
+ &fields,
+ true,
+ matrix_layout,
+ redeclaring_per_vertex,
+ var_mode,
+ &this->layout);
state->struct_specifier_depth--;