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-rw-r--r--src/gallium/drivers/galahad/glhd_context.c51
1 files changed, 1 insertions, 50 deletions
diff --git a/src/gallium/drivers/galahad/glhd_context.c b/src/gallium/drivers/galahad/glhd_context.c
index f96543e1e90..dc3d5f056df 100644
--- a/src/gallium/drivers/galahad/glhd_context.c
+++ b/src/gallium/drivers/galahad/glhd_context.c
@@ -197,54 +197,9 @@ galahad_context_bind_sampler_states(struct pipe_context *_pipe,
num_samplers, PIPE_MAX_SAMPLERS);
}
- if (pipe->bind_sampler_states) {
- pipe->bind_sampler_states(pipe, shader, start, num_samplers, samplers);
- }
- else {
- switch (shader) {
- case PIPE_SHADER_VERTEX:
- pipe->bind_vertex_sampler_states(pipe, num_samplers, samplers);
- break;
- case PIPE_SHADER_FRAGMENT:
- pipe->bind_fragment_sampler_states(pipe, num_samplers, samplers);
- break;
- case PIPE_SHADER_GEOMETRY:
- pipe->bind_geometry_sampler_states(pipe, num_samplers, samplers);
- break;
- default:
- assert(0);
- }
- }
-}
-
-static void
-galahad_context_bind_vertex_sampler_states(struct pipe_context *_pipe,
- unsigned num_samplers,
- void **samplers)
-{
- galahad_context_bind_sampler_states(_pipe, PIPE_SHADER_VERTEX,
- 0, num_samplers, samplers);
-}
-
-static void
-galahad_context_bind_fragment_sampler_states(struct pipe_context *_pipe,
- unsigned num_samplers,
- void **samplers)
-{
- galahad_context_bind_sampler_states(_pipe, PIPE_SHADER_FRAGMENT,
- 0, num_samplers, samplers);
-}
-
-static void
-galahad_context_bind_geometry_sampler_states(struct pipe_context *_pipe,
- unsigned num_samplers,
- void **samplers)
-{
- galahad_context_bind_sampler_states(_pipe, PIPE_SHADER_GEOMETRY,
- 0, num_samplers, samplers);
+ pipe->bind_sampler_states(pipe, shader, start, num_samplers, samplers);
}
-
static void
galahad_context_delete_sampler_state(struct pipe_context *_pipe,
void *sampler)
@@ -1070,10 +1025,6 @@ galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
GLHD_PIPE_INIT(delete_blend_state);
GLHD_PIPE_INIT(create_sampler_state);
GLHD_PIPE_INIT(bind_sampler_states);
- GLHD_PIPE_INIT(bind_fragment_sampler_states);
- GLHD_PIPE_INIT(bind_vertex_sampler_states);
- GLHD_PIPE_INIT(bind_geometry_sampler_states);
- //GLHD_PIPE_INIT(bind_compute_sampler_states);
GLHD_PIPE_INIT(delete_sampler_state);
GLHD_PIPE_INIT(create_rasterizer_state);
GLHD_PIPE_INIT(bind_rasterizer_state);