diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/compiler/nir/nir.h | 10 | ||||
-rw-r--r-- | src/compiler/nir/nir_lower_io.c | 20 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_cmdline.c | 2 | ||||
-rw-r--r-- | src/intel/blorp/blorp.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_nir.c | 18 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_program.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_nir.cpp | 3 |
7 files changed, 38 insertions, 21 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 94eae6d3037..6f0597200e9 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -2397,9 +2397,17 @@ void nir_assign_var_locations(struct exec_list *var_list, unsigned *size, unsigned base_offset, int (*type_size)(const struct glsl_type *)); +typedef enum { + /* If set, this forces all non-flat fragment shader inputs to be + * interpolated as if with the "sample" qualifier. This requires + * nir_shader_compiler_options::use_interpolated_input_intrinsics. + */ + nir_lower_io_force_sample_interpolation = (1 << 1), +} nir_lower_io_options; void nir_lower_io(nir_shader *shader, nir_variable_mode modes, - int (*type_size)(const struct glsl_type *)); + int (*type_size)(const struct glsl_type *), + nir_lower_io_options); nir_src *nir_get_io_offset_src(nir_intrinsic_instr *instr); nir_src *nir_get_io_vertex_index_src(nir_intrinsic_instr *instr); diff --git a/src/compiler/nir/nir_lower_io.c b/src/compiler/nir/nir_lower_io.c index b36836f6f76..d469b6180f8 100644 --- a/src/compiler/nir/nir_lower_io.c +++ b/src/compiler/nir/nir_lower_io.c @@ -39,6 +39,7 @@ struct lower_io_state { void *mem_ctx; int (*type_size)(const struct glsl_type *type); nir_variable_mode modes; + nir_lower_io_options options; }; void @@ -205,7 +206,8 @@ lower_load(nir_intrinsic_instr *intrin, struct lower_io_state *state, assert(vertex_index == NULL); nir_intrinsic_op bary_op; - if (var->data.sample) + if (var->data.sample || + (state->options & nir_lower_io_force_sample_interpolation)) bary_op = nir_intrinsic_load_barycentric_sample; else if (var->data.centroid) bary_op = nir_intrinsic_load_barycentric_centroid; @@ -347,7 +349,9 @@ lower_interpolate_at(nir_intrinsic_instr *intrin, struct lower_io_state *state, nir_intrinsic_op bary_op; switch (intrin->intrinsic) { case nir_intrinsic_interp_var_at_centroid: - bary_op = nir_intrinsic_load_barycentric_centroid; + bary_op = (state->options & nir_lower_io_force_sample_interpolation) ? + nir_intrinsic_load_barycentric_sample : + nir_intrinsic_load_barycentric_centroid; break; case nir_intrinsic_interp_var_at_sample: bary_op = nir_intrinsic_load_barycentric_at_sample; @@ -505,7 +509,8 @@ nir_lower_io_block(nir_block *block, static void nir_lower_io_impl(nir_function_impl *impl, nir_variable_mode modes, - int (*type_size)(const struct glsl_type *)) + int (*type_size)(const struct glsl_type *), + nir_lower_io_options options) { struct lower_io_state state; @@ -513,6 +518,7 @@ nir_lower_io_impl(nir_function_impl *impl, state.mem_ctx = ralloc_parent(impl); state.modes = modes; state.type_size = type_size; + state.options = options; nir_foreach_block(block, impl) { nir_lower_io_block(block, &state); @@ -524,11 +530,13 @@ nir_lower_io_impl(nir_function_impl *impl, void nir_lower_io(nir_shader *shader, nir_variable_mode modes, - int (*type_size)(const struct glsl_type *)) + int (*type_size)(const struct glsl_type *), + nir_lower_io_options options) { nir_foreach_function(function, shader) { - if (function->impl) - nir_lower_io_impl(function->impl, modes, type_size); + if (function->impl) { + nir_lower_io_impl(function->impl, modes, type_size, options); + } } } diff --git a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c index 41532fc4fb1..d749bfad817 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c @@ -93,7 +93,7 @@ load_glsl(unsigned num_files, char* const* files, gl_shader_stage stage) // TODO nir_assign_var_locations?? NIR_PASS_V(nir, nir_lower_system_values); - NIR_PASS_V(nir, nir_lower_io, nir_var_all, st_glsl_type_size); + NIR_PASS_V(nir, nir_lower_io, nir_var_all, st_glsl_type_size, 0); NIR_PASS_V(nir, nir_lower_samplers, prog); return nir; diff --git a/src/intel/blorp/blorp.c b/src/intel/blorp/blorp.c index 955e543a315..1c8fd550af6 100644 --- a/src/intel/blorp/blorp.c +++ b/src/intel/blorp/blorp.c @@ -204,7 +204,7 @@ brw_blorp_compile_nir_shader(struct blorp_context *blorp, struct nir_shader *nir unsigned end = var->data.location + nir_uniform_type_size(var->type); nir->num_uniforms = MAX2(nir->num_uniforms, end); } - nir_lower_io(nir, nir_var_uniform, nir_uniform_type_size); + nir_lower_io(nir, nir_var_uniform, nir_uniform_type_size, 0); const unsigned *program = brw_compile_fs(compiler, blorp->driver_ctx, mem_ctx, diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c index 5b2130fa688..b4c1cf1a214 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.c +++ b/src/mesa/drivers/dri/i965/brw_nir.c @@ -205,7 +205,7 @@ brw_nir_lower_vs_inputs(nir_shader *nir, * loaded as one vec4 or dvec4 per element (or matrix column), depending on * whether it is a double-precision type or not. */ - nir_lower_io(nir, nir_var_shader_in, type_size_vs_input); + nir_lower_io(nir, nir_var_shader_in, type_size_vs_input, 0); /* This pass needs actual constants */ nir_opt_constant_folding(nir); @@ -237,7 +237,7 @@ brw_nir_lower_vue_inputs(nir_shader *nir, bool is_scalar, } /* Inputs are stored in vec4 slots, so use type_size_vec4(). */ - nir_lower_io(nir, nir_var_shader_in, type_size_vec4); + nir_lower_io(nir, nir_var_shader_in, type_size_vec4, 0); if (is_scalar || nir->stage != MESA_SHADER_GEOMETRY) { /* This pass needs actual constants */ @@ -262,7 +262,7 @@ brw_nir_lower_tes_inputs(nir_shader *nir, const struct brw_vue_map *vue_map) var->data.driver_location = var->data.location; } - nir_lower_io(nir, nir_var_shader_in, type_size_vec4); + nir_lower_io(nir, nir_var_shader_in, type_size_vec4, 0); /* This pass needs actual constants */ nir_opt_constant_folding(nir); @@ -287,7 +287,7 @@ brw_nir_lower_fs_inputs(nir_shader *nir) var->data.driver_location = var->data.location; } - nir_lower_io(nir, nir_var_shader_in, type_size_vec4); + nir_lower_io(nir, nir_var_shader_in, type_size_vec4, 0); /* This pass needs actual constants */ nir_opt_constant_folding(nir); @@ -303,11 +303,11 @@ brw_nir_lower_vue_outputs(nir_shader *nir, nir_assign_var_locations(&nir->outputs, &nir->num_outputs, VARYING_SLOT_VAR0, type_size_vec4_times_4); - nir_lower_io(nir, nir_var_shader_out, type_size_vec4_times_4); + nir_lower_io(nir, nir_var_shader_out, type_size_vec4_times_4, 0); } else { nir_foreach_variable(var, &nir->outputs) var->data.driver_location = var->data.location; - nir_lower_io(nir, nir_var_shader_out, type_size_vec4); + nir_lower_io(nir, nir_var_shader_out, type_size_vec4, 0); } } @@ -318,7 +318,7 @@ brw_nir_lower_tcs_outputs(nir_shader *nir, const struct brw_vue_map *vue_map) var->data.driver_location = var->data.location; } - nir_lower_io(nir, nir_var_shader_out, type_size_vec4); + nir_lower_io(nir, nir_var_shader_out, type_size_vec4, 0); /* This pass needs actual constants */ nir_opt_constant_folding(nir); @@ -345,7 +345,7 @@ brw_nir_lower_fs_outputs(nir_shader *nir) SET_FIELD(var->data.location, BRW_NIR_FRAG_OUTPUT_LOCATION); } - nir_lower_io(nir, nir_var_shader_out, type_size_dvec4); + nir_lower_io(nir, nir_var_shader_out, type_size_dvec4, 0); } void @@ -353,7 +353,7 @@ brw_nir_lower_cs_shared(nir_shader *nir) { nir_assign_var_locations(&nir->shared, &nir->num_shared, 0, type_size_scalar_bytes); - nir_lower_io(nir, nir_var_shared, type_size_scalar_bytes); + nir_lower_io(nir, nir_var_shared, type_size_scalar_bytes, 0); } #define OPT(pass, ...) ({ \ diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index 9d32dd3c3ff..b39b90fdc46 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -53,11 +53,11 @@ brw_nir_lower_uniforms(nir_shader *nir, bool is_scalar) if (is_scalar) { nir_assign_var_locations(&nir->uniforms, &nir->num_uniforms, 0, type_size_scalar_bytes); - nir_lower_io(nir, nir_var_uniform, type_size_scalar_bytes); + nir_lower_io(nir, nir_var_uniform, type_size_scalar_bytes, 0); } else { nir_assign_var_locations(&nir->uniforms, &nir->num_uniforms, 0, type_size_vec4_bytes); - nir_lower_io(nir, nir_var_uniform, type_size_vec4_bytes); + nir_lower_io(nir, nir_var_uniform, type_size_vec4_bytes, 0); } } diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp index e6e6bb953f4..5b5fad44f18 100644 --- a/src/mesa/state_tracker/st_glsl_to_nir.cpp +++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp @@ -359,7 +359,8 @@ st_finalize_nir(struct st_context *st, struct gl_program *prog, nir_shader *nir) &nir->uniforms, &nir->num_uniforms); NIR_PASS_V(nir, nir_lower_system_values); - NIR_PASS_V(nir, nir_lower_io, nir_var_all, st_glsl_type_size); + NIR_PASS_V(nir, nir_lower_io, nir_var_all, st_glsl_type_size, + (nir_lower_io_options)0); NIR_PASS_V(nir, nir_lower_samplers, shader_program); } |