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-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.c2
-rw-r--r--src/gallium/state_trackers/glx/xlib/glx_api.c2
-rw-r--r--src/gallium/state_trackers/glx/xlib/xm_api.c4
-rw-r--r--src/mesa/drivers/common/meta.c10
-rw-r--r--src/mesa/drivers/dri/i915/intel_fbo.c4
-rw-r--r--src/mesa/drivers/dri/i915/intel_regions.c2
-rw-r--r--src/mesa/drivers/dri/i965/intel_fbo.c4
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_texstate.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_dma.c6
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_fbo.c8
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texstate.c2
-rw-r--r--src/mesa/drivers/dri/swrast/swrast.c2
-rw-r--r--src/mesa/drivers/osmesa/osmesa.c2
-rw-r--r--src/mesa/drivers/x11/fakeglx.c2
-rw-r--r--src/mesa/drivers/x11/xm_api.c8
-rw-r--r--src/mesa/drivers/x11/xm_dd.c18
-rw-r--r--src/mesa/main/api_arrayelt.c6
-rw-r--r--src/mesa/main/arbprogram.c12
-rw-r--r--src/mesa/main/arrayobj.c10
-rw-r--r--src/mesa/main/atifragshader.c2
-rw-r--r--src/mesa/main/blend.c2
-rw-r--r--src/mesa/main/blit.c2
-rw-r--r--src/mesa/main/bufferobj.c56
-rw-r--r--src/mesa/main/buffers.c4
-rw-r--r--src/mesa/main/clear.c2
-rw-r--r--src/mesa/main/compiler.h10
-rw-r--r--src/mesa/main/condrender.c4
-rw-r--r--src/mesa/main/context.c6
-rw-r--r--src/mesa/main/dd.h2
-rw-r--r--src/mesa/main/dlist.c18
-rw-r--r--src/mesa/main/drawpix.c6
-rw-r--r--src/mesa/main/drawtex.c2
-rw-r--r--src/mesa/main/enable.c2
-rw-r--r--src/mesa/main/errors.c4
-rw-r--r--src/mesa/main/eval.c10
-rw-r--r--src/mesa/main/fbobject.c38
-rw-r--r--src/mesa/main/ffvertex_prog.c6
-rw-r--r--src/mesa/main/format_unpack.py8
-rw-r--r--src/mesa/main/formats.c4
-rw-r--r--src/mesa/main/framebuffer.c20
-rw-r--r--src/mesa/main/get.c2
-rw-r--r--src/mesa/main/hash.c10
-rw-r--r--src/mesa/main/image.c74
-rw-r--r--src/mesa/main/imports.c4
-rw-r--r--src/mesa/main/light.c16
-rw-r--r--src/mesa/main/macros.h2
-rw-r--r--src/mesa/main/matrix.c2
-rw-r--r--src/mesa/main/mipmap.c20
-rw-r--r--src/mesa/main/pack.c12
-rw-r--r--src/mesa/main/pbo.c8
-rw-r--r--src/mesa/main/pipelineobj.c6
-rw-r--r--src/mesa/main/points.c2
-rw-r--r--src/mesa/main/readpix.c12
-rw-r--r--src/mesa/main/remap.c2
-rw-r--r--src/mesa/main/renderbuffer.c2
-rw-r--r--src/mesa/main/samplerobj.c6
-rw-r--r--src/mesa/main/shaderobj.c4
-rw-r--r--src/mesa/main/shaderobj.h2
-rw-r--r--src/mesa/main/shared.c6
-rw-r--r--src/mesa/main/state.c2
-rw-r--r--src/mesa/main/texcompress.c4
-rw-r--r--src/mesa/main/texcompress_bptc.c4
-rw-r--r--src/mesa/main/texcompress_cpal.c3
-rw-r--r--src/mesa/main/texcompress_etc.c22
-rw-r--r--src/mesa/main/texcompress_fxt1.c14
-rw-r--r--src/mesa/main/texcompress_rgtc.c8
-rw-r--r--src/mesa/main/texcompress_s3tc.c8
-rw-r--r--src/mesa/main/texformat.c8
-rw-r--r--src/mesa/main/teximage.c34
-rw-r--r--src/mesa/main/texobj.c14
-rw-r--r--src/mesa/main/texparam.c6
-rw-r--r--src/mesa/main/texstate.c10
-rw-r--r--src/mesa/main/texstate.h2
-rw-r--r--src/mesa/main/texstore.c58
-rw-r--r--src/mesa/main/transformfeedback.c8
-rw-r--r--src/mesa/main/varray.c16
-rw-r--r--src/mesa/math/m_debug_xform.c4
-rw-r--r--src/mesa/math/m_trans_tmp.h8
-rw-r--r--src/mesa/program/arbprogparse.c4
-rw-r--r--src/mesa/program/prog_execute.c28
-rw-r--r--src/mesa/program/prog_instruction.c12
-rw-r--r--src/mesa/program/prog_optimize.c34
-rw-r--r--src/mesa/program/prog_parameter.c6
-rw-r--r--src/mesa/program/prog_statevars.c14
-rw-r--r--src/mesa/program/program.c40
-rw-r--r--src/mesa/program/program.h2
-rw-r--r--src/mesa/program/program_parse.y12
-rw-r--r--src/mesa/program/programopt.c2
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c12
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp2
-rw-r--r--src/mesa/swrast/s_aaline.c2
-rw-r--r--src/mesa/swrast/s_aatriangle.c8
-rw-r--r--src/mesa/swrast/s_aatritemp.h2
-rw-r--r--src/mesa/swrast/s_alpha.c2
-rw-r--r--src/mesa/swrast/s_atifragshader.c2
-rw-r--r--src/mesa/swrast/s_bitmap.c6
-rw-r--r--src/mesa/swrast/s_blend.c96
-rw-r--r--src/mesa/swrast/s_blit.c22
-rw-r--r--src/mesa/swrast/s_context.c4
-rw-r--r--src/mesa/swrast/s_copypix.c4
-rw-r--r--src/mesa/swrast/s_drawpix.c6
-rw-r--r--src/mesa/swrast/s_fog.c12
-rw-r--r--src/mesa/swrast/s_fragprog.c2
-rw-r--r--src/mesa/swrast/s_lines.c10
-rw-r--r--src/mesa/swrast/s_linetemp.h4
-rw-r--r--src/mesa/swrast/s_logic.c4
-rw-r--r--src/mesa/swrast/s_masking.c4
-rw-r--r--src/mesa/swrast/s_points.c4
-rw-r--r--src/mesa/swrast/s_renderbuffer.c2
-rw-r--r--src/mesa/swrast/s_span.c60
-rw-r--r--src/mesa/swrast/s_stencil.c2
-rw-r--r--src/mesa/swrast/s_texcombine.c6
-rw-r--r--src/mesa/swrast/s_texfetch.c2
-rw-r--r--src/mesa/swrast/s_texfilter.c130
-rw-r--r--src/mesa/swrast/s_texrender.c2
-rw-r--r--src/mesa/swrast/s_triangle.c28
-rw-r--r--src/mesa/swrast/s_tritemp.h4
-rw-r--r--src/mesa/swrast/s_zoom.c60
-rw-r--r--src/mesa/tnl/t_context.c2
-rw-r--r--src/mesa/tnl/t_vb_cliptmp.h8
-rw-r--r--src/mesa/tnl/t_vb_light.c2
-rw-r--r--src/mesa/tnl/t_vb_program.c2
-rw-r--r--src/mesa/tnl/t_vb_render.c26
-rw-r--r--src/mesa/tnl_dd/t_dd_tritmp.h6
-rw-r--r--src/mesa/vbo/vbo_context.c2
-rw-r--r--src/mesa/vbo/vbo_context.h6
-rw-r--r--src/mesa/vbo/vbo_exec_api.c14
-rw-r--r--src/mesa/vbo/vbo_exec_draw.c8
-rw-r--r--src/mesa/vbo/vbo_save_api.c4
131 files changed, 735 insertions, 746 deletions
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index 91f2701c025..68dcf57240d 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -2065,7 +2065,7 @@ img_filter_2d_ewa(struct sp_sampler_view *sp_sview,
float F = A*C-B*B/4.0f;
/* check if it is an ellipse */
- /* ASSERT(F > 0.0); */
+ /* assert(F > 0.0); */
/* Compute the ellipse's (u,v) bounding box in texture space */
float d = -B*B+4.0f*C*A;
diff --git a/src/gallium/state_trackers/glx/xlib/glx_api.c b/src/gallium/state_trackers/glx/xlib/glx_api.c
index ad80dc09d1c..f59b0bad049 100644
--- a/src/gallium/state_trackers/glx/xlib/glx_api.c
+++ b/src/gallium/state_trackers/glx/xlib/glx_api.c
@@ -1483,7 +1483,7 @@ glXQueryVersion( Display *dpy, int *maj, int *min )
static int
get_config( XMesaVisual xmvis, int attrib, int *value, GLboolean fbconfig )
{
- ASSERT(xmvis);
+ assert(xmvis);
switch(attrib) {
case GLX_USE_GL:
if (fbconfig)
diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c
index 34be1f70108..e6f40c344bc 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_api.c
+++ b/src/gallium/state_trackers/glx/xlib/xm_api.c
@@ -441,7 +441,7 @@ create_xmesa_buffer(Drawable d, BufferType type,
XMesaDisplay xmdpy = xmesa_init_display(vis->display);
XMesaBuffer b;
- ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER);
+ assert(type == WINDOW || type == PIXMAP || type == PBUFFER);
if (!xmdpy)
return NULL;
@@ -556,7 +556,7 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
GLboolean rgb_flag, Drawable window,
Colormap cmap)
{
- ASSERT(!b || b->xm_visual == v);
+ assert(!b || b->xm_visual == v);
/* Save true bits/pixel */
v->BitsPerPixel = bits_per_pixel(v);
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 3636ee83b9b..dabf9345bb0 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -393,7 +393,7 @@ _mesa_meta_setup_vertex_objects(GLuint *VAO, GLuint *VBO,
void
_mesa_meta_init(struct gl_context *ctx)
{
- ASSERT(!ctx->Meta);
+ assert(!ctx->Meta);
ctx->Meta = CALLOC_STRUCT(gl_meta_state);
}
@@ -1045,7 +1045,7 @@ _mesa_meta_end(struct gl_context *ctx)
if (state & MESA_META_TEXTURE) {
GLuint u, tgt;
- ASSERT(ctx->Texture.CurrentUnit == 0);
+ assert(ctx->Texture.CurrentUnit == 0);
/* restore texenv for unit[0] */
_mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, save->EnvMode);
@@ -1332,8 +1332,8 @@ _mesa_meta_alloc_texture(struct temp_texture *tex,
{
GLboolean newTex = GL_FALSE;
- ASSERT(width <= tex->MaxSize);
- ASSERT(height <= tex->MaxSize);
+ assert(width <= tex->MaxSize);
+ assert(height <= tex->MaxSize);
if (width > tex->Width ||
height > tex->Height ||
@@ -1747,7 +1747,7 @@ meta_clear(struct gl_context *ctx, GLbitfield buffers, bool glsl)
_mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE);
}
else {
- ASSERT(metaSave & MESA_META_COLOR_MASK);
+ assert(metaSave & MESA_META_COLOR_MASK);
_mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
}
diff --git a/src/mesa/drivers/dri/i915/intel_fbo.c b/src/mesa/drivers/dri/i915/intel_fbo.c
index ead1b17b69d..2a343856c52 100644
--- a/src/mesa/drivers/dri/i915/intel_fbo.c
+++ b/src/mesa/drivers/dri/i915/intel_fbo.c
@@ -83,7 +83,7 @@ intel_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
- ASSERT(irb);
+ assert(irb);
intel_miptree_release(&irb->mt);
@@ -304,7 +304,7 @@ static GLboolean
intel_alloc_window_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
- ASSERT(rb->Name == 0);
+ assert(rb->Name == 0);
rb->Width = width;
rb->Height = height;
rb->InternalFormat = internalFormat;
diff --git a/src/mesa/drivers/dri/i915/intel_regions.c b/src/mesa/drivers/dri/i915/intel_regions.c
index ff27d7f81f0..5768357f193 100644
--- a/src/mesa/drivers/dri/i915/intel_regions.c
+++ b/src/mesa/drivers/dri/i915/intel_regions.c
@@ -266,7 +266,7 @@ intel_region_release(struct intel_region **region_handle)
_DBG("%s %p %d\n", __FUNCTION__, region, region->refcount - 1);
- ASSERT(region->refcount > 0);
+ assert(region->refcount > 0);
region->refcount--;
if (region->refcount == 0) {
diff --git a/src/mesa/drivers/dri/i965/intel_fbo.c b/src/mesa/drivers/dri/i965/intel_fbo.c
index 174cea06cbb..63ed7adc0ee 100644
--- a/src/mesa/drivers/dri/i965/intel_fbo.c
+++ b/src/mesa/drivers/dri/i965/intel_fbo.c
@@ -74,7 +74,7 @@ intel_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
- ASSERT(irb);
+ assert(irb);
intel_miptree_release(&irb->mt);
intel_miptree_release(&irb->singlesample_mt);
@@ -415,7 +415,7 @@ static GLboolean
intel_alloc_window_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
- ASSERT(rb->Name == 0);
+ assert(rb->Name == 0);
rb->Width = width;
rb->Height = height;
rb->InternalFormat = internalFormat;
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index 930ead86ad1..832718714c3 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -1651,7 +1651,7 @@ static void r200LogicOpCode( struct gl_context *ctx, GLenum opcode )
r200ContextPtr rmesa = R200_CONTEXT(ctx);
GLuint rop = (GLuint)opcode - GL_CLEAR;
- ASSERT( rop < 16 );
+ assert( rop < 16 );
R200_STATECHANGE( rmesa, msk );
rmesa->hw.msk.cmd[MSK_RB3D_ROPCNTL] = r200_rop_tab[rop];
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c
index 5f740968e64..43ecdb999db 100644
--- a/src/mesa/drivers/dri/r200/r200_texstate.c
+++ b/src/mesa/drivers/dri/r200/r200_texstate.c
@@ -1432,7 +1432,7 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t)
}
else if (t->base.Target == GL_TEXTURE_CUBE_MAP) {
- ASSERT(log2Width == log2Height);
+ assert(log2Width == log2Height);
t->pp_txformat |= ((log2Width << R200_TXFORMAT_F5_WIDTH_SHIFT) |
(log2Height << R200_TXFORMAT_F5_HEIGHT_SHIFT) |
/* don't think we need this bit, if it exists at all - fglrx does not set it */
diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c
index a2be3d684e0..5b98eff169f 100644
--- a/src/mesa/drivers/dri/radeon/radeon_dma.c
+++ b/src/mesa/drivers/dri/radeon/radeon_dma.c
@@ -473,9 +473,9 @@ rcommonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize )
rmesa->dma.flush = rcommon_flush_last_swtcl_prim;
}
- ASSERT( vsize == rmesa->swtcl.vertex_size * 4 );
- ASSERT( rmesa->dma.flush == rcommon_flush_last_swtcl_prim );
- ASSERT( rmesa->dma.current_used +
+ assert( vsize == rmesa->swtcl.vertex_size * 4 );
+ assert( rmesa->dma.flush == rcommon_flush_last_swtcl_prim );
+ assert( rmesa->dma.current_used +
rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
rmesa->dma.current_vertexptr );
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c
index 5a6d9da771c..110b03020ca 100644
--- a/src/mesa/drivers/dri/radeon/radeon_fbo.c
+++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c
@@ -61,7 +61,7 @@ radeon_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
"%s(rb %p, rrb %p) \n",
__func__, rb, rrb);
- ASSERT(rrb);
+ assert(rrb);
if (rrb && rrb->bo) {
radeon_bo_unref(rrb->bo);
@@ -474,7 +474,7 @@ radeon_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffe
"%s(%p, rb %p) \n",
__func__, ctx, rb);
- ASSERT(rb->Name != 0);
+ assert(rb->Name != 0);
switch (internalFormat) {
case GL_R3_G3_B2:
case GL_RGB4:
@@ -609,7 +609,7 @@ static GLboolean
radeon_alloc_window_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
- ASSERT(rb->Name == 0);
+ assert(rb->Name == 0);
rb->Width = width;
rb->Height = height;
rb->InternalFormat = internalFormat;
@@ -767,7 +767,7 @@ radeon_render_texture(struct gl_context * ctx,
(void) fb;
- ASSERT(newImage);
+ assert(newImage);
radeon_image = (radeon_texture_image *)newImage;
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index 002fc86f9a4..e83a34db9c3 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -1434,7 +1434,7 @@ static void radeonLogicOpCode( struct gl_context *ctx, GLenum opcode )
r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint rop = (GLuint)opcode - GL_CLEAR;
- ASSERT( rop < 16 );
+ assert( rop < 16 );
RADEON_STATECHANGE( rmesa, msk );
rmesa->hw.msk.cmd[MSK_RB3D_ROPCNTL] = radeon_rop_tab[rop];
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index 4600d34ce82..0439f6d0c05 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -995,7 +995,7 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int
t->tile_bits = 0;
if (t->base.Target == GL_TEXTURE_CUBE_MAP) {
- ASSERT(log2Width == log2Height);
+ assert(log2Width == log2Height);
t->pp_txformat |= ((log2Width << RADEON_TXFORMAT_F5_WIDTH_SHIFT) |
(log2Height << RADEON_TXFORMAT_F5_HEIGHT_SHIFT) |
/* don't think we need this bit, if it exists at all - fglrx does not set it */
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c
index 8005f7d6964..a2a6c844d16 100644
--- a/src/mesa/drivers/dri/swrast/swrast.c
+++ b/src/mesa/drivers/dri/swrast/swrast.c
@@ -481,7 +481,7 @@ swrast_map_renderbuffer(struct gl_context *ctx,
return;
}
- ASSERT(xrb->Base.Buffer);
+ assert(xrb->Base.Buffer);
if (rb->AllocStorage == swrast_alloc_back_storage) {
map += (rb->Height - 1) * stride;
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c
index 74cbb5a2bd7..9f1a5a858b4 100644
--- a/src/mesa/drivers/osmesa/osmesa.c
+++ b/src/mesa/drivers/osmesa/osmesa.c
@@ -519,7 +519,7 @@ osmesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
}
}
else if (osmesa->format == OSMESA_RGB_565) {
- ASSERT(osmesa->DataType == GL_UNSIGNED_BYTE);
+ assert(osmesa->DataType == GL_UNSIGNED_BYTE);
rb->Format = MESA_FORMAT_B5G6R5_UNORM;
}
else {
diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c
index 33c024a8c07..00c583f1637 100644
--- a/src/mesa/drivers/x11/fakeglx.c
+++ b/src/mesa/drivers/x11/fakeglx.c
@@ -1545,7 +1545,7 @@ Fake_glXQueryVersion( Display *dpy, int *maj, int *min )
static int
get_config( XMesaVisual xmvis, int attrib, int *value, GLboolean fbconfig )
{
- ASSERT(xmvis);
+ assert(xmvis);
switch(attrib) {
case GLX_USE_GL:
if (fbconfig)
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index b49133b730d..89c219ec7aa 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -285,7 +285,7 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type,
{
XMesaBuffer b;
- ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER);
+ assert(type == WINDOW || type == PIXMAP || type == PBUFFER);
b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
if (!b)
@@ -564,7 +564,7 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
const int xclass = v->visualType;
- ASSERT(!b || b->xm_visual == v);
+ assert(!b || b->xm_visual == v);
/* Save true bits/pixel */
v->BitsPerPixel = bits_per_pixel(v);
@@ -605,8 +605,8 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
/* Do window-specific initializations */
/* these should have been set in create_xmesa_buffer */
- ASSERT(b->frontxrb->drawable == window);
- ASSERT(b->frontxrb->pixmap == (XMesaPixmap) window);
+ assert(b->frontxrb->drawable == window);
+ assert(b->frontxrb->pixmap == (XMesaPixmap) window);
/* Setup for single/double buffering */
if (v->mesa_visual.doubleBufferMode) {
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index 10634fe73c0..cd5809e070e 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -386,10 +386,10 @@ xmesa_DrawPixels_8R8G8B( struct gl_context *ctx,
const int rowLength = clippedUnpack.RowLength;
XMesaImage ximage;
- ASSERT(xmesa->xm_visual->dithered_pf == PF_8R8G8B);
- ASSERT(xmesa->xm_visual->undithered_pf == PF_8R8G8B);
- ASSERT(dpy);
- ASSERT(gc);
+ assert(xmesa->xm_visual->dithered_pf == PF_8R8G8B);
+ assert(xmesa->xm_visual->undithered_pf == PF_8R8G8B);
+ assert(dpy);
+ assert(gc);
/* This is a little tricky since all coordinates up to now have
* been in the OpenGL bottom-to-top orientation. X is top-to-bottom
@@ -518,9 +518,9 @@ xmesa_DrawPixels_5R6G5B( struct gl_context *ctx,
const int rowLength = clippedUnpack.RowLength;
XMesaImage ximage;
- ASSERT(xmesa->xm_visual->undithered_pf == PF_5R6G5B);
- ASSERT(dpy);
- ASSERT(gc);
+ assert(xmesa->xm_visual->undithered_pf == PF_5R6G5B);
+ assert(dpy);
+ assert(gc);
/* This is a little tricky since all coordinates up to now have
* been in the OpenGL bottom-to-top orientation. X is top-to-bottom
@@ -614,8 +614,8 @@ xmesa_CopyPixels( struct gl_context *ctx,
struct xmesa_renderbuffer *dstXrb
= xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
- ASSERT(dpy);
- ASSERT(gc);
+ assert(dpy);
+ assert(gc);
/* Note: we don't do any special clipping work here. We could,
* but X will do it for us.
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index 536326f6e14..ea015fd65bf 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -1548,7 +1548,7 @@ _ae_update_state(struct gl_context *ctx)
*/
at->array = attribArray;
at->binding = &vao->VertexBinding[attribArray->VertexBinding];
- ASSERT(!at->array->Normalized);
+ assert(!at->array->Normalized);
at->func = AttribFuncsNV[at->array->Normalized]
[at->array->Size-1]
[TYPE_IDX(at->array->Type)];
@@ -1610,8 +1610,8 @@ _ae_update_state(struct gl_context *ctx)
check_vbo(actx, vao->IndexBufferObj);
- ASSERT(at - actx->attribs <= VERT_ATTRIB_MAX);
- ASSERT(aa - actx->arrays < 32);
+ assert(at - actx->attribs <= VERT_ATTRIB_MAX);
+ assert(aa - actx->arrays < 32);
at->func = NULL; /* terminate the list */
aa->offset = -1; /* terminate the list */
diff --git a/src/mesa/main/arbprogram.c b/src/mesa/main/arbprogram.c
index fe8cd6bbce0..f474951d729 100644
--- a/src/mesa/main/arbprogram.c
+++ b/src/mesa/main/arbprogram.c
@@ -118,8 +118,8 @@ _mesa_BindProgramARB(GLenum target, GLuint id)
}
/* Never null pointers */
- ASSERT(ctx->VertexProgram.Current);
- ASSERT(ctx->FragmentProgram.Current);
+ assert(ctx->VertexProgram.Current);
+ assert(ctx->FragmentProgram.Current);
if (ctx->Driver.BindProgram)
ctx->Driver.BindProgram(ctx, target, newProg);
@@ -524,7 +524,7 @@ _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
if (get_local_param_pointer(ctx, "glProgramLocalParameterARB",
target, index, &param)) {
- ASSERT(index < MAX_PROGRAM_LOCAL_PARAMS);
+ assert(index < MAX_PROGRAM_LOCAL_PARAMS);
ASSIGN_4V(param, x, y, z, w);
}
}
@@ -639,8 +639,8 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
return;
}
- ASSERT(prog);
- ASSERT(limits);
+ assert(prog);
+ assert(limits);
/* Queries supported for both vertex and fragment programs */
switch (pname) {
@@ -817,7 +817,7 @@ _mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string)
return;
}
- ASSERT(prog);
+ assert(prog);
if (pname != GL_PROGRAM_STRING_ARB) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringARB(pname)");
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index 6440ea670b2..bdbd169ef9f 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -143,7 +143,7 @@ _mesa_reference_vao_(struct gl_context *ctx,
struct gl_vertex_array_object *oldObj = *ptr;
mtx_lock(&oldObj->Mutex);
- ASSERT(oldObj->RefCount > 0);
+ assert(oldObj->RefCount > 0);
oldObj->RefCount--;
#if 0
printf("ArrayObj %p %d DECR to %d\n",
@@ -153,13 +153,13 @@ _mesa_reference_vao_(struct gl_context *ctx,
mtx_unlock(&oldObj->Mutex);
if (deleteFlag) {
- ASSERT(ctx->Driver.DeleteArrayObject);
+ assert(ctx->Driver.DeleteArrayObject);
ctx->Driver.DeleteArrayObject(ctx, oldObj);
}
*ptr = NULL;
}
- ASSERT(!*ptr);
+ assert(!*ptr);
if (vao) {
/* reference new array object */
@@ -335,7 +335,7 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
struct gl_vertex_array_object * const oldObj = ctx->Array.VAO;
struct gl_vertex_array_object *newObj = NULL;
- ASSERT(oldObj != NULL);
+ assert(oldObj != NULL);
if ( oldObj->Name == id )
return; /* rebinding the same array object- no change */
@@ -456,7 +456,7 @@ _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids)
struct gl_vertex_array_object *obj = _mesa_lookup_vao(ctx, ids[i]);
if ( obj != NULL ) {
- ASSERT( obj->Name == ids[i] );
+ assert( obj->Name == ids[i] );
/* If the array object is currently bound, the spec says "the binding
* for that object reverts to zero and the default vertex array
diff --git a/src/mesa/main/atifragshader.c b/src/mesa/main/atifragshader.c
index 1eab7731aea..9d967b9e67e 100644
--- a/src/mesa/main/atifragshader.c
+++ b/src/mesa/main/atifragshader.c
@@ -255,7 +255,7 @@ _mesa_BindFragmentShaderATI(GLuint id)
/* do actual bind */
ctx->ATIFragmentShader.Current = newProg;
- ASSERT(ctx->ATIFragmentShader.Current);
+ assert(ctx->ATIFragmentShader.Current);
if (newProg)
newProg->RefCount++;
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index c37c0fea52b..b941937d82d 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -799,7 +799,7 @@ get_clamp_color(const struct gl_framebuffer *fb, GLenum clamp)
if (clamp == GL_TRUE || clamp == GL_FALSE)
return clamp;
- ASSERT(clamp == GL_FIXED_ONLY);
+ assert(clamp == GL_FIXED_ONLY);
if (!fb)
return GL_TRUE;
diff --git a/src/mesa/main/blit.c b/src/mesa/main/blit.c
index b97b564793c..b244c8de846 100644
--- a/src/mesa/main/blit.c
+++ b/src/mesa/main/blit.c
@@ -505,7 +505,7 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
return;
}
- ASSERT(ctx->Driver.BlitFramebuffer);
+ assert(ctx->Driver.BlitFramebuffer);
ctx->Driver.BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index b372c68f21c..f026fc39341 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -446,7 +446,7 @@ _mesa_reference_buffer_object_(struct gl_context *ctx,
struct gl_buffer_object *oldObj = *ptr;
mtx_lock(&oldObj->Mutex);
- ASSERT(oldObj->RefCount > 0);
+ assert(oldObj->RefCount > 0);
oldObj->RefCount--;
#if 0
printf("BufferObj %p %d DECR to %d\n",
@@ -460,18 +460,18 @@ _mesa_reference_buffer_object_(struct gl_context *ctx,
/* some sanity checking: don't delete a buffer still in use */
#if 0
/* unfortunately, these tests are invalid during context tear-down */
- ASSERT(ctx->Array.ArrayBufferObj != bufObj);
- ASSERT(ctx->Array.VAO->IndexBufferObj != bufObj);
- ASSERT(ctx->Array.VAO->Vertex.BufferObj != bufObj);
+ assert(ctx->Array.ArrayBufferObj != bufObj);
+ assert(ctx->Array.VAO->IndexBufferObj != bufObj);
+ assert(ctx->Array.VAO->Vertex.BufferObj != bufObj);
#endif
- ASSERT(ctx->Driver.DeleteBuffer);
+ assert(ctx->Driver.DeleteBuffer);
ctx->Driver.DeleteBuffer(ctx, oldObj);
}
*ptr = NULL;
}
- ASSERT(!*ptr);
+ assert(!*ptr);
if (bufObj) {
/* reference new buffer */
@@ -614,7 +614,7 @@ _mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
(void) ctx;
/* this should have been caught in _mesa_BufferSubData() */
- ASSERT(size + offset <= bufObj->Size);
+ assert(size + offset <= bufObj->Size);
if (bufObj->Data) {
memcpy( (GLubyte *) bufObj->Data + offset, data, size );
@@ -679,7 +679,7 @@ _mesa_buffer_clear_subdata(struct gl_context *ctx,
GLsizeiptr i;
GLubyte *dest;
- ASSERT(ctx->Driver.MapBufferRange);
+ assert(ctx->Driver.MapBufferRange);
dest = ctx->Driver.MapBufferRange(ctx, offset, size,
GL_MAP_WRITE_BIT |
GL_MAP_INVALIDATE_RANGE_BIT,
@@ -908,7 +908,7 @@ _mesa_handle_bind_buffer_gen(struct gl_context *ctx,
/* If this is a new buffer object id, or one which was generated but
* never used before, allocate a buffer object now.
*/
- ASSERT(ctx->Driver.NewBufferObject);
+ assert(ctx->Driver.NewBufferObject);
buf = ctx->Driver.NewBufferObject(ctx, buffer);
if (!buf) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
@@ -1124,7 +1124,7 @@ _mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
for (i = 0; i < MAP_COUNT; i++) {
if (_mesa_bufferobj_mapped(bufObj, i)) {
ctx->Driver.UnmapBuffer(ctx, bufObj, i);
- ASSERT(bufObj->Mappings[i].Pointer == NULL);
+ assert(bufObj->Mappings[i].Pointer == NULL);
bufObj->Mappings[i].AccessFlags = 0;
}
}
@@ -1174,7 +1174,7 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
struct gl_vertex_array_object *vao = ctx->Array.VAO;
GLuint j;
- ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
+ assert(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
_mesa_buffer_unmap_all_mappings(ctx, bufObj);
@@ -1387,7 +1387,7 @@ _mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
bufObj->Written = GL_TRUE;
bufObj->Immutable = GL_TRUE;
- ASSERT(ctx->Driver.BufferData);
+ assert(ctx->Driver.BufferData);
if (!ctx->Driver.BufferData(ctx, target, size, data, GL_DYNAMIC_DRAW,
flags, bufObj)) {
if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {
@@ -1477,7 +1477,7 @@ _mesa_BufferData(GLenum target, GLsizeiptrARB size,
size += 100;
#endif
- ASSERT(ctx->Driver.BufferData);
+ assert(ctx->Driver.BufferData);
if (!ctx->Driver.BufferData(ctx, target, size, data, usage,
GL_MAP_READ_BIT |
GL_MAP_WRITE_BIT |
@@ -1525,7 +1525,7 @@ _mesa_BufferSubData(GLenum target, GLintptrARB offset,
bufObj->Written = GL_TRUE;
- ASSERT(ctx->Driver.BufferSubData);
+ assert(ctx->Driver.BufferSubData);
ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
}
@@ -1545,7 +1545,7 @@ _mesa_GetBufferSubData(GLenum target, GLintptrARB offset,
return;
}
- ASSERT(ctx->Driver.GetBufferSubData);
+ assert(ctx->Driver.GetBufferSubData);
ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
}
@@ -1722,7 +1722,7 @@ _mesa_MapBuffer(GLenum target, GLenum access)
return NULL;
}
- ASSERT(ctx->Driver.MapBufferRange);
+ assert(ctx->Driver.MapBufferRange);
map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj,
MAP_USER);
if (!map) {
@@ -1734,9 +1734,9 @@ _mesa_MapBuffer(GLenum target, GLenum access)
* This is important because other modules (like VBO) might call
* the driver function directly.
*/
- ASSERT(bufObj->Mappings[MAP_USER].Pointer == map);
- ASSERT(bufObj->Mappings[MAP_USER].Length == bufObj->Size);
- ASSERT(bufObj->Mappings[MAP_USER].Offset == 0);
+ assert(bufObj->Mappings[MAP_USER].Pointer == map);
+ assert(bufObj->Mappings[MAP_USER].Length == bufObj->Size);
+ assert(bufObj->Mappings[MAP_USER].Offset == 0);
bufObj->Mappings[MAP_USER].AccessFlags = accessFlags;
}
@@ -1824,9 +1824,9 @@ _mesa_UnmapBuffer(GLenum target)
status = ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_USER);
bufObj->Mappings[MAP_USER].AccessFlags = 0;
- ASSERT(bufObj->Mappings[MAP_USER].Pointer == NULL);
- ASSERT(bufObj->Mappings[MAP_USER].Offset == 0);
- ASSERT(bufObj->Mappings[MAP_USER].Length == 0);
+ assert(bufObj->Mappings[MAP_USER].Pointer == NULL);
+ assert(bufObj->Mappings[MAP_USER].Offset == 0);
+ assert(bufObj->Mappings[MAP_USER].Length == 0);
return status;
}
@@ -2203,7 +2203,7 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
return bufObj->Mappings[MAP_USER].Pointer;
}
- ASSERT(ctx->Driver.MapBufferRange);
+ assert(ctx->Driver.MapBufferRange);
map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj,
MAP_USER);
if (!map) {
@@ -2214,10 +2214,10 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
* This is important because other modules (like VBO) might call
* the driver function directly.
*/
- ASSERT(bufObj->Mappings[MAP_USER].Pointer == map);
- ASSERT(bufObj->Mappings[MAP_USER].Length == length);
- ASSERT(bufObj->Mappings[MAP_USER].Offset == offset);
- ASSERT(bufObj->Mappings[MAP_USER].AccessFlags == access);
+ assert(bufObj->Mappings[MAP_USER].Pointer == map);
+ assert(bufObj->Mappings[MAP_USER].Length == length);
+ assert(bufObj->Mappings[MAP_USER].Offset == offset);
+ assert(bufObj->Mappings[MAP_USER].AccessFlags == access);
}
return map;
@@ -2278,7 +2278,7 @@ _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
return;
}
- ASSERT(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_WRITE_BIT);
+ assert(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_WRITE_BIT);
if (ctx->Driver.FlushMappedBufferRange)
ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj,
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index e5076e9bbde..37a9790923b 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -502,7 +502,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
GLuint output;
for (output = 0; output < n; output++) {
mask[output] = draw_buffer_enum_to_bitmask(ctx, buffers[output]);
- ASSERT(mask[output] != BAD_MASK);
+ assert(mask[output] != BAD_MASK);
mask[output] &= supportedMask;
}
destMask = mask;
@@ -533,7 +533,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
if (destMask[buf]) {
GLint bufIndex = ffs(destMask[buf]) - 1;
/* only one bit should be set in the destMask[buf] field */
- ASSERT(_mesa_bitcount(destMask[buf]) == 1);
+ assert(_mesa_bitcount(destMask[buf]) == 1);
if (fb->_ColorDrawBufferIndexes[buf] != bufIndex) {
updated_drawbuffers(ctx);
fb->_ColorDrawBufferIndexes[buf] = bufIndex;
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c
index 3c4ced8ed06..8d707bc34a1 100644
--- a/src/mesa/main/clear.c
+++ b/src/mesa/main/clear.c
@@ -218,7 +218,7 @@ _mesa_Clear( GLbitfield mask )
bufferMask |= BUFFER_BIT_ACCUM;
}
- ASSERT(ctx->Driver.Clear);
+ assert(ctx->Driver.Clear);
ctx->Driver.Clear(ctx, bufferMask);
}
}
diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h
index 91a6cd136f4..9a5dbcfd3a4 100644
--- a/src/mesa/main/compiler.h
+++ b/src/mesa/main/compiler.h
@@ -200,16 +200,6 @@ static inline GLuint CPU_TO_LE32(GLuint x)
#endif
-/**
- * ASSERT macro
- */
-#if defined(DEBUG)
-# define ASSERT(X) assert(X)
-#else
-# define ASSERT(X)
-#endif
-
-
/*
* A trick to suppress uninitialized variable warning without generating any
* code
diff --git a/src/mesa/main/condrender.c b/src/mesa/main/condrender.c
index 75f9d74bc88..77e4b95ee8f 100644
--- a/src/mesa/main/condrender.c
+++ b/src/mesa/main/condrender.c
@@ -55,7 +55,7 @@ _mesa_BeginConditionalRender(GLuint queryId, GLenum mode)
return;
}
- ASSERT(ctx->Query.CondRenderMode == GL_NONE);
+ assert(ctx->Query.CondRenderMode == GL_NONE);
/* Section 2.14 (Conditional Rendering) of the OpenGL 3.0 spec says:
*
@@ -70,7 +70,7 @@ _mesa_BeginConditionalRender(GLuint queryId, GLenum mode)
"glBeginConditionalRender(bad queryId=%u)", queryId);
return;
}
- ASSERT(q->Id == queryId);
+ assert(q->Id == queryId);
switch (mode) {
case GL_QUERY_WAIT:
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index b186a1fad50..43acc9d283d 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1644,7 +1644,7 @@ _mesa_make_current( struct gl_context *newCtx,
/* We used to call _glapi_check_multithread() here. Now do it in drivers */
_glapi_set_context((void *) newCtx);
- ASSERT(_mesa_get_current_context() == newCtx);
+ assert(_mesa_get_current_context() == newCtx);
if (!newCtx) {
_glapi_set_dispatch(NULL); /* none current */
@@ -1653,8 +1653,8 @@ _mesa_make_current( struct gl_context *newCtx,
_glapi_set_dispatch(newCtx->CurrentDispatch);
if (drawBuffer && readBuffer) {
- ASSERT(_mesa_is_winsys_fbo(drawBuffer));
- ASSERT(_mesa_is_winsys_fbo(readBuffer));
+ assert(_mesa_is_winsys_fbo(drawBuffer));
+ assert(_mesa_is_winsys_fbo(readBuffer));
_mesa_reference_framebuffer(&newCtx->WinSysDrawBuffer, drawBuffer);
_mesa_reference_framebuffer(&newCtx->WinSysReadBuffer, readBuffer);
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index ec8662b3089..0c1a13fa4bf 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -824,7 +824,7 @@ struct dd_function_table {
void (*BeginVertices)( struct gl_context *ctx );
/**
- * If inside glBegin()/glEnd(), it should ASSERT(0). Otherwise, if
+ * If inside glBegin()/glEnd(), it should assert(0). Otherwise, if
* FLUSH_STORED_VERTICES bit in \p flags is set flushes any buffered
* vertices, if FLUSH_UPDATE_CURRENT bit is set updates
* __struct gl_contextRec::Current and gl_light_attrib::Material
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 025f6abd227..ff9ab07c6ec 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -1035,7 +1035,7 @@ dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes, bool align8)
}
else {
/* make sure instruction size agrees */
- ASSERT(numNodes == InstSize[opcode]);
+ assert(numNodes == InstSize[opcode]);
}
}
@@ -5089,7 +5089,7 @@ save_Attr1fNV(GLenum attr, GLfloat x)
n[2].f = x;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 1;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
@@ -5111,7 +5111,7 @@ save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y)
n[3].f = y;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 2;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
@@ -5134,7 +5134,7 @@ save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
n[4].f = z;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 3;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
@@ -5158,7 +5158,7 @@ save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
n[5].f = w;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 4;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
@@ -5180,7 +5180,7 @@ save_Attr1fARB(GLenum attr, GLfloat x)
n[2].f = x;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 1;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
@@ -5202,7 +5202,7 @@ save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y)
n[3].f = y;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 2;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
@@ -5225,7 +5225,7 @@ save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
n[4].f = z;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 3;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
@@ -5249,7 +5249,7 @@ save_Attr4fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
n[5].f = w;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 4;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
index 1865a66b9da..55035f214b3 100644
--- a/src/mesa/main/drawpix.c
+++ b/src/mesa/main/drawpix.c
@@ -173,7 +173,7 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
ctx->Current.RasterTexCoords[0] );
}
else {
- ASSERT(ctx->RenderMode == GL_SELECT);
+ assert(ctx->RenderMode == GL_SELECT);
/* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
}
@@ -279,7 +279,7 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
ctx->Current.RasterTexCoords[0] );
}
else {
- ASSERT(ctx->RenderMode == GL_SELECT);
+ assert(ctx->RenderMode == GL_SELECT);
/* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
}
@@ -355,7 +355,7 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
ctx->Current.RasterTexCoords[0] );
}
else {
- ASSERT(ctx->RenderMode == GL_SELECT);
+ assert(ctx->RenderMode == GL_SELECT);
/* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
}
diff --git a/src/mesa/main/drawtex.c b/src/mesa/main/drawtex.c
index 7c0ec832bb9..9c4fdf90e3b 100644
--- a/src/mesa/main/drawtex.c
+++ b/src/mesa/main/drawtex.c
@@ -46,7 +46,7 @@ draw_texture(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
if (ctx->NewState)
_mesa_update_state(ctx);
- ASSERT(ctx->Driver.DrawTex);
+ assert(ctx->Driver.DrawTex);
ctx->Driver.DrawTex(ctx, x, y, z, width, height);
_mesa_set_vp_override(ctx, GL_FALSE);
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 11365ecc404..9008a386343 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -1060,7 +1060,7 @@ void
_mesa_set_enablei(struct gl_context *ctx, GLenum cap,
GLuint index, GLboolean state)
{
- ASSERT(state == 0 || state == 1);
+ assert(state == 0 || state == 1);
switch (cap) {
case GL_BLEND:
if (!ctx->Extensions.EXT_draw_buffers2) {
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c
index 478e4ed33db..f16b33fa378 100644
--- a/src/mesa/main/errors.c
+++ b/src/mesa/main/errors.c
@@ -1465,7 +1465,7 @@ _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
/* Too long error message. Whoever calls _mesa_error should use
* shorter strings.
*/
- ASSERT(0);
+ assert(0);
return;
}
@@ -1473,7 +1473,7 @@ _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
_mesa_lookup_enum_by_nr(error), s);
if (len >= MAX_DEBUG_MESSAGE_LENGTH) {
/* Same as above. */
- ASSERT(0);
+ assert(0);
return;
}
diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c
index 84cd7563be4..86c8f75a1d2 100644
--- a/src/mesa/main/eval.c
+++ b/src/mesa/main/eval.c
@@ -309,7 +309,7 @@ map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride,
GLfloat *pnts;
struct gl_1d_map *map = NULL;
- ASSERT(type == GL_FLOAT || type == GL_DOUBLE);
+ assert(type == GL_FLOAT || type == GL_DOUBLE);
if (u1 == u2) {
_mesa_error( ctx, GL_INVALID_VALUE, "glMap1(u1,u2)" );
@@ -391,7 +391,7 @@ map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
GLfloat *pnts;
struct gl_2d_map *map = NULL;
- ASSERT(type == GL_FLOAT || type == GL_DOUBLE);
+ assert(type == GL_FLOAT || type == GL_DOUBLE);
if (u1==u2) {
_mesa_error( ctx, GL_INVALID_VALUE, "glMap2(u1,u2)" );
@@ -505,7 +505,7 @@ _mesa_GetnMapdvARB( GLenum target, GLenum query, GLsizei bufSize, GLdouble *v )
map1d = get_1d_map(ctx, target);
map2d = get_2d_map(ctx, target);
- ASSERT(map1d || map2d);
+ assert(map1d || map2d);
switch (query) {
case GL_COEFF:
@@ -595,7 +595,7 @@ _mesa_GetnMapfvARB( GLenum target, GLenum query, GLsizei bufSize, GLfloat *v )
map1d = get_1d_map(ctx, target);
map2d = get_2d_map(ctx, target);
- ASSERT(map1d || map2d);
+ assert(map1d || map2d);
switch (query) {
case GL_COEFF:
@@ -687,7 +687,7 @@ _mesa_GetnMapivARB( GLenum target, GLenum query, GLsizei bufSize, GLint *v )
map1d = get_1d_map(ctx, target);
map2d = get_2d_map(ctx, target);
- ASSERT(map1d || map2d);
+ assert(map1d || map2d);
switch (query) {
case GL_COEFF:
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 30536229764..f8d0d92bfb7 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -324,14 +324,14 @@ remove_attachment(struct gl_context *ctx,
ctx->Driver.FinishRenderTexture(ctx, rb);
if (att->Type == GL_TEXTURE) {
- ASSERT(att->Texture);
+ assert(att->Texture);
_mesa_reference_texobj(&att->Texture, NULL); /* unbind */
- ASSERT(!att->Texture);
+ assert(!att->Texture);
}
if (att->Type == GL_TEXTURE || att->Type == GL_RENDERBUFFER_EXT) {
- ASSERT(!att->Texture);
+ assert(!att->Texture);
_mesa_reference_renderbuffer(&att->Renderbuffer, NULL); /* unbind */
- ASSERT(!att->Renderbuffer);
+ assert(!att->Renderbuffer);
}
att->Type = GL_NONE;
att->Complete = GL_TRUE;
@@ -433,7 +433,7 @@ set_texture_attachment(struct gl_context *ctx,
if (att->Texture == texObj) {
/* re-attaching same texture */
- ASSERT(att->Type == GL_TEXTURE);
+ assert(att->Type == GL_TEXTURE);
}
else {
/* new attachment */
@@ -488,7 +488,7 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx,
mtx_lock(&fb->Mutex);
att = get_attachment(ctx, fb, attachment);
- ASSERT(att);
+ assert(att);
if (rb) {
set_renderbuffer_attachment(ctx, att, rb);
if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
@@ -809,7 +809,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
}
}
else {
- ASSERT(format == GL_STENCIL);
+ assert(format == GL_STENCIL);
if (ctx->Extensions.ARB_depth_texture &&
baseFormat == GL_DEPTH_STENCIL) {
/* OK */
@@ -826,7 +826,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
const GLenum baseFormat =
_mesa_get_format_base_format(att->Renderbuffer->Format);
- ASSERT(att->Renderbuffer);
+ assert(att->Renderbuffer);
if (!att->Renderbuffer->InternalFormat ||
att->Renderbuffer->Width < 1 ||
att->Renderbuffer->Height < 1) {
@@ -868,7 +868,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
}
}
else {
- ASSERT(att->Type == GL_NONE);
+ assert(att->Type == GL_NONE);
/* complete */
return;
}
@@ -1239,7 +1239,7 @@ bind_renderbuffer(GLenum target, GLuint renderbuffer, bool allow_user_names)
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindRenderbufferEXT");
return;
}
- ASSERT(newRb->AllocStorage);
+ assert(newRb->AllocStorage);
_mesa_HashInsert(ctx->Shared->RenderBuffers, renderbuffer, newRb);
newRb->RefCount = 1; /* referenced by hash table */
}
@@ -1248,7 +1248,7 @@ bind_renderbuffer(GLenum target, GLuint renderbuffer, bool allow_user_names)
newRb = NULL;
}
- ASSERT(newRb != &DummyRenderbuffer);
+ assert(newRb != &DummyRenderbuffer);
_mesa_reference_renderbuffer(&ctx->CurrentRenderbuffer, newRb);
}
@@ -1339,7 +1339,7 @@ _mesa_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers)
/* check if deleting currently bound renderbuffer object */
if (rb == ctx->CurrentRenderbuffer) {
/* bind default */
- ASSERT(rb->RefCount >= 2);
+ assert(rb->RefCount >= 2);
_mesa_BindRenderbuffer(GL_RENDERBUFFER_EXT, 0);
}
@@ -1838,7 +1838,7 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
rb->NumSamples = samples;
/* Now allocate the storage */
- ASSERT(rb->AllocStorage);
+ assert(rb->AllocStorage);
if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) {
/* No error - check/set fields now */
/* If rb->Format == MESA_FORMAT_NONE, the format is unsupported. */
@@ -2036,7 +2036,7 @@ static void
check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
{
GLuint i;
- ASSERT(ctx->Driver.RenderTexture);
+ assert(ctx->Driver.RenderTexture);
if (_mesa_is_winsys_fbo(fb))
return; /* can't render to texture with winsys framebuffers */
@@ -2134,8 +2134,8 @@ bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names)
newReadFb = ctx->WinSysReadBuffer;
}
- ASSERT(newDrawFb);
- ASSERT(newDrawFb != &DummyFramebuffer);
+ assert(newDrawFb);
+ assert(newDrawFb != &DummyFramebuffer);
/* save pointers to current/old framebuffers */
oldDrawFb = ctx->DrawBuffer;
@@ -2227,17 +2227,17 @@ _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
struct gl_framebuffer *fb;
fb = _mesa_lookup_framebuffer(ctx, framebuffers[i]);
if (fb) {
- ASSERT(fb == &DummyFramebuffer || fb->Name == framebuffers[i]);
+ assert(fb == &DummyFramebuffer || fb->Name == framebuffers[i]);
/* check if deleting currently bound framebuffer object */
if (fb == ctx->DrawBuffer) {
/* bind default */
- ASSERT(fb->RefCount >= 2);
+ assert(fb->RefCount >= 2);
_mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
}
if (fb == ctx->ReadBuffer) {
/* bind default */
- ASSERT(fb->RefCount >= 2);
+ assert(fb->RefCount >= 2);
_mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, 0);
}
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index c51c20ddf02..395b00e1528 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -479,7 +479,7 @@ static struct ureg register_const4f( struct tnl_program *p,
values[3].f = s3;
idx = _mesa_add_unnamed_constant( p->program->Base.Parameters, values, 4,
&swizzle );
- ASSERT(swizzle == SWIZZLE_NOOP);
+ assert(swizzle == SWIZZLE_NOOP);
return make_ureg(PROGRAM_CONSTANT, idx);
}
@@ -530,7 +530,7 @@ static void emit_arg( struct prog_src_register *src,
src->Abs = 0;
src->RelAddr = 0;
/* Check that bitfield sizes aren't exceeded */
- ASSERT(src->Index == reg.idx);
+ assert(src->Index == reg.idx);
}
@@ -544,7 +544,7 @@ static void emit_dst( struct prog_dst_register *dst,
dst->CondMask = COND_TR; /* always pass cond test */
dst->CondSwizzle = SWIZZLE_NOOP;
/* Check that bitfield sizes aren't exceeded */
- ASSERT(dst->Index == reg.idx);
+ assert(dst->Index == reg.idx);
}
diff --git a/src/mesa/main/format_unpack.py b/src/mesa/main/format_unpack.py
index 2276a1063f5..53bdf641d12 100644
--- a/src/mesa/main/format_unpack.py
+++ b/src/mesa/main/format_unpack.py
@@ -463,8 +463,8 @@ unpack_float_z_X8_UINT_Z24_UNORM(GLuint n, const void *src, GLfloat *dst)
GLuint i;
for (i = 0; i < n; i++) {
dst[i] = (GLfloat) ((s[i] >> 8) * scale);
- ASSERT(dst[i] >= 0.0F);
- ASSERT(dst[i] <= 1.0F);
+ assert(dst[i] >= 0.0F);
+ assert(dst[i] <= 1.0F);
}
}
@@ -477,8 +477,8 @@ unpack_float_z_Z24_UNORM_X8_UINT(GLuint n, const void *src, GLfloat *dst)
GLuint i;
for (i = 0; i < n; i++) {
dst[i] = (GLfloat) ((s[i] & 0x00ffffff) * scale);
- ASSERT(dst[i] >= 0.0F);
- ASSERT(dst[i] <= 1.0F);
+ assert(dst[i] >= 0.0F);
+ assert(dst[i] <= 1.0F);
}
}
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 958d6f245ea..df852f303e5 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -107,8 +107,8 @@ GLint
_mesa_get_format_bytes(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
- ASSERT(info->BytesPerBlock);
- ASSERT(info->BytesPerBlock <= MAX_PIXEL_BYTES ||
+ assert(info->BytesPerBlock);
+ assert(info->BytesPerBlock <= MAX_PIXEL_BYTES ||
_mesa_is_format_compressed(format));
return info->BytesPerBlock;
}
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index dc0386d23be..5df1ecc4f07 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -223,8 +223,8 @@ _mesa_free_framebuffer_data(struct gl_framebuffer *fb)
if (att->Texture) {
_mesa_reference_texobj(&att->Texture, NULL);
}
- ASSERT(!att->Renderbuffer);
- ASSERT(!att->Texture);
+ assert(!att->Renderbuffer);
+ assert(!att->Texture);
att->Type = GL_NONE;
}
}
@@ -245,7 +245,7 @@ _mesa_reference_framebuffer_(struct gl_framebuffer **ptr,
struct gl_framebuffer *oldFb = *ptr;
mtx_lock(&oldFb->Mutex);
- ASSERT(oldFb->RefCount > 0);
+ assert(oldFb->RefCount > 0);
oldFb->RefCount--;
deleteFlag = (oldFb->RefCount == 0);
mtx_unlock(&oldFb->Mutex);
@@ -296,8 +296,8 @@ _mesa_resize_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
/* only resize if size is changing */
if (rb->Width != width || rb->Height != height) {
if (rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height)) {
- ASSERT(rb->Width == width);
- ASSERT(rb->Height == height);
+ assert(rb->Width == width);
+ assert(rb->Height == height);
}
else {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "Resizing framebuffer");
@@ -402,8 +402,8 @@ _mesa_scissor_bounding_box(const struct gl_context *ctx,
}
}
- ASSERT(bbox[0] <= bbox[1]);
- ASSERT(bbox[2] <= bbox[3]);
+ assert(bbox[0] <= bbox[1]);
+ assert(bbox[2] <= bbox[3]);
}
/**
@@ -621,8 +621,8 @@ update_color_read_buffer(struct gl_context *ctx, struct gl_framebuffer *fb)
fb->_ColorReadBuffer = NULL; /* legal! */
}
else {
- ASSERT(fb->_ColorReadBufferIndex >= 0);
- ASSERT(fb->_ColorReadBufferIndex < BUFFER_COUNT);
+ assert(fb->_ColorReadBufferIndex >= 0);
+ assert(fb->_ColorReadBufferIndex < BUFFER_COUNT);
fb->_ColorReadBuffer
= fb->Attachment[fb->_ColorReadBufferIndex].Renderbuffer;
}
@@ -756,7 +756,7 @@ renderbuffer_exists(struct gl_context *ctx,
if (!readBuf) {
return GL_FALSE;
}
- ASSERT(_mesa_get_format_bits(readBuf->Format, GL_RED_BITS) > 0 ||
+ assert(_mesa_get_format_bits(readBuf->Format, GL_RED_BITS) > 0 ||
_mesa_get_format_bits(readBuf->Format, GL_ALPHA_BITS) > 0 ||
_mesa_get_format_bits(readBuf->Format, GL_TEXTURE_LUMINANCE_SIZE) > 0 ||
_mesa_get_format_bits(readBuf->Format, GL_TEXTURE_INTENSITY_SIZE) > 0 ||
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 3f9d745161d..2f4693ad6a0 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -758,7 +758,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
case GL_COMPRESSED_TEXTURE_FORMATS_ARB:
v->value_int_n.n =
_mesa_get_compressed_formats(ctx, v->value_int_n.ints);
- ASSERT(v->value_int_n.n <= (int) ARRAY_SIZE(v->value_int_n.ints));
+ assert(v->value_int_n.n <= (int) ARRAY_SIZE(v->value_int_n.ints));
break;
case GL_MAX_VARYING_FLOATS_ARB:
diff --git a/src/mesa/main/hash.c b/src/mesa/main/hash.c
index 1a152ec340c..d04cccd94d2 100644
--- a/src/mesa/main/hash.c
+++ b/src/mesa/main/hash.c
@@ -371,8 +371,8 @@ _mesa_HashDeleteAll(struct _mesa_HashTable *table,
{
struct hash_entry *entry;
- ASSERT(table);
- ASSERT(callback);
+ assert(table);
+ assert(callback);
mtx_lock(&table->Mutex);
table->InDeleteAll = GL_TRUE;
hash_table_foreach(table->ht, entry) {
@@ -401,7 +401,7 @@ _mesa_HashClone(const struct _mesa_HashTable *table)
struct hash_entry *entry;
struct _mesa_HashTable *clonetable;
- ASSERT(table);
+ assert(table);
mtx_lock(&table2->Mutex);
clonetable = _mesa_NewHashTable();
@@ -437,8 +437,8 @@ _mesa_HashWalk(const struct _mesa_HashTable *table,
struct _mesa_HashTable *table2 = (struct _mesa_HashTable *) table;
struct hash_entry *entry;
- ASSERT(table);
- ASSERT(callback);
+ assert(table);
+ assert(callback);
mtx_lock(&table2->WalkMutex);
hash_table_foreach(table->ht, entry) {
callback((uintptr_t)entry->key, entry->data, userData);
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index e97b006e071..711a19062a9 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -118,7 +118,7 @@ _mesa_image_offset( GLuint dimensions,
GLint skipimages; /* for 3-D volume images */
GLintptr offset;
- ASSERT(dimensions >= 1 && dimensions <= 3);
+ assert(dimensions >= 1 && dimensions <= 3);
alignment = packing->Alignment;
if (packing->RowLength > 0) {
@@ -174,7 +174,7 @@ _mesa_image_offset( GLuint dimensions,
if (remainder > 0)
bytes_per_row += (alignment - remainder);
- ASSERT(bytes_per_row % alignment == 0);
+ assert(bytes_per_row % alignment == 0);
bytes_per_image = bytes_per_row * rows_per_image;
@@ -288,7 +288,7 @@ _mesa_image_row_stride( const struct gl_pixelstore_attrib *packing,
{
GLint bytesPerRow, remainder;
- ASSERT(packing);
+ assert(packing);
if (type == GL_BITMAP) {
if (packing->RowLength == 0) {
@@ -336,7 +336,7 @@ _mesa_image_image_stride( const struct gl_pixelstore_attrib *packing,
{
GLint bytesPerRow, bytesPerImage, remainder;
- ASSERT(packing);
+ assert(packing);
if (type == GL_BITMAP) {
if (packing->RowLength == 0) {
@@ -476,7 +476,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src,
if (!tempBuffer)
return;
- ASSERT(srcType != dstType);
+ assert(srcType != dstType);
switch (srcType) {
case GL_UNSIGNED_BYTE:
@@ -499,7 +499,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src,
const GLubyte (*src1)[4] = (const GLubyte (*)[4]) src;
GLfloat (*dst4)[4] = (GLfloat (*)[4]) (useTemp ? tempBuffer : dst);
GLuint i;
- ASSERT(dstType == GL_FLOAT);
+ assert(dstType == GL_FLOAT);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
dst4[i][RCOMP] = UBYTE_TO_FLOAT(src1[i][RCOMP]);
@@ -532,7 +532,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src,
const GLushort (*src2)[4] = (const GLushort (*)[4]) src;
GLfloat (*dst4)[4] = (GLfloat (*)[4]) (useTemp ? tempBuffer : dst);
GLuint i;
- ASSERT(dstType == GL_FLOAT);
+ assert(dstType == GL_FLOAT);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
dst4[i][RCOMP] = USHORT_TO_FLOAT(src2[i][RCOMP]);
@@ -561,7 +561,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src,
const GLfloat (*src4)[4] = (const GLfloat (*)[4]) src;
GLushort (*dst2)[4] = (GLushort (*)[4]) (useTemp ? tempBuffer : dst);
GLuint i;
- ASSERT(dstType == GL_UNSIGNED_SHORT);
+ assert(dstType == GL_UNSIGNED_SHORT);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
UNCLAMPED_FLOAT_TO_USHORT(dst2[i][RCOMP], src4[i][RCOMP]);
@@ -607,8 +607,8 @@ _mesa_clip_drawpixels(const struct gl_context *ctx,
unpack->RowLength = *width;
}
- ASSERT(ctx->Pixel.ZoomX == 1.0F);
- ASSERT(ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F);
+ assert(ctx->Pixel.ZoomX == 1.0F);
+ assert(ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F);
/* left clipping */
if (*destX < buffer->_Xmin) {
@@ -792,20 +792,20 @@ clip_right_or_top(GLint *srcX0, GLint *srcX1,
if (*dstX1 > maxValue) {
/* X1 outside right edge */
- ASSERT(*dstX0 < maxValue); /* X0 should be inside right edge */
+ assert(*dstX0 < maxValue); /* X0 should be inside right edge */
t = (GLfloat) (maxValue - *dstX0) / (GLfloat) (*dstX1 - *dstX0);
/* chop off [t, 1] part */
- ASSERT(t >= 0.0 && t <= 1.0);
+ assert(t >= 0.0 && t <= 1.0);
*dstX1 = maxValue;
bias = (*srcX0 < *srcX1) ? 0.5F : -0.5F;
*srcX1 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias);
}
else if (*dstX0 > maxValue) {
/* X0 outside right edge */
- ASSERT(*dstX1 < maxValue); /* X1 should be inside right edge */
+ assert(*dstX1 < maxValue); /* X1 should be inside right edge */
t = (GLfloat) (maxValue - *dstX1) / (GLfloat) (*dstX0 - *dstX1);
/* chop off [t, 1] part */
- ASSERT(t >= 0.0 && t <= 1.0);
+ assert(t >= 0.0 && t <= 1.0);
*dstX0 = maxValue;
bias = (*srcX0 < *srcX1) ? -0.5F : 0.5F;
*srcX0 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias);
@@ -825,20 +825,20 @@ clip_left_or_bottom(GLint *srcX0, GLint *srcX1,
if (*dstX0 < minValue) {
/* X0 outside left edge */
- ASSERT(*dstX1 > minValue); /* X1 should be inside left edge */
+ assert(*dstX1 > minValue); /* X1 should be inside left edge */
t = (GLfloat) (minValue - *dstX0) / (GLfloat) (*dstX1 - *dstX0);
/* chop off [0, t] part */
- ASSERT(t >= 0.0 && t <= 1.0);
+ assert(t >= 0.0 && t <= 1.0);
*dstX0 = minValue;
bias = (*srcX0 < *srcX1) ? 0.5F : -0.5F;
*srcX0 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias);
}
else if (*dstX1 < minValue) {
/* X1 outside left edge */
- ASSERT(*dstX0 > minValue); /* X0 should be inside left edge */
+ assert(*dstX0 > minValue); /* X0 should be inside left edge */
t = (GLfloat) (minValue - *dstX1) / (GLfloat) (*dstX0 - *dstX1);
/* chop off [0, t] part */
- ASSERT(t >= 0.0 && t <= 1.0);
+ assert(t >= 0.0 && t <= 1.0);
*dstX1 = minValue;
bias = (*srcX0 < *srcX1) ? -0.5F : 0.5F;
*srcX1 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias);
@@ -936,25 +936,25 @@ _mesa_clip_blit(struct gl_context *ctx,
*srcY0, *srcY1, *dstY0, *dstY1);
*/
- ASSERT(*dstX0 >= dstXmin);
- ASSERT(*dstX0 <= dstXmax);
- ASSERT(*dstX1 >= dstXmin);
- ASSERT(*dstX1 <= dstXmax);
-
- ASSERT(*dstY0 >= dstYmin);
- ASSERT(*dstY0 <= dstYmax);
- ASSERT(*dstY1 >= dstYmin);
- ASSERT(*dstY1 <= dstYmax);
-
- ASSERT(*srcX0 >= srcXmin);
- ASSERT(*srcX0 <= srcXmax);
- ASSERT(*srcX1 >= srcXmin);
- ASSERT(*srcX1 <= srcXmax);
-
- ASSERT(*srcY0 >= srcYmin);
- ASSERT(*srcY0 <= srcYmax);
- ASSERT(*srcY1 >= srcYmin);
- ASSERT(*srcY1 <= srcYmax);
+ assert(*dstX0 >= dstXmin);
+ assert(*dstX0 <= dstXmax);
+ assert(*dstX1 >= dstXmin);
+ assert(*dstX1 <= dstXmax);
+
+ assert(*dstY0 >= dstYmin);
+ assert(*dstY0 <= dstYmax);
+ assert(*dstY1 >= dstYmin);
+ assert(*dstY1 <= dstYmax);
+
+ assert(*srcX0 >= srcXmin);
+ assert(*srcX0 <= srcXmax);
+ assert(*srcX1 >= srcXmin);
+ assert(*srcX1 <= srcXmax);
+
+ assert(*srcY0 >= srcYmin);
+ assert(*srcY0 <= srcYmax);
+ assert(*srcY1 >= srcYmin);
+ assert(*srcY1 <= srcYmax);
return GL_TRUE;
}
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index 4f5a2d11fa9..7997b0e0c36 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -92,7 +92,7 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment)
#else
uintptr_t ptr, buf;
- ASSERT( alignment > 0 );
+ assert( alignment > 0 );
ptr = (uintptr_t)malloc(bytes + alignment + sizeof(void *));
if (!ptr)
@@ -141,7 +141,7 @@ _mesa_align_calloc(size_t bytes, unsigned long alignment)
#else
uintptr_t ptr, buf;
- ASSERT( alignment > 0 );
+ assert( alignment > 0 );
ptr = (uintptr_t)calloc(1, bytes + alignment + sizeof(void *));
if (!ptr)
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index e483b826e91..7a1afd95930 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -101,7 +101,7 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa
{
struct gl_light *light;
- ASSERT(lnum < MAX_LIGHTS);
+ assert(lnum < MAX_LIGHTS);
light = &ctx->Light.Light[lnum];
switch (pname) {
@@ -142,15 +142,15 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa
COPY_3V(light->SpotDirection, params);
break;
case GL_SPOT_EXPONENT:
- ASSERT(params[0] >= 0.0);
- ASSERT(params[0] <= ctx->Const.MaxSpotExponent);
+ assert(params[0] >= 0.0);
+ assert(params[0] <= ctx->Const.MaxSpotExponent);
if (light->SpotExponent == params[0])
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
light->SpotExponent = params[0];
break;
case GL_SPOT_CUTOFF:
- ASSERT(params[0] == 180.0 || (params[0] >= 0.0 && params[0] <= 90.0));
+ assert(params[0] == 180.0 || (params[0] >= 0.0 && params[0] <= 90.0));
if (light->SpotCutoff == params[0])
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
@@ -164,21 +164,21 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa
light->_Flags &= ~LIGHT_SPOT;
break;
case GL_CONSTANT_ATTENUATION:
- ASSERT(params[0] >= 0.0);
+ assert(params[0] >= 0.0);
if (light->ConstantAttenuation == params[0])
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
light->ConstantAttenuation = params[0];
break;
case GL_LINEAR_ATTENUATION:
- ASSERT(params[0] >= 0.0);
+ assert(params[0] >= 0.0);
if (light->LinearAttenuation == params[0])
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
light->LinearAttenuation = params[0];
break;
case GL_QUADRATIC_ATTENUATION:
- ASSERT(params[0] >= 0.0);
+ assert(params[0] >= 0.0);
if (light->QuadraticAttenuation == params[0])
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
@@ -808,7 +808,7 @@ _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params )
GLuint f;
GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
- ASSERT(ctx->API == API_OPENGL_COMPAT);
+ assert(ctx->API == API_OPENGL_COMPAT);
FLUSH_VERTICES(ctx, 0); /* update materials */
FLUSH_CURRENT(ctx, 0); /* update ctx->Light.Material from vertex buffer */
diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h
index cf1f0e9c957..11e3b2a62d4 100644
--- a/src/mesa/main/macros.h
+++ b/src/mesa/main/macros.h
@@ -621,7 +621,7 @@ COPY_CLEAN_4V_TYPE_AS_FLOAT(GLfloat dst[4], int sz, const GLfloat src[4],
break;
default:
ASSIGN_4V(dst, 0.0f, 0.0f, 0.0f, 1.0f); /* silence warnings */
- ASSERT(!"Unexpected type in COPY_CLEAN_4V_TYPE_AS_FLOAT macro");
+ assert(!"Unexpected type in COPY_CLEAN_4V_TYPE_AS_FLOAT macro");
}
COPY_SZ_4V(dst, sz, src);
}
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index 0539caa4722..4a2ce751aa5 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -176,7 +176,7 @@ _mesa_MatrixMode( GLenum mode )
return;
}
#endif
- ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->TextureMatrixStack));
+ assert(ctx->Texture.CurrentUnit < Elements(ctx->TextureMatrixStack));
ctx->CurrentStack = &ctx->TextureMatrixStack[ctx->Texture.CurrentUnit];
break;
case GL_MATRIX0_ARB:
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index 75a12cd165b..7732d09b2ec 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -153,8 +153,8 @@ do_row(GLenum datatype, GLuint comps, GLint srcWidth,
const GLuint k0 = (srcWidth == dstWidth) ? 0 : 1;
const GLuint colStride = (srcWidth == dstWidth) ? 1 : 2;
- ASSERT(comps >= 1);
- ASSERT(comps <= 4);
+ assert(comps >= 1);
+ assert(comps <= 4);
/* This assertion is no longer valid with non-power-of-2 textures
assert(srcWidth == dstWidth || srcWidth == 2 * dstWidth);
@@ -788,8 +788,8 @@ do_row_3D(GLenum datatype, GLuint comps, GLint srcWidth,
const GLuint colStride = (srcWidth == dstWidth) ? 1 : 2;
GLuint i, j, k;
- ASSERT(comps >= 1);
- ASSERT(comps <= 4);
+ assert(comps >= 1);
+ assert(comps <= 4);
if ((datatype == GL_UNSIGNED_BYTE) && (comps == 4)) {
DECLARE_ROW_POINTERS(GLubyte, 4);
@@ -1650,7 +1650,7 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border,
}
else {
/* average border pixels from adjacent src image pairs */
- ASSERT(srcDepthNB == 2 * dstDepthNB);
+ assert(srcDepthNB == 2 * dstDepthNB);
for (img = 0; img < dstDepthNB; img++) {
const GLubyte *srcA, *srcB;
GLubyte *dst;
@@ -1902,7 +1902,7 @@ generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target,
/* get src image parameters */
srcImage = _mesa_select_tex_image(texObj, target, level);
- ASSERT(srcImage);
+ assert(srcImage);
srcWidth = srcImage->Width;
srcHeight = srcImage->Height;
srcDepth = srcImage->Depth;
@@ -2097,7 +2097,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
/* get src image parameters */
srcImage = _mesa_select_tex_image(texObj, target, level);
- ASSERT(srcImage);
+ assert(srcImage);
srcWidth = srcImage->Width;
srcHeight = srcImage->Height;
srcDepth = srcImage->Depth;
@@ -2192,12 +2192,12 @@ _mesa_generate_mipmap(struct gl_context *ctx, GLenum target,
struct gl_texture_image *srcImage;
GLint maxLevel;
- ASSERT(texObj);
+ assert(texObj);
srcImage = _mesa_select_tex_image(texObj, target, texObj->BaseLevel);
- ASSERT(srcImage);
+ assert(srcImage);
maxLevel = _mesa_max_texture_levels(ctx, texObj->Target) - 1;
- ASSERT(maxLevel >= 0); /* bad target */
+ assert(maxLevel >= 0); /* bad target */
maxLevel = MIN2(maxLevel, texObj->MaxLevel);
diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c
index 2111a760400..3b77c494f91 100644
--- a/src/mesa/main/pack.c
+++ b/src/mesa/main/pack.c
@@ -257,9 +257,9 @@ extract_uint_indexes(GLuint n, GLuint indexes[],
GLenum srcFormat, GLenum srcType, const GLvoid *src,
const struct gl_pixelstore_attrib *unpack )
{
- ASSERT(srcFormat == GL_COLOR_INDEX || srcFormat == GL_STENCIL_INDEX);
+ assert(srcFormat == GL_COLOR_INDEX || srcFormat == GL_STENCIL_INDEX);
- ASSERT(srcType == GL_BITMAP ||
+ assert(srcType == GL_BITMAP ||
srcType == GL_UNSIGNED_BYTE ||
srcType == GL_BYTE ||
srcType == GL_UNSIGNED_SHORT ||
@@ -503,7 +503,7 @@ _mesa_unpack_stencil_span( struct gl_context *ctx, GLuint n,
const struct gl_pixelstore_attrib *srcPacking,
GLbitfield transferOps )
{
- ASSERT(srcType == GL_BITMAP ||
+ assert(srcType == GL_BITMAP ||
srcType == GL_UNSIGNED_BYTE ||
srcType == GL_BYTE ||
srcType == GL_UNSIGNED_SHORT ||
@@ -516,7 +516,7 @@ _mesa_unpack_stencil_span( struct gl_context *ctx, GLuint n,
srcType == GL_FLOAT ||
srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
- ASSERT(dstType == GL_UNSIGNED_BYTE ||
+ assert(dstType == GL_UNSIGNED_BYTE ||
dstType == GL_UNSIGNED_SHORT ||
dstType == GL_UNSIGNED_INT ||
dstType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
@@ -988,7 +988,7 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n,
else if (dstType == GL_UNSIGNED_SHORT) {
GLushort *zValues = (GLushort *) dest;
GLuint i;
- ASSERT(depthMax <= 0xffff);
+ assert(depthMax <= 0xffff);
for (i = 0; i < n; i++) {
zValues[i] = (GLushort) (depthValues[i] * (GLfloat) depthMax);
}
@@ -1004,7 +1004,7 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n,
}
}
else {
- ASSERT(0);
+ assert(0);
}
free(depthTemp);
diff --git a/src/mesa/main/pbo.c b/src/mesa/main/pbo.c
index a0d61a6436b..5c906ed749a 100644
--- a/src/mesa/main/pbo.c
+++ b/src/mesa/main/pbo.c
@@ -182,7 +182,7 @@ _mesa_map_validate_pbo_source(struct gl_context *ctx,
GLsizei clientMemSize,
const GLvoid *ptr, const char *where)
{
- ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
+ assert(dimensions == 1 || dimensions == 2 || dimensions == 3);
if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
format, type, clientMemSize, ptr)) {
@@ -220,7 +220,7 @@ void
_mesa_unmap_pbo_source(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack)
{
- ASSERT(unpack != &ctx->Pack); /* catch pack/unpack mismatch */
+ assert(unpack != &ctx->Pack); /* catch pack/unpack mismatch */
if (_mesa_is_bufferobj(unpack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
}
@@ -279,7 +279,7 @@ _mesa_map_validate_pbo_dest(struct gl_context *ctx,
GLenum format, GLenum type, GLsizei clientMemSize,
GLvoid *ptr, const char *where)
{
- ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
+ assert(dimensions == 1 || dimensions == 2 || dimensions == 3);
if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
format, type, clientMemSize, ptr)) {
@@ -317,7 +317,7 @@ void
_mesa_unmap_pbo_dest(struct gl_context *ctx,
const struct gl_pixelstore_attrib *pack)
{
- ASSERT(pack != &ctx->Unpack); /* catch pack/unpack mismatch */
+ assert(pack != &ctx->Unpack); /* catch pack/unpack mismatch */
if (_mesa_is_bufferobj(pack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, pack->BufferObj, MAP_INTERNAL);
}
diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c
index b713d956f78..fb241af1e31 100644
--- a/src/mesa/main/pipelineobj.c
+++ b/src/mesa/main/pipelineobj.c
@@ -187,7 +187,7 @@ _mesa_reference_pipeline_object_(struct gl_context *ctx,
struct gl_pipeline_object *oldObj = *ptr;
mtx_lock(&oldObj->Mutex);
- ASSERT(oldObj->RefCount > 0);
+ assert(oldObj->RefCount > 0);
oldObj->RefCount--;
deleteFlag = (oldObj->RefCount == 0);
mtx_unlock(&oldObj->Mutex);
@@ -198,7 +198,7 @@ _mesa_reference_pipeline_object_(struct gl_context *ctx,
*ptr = NULL;
}
- ASSERT(!*ptr);
+ assert(!*ptr);
if (obj) {
/* reference new pipeline object */
@@ -471,7 +471,7 @@ _mesa_DeleteProgramPipelines(GLsizei n, const GLuint *pipelines)
lookup_pipeline_object(ctx, pipelines[i]);
if (obj) {
- ASSERT(obj->Name == pipelines[i]);
+ assert(obj->Name == pipelines[i]);
/* If the pipeline object is currently bound, the spec says "If an
* object that is currently bound is deleted, the binding for that
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
index de26bf96150..0a7807d77ac 100644
--- a/src/mesa/main/points.c
+++ b/src/mesa/main/points.c
@@ -103,7 +103,7 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params)
* If point parameters aren't supported, then this function shouldn't even
* exist.
*/
- ASSERT(!(ctx->Extensions.ARB_point_sprite
+ assert(!(ctx->Extensions.ARB_point_sprite
|| ctx->Extensions.NV_point_sprite)
|| ctx->Extensions.EXT_point_parameters);
diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c
index ca4b9431bbe..2e4a460c1fa 100644
--- a/src/mesa/main/readpix.c
+++ b/src/mesa/main/readpix.c
@@ -127,7 +127,7 @@ _mesa_readpixels_needs_slow_path(const struct gl_context *ctx, GLenum format,
_mesa_get_read_renderbuffer_for_format(ctx, format);
GLenum srcType;
- ASSERT(rb);
+ assert(rb);
/* There are different rules depending on the base format. */
switch (format) {
@@ -180,7 +180,7 @@ readpixels_can_use_memcpy(const struct gl_context *ctx, GLenum format, GLenum ty
struct gl_renderbuffer *rb =
_mesa_get_read_renderbuffer_for_format(ctx, format);
- ASSERT(rb);
+ assert(rb);
if (_mesa_readpixels_needs_slow_path(ctx, format, type, GL_FALSE)) {
return GL_FALSE;
@@ -313,10 +313,10 @@ read_depth_pixels( struct gl_context *ctx,
return;
/* clipping should have been done already */
- ASSERT(x >= 0);
- ASSERT(y >= 0);
- ASSERT(x + width <= (GLint) rb->Width);
- ASSERT(y + height <= (GLint) rb->Height);
+ assert(x >= 0);
+ assert(y >= 0);
+ assert(x + width <= (GLint) rb->Width);
+ assert(y + height <= (GLint) rb->Height);
if (type == GL_UNSIGNED_INT &&
read_uint_depth_pixels(ctx, x, y, width, height, type, pixels, packing)) {
diff --git a/src/mesa/main/remap.c b/src/mesa/main/remap.c
index 4a881865a44..01f7594dc49 100644
--- a/src/mesa/main/remap.c
+++ b/src/mesa/main/remap.c
@@ -197,7 +197,7 @@ _mesa_do_init_remap_table(const char *pool,
const char *spec;
/* sanity check */
- ASSERT(i == remap[i].remap_index);
+ assert(i == remap[i].remap_index);
spec = _mesa_function_pool + remap[i].pool_index;
offset = _mesa_map_function_spec(spec);
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
index 98f3c13b557..e9d129a1dbb 100644
--- a/src/mesa/main/renderbuffer.c
+++ b/src/mesa/main/renderbuffer.c
@@ -172,7 +172,7 @@ _mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
struct gl_renderbuffer *oldRb = *ptr;
mtx_lock(&oldRb->Mutex);
- ASSERT(oldRb->RefCount > 0);
+ assert(oldRb->RefCount > 0);
oldRb->RefCount--;
/*printf("RB DECR %p (%d) to %d\n", (void*) oldRb, oldRb->Name, oldRb->RefCount);*/
deleteFlag = (oldRb->RefCount == 0);
diff --git a/src/mesa/main/samplerobj.c b/src/mesa/main/samplerobj.c
index d62a06bf15b..d66b0b5e8d4 100644
--- a/src/mesa/main/samplerobj.c
+++ b/src/mesa/main/samplerobj.c
@@ -89,7 +89,7 @@ _mesa_reference_sampler_object_(struct gl_context *ctx,
struct gl_sampler_object *oldSamp = *ptr;
/*mtx_lock(&oldSamp->Mutex);*/
- ASSERT(oldSamp->RefCount > 0);
+ assert(oldSamp->RefCount > 0);
oldSamp->RefCount--;
#if 0
printf("SamplerObj %p %d DECR to %d\n",
@@ -99,13 +99,13 @@ _mesa_reference_sampler_object_(struct gl_context *ctx,
/*mtx_unlock(&oldSamp->Mutex);*/
if (deleteFlag) {
- ASSERT(ctx->Driver.DeleteSamplerObject);
+ assert(ctx->Driver.DeleteSamplerObject);
ctx->Driver.DeleteSamplerObject(ctx, oldSamp);
}
*ptr = NULL;
}
- ASSERT(!*ptr);
+ assert(!*ptr);
if (samp) {
/* reference new sampler */
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 02ccf450bf9..d7620c8ef7e 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -67,7 +67,7 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
GLboolean deleteFlag = GL_FALSE;
struct gl_shader *old = *ptr;
- ASSERT(old->RefCount > 0);
+ assert(old->RefCount > 0);
old->RefCount--;
/*printf("SHADER DECR %p (%d) to %d\n",
(void*) old, old->Name, old->RefCount);*/
@@ -207,7 +207,7 @@ _mesa_reference_shader_program_(struct gl_context *ctx,
GLboolean deleteFlag = GL_FALSE;
struct gl_shader_program *old = *ptr;
- ASSERT(old->RefCount > 0);
+ assert(old->RefCount > 0);
old->RefCount--;
#if 0
printf("ShaderProgram %p ID=%u RefCount-- to %d\n",
diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h
index 92f7a33eec2..3d696a1887e 100644
--- a/src/mesa/main/shaderobj.h
+++ b/src/mesa/main/shaderobj.h
@@ -114,7 +114,7 @@ _mesa_shader_enum_to_shader_stage(GLenum v)
case GL_COMPUTE_SHADER:
return MESA_SHADER_COMPUTE;
default:
- ASSERT(0 && "bad value in _mesa_shader_enum_to_shader_stage()");
+ assert(0 && "bad value in _mesa_shader_enum_to_shader_stage()");
return MESA_SHADER_VERTEX;
}
}
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index ccf5355f3c4..7162bbc761e 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -159,7 +159,7 @@ delete_program_cb(GLuint id, void *data, void *userData)
struct gl_program *prog = (struct gl_program *) data;
struct gl_context *ctx = (struct gl_context *) userData;
if(prog != &_mesa_DummyProgram) {
- ASSERT(prog->RefCount == 1); /* should only be referenced by hash table */
+ assert(prog->RefCount == 1); /* should only be referenced by hash table */
prog->RefCount = 0; /* now going away */
ctx->Driver.DeleteProgram(ctx, prog);
}
@@ -223,7 +223,7 @@ delete_shader_cb(GLuint id, void *data, void *userData)
}
else {
struct gl_shader_program *shProg = (struct gl_shader_program *) data;
- ASSERT(shProg->Type == GL_SHADER_PROGRAM_MESA);
+ assert(shProg->Type == GL_SHADER_PROGRAM_MESA);
ctx->Driver.DeleteShaderProgram(ctx, shProg);
}
}
@@ -346,7 +346,7 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
* Free texture objects (after FBOs since some textures might have
* been bound to FBOs).
*/
- ASSERT(ctx->Driver.DeleteTexture);
+ assert(ctx->Driver.DeleteTexture);
/* the default textures */
for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
ctx->Driver.DeleteTexture(ctx, shared->DefaultTex[i]);
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 45bce78fd4a..dadfb3c8c71 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -275,7 +275,7 @@ update_viewport_matrix(struct gl_context *ctx)
const GLfloat depthMax = ctx->DrawBuffer->_DepthMaxF;
unsigned i;
- ASSERT(depthMax > 0);
+ assert(depthMax > 0);
/* Compute scale and bias values. This is really driver-specific
* and should be maintained elsewhere if at all.
diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c
index b4efeee3bcc..00234d4ccb3 100644
--- a/src/mesa/main/texcompress.c
+++ b/src/mesa/main/texcompress.c
@@ -570,8 +570,8 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img,
_mesa_get_format_block_size(mesaFormat, &bw, &bh);
- ASSERT(col % bw == 0);
- ASSERT(row % bh == 0);
+ assert(col % bw == 0);
+ assert(row % bh == 0);
offset = ((width + bw - 1) / bw) * (row / bh) + col / bw;
offset *= blockSize;
diff --git a/src/mesa/main/texcompress_bptc.c b/src/mesa/main/texcompress_bptc.c
index c944ac26f34..a600180e236 100644
--- a/src/mesa/main/texcompress_bptc.c
+++ b/src/mesa/main/texcompress_bptc.c
@@ -1630,7 +1630,7 @@ texstore_bptc_rgb_float(TEXSTORE_PARAMS,
GLboolean
_mesa_texstore_bptc_rgb_signed_float(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT);
+ assert(dstFormat == MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT);
return texstore_bptc_rgb_float(ctx, dims, baseInternalFormat,
dstFormat, dstRowStride, dstSlices,
@@ -1643,7 +1643,7 @@ _mesa_texstore_bptc_rgb_signed_float(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_bptc_rgb_unsigned_float(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT);
+ assert(dstFormat == MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT);
return texstore_bptc_rgb_float(ctx, dims, baseInternalFormat,
dstFormat, dstRowStride, dstSlices,
diff --git a/src/mesa/main/texcompress_cpal.c b/src/mesa/main/texcompress_cpal.c
index 54e9af41d05..c46ef8c53fb 100644
--- a/src/mesa/main/texcompress_cpal.c
+++ b/src/mesa/main/texcompress_cpal.c
@@ -32,7 +32,6 @@
#include "glheader.h"
-#include "compiler.h" /* for ASSERT */
#include "context.h"
#include "mtypes.h"
#include "imports.h"
@@ -120,7 +119,7 @@ _mesa_cpal_compressed_size(int level, GLenum internalFormat,
}
info = &formats[internalFormat - GL_PALETTE4_RGB8_OES];
- ASSERT(info->cpal_format == internalFormat);
+ assert(info->cpal_format == internalFormat);
expect_size = info->palette_size * info->size;
for (lvl = 0; lvl < num_levels; lvl++) {
diff --git a/src/mesa/main/texcompress_etc.c b/src/mesa/main/texcompress_etc.c
index 98b4fe20157..f29561cc61a 100644
--- a/src/mesa/main/texcompress_etc.c
+++ b/src/mesa/main/texcompress_etc.c
@@ -108,7 +108,7 @@ GLboolean
_mesa_texstore_etc1_rgb8(TEXSTORE_PARAMS)
{
/* GL_ETC1_RGB8_OES is only valid in glCompressedTexImage2D */
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1099,7 +1099,7 @@ etc2_unpack_srgb8_punchthrough_alpha1(uint8_t *dst_row,
GLboolean
_mesa_texstore_etc2_rgb8(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1107,7 +1107,7 @@ _mesa_texstore_etc2_rgb8(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_srgb8(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1115,7 +1115,7 @@ _mesa_texstore_etc2_srgb8(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_rgba8_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1123,7 +1123,7 @@ _mesa_texstore_etc2_rgba8_eac(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_srgb8_alpha8_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1131,7 +1131,7 @@ _mesa_texstore_etc2_srgb8_alpha8_eac(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_r11_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1139,7 +1139,7 @@ _mesa_texstore_etc2_r11_eac(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_signed_r11_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1147,7 +1147,7 @@ _mesa_texstore_etc2_signed_r11_eac(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_rg11_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1155,7 +1155,7 @@ _mesa_texstore_etc2_rg11_eac(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_signed_rg11_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1163,7 +1163,7 @@ _mesa_texstore_etc2_signed_rg11_eac(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_rgb8_punchthrough_alpha1(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1171,7 +1171,7 @@ _mesa_texstore_etc2_rgb8_punchthrough_alpha1(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_srgb8_punchthrough_alpha1(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c
index 7b25e103905..562359410b2 100644
--- a/src/mesa/main/texcompress_fxt1.c
+++ b/src/mesa/main/texcompress_fxt1.c
@@ -61,7 +61,7 @@ _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS)
GLubyte *dst;
const GLubyte *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGB_FXT1);
+ assert(dstFormat == MESA_FORMAT_RGB_FXT1);
if (srcFormat != GL_RGB ||
srcType != GL_UNSIGNED_BYTE ||
@@ -116,7 +116,7 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS)
GLubyte *dst;
const GLubyte *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGBA_FXT1);
+ assert(dstFormat == MESA_FORMAT_RGBA_FXT1);
if (srcFormat != GL_RGBA ||
srcType != GL_UNSIGNED_BYTE ||
@@ -1264,12 +1264,12 @@ upscale_teximage2d(GLsizei inWidth, GLsizei inHeight,
{
GLint i, j, k;
- ASSERT(outWidth >= inWidth);
- ASSERT(outHeight >= inHeight);
+ assert(outWidth >= inWidth);
+ assert(outHeight >= inHeight);
#if 0
- ASSERT(inWidth == 1 || inWidth == 2 || inHeight == 1 || inHeight == 2);
- ASSERT((outWidth & 3) == 0);
- ASSERT((outHeight & 3) == 0);
+ assert(inWidth == 1 || inWidth == 2 || inHeight == 1 || inHeight == 2);
+ assert((outWidth & 3) == 0);
+ assert((outHeight & 3) == 0);
#endif
for (i = 0; i < outHeight; i++) {
diff --git a/src/mesa/main/texcompress_rgtc.c b/src/mesa/main/texcompress_rgtc.c
index e3042011a71..f40e4e6c09b 100644
--- a/src/mesa/main/texcompress_rgtc.c
+++ b/src/mesa/main/texcompress_rgtc.c
@@ -86,7 +86,7 @@ _mesa_texstore_red_rgtc1(TEXSTORE_PARAMS)
GLint dstRowDiff, redRowStride;
GLubyte *tempImageSlices[1];
- ASSERT(dstFormat == MESA_FORMAT_R_RGTC1_UNORM ||
+ assert(dstFormat == MESA_FORMAT_R_RGTC1_UNORM ||
dstFormat == MESA_FORMAT_L_LATC1_UNORM);
tempImage = malloc(srcWidth * srcHeight * 1 * sizeof(GLubyte));
@@ -139,7 +139,7 @@ _mesa_texstore_signed_red_rgtc1(TEXSTORE_PARAMS)
GLint dstRowDiff, redRowStride;
GLfloat *tempImageSlices[1];
- ASSERT(dstFormat == MESA_FORMAT_R_RGTC1_SNORM ||
+ assert(dstFormat == MESA_FORMAT_R_RGTC1_SNORM ||
dstFormat == MESA_FORMAT_L_LATC1_SNORM);
redRowStride = 1 * srcWidth * sizeof(GLfloat);
@@ -193,7 +193,7 @@ _mesa_texstore_rg_rgtc2(TEXSTORE_PARAMS)
mesa_format tempFormat;
GLubyte *tempImageSlices[1];
- ASSERT(dstFormat == MESA_FORMAT_RG_RGTC2_UNORM ||
+ assert(dstFormat == MESA_FORMAT_RG_RGTC2_UNORM ||
dstFormat == MESA_FORMAT_LA_LATC2_UNORM);
if (baseInternalFormat == GL_RG)
@@ -258,7 +258,7 @@ _mesa_texstore_signed_rg_rgtc2(TEXSTORE_PARAMS)
mesa_format tempFormat;
GLfloat *tempImageSlices[1];
- ASSERT(dstFormat == MESA_FORMAT_RG_RGTC2_SNORM ||
+ assert(dstFormat == MESA_FORMAT_RG_RGTC2_SNORM ||
dstFormat == MESA_FORMAT_LA_LATC2_SNORM);
if (baseInternalFormat == GL_RG)
diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c
index bfb53dce48d..41d00d4e91d 100644
--- a/src/mesa/main/texcompress_s3tc.c
+++ b/src/mesa/main/texcompress_s3tc.c
@@ -133,7 +133,7 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS)
GLubyte *dst;
const GLubyte *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGB_DXT1 ||
+ assert(dstFormat == MESA_FORMAT_RGB_DXT1 ||
dstFormat == MESA_FORMAT_SRGB_DXT1);
if (srcFormat != GL_RGB ||
@@ -190,7 +190,7 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS)
GLubyte *dst;
const GLubyte *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT1 ||
+ assert(dstFormat == MESA_FORMAT_RGBA_DXT1 ||
dstFormat == MESA_FORMAT_SRGBA_DXT1);
if (srcFormat != GL_RGBA ||
@@ -247,7 +247,7 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS)
GLubyte *dst;
const GLubyte *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT3 ||
+ assert(dstFormat == MESA_FORMAT_RGBA_DXT3 ||
dstFormat == MESA_FORMAT_SRGBA_DXT3);
if (srcFormat != GL_RGBA ||
@@ -303,7 +303,7 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS)
GLubyte *dst;
const GLubyte *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT5 ||
+ assert(dstFormat == MESA_FORMAT_RGBA_DXT5 ||
dstFormat == MESA_FORMAT_SRGBA_DXT5);
if (srcFormat != GL_RGBA ||
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index ec16af9d2a1..3c4baca7026 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -430,12 +430,12 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_RGB9_E5:
/* GL_EXT_texture_shared_exponent -- just one format to support */
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_R9G9B9E5_FLOAT]);
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_R9G9B9E5_FLOAT]);
return MESA_FORMAT_R9G9B9E5_FLOAT;
case GL_R11F_G11F_B10F:
/* GL_EXT_texture_packed_float -- just one format to support */
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_R11G11B10_FLOAT]);
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_R11G11B10_FLOAT]);
return MESA_FORMAT_R11G11B10_FLOAT;
case GL_DEPTH_STENCIL_EXT:
@@ -445,10 +445,10 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
break;
case GL_DEPTH_COMPONENT32F:
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z_FLOAT32]);
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_Z_FLOAT32]);
return MESA_FORMAT_Z_FLOAT32;
case GL_DEPTH32F_STENCIL8:
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_S8X24_UINT]);
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_S8X24_UINT]);
return MESA_FORMAT_Z32_FLOAT_S8X24_UINT;
case GL_RED_SNORM:
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 29c325bf222..f73edc3fff5 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -650,8 +650,8 @@ set_tex_image(struct gl_texture_object *tObj,
{
const GLuint face = _mesa_tex_target_to_face(target);
- ASSERT(tObj);
- ASSERT(texImage);
+ assert(tObj);
+ assert(texImage);
if (target == GL_TEXTURE_RECTANGLE_NV || target == GL_TEXTURE_EXTERNAL_OES)
assert(level == 0);
@@ -696,7 +696,7 @@ _mesa_delete_texture_image(struct gl_context *ctx,
/* Free texImage->Data and/or any other driver-specific texture
* image storage.
*/
- ASSERT(ctx->Driver.FreeTextureImageBuffer);
+ assert(ctx->Driver.FreeTextureImageBuffer);
ctx->Driver.FreeTextureImageBuffer( ctx, texImage );
free(texImage);
}
@@ -807,9 +807,9 @@ _mesa_select_tex_image(const struct gl_texture_object *texObj,
{
const GLuint face = _mesa_tex_target_to_face(target);
- ASSERT(texObj);
- ASSERT(level >= 0);
- ASSERT(level < MAX_TEXTURE_LEVELS);
+ assert(texObj);
+ assert(level >= 0);
+ assert(level < MAX_TEXTURE_LEVELS);
return texObj->Image[face][level];
}
@@ -1239,7 +1239,7 @@ make_null_texture(GLint width, GLint height, GLint depth, GLenum format)
static void
clear_teximage_fields(struct gl_texture_image *img)
{
- ASSERT(img);
+ assert(img);
img->_BaseFormat = 0;
img->InternalFormat = 0;
img->Border = 0;
@@ -1284,14 +1284,14 @@ init_teximage_fields_ms(struct gl_context *ctx,
GLuint numSamples, GLboolean fixedSampleLocations)
{
GLenum target;
- ASSERT(img);
- ASSERT(width >= 0);
- ASSERT(height >= 0);
- ASSERT(depth >= 0);
+ assert(img);
+ assert(width >= 0);
+ assert(height >= 0);
+ assert(depth >= 0);
target = img->TexObject->Target;
img->_BaseFormat = _mesa_base_tex_format( ctx, internalFormat );
- ASSERT(img->_BaseFormat != -1);
+ assert(img->_BaseFormat != -1);
img->InternalFormat = internalFormat;
img->Border = border;
img->Width = width;
@@ -2184,7 +2184,7 @@ texture_error_check( struct gl_context *ctx,
/* additional checks for ycbcr textures */
if (internalFormat == GL_YCBCR_MESA) {
- ASSERT(ctx->Extensions.MESA_ycbcr_texture);
+ assert(ctx->Extensions.MESA_ycbcr_texture);
if (type != GL_UNSIGNED_SHORT_8_8_MESA &&
type != GL_UNSIGNED_SHORT_8_8_REV_MESA) {
char message[100];
@@ -2933,7 +2933,7 @@ check_rtt_cb(GLuint key, void *data, void *userData)
att->TextureLevel == level &&
att->CubeMapFace == face) {
_mesa_update_texture_renderbuffer(ctx, ctx->DrawBuffer, att);
- ASSERT(att->Renderbuffer->TexImage);
+ assert(att->Renderbuffer->TexImage);
/* Mark fb status as indeterminate to force re-validation */
fb->_Status = 0;
}
@@ -2977,7 +2977,7 @@ check_gen_mipmap(struct gl_context *ctx, GLenum target,
if (texObj->GenerateMipmap &&
level == texObj->BaseLevel &&
level < texObj->MaxLevel) {
- ASSERT(ctx->Driver.GenerateMipmap);
+ assert(ctx->Driver.GenerateMipmap);
ctx->Driver.GenerateMipmap(ctx, target, texObj);
}
}
@@ -3054,7 +3054,7 @@ _mesa_choose_texture_format(struct gl_context *ctx,
prevImage->Width > 0 &&
prevImage->InternalFormat == internalFormat) {
/* use the same format */
- ASSERT(prevImage->TexFormat != MESA_FORMAT_NONE);
+ assert(prevImage->TexFormat != MESA_FORMAT_NONE);
return prevImage->TexFormat;
}
}
@@ -3093,7 +3093,7 @@ _mesa_choose_texture_format(struct gl_context *ctx,
/* choose format from scratch */
f = ctx->Driver.ChooseTextureFormat(ctx, target, internalFormat,
format, type);
- ASSERT(f != MESA_FORMAT_NONE);
+ assert(f != MESA_FORMAT_NONE);
return f;
}
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 59090db4ecf..d5aa620e1f6 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -265,7 +265,7 @@ _mesa_initialize_texture_object( struct gl_context *ctx,
struct gl_texture_object *obj,
GLuint name, GLenum target )
{
- ASSERT(target == 0 ||
+ assert(target == 0 ||
target == GL_TEXTURE_1D ||
target == GL_TEXTURE_2D ||
target == GL_TEXTURE_3D ||
@@ -541,11 +541,11 @@ _mesa_reference_texobj_(struct gl_texture_object **ptr,
GLboolean deleteFlag = GL_FALSE;
struct gl_texture_object *oldTex = *ptr;
- ASSERT(valid_texture_object(oldTex));
+ assert(valid_texture_object(oldTex));
(void) valid_texture_object; /* silence warning in release builds */
mtx_lock(&oldTex->Mutex);
- ASSERT(oldTex->RefCount > 0);
+ assert(oldTex->RefCount > 0);
oldTex->RefCount--;
deleteFlag = (oldTex->RefCount == 0);
@@ -568,7 +568,7 @@ _mesa_reference_texobj_(struct gl_texture_object **ptr,
if (tex) {
/* reference new texture */
- ASSERT(valid_texture_object(tex));
+ assert(valid_texture_object(tex));
mtx_lock(&tex->Mutex);
if (tex->RefCount == 0) {
/* this texture's being deleted (look just above) */
@@ -730,7 +730,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
return;
}
- ASSERT(maxLevels > 0);
+ assert(maxLevels > 0);
t->_MaxLevel = MIN3(t->MaxLevel,
/* 'p' in the GL spec */
@@ -1724,7 +1724,7 @@ _mesa_BindTexture( GLenum target, GLuint texName )
_mesa_reference_texobj(&texUnit->CurrentTex[targetIndex], newTexObj);
ctx->Texture.NumCurrentTexUsed = MAX2(ctx->Texture.NumCurrentTexUsed,
ctx->Texture.CurrentUnit + 1);
- ASSERT(texUnit->CurrentTex[targetIndex]);
+ assert(texUnit->CurrentTex[targetIndex]);
if (texName != 0)
texUnit->_BoundTextures |= (1 << targetIndex);
@@ -1773,7 +1773,7 @@ _mesa_bind_texture_unit(struct gl_context *ctx,
_mesa_reference_texobj(&texUnit->CurrentTex[texObj->TargetIndex],
texObj);
- ASSERT(texUnit->CurrentTex[texObj->TargetIndex]);
+ assert(texUnit->CurrentTex[texObj->TargetIndex]);
ctx->Texture.NumCurrentTexUsed = MAX2(ctx->Texture.NumCurrentTexUsed,
unit + 1);
texUnit->_BoundTextures |= (1 << texObj->TargetIndex);
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index c4a5841c56c..1ef72866029 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -217,8 +217,8 @@ comp_to_swizzle(GLenum comp)
static void
set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
{
- ASSERT(comp < 4);
- ASSERT(swz <= SWIZZLE_NIL);
+ assert(comp < 4);
+ assert(swz <= SWIZZLE_NIL);
{
GLuint mask = 0x7 << (3 * comp);
GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
@@ -537,7 +537,7 @@ set_tex_parameteri(struct gl_context *ctx,
"glTex%sParameter(swizzle 0x%x)", suffix, params[0]);
return GL_FALSE;
}
- ASSERT(comp < 4);
+ assert(comp < 4);
flush(ctx);
texObj->Swizzle[comp] = params[0];
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 99c7c81788a..d458b82e345 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -68,8 +68,8 @@ _mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst )
{
GLuint u, tex;
- ASSERT(src);
- ASSERT(dst);
+ assert(src);
+ assert(dst);
dst->Texture.CurrentUnit = src->Texture.CurrentUnit;
dst->Texture._GenFlags = src->Texture._GenFlags;
@@ -292,7 +292,7 @@ _mesa_ActiveTexture(GLenum texture)
k = _mesa_max_tex_unit(ctx);
- ASSERT(k <= Elements(ctx->Texture.Unit));
+ assert(k <= Elements(ctx->Texture.Unit));
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glActiveTexture %s\n",
@@ -363,7 +363,7 @@ update_texture_matrices( struct gl_context *ctx )
ctx->Texture._TexMatEnabled = 0x0;
for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) {
- ASSERT(u < Elements(ctx->TextureMatrixStack));
+ assert(u < Elements(ctx->TextureMatrixStack));
if (_math_matrix_is_dirty(ctx->TextureMatrixStack[u].Top)) {
_math_matrix_analyse( ctx->TextureMatrixStack[u].Top );
@@ -501,7 +501,7 @@ update_texgen(struct gl_context *ctx)
ctx->Texture._GenFlags |= texUnit->_GenFlags;
}
- ASSERT(unit < Elements(ctx->TextureMatrixStack));
+ assert(unit < Elements(ctx->TextureMatrixStack));
if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY)
ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(unit);
}
diff --git a/src/mesa/main/texstate.h b/src/mesa/main/texstate.h
index abc07eafb4e..ce7b5d7f2d1 100644
--- a/src/mesa/main/texstate.h
+++ b/src/mesa/main/texstate.h
@@ -41,7 +41,7 @@
static inline struct gl_texture_unit *
_mesa_get_tex_unit(struct gl_context *ctx, GLuint unit)
{
- ASSERT(unit < Elements(ctx->Texture.Unit));
+ assert(unit < Elements(ctx->Texture.Unit));
return &(ctx->Texture.Unit[unit]);
}
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 7039cdf8174..7ad9d2b68e1 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -154,9 +154,9 @@ _mesa_texstore_z32(TEXSTORE_PARAMS)
const GLuint depthScale = 0xffffffff;
GLenum dstType;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z_UNORM32 ||
+ assert(dstFormat == MESA_FORMAT_Z_UNORM32 ||
dstFormat == MESA_FORMAT_Z_FLOAT32);
- ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLuint));
+ assert(_mesa_get_format_bytes(dstFormat) == sizeof(GLuint));
if (dstFormat == MESA_FORMAT_Z_UNORM32)
dstType = GL_UNSIGNED_INT;
@@ -191,7 +191,7 @@ _mesa_texstore_x8_z24(TEXSTORE_PARAMS)
const GLuint depthScale = 0xffffff;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z24_UNORM_X8_UINT);
+ assert(dstFormat == MESA_FORMAT_Z24_UNORM_X8_UINT);
{
/* general path */
@@ -221,7 +221,7 @@ _mesa_texstore_z24_x8(TEXSTORE_PARAMS)
const GLuint depthScale = 0xffffff;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_X8_UINT_Z24_UNORM);
+ assert(dstFormat == MESA_FORMAT_X8_UINT_Z24_UNORM);
{
/* general path */
@@ -254,8 +254,8 @@ _mesa_texstore_z16(TEXSTORE_PARAMS)
{
const GLuint depthScale = 0xffff;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z_UNORM16);
- ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLushort));
+ assert(dstFormat == MESA_FORMAT_Z_UNORM16);
+ assert(_mesa_get_format_bytes(dstFormat) == sizeof(GLushort));
{
/* general path */
@@ -287,14 +287,14 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS)
(void) ctx; (void) dims; (void) baseInternalFormat;
- ASSERT((dstFormat == MESA_FORMAT_YCBCR) ||
+ assert((dstFormat == MESA_FORMAT_YCBCR) ||
(dstFormat == MESA_FORMAT_YCBCR_REV));
- ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
- ASSERT(ctx->Extensions.MESA_ycbcr_texture);
- ASSERT(srcFormat == GL_YCBCR_MESA);
- ASSERT((srcType == GL_UNSIGNED_SHORT_8_8_MESA) ||
+ assert(_mesa_get_format_bytes(dstFormat) == 2);
+ assert(ctx->Extensions.MESA_ycbcr_texture);
+ assert(srcFormat == GL_YCBCR_MESA);
+ assert((srcType == GL_UNSIGNED_SHORT_8_8_MESA) ||
(srcType == GL_UNSIGNED_SHORT_8_8_REV_MESA));
- ASSERT(baseInternalFormat == GL_YCBCR_MESA);
+ assert(baseInternalFormat == GL_YCBCR_MESA);
/* always just memcpy since no pixel transfer ops apply */
memcpy_texture(ctx, dims,
@@ -335,11 +335,11 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS)
GLuint *depth = malloc(srcWidth * sizeof(GLuint));
GLubyte *stencil = malloc(srcWidth * sizeof(GLubyte));
- ASSERT(dstFormat == MESA_FORMAT_S8_UINT_Z24_UNORM);
- ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT ||
+ assert(dstFormat == MESA_FORMAT_S8_UINT_Z24_UNORM);
+ assert(srcFormat == GL_DEPTH_STENCIL_EXT ||
srcFormat == GL_DEPTH_COMPONENT ||
srcFormat == GL_STENCIL_INDEX);
- ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT ||
+ assert(srcFormat != GL_DEPTH_STENCIL_EXT ||
srcType == GL_UNSIGNED_INT_24_8_EXT ||
srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
@@ -414,11 +414,11 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS)
GLuint *depth;
GLubyte *stencil;
- ASSERT(dstFormat == MESA_FORMAT_Z24_UNORM_S8_UINT);
- ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT ||
+ assert(dstFormat == MESA_FORMAT_Z24_UNORM_S8_UINT);
+ assert(srcFormat == GL_DEPTH_STENCIL_EXT ||
srcFormat == GL_DEPTH_COMPONENT ||
srcFormat == GL_STENCIL_INDEX);
- ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT ||
+ assert(srcFormat != GL_DEPTH_STENCIL_EXT ||
srcType == GL_UNSIGNED_INT_24_8_EXT ||
srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
@@ -491,8 +491,8 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_s8(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_S_UINT8);
- ASSERT(srcFormat == GL_STENCIL_INDEX);
+ assert(dstFormat == MESA_FORMAT_S_UINT8);
+ assert(srcFormat == GL_STENCIL_INDEX);
{
const GLint srcRowStride
@@ -543,11 +543,11 @@ _mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS)
= _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType)
/ sizeof(uint64_t);
- ASSERT(dstFormat == MESA_FORMAT_Z32_FLOAT_S8X24_UINT);
- ASSERT(srcFormat == GL_DEPTH_STENCIL ||
+ assert(dstFormat == MESA_FORMAT_Z32_FLOAT_S8X24_UINT);
+ assert(srcFormat == GL_DEPTH_STENCIL ||
srcFormat == GL_DEPTH_COMPONENT ||
srcFormat == GL_STENCIL_INDEX);
- ASSERT(srcFormat != GL_DEPTH_STENCIL ||
+ assert(srcFormat != GL_DEPTH_STENCIL ||
srcType == GL_UNSIGNED_INT_24_8 ||
srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
@@ -606,7 +606,7 @@ texstore_depth_stencil(TEXSTORE_PARAMS)
initialized = GL_TRUE;
}
- ASSERT(table[dstFormat]);
+ assert(table[dstFormat]);
return table[dstFormat](ctx, dims, baseInternalFormat,
dstFormat, dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth,
@@ -666,7 +666,7 @@ texstore_compressed(TEXSTORE_PARAMS)
initialized = GL_TRUE;
}
- ASSERT(table[dstFormat]);
+ assert(table[dstFormat]);
return table[dstFormat](ctx, dims, baseInternalFormat,
dstFormat, dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth,
@@ -1225,10 +1225,10 @@ _mesa_store_compressed_teximage(struct gl_context *ctx, GLuint dims,
* have to worry about the usual image unpacking or image transfer
* operations.
*/
- ASSERT(texImage);
- ASSERT(texImage->Width > 0);
- ASSERT(texImage->Height > 0);
- ASSERT(texImage->Depth > 0);
+ assert(texImage);
+ assert(texImage->Width > 0);
+ assert(texImage->Height > 0);
+ assert(texImage->Depth > 0);
/* allocate storage for texture data */
if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage)) {
diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c
index a73746335fe..1e23e8fc2ff 100644
--- a/src/mesa/main/transformfeedback.c
+++ b/src/mesa/main/transformfeedback.c
@@ -93,7 +93,7 @@ reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
/* Unreference the old object */
struct gl_transform_feedback_object *oldObj = *ptr;
- ASSERT(oldObj->RefCount > 0);
+ assert(oldObj->RefCount > 0);
oldObj->RefCount--;
if (oldObj->RefCount == 0) {
@@ -104,7 +104,7 @@ reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
*ptr = NULL;
}
- ASSERT(!*ptr);
+ assert(!*ptr);
if (obj) {
/* reference new object */
@@ -143,7 +143,7 @@ void
_mesa_init_transform_feedback(struct gl_context *ctx)
{
/* core mesa expects this, even a dummy one, to be available */
- ASSERT(ctx->Driver.NewTransformFeedback);
+ assert(ctx->Driver.NewTransformFeedback);
ctx->TransformFeedback.DefaultObject =
ctx->Driver.NewTransformFeedback(ctx, 0);
@@ -185,7 +185,7 @@ void
_mesa_free_transform_feedback(struct gl_context *ctx)
{
/* core mesa expects this, even a dummy one, to be available */
- ASSERT(ctx->Driver.NewTransformFeedback);
+ assert(ctx->Driver.NewTransformFeedback);
_mesa_reference_buffer_object(ctx,
&ctx->TransformFeedback.CurrentBuffer,
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 978ec7b535b..6df50de6aa0 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -356,7 +356,7 @@ update_array_format(struct gl_context *ctx,
return false;
}
- ASSERT(size <= 4);
+ assert(size <= 4);
elementSize = _mesa_bytes_per_vertex_attrib(size, type);
assert(elementSize != -1);
@@ -714,7 +714,7 @@ _mesa_EnableVertexAttribArray(GLuint index)
vao = ctx->Array.VAO;
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
if (!vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
/* was disabled, now being enabled */
@@ -740,7 +740,7 @@ _mesa_DisableVertexAttribArray(GLuint index)
vao = ctx->Array.VAO;
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
if (vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
/* was enabled, now being disabled */
@@ -769,7 +769,7 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
return 0;
}
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
array = &vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
@@ -834,7 +834,7 @@ get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
return NULL;
}
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->VertexAttrib));
FLUSH_CURRENT(ctx, 0);
return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
@@ -956,7 +956,7 @@ _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer)
return;
}
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->VertexAttrib));
*pointer = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
}
@@ -1348,7 +1348,7 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
return;
}
- ASSERT(genericIndex < Elements(ctx->Array.VAO->VertexAttrib));
+ assert(genericIndex < Elements(ctx->Array.VAO->VertexAttrib));
/* The ARB_vertex_attrib_binding spec says:
*
@@ -1802,7 +1802,7 @@ _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
return;
}
- ASSERT(VERT_ATTRIB_GENERIC(attribIndex) <
+ assert(VERT_ATTRIB_GENERIC(attribIndex) <
Elements(ctx->Array.VAO->VertexAttrib));
vertex_attrib_binding(ctx, VERT_ATTRIB_GENERIC(attribIndex),
diff --git a/src/mesa/math/m_debug_xform.c b/src/mesa/math/m_debug_xform.c
index f56b4cfc7f1..632c82ea258 100644
--- a/src/mesa/math/m_debug_xform.c
+++ b/src/mesa/math/m_debug_xform.c
@@ -187,7 +187,7 @@ static int test_transform_function( transform_func func, int psize,
mat->type = mtypes[mtype];
m = mat->m;
- ASSERT( ((long)m & 15) == 0 );
+ assert( ((long)m & 15) == 0 );
init_matrix( m );
@@ -206,7 +206,7 @@ static int test_transform_function( transform_func func, int psize,
case VAR:
break;
default:
- ASSERT(0);
+ assert(0);
return 0;
}
}
diff --git a/src/mesa/math/m_trans_tmp.h b/src/mesa/math/m_trans_tmp.h
index 0e9f666472f..0a8bfc53848 100644
--- a/src/mesa/math/m_trans_tmp.h
+++ b/src/mesa/math/m_trans_tmp.h
@@ -198,19 +198,19 @@ static void DEST_1UI( GLuint *t,
static void INIT(void)
{
#ifdef DEST_1UI
- ASSERT(SZ == 1);
+ assert(SZ == 1);
TAB(_1ui)[SRC_IDX] = DEST_1UI;
#endif
#ifdef DEST_1UB
- ASSERT(SZ == 1);
+ assert(SZ == 1);
TAB(_1ub)[SRC_IDX] = DEST_1UB;
#endif
#ifdef DEST_1F
- ASSERT(SZ == 1);
+ assert(SZ == 1);
TAB(_1f)[SRC_IDX] = DEST_1F;
#endif
#ifdef DEST_3FN
- ASSERT(SZ == 3);
+ assert(SZ == 3);
TAB(_3fn)[SRC_IDX] = DEST_3FN;
#endif
#ifdef DEST_4UB
diff --git a/src/mesa/program/arbprogparse.c b/src/mesa/program/arbprogparse.c
index 53a6f37cb7a..3ddaeca8a71 100644
--- a/src/mesa/program/arbprogparse.c
+++ b/src/mesa/program/arbprogparse.c
@@ -73,7 +73,7 @@ _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target,
struct asm_parser_state state;
GLuint i;
- ASSERT(target == GL_FRAGMENT_PROGRAM_ARB);
+ assert(target == GL_FRAGMENT_PROGRAM_ARB);
memset(&prog, 0, sizeof(prog));
memset(&state, 0, sizeof(state));
@@ -166,7 +166,7 @@ _mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target,
struct gl_program prog;
struct asm_parser_state state;
- ASSERT(target == GL_VERTEX_PROGRAM_ARB);
+ assert(target == GL_VERTEX_PROGRAM_ARB);
memset(&prog, 0, sizeof(prog));
memset(&state, 0, sizeof(state));
diff --git a/src/mesa/program/prog_execute.c b/src/mesa/program/prog_execute.c
index b2fbc808aad..8f83c311ece 100644
--- a/src/mesa/program/prog_execute.c
+++ b/src/mesa/program/prog_execute.c
@@ -190,10 +190,10 @@ fetch_vector4(const struct prog_src_register *source,
COPY_4V(result, src);
}
else {
- ASSERT(GET_SWZ(source->Swizzle, 0) <= 3);
- ASSERT(GET_SWZ(source->Swizzle, 1) <= 3);
- ASSERT(GET_SWZ(source->Swizzle, 2) <= 3);
- ASSERT(GET_SWZ(source->Swizzle, 3) <= 3);
+ assert(GET_SWZ(source->Swizzle, 0) <= 3);
+ assert(GET_SWZ(source->Swizzle, 1) <= 3);
+ assert(GET_SWZ(source->Swizzle, 2) <= 3);
+ assert(GET_SWZ(source->Swizzle, 3) <= 3);
result[0] = src[GET_SWZ(source->Swizzle, 0)];
result[1] = src[GET_SWZ(source->Swizzle, 1)];
result[2] = src[GET_SWZ(source->Swizzle, 2)];
@@ -207,7 +207,7 @@ fetch_vector4(const struct prog_src_register *source,
result[3] = FABSF(result[3]);
}
if (source->Negate) {
- ASSERT(source->Negate == NEGATE_XYZW);
+ assert(source->Negate == NEGATE_XYZW);
result[0] = -result[0];
result[1] = -result[1];
result[2] = -result[2];
@@ -265,7 +265,7 @@ fetch_vector4_deriv(struct gl_context * ctx,
result[3] = FABSF(result[3]);
}
if (source->Negate) {
- ASSERT(source->Negate == NEGATE_XYZW);
+ assert(source->Negate == NEGATE_XYZW);
result[0] = -result[0];
result[1] = -result[1];
result[2] = -result[2];
@@ -556,12 +556,12 @@ _mesa_execute_program(struct gl_context * ctx,
break;
case OPCODE_BGNLOOP:
/* no-op */
- ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ assert(program->Instructions[inst->BranchTarget].Opcode
== OPCODE_ENDLOOP);
break;
case OPCODE_ENDLOOP:
/* subtract 1 here since pc is incremented by for(pc) loop */
- ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ assert(program->Instructions[inst->BranchTarget].Opcode
== OPCODE_BGNLOOP);
pc = inst->BranchTarget - 1; /* go to matching BNGLOOP */
break;
@@ -570,7 +570,7 @@ _mesa_execute_program(struct gl_context * ctx,
case OPCODE_ENDSUB: /* end subroutine */
break;
case OPCODE_BRK: /* break out of loop (conditional) */
- ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ assert(program->Instructions[inst->BranchTarget].Opcode
== OPCODE_ENDLOOP);
if (eval_condition(machine, inst)) {
/* break out of loop */
@@ -579,7 +579,7 @@ _mesa_execute_program(struct gl_context * ctx,
}
break;
case OPCODE_CONT: /* continue loop (conditional) */
- ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ assert(program->Instructions[inst->BranchTarget].Opcode
== OPCODE_ENDLOOP);
if (eval_condition(machine, inst)) {
/* continue at ENDLOOP */
@@ -768,7 +768,7 @@ _mesa_execute_program(struct gl_context * ctx,
case OPCODE_IF:
{
GLboolean cond;
- ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ assert(program->Instructions[inst->BranchTarget].Opcode
== OPCODE_ELSE ||
program->Instructions[inst->BranchTarget].Opcode
== OPCODE_ENDIF);
@@ -797,7 +797,7 @@ _mesa_execute_program(struct gl_context * ctx,
break;
case OPCODE_ELSE:
/* goto ENDIF */
- ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ assert(program->Instructions[inst->BranchTarget].Opcode
== OPCODE_ENDIF);
assert(inst->BranchTarget >= 0);
pc = inst->BranchTarget;
@@ -1260,7 +1260,7 @@ _mesa_execute_program(struct gl_context * ctx,
else if (swz == SWIZZLE_ONE)
result[i] = 1.0;
else {
- ASSERT(swz <= 3);
+ assert(swz <= 3);
result[i] = src[swz];
}
if (source->Negate & (1 << i))
@@ -1357,7 +1357,7 @@ _mesa_execute_program(struct gl_context * ctx,
fetch_vector4(&inst->SrcReg[0], machine, texcoord);
/* Not so sure about this test - if texcoord[3] is
- * zero, we'd probably be fine except for an ASSERT in
+ * zero, we'd probably be fine except for an assert in
* IROUND_POS() which gets triggered by the inf values created.
*/
if (texcoord[3] != 0.0) {
diff --git a/src/mesa/program/prog_instruction.c b/src/mesa/program/prog_instruction.c
index 254c0128fcd..6a9bcb7b579 100644
--- a/src/mesa/program/prog_instruction.c
+++ b/src/mesa/program/prog_instruction.c
@@ -200,9 +200,9 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = {
GLuint
_mesa_num_inst_src_regs(gl_inst_opcode opcode)
{
- ASSERT(opcode < MAX_OPCODE);
- ASSERT(opcode == InstInfo[opcode].Opcode);
- ASSERT(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode);
+ assert(opcode < MAX_OPCODE);
+ assert(opcode == InstInfo[opcode].Opcode);
+ assert(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode);
return InstInfo[opcode].NumSrcRegs;
}
@@ -213,9 +213,9 @@ _mesa_num_inst_src_regs(gl_inst_opcode opcode)
GLuint
_mesa_num_inst_dst_regs(gl_inst_opcode opcode)
{
- ASSERT(opcode < MAX_OPCODE);
- ASSERT(opcode == InstInfo[opcode].Opcode);
- ASSERT(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode);
+ assert(opcode < MAX_OPCODE);
+ assert(opcode == InstInfo[opcode].Opcode);
+ assert(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode);
return InstInfo[opcode].NumDstRegs;
}
diff --git a/src/mesa/program/prog_optimize.c b/src/mesa/program/prog_optimize.c
index 65d427cb420..6d4485acb65 100644
--- a/src/mesa/program/prog_optimize.c
+++ b/src/mesa/program/prog_optimize.c
@@ -57,7 +57,7 @@ get_src_arg_mask(const struct prog_instruction *inst,
GLuint read_mask, channel_mask;
GLuint comp;
- ASSERT(arg < _mesa_num_inst_src_regs(inst->Opcode));
+ assert(arg < _mesa_num_inst_src_regs(inst->Opcode));
/* Form the dst register, find the written channels */
if (inst->CondUpdate) {
@@ -133,7 +133,7 @@ get_dst_mask_for_mov(const struct prog_instruction *mov, GLuint src_mask)
GLuint comp;
GLuint updated_mask = 0x0;
- ASSERT(mov->Opcode == OPCODE_MOV);
+ assert(mov->Opcode == OPCODE_MOV);
for (comp = 0; comp < 4; ++comp) {
GLuint src_comp;
@@ -225,13 +225,13 @@ replace_regs(struct gl_program *prog, gl_register_file file, const GLint map[])
for (j = 0; j < numSrc; j++) {
if (inst->SrcReg[j].File == file) {
GLuint index = inst->SrcReg[j].Index;
- ASSERT(map[index] >= 0);
+ assert(map[index] >= 0);
inst->SrcReg[j].Index = map[index];
}
}
if (inst->DstReg.File == file) {
const GLuint index = inst->DstReg.Index;
- ASSERT(map[index] >= 0);
+ assert(map[index] >= 0);
inst->DstReg.Index = map[index];
}
}
@@ -272,7 +272,7 @@ _mesa_remove_dead_code_global(struct gl_program *prog)
if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) {
const GLuint index = inst->SrcReg[j].Index;
GLuint read_mask;
- ASSERT(index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
+ assert(index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
read_mask = get_src_arg_mask(inst, j, NO_MASK);
if (inst->SrcReg[j].RelAddr) {
@@ -295,7 +295,7 @@ _mesa_remove_dead_code_global(struct gl_program *prog)
/* check dst reg */
if (inst->DstReg.File == PROGRAM_TEMPORARY) {
const GLuint index = inst->DstReg.Index;
- ASSERT(index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
+ assert(index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
if (inst->DstReg.RelAddr) {
if (dbg)
@@ -676,7 +676,7 @@ _mesa_merge_mov_into_inst(struct prog_instruction *inst,
for (dst_comp = 0; dst_comp < 4; ++dst_comp) {
if (mov->DstReg.WriteMask & (1 << dst_comp)) {
const GLuint src_comp = GET_SWZ(mov->SrcReg[0].Swizzle, dst_comp);
- ASSERT(src_comp < 4);
+ assert(src_comp < 4);
dst_to_src_comp[dst_comp] = src_comp;
}
}
@@ -692,9 +692,9 @@ _mesa_merge_mov_into_inst(struct prog_instruction *inst,
if ((mov->DstReg.WriteMask & (1 << dst_comp)) == 0)
continue;
src_comp = dst_to_src_comp[dst_comp];
- ASSERT(src_comp < 4);
+ assert(src_comp < 4);
arg_comp = GET_SWZ(arg_swz, src_comp);
- ASSERT(arg_comp < 4);
+ assert(arg_comp < 4);
inst->SrcReg[arg].Swizzle |= arg_comp << (3*dst_comp);
}
}
@@ -871,7 +871,7 @@ insert_interval_by_end(struct interval_list *list, const struct interval *inv)
{
GLuint i;
for (i = 0; i + 1 < list->Num; i++) {
- ASSERT(list->Intervals[i].End <= list->Intervals[i + 1].End);
+ assert(list->Intervals[i].End <= list->Intervals[i + 1].End);
}
}
#endif
@@ -887,8 +887,8 @@ remove_interval(struct interval_list *list, const struct interval *inv)
for (k = 0; k < list->Num; k++) {
if (list->Intervals[k].Reg == inv->Reg) {
/* found, remove it */
- ASSERT(list->Intervals[k].Start == inv->Start);
- ASSERT(list->Intervals[k].End == inv->End);
+ assert(list->Intervals[k].Start == inv->Start);
+ assert(list->Intervals[k].End == inv->End);
while (k < list->Num - 1) {
list->Intervals[k] = list->Intervals[k + 1];
k++;
@@ -924,7 +924,7 @@ sort_interval_list_by_start(struct interval_list *list)
{
GLuint i;
for (i = 0; i + 1 < list->Num; i++) {
- ASSERT(list->Intervals[i].Start <= list->Intervals[i + 1].Start);
+ assert(list->Intervals[i].Start <= list->Intervals[i + 1].Start);
}
}
#endif
@@ -966,9 +966,9 @@ update_interval(GLint intBegin[], GLint intEnd[],
begin = loopStack[0].Start;
}
- ASSERT(index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
+ assert(index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
if (intBegin[index] == -1) {
- ASSERT(intEnd[index] == -1);
+ assert(intEnd[index] == -1);
intBegin[index] = begin;
intEnd[index] = end;
}
@@ -1176,7 +1176,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
else {
/* Interval 'inv' has expired */
const GLint regNew = registerMap[inv->Reg];
- ASSERT(regNew >= 0);
+ assert(regNew >= 0);
if (dbg)
printf(" expire interval for reg %u\n", inv->Reg);
@@ -1188,7 +1188,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
/* return register regNew to the free pool */
if (dbg)
printf(" free reg %d\n", regNew);
- ASSERT(usedRegs[regNew] == GL_TRUE);
+ assert(usedRegs[regNew] == GL_TRUE);
usedRegs[regNew] = GL_FALSE;
}
}
diff --git a/src/mesa/program/prog_parameter.c b/src/mesa/program/prog_parameter.c
index 0ef46415d9f..5939f6f72ec 100644
--- a/src/mesa/program/prog_parameter.c
+++ b/src/mesa/program/prog_parameter.c
@@ -241,8 +241,8 @@ _mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList,
GLenum datatype, GLuint *swizzleOut)
{
GLint pos;
- ASSERT(size >= 1);
- ASSERT(size <= 4);
+ assert(size >= 1);
+ assert(size <= 4);
if (swizzleOut &&
_mesa_lookup_parameter_constant(paramList, values,
@@ -528,7 +528,7 @@ _mesa_clone_parameter_list(const struct gl_program_parameter_list *list)
GLuint size = MIN2(p->Size, 4);
GLint j = _mesa_add_parameter(clone, p->Type, p->Name, size, p->DataType,
list->ParameterValues[i], NULL);
- ASSERT(j >= 0);
+ assert(j >= 0);
pCopy = clone->Parameters + j;
/* copy state indexes */
if (p->Type == PROGRAM_STATE_VAR) {
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index 7f5daf8c676..80708f4e5fb 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -58,9 +58,9 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
/* state[1] is either 0=front or 1=back side */
const GLuint face = (GLuint) state[1];
const struct gl_material *mat = &ctx->Light.Material;
- ASSERT(face == 0 || face == 1);
+ assert(face == 0 || face == 1);
/* we rely on tokens numbered so that _BACK_ == _FRONT_+ 1 */
- ASSERT(MAT_ATTRIB_FRONT_AMBIENT + 1 == MAT_ATTRIB_BACK_AMBIENT);
+ assert(MAT_ATTRIB_FRONT_AMBIENT + 1 == MAT_ATTRIB_BACK_AMBIENT);
/* XXX we could get rid of this switch entirely with a little
* work in arbprogparse.c's parse_state_single_item().
*/
@@ -170,7 +170,7 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
const GLuint ln = (GLuint) state[1];
const GLuint face = (GLuint) state[2];
GLint i;
- ASSERT(face == 0 || face == 1);
+ assert(face == 0 || face == 1);
switch (state[3]) {
case STATE_AMBIENT:
for (i = 0; i < 3; i++) {
@@ -295,8 +295,8 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
const gl_state_index modifier = state[4];
const GLfloat *m;
GLuint row, i;
- ASSERT(firstRow < 4);
- ASSERT(lastRow < 4);
+ assert(firstRow < 4);
+ assert(lastRow < 4);
if (mat == STATE_MODELVIEW_MATRIX) {
matrix = ctx->ModelviewMatrixStack.Top;
}
@@ -307,11 +307,11 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
matrix = &ctx->_ModelProjectMatrix;
}
else if (mat == STATE_TEXTURE_MATRIX) {
- ASSERT(index < Elements(ctx->TextureMatrixStack));
+ assert(index < Elements(ctx->TextureMatrixStack));
matrix = ctx->TextureMatrixStack[index].Top;
}
else if (mat == STATE_PROGRAM_MATRIX) {
- ASSERT(index < Elements(ctx->ProgramMatrixStack));
+ assert(index < Elements(ctx->ProgramMatrixStack));
matrix = ctx->ProgramMatrixStack[index].Top;
}
else {
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index 6e17fe65f7e..61a9e97c9f8 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -56,21 +56,21 @@ _mesa_init_program(struct gl_context *ctx)
* If this assertion fails, we need to increase the field
* size for register indexes (see INST_INDEX_BITS).
*/
- ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents / 4
+ assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents / 4
<= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents / 4
+ assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents / 4
<= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxTemps <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxLocalParams <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTemps <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams <= (1 << INST_INDEX_BITS));
+ assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxTemps <= (1 << INST_INDEX_BITS));
+ assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxLocalParams <= (1 << INST_INDEX_BITS));
+ assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTemps <= (1 << INST_INDEX_BITS));
+ assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents <= 4 * MAX_UNIFORMS);
- ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents <= 4 * MAX_UNIFORMS);
+ assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents <= 4 * MAX_UNIFORMS);
+ assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents <= 4 * MAX_UNIFORMS);
- ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxAddressOffset <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxAddressOffset <= (1 << INST_INDEX_BITS));
+ assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxAddressOffset <= (1 << INST_INDEX_BITS));
+ assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxAddressOffset <= (1 << INST_INDEX_BITS));
/* If this fails, increase prog_instruction::TexSrcUnit size */
STATIC_ASSERT(MAX_TEXTURE_UNITS <= (1 << 5));
@@ -364,8 +364,8 @@ void
_mesa_delete_program(struct gl_context *ctx, struct gl_program *prog)
{
(void) ctx;
- ASSERT(prog);
- ASSERT(prog->RefCount==0);
+ assert(prog);
+ assert(prog->RefCount==0);
if (prog == &_mesa_DummyProgram)
return;
@@ -414,12 +414,12 @@ _mesa_reference_program_(struct gl_context *ctx,
if (*ptr && prog) {
/* sanity check */
if ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB)
- ASSERT(prog->Target == GL_VERTEX_PROGRAM_ARB);
+ assert(prog->Target == GL_VERTEX_PROGRAM_ARB);
else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB)
- ASSERT(prog->Target == GL_FRAGMENT_PROGRAM_ARB ||
+ assert(prog->Target == GL_FRAGMENT_PROGRAM_ARB ||
prog->Target == GL_FRAGMENT_PROGRAM_NV);
else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM)
- ASSERT(prog->Target == MESA_GEOMETRY_PROGRAM);
+ assert(prog->Target == MESA_GEOMETRY_PROGRAM);
}
#endif
@@ -434,14 +434,14 @@ _mesa_reference_program_(struct gl_context *ctx,
((*ptr)->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
(*ptr)->RefCount - 1);
#endif
- ASSERT((*ptr)->RefCount > 0);
+ assert((*ptr)->RefCount > 0);
(*ptr)->RefCount--;
deleteFlag = ((*ptr)->RefCount == 0);
/*mtx_lock(&(*ptr)->Mutex);*/
if (deleteFlag) {
- ASSERT(ctx);
+ assert(ctx);
ctx->Driver.DeleteProgram(ctx, *ptr);
}
@@ -733,7 +733,7 @@ _mesa_combine_programs(struct gl_context *ctx,
GLbitfield64 inputsB;
GLuint i;
- ASSERT(progA->Target == progB->Target);
+ assert(progA->Target == progB->Target);
newInst = _mesa_alloc_instructions(newLength);
if (!newInst)
@@ -867,14 +867,14 @@ _mesa_find_used_registers(const struct gl_program *prog,
const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
if (inst->DstReg.File == file) {
- ASSERT(inst->DstReg.Index < usedSize);
+ assert(inst->DstReg.Index < usedSize);
if(inst->DstReg.Index < usedSize)
used[inst->DstReg.Index] = GL_TRUE;
}
for (j = 0; j < n; j++) {
if (inst->SrcReg[j].File == file) {
- ASSERT(inst->SrcReg[j].Index < (GLint) usedSize);
+ assert(inst->SrcReg[j].Index < (GLint) usedSize);
if (inst->SrcReg[j].Index < (GLint) usedSize)
used[inst->SrcReg[j].Index] = GL_TRUE;
}
diff --git a/src/mesa/program/program.h b/src/mesa/program/program.h
index ef698242ffa..0b0d1ac6fee 100644
--- a/src/mesa/program/program.h
+++ b/src/mesa/program/program.h
@@ -210,7 +210,7 @@ _mesa_program_enum_to_shader_stage(GLenum v)
case GL_COMPUTE_PROGRAM_NV:
return MESA_SHADER_COMPUTE;
default:
- ASSERT(0);
+ assert(0);
return ~0;
}
}
diff --git a/src/mesa/program/program_parse.y b/src/mesa/program/program_parse.y
index 1664740b431..268ce05edee 100644
--- a/src/mesa/program/program_parse.y
+++ b/src/mesa/program/program_parse.y
@@ -2333,11 +2333,11 @@ set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index)
{
const GLint maxIndex = 1 << INST_INDEX_BITS;
const GLint minIndex = 0;
- ASSERT(index >= minIndex);
+ assert(index >= minIndex);
(void) minIndex;
- ASSERT(index <= maxIndex);
+ assert(index <= maxIndex);
(void) maxIndex;
- ASSERT(file == PROGRAM_TEMPORARY ||
+ assert(file == PROGRAM_TEMPORARY ||
file == PROGRAM_ADDRESS ||
file == PROGRAM_OUTPUT);
memset(r, 0, sizeof(*r));
@@ -2375,10 +2375,10 @@ set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index,
{
const GLint maxIndex = (1 << INST_INDEX_BITS) - 1;
const GLint minIndex = -(1 << INST_INDEX_BITS);
- ASSERT(file < PROGRAM_FILE_MAX);
- ASSERT(index >= minIndex);
+ assert(file < PROGRAM_FILE_MAX);
+ assert(index >= minIndex);
(void) minIndex;
- ASSERT(index <= maxIndex);
+ assert(index <= maxIndex);
(void) maxIndex;
memset(r, 0, sizeof(*r));
r->Base.File = file;
diff --git a/src/mesa/program/programopt.c b/src/mesa/program/programopt.c
index fdaa4a465cb..e82c68a5305 100644
--- a/src/mesa/program/programopt.c
+++ b/src/mesa/program/programopt.c
@@ -335,7 +335,7 @@ _mesa_append_fog_code(struct gl_context *ctx,
inst++;
}
else {
- ASSERT(fog_mode == GL_EXP || fog_mode == GL_EXP2);
+ assert(fog_mode == GL_EXP || fog_mode == GL_EXP2);
/* fogPRefOpt.z = d/ln(2), fogPRefOpt.w = d/sqrt(ln(2) */
/* EXP: MUL fogFactorTemp.x, fogPRefOpt.z, fragment.fogcoord.x; */
/* EXP2: MUL fogFactorTemp.x, fogPRefOpt.w, fragment.fogcoord.x; */
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index f24805cf5dd..1dbc4b90585 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -104,9 +104,9 @@ st_bufferobj_subdata(struct gl_context *ctx,
struct st_buffer_object *st_obj = st_buffer_object(obj);
/* we may be called from VBO code, so double-check params here */
- ASSERT(offset >= 0);
- ASSERT(size >= 0);
- ASSERT(offset + size <= obj->Size);
+ assert(offset >= 0);
+ assert(size >= 0);
+ assert(offset + size <= obj->Size);
if (!size)
return;
@@ -148,9 +148,9 @@ st_bufferobj_get_subdata(struct gl_context *ctx,
struct st_buffer_object *st_obj = st_buffer_object(obj);
/* we may be called from VBO code, so double-check params here */
- ASSERT(offset >= 0);
- ASSERT(size >= 0);
- ASSERT(offset + size <= obj->Size);
+ assert(offset >= 0);
+ assert(size >= 0);
+ assert(offset + size <= obj->Size);
if (!size)
return;
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 0b3477161b7..50a810c97a4 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -3515,7 +3515,7 @@ get_src_arg_mask(st_dst_reg dst, st_src_reg src)
*/
for (comp = 0; comp < 4; ++comp) {
const unsigned coord = GET_SWZ(src.swizzle, comp);
- ASSERT(coord < 4);
+ assert(coord < 4);
if (dst.writemask & (1 << comp) && coord <= SWIZZLE_W)
read_mask |= 1 << coord;
}
diff --git a/src/mesa/swrast/s_aaline.c b/src/mesa/swrast/s_aaline.c
index 6aea9d54571..d73c498599b 100644
--- a/src/mesa/swrast/s_aaline.c
+++ b/src/mesa/swrast/s_aaline.c
@@ -477,7 +477,7 @@ _swrast_choose_aa_line_function(struct gl_context *ctx)
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
- ASSERT(ctx->Line.SmoothFlag);
+ assert(ctx->Line.SmoothFlag);
if (ctx->Texture._EnabledCoordUnits != 0
|| _swrast_use_fragment_program(ctx)
diff --git a/src/mesa/swrast/s_aatriangle.c b/src/mesa/swrast/s_aatriangle.c
index 21928274894..1d076cc7d51 100644
--- a/src/mesa/swrast/s_aatriangle.c
+++ b/src/mesa/swrast/s_aatriangle.c
@@ -102,7 +102,7 @@ do { \
static inline GLfloat
solve_plane(GLfloat x, GLfloat y, const GLfloat plane[4])
{
- ASSERT(plane[2] != 0.0F);
+ assert(plane[2] != 0.0F);
return (plane[3] + plane[0] * x + plane[1] * y) / -plane[2];
}
@@ -201,7 +201,7 @@ compute_coveragef(const GLfloat v0[3], const GLfloat v1[3],
GLint stop = 4, i;
GLfloat insideCount = 16.0F;
- ASSERT(dx0 * dy1 - dx1 * dy0 >= 0.0); /* area >= 0.0 */
+ assert(dx0 * dy1 - dx1 * dy0 >= 0.0); /* area >= 0.0 */
for (i = 0; i < stop; i++) {
const GLfloat sx = x + samples[i][0];
@@ -282,7 +282,7 @@ _swrast_set_aa_triangle_function(struct gl_context *ctx)
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
- ASSERT(ctx->Polygon.SmoothFlag);
+ assert(ctx->Polygon.SmoothFlag);
if (ctx->Texture._EnabledCoordUnits != 0
|| _swrast_use_fragment_program(ctx)
@@ -294,5 +294,5 @@ _swrast_set_aa_triangle_function(struct gl_context *ctx)
SWRAST_CONTEXT(ctx)->Triangle = rgba_aa_tri;
}
- ASSERT(SWRAST_CONTEXT(ctx)->Triangle);
+ assert(SWRAST_CONTEXT(ctx)->Triangle);
}
diff --git a/src/mesa/swrast/s_aatritemp.h b/src/mesa/swrast/s_aatritemp.h
index fd374a524f0..230dab81633 100644
--- a/src/mesa/swrast/s_aatritemp.h
+++ b/src/mesa/swrast/s_aatritemp.h
@@ -284,7 +284,7 @@
/* (cx,cy) = center of fragment */
const GLfloat cx = ix + 0.5F, cy = iy + 0.5F;
SWspanarrays *array = span.array;
- ASSERT(ix >= 0);
+ assert(ix >= 0);
array->coverage[ix] = coverage;
#ifdef DO_Z
array->z[ix] = (GLuint) solve_plane(cx, cy, zPlane);
diff --git a/src/mesa/swrast/s_alpha.c b/src/mesa/swrast/s_alpha.c
index fba143a5205..b1a7ff132a0 100644
--- a/src/mesa/swrast/s_alpha.c
+++ b/src/mesa/swrast/s_alpha.c
@@ -130,7 +130,7 @@ _swrast_alpha_test(const struct gl_context *ctx, SWspan *span)
}
else {
/* Interpolate alpha values */
- ASSERT(span->interpMask & SPAN_RGBA);
+ assert(span->interpMask & SPAN_RGBA);
if (span->array->ChanType == GL_UNSIGNED_BYTE) {
const GLfixed alphaStep = span->alphaStep;
GLfixed alpha = span->alpha;
diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c
index 1e91e2bee42..0bf03771f5b 100644
--- a/src/mesa/swrast/s_atifragshader.c
+++ b/src/mesa/swrast/s_atifragshader.c
@@ -571,7 +571,7 @@ _swrast_exec_fragment_shader(struct gl_context * ctx, SWspan *span)
GLuint i;
/* incoming colors should be floats */
- ASSERT(span->array->ChanType == GL_FLOAT);
+ assert(span->array->ChanType == GL_FLOAT);
for (i = 0; i < span->end; i++) {
if (span->array->mask[i]) {
diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c
index e364ec129a7..324daea3681 100644
--- a/src/mesa/swrast/s_bitmap.c
+++ b/src/mesa/swrast/s_bitmap.c
@@ -55,7 +55,7 @@ _swrast_Bitmap( struct gl_context *ctx, GLint px, GLint py,
GLuint count = 0;
SWspan span;
- ASSERT(ctx->RenderMode == GL_RENDER);
+ assert(ctx->RenderMode == GL_RENDER);
if (!_mesa_check_conditional_render(ctx))
return; /* don't draw */
@@ -154,8 +154,8 @@ _swrast_Bitmap( struct gl_context *ctx, GLint px, GLint py,
GLint row, col;
SWspan span;
- ASSERT(ctx->RenderMode == GL_RENDER);
- ASSERT(bitmap);
+ assert(ctx->RenderMode == GL_RENDER);
+ assert(bitmap);
swrast_render_start(ctx);
diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c
index 1037b623613..7cb11940725 100644
--- a/src/mesa/swrast/s_blend.c
+++ b/src/mesa/swrast/s_blend.c
@@ -75,10 +75,10 @@ blend_noop(struct gl_context *ctx, GLuint n, const GLubyte mask[],
{
GLint bytes;
- ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].SrcRGB == GL_ZERO);
- ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE);
+ assert(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].SrcRGB == GL_ZERO);
+ assert(ctx->Color.Blend[0].DstRGB == GL_ONE);
(void) ctx;
/* just memcpy */
@@ -101,10 +101,10 @@ static void _BLENDAPI
blend_replace(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
- ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].SrcRGB == GL_ONE);
- ASSERT(ctx->Color.Blend[0].DstRGB == GL_ZERO);
+ assert(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].SrcRGB == GL_ONE);
+ assert(ctx->Color.Blend[0].DstRGB == GL_ZERO);
(void) ctx;
(void) n;
(void) mask;
@@ -125,13 +125,13 @@ blend_transparency_ubyte(struct gl_context *ctx, GLuint n, const GLubyte mask[],
const GLubyte (*dest)[4] = (const GLubyte (*)[4]) dst;
GLuint i;
- ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA);
- ASSERT(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA);
- ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA);
- ASSERT(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA);
- ASSERT(chanType == GL_UNSIGNED_BYTE);
+ assert(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA);
+ assert(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA);
+ assert(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA);
+ assert(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA);
+ assert(chanType == GL_UNSIGNED_BYTE);
(void) ctx;
@@ -148,10 +148,10 @@ blend_transparency_ubyte(struct gl_context *ctx, GLuint n, const GLubyte mask[],
const GLint g = DIV255((rgba[i][GCOMP] - dest[i][GCOMP]) * t) + dest[i][GCOMP];
const GLint b = DIV255((rgba[i][BCOMP] - dest[i][BCOMP]) * t) + dest[i][BCOMP];
const GLint a = DIV255((rgba[i][ACOMP] - dest[i][ACOMP]) * t) + dest[i][ACOMP];
- ASSERT(r <= 255);
- ASSERT(g <= 255);
- ASSERT(b <= 255);
- ASSERT(a <= 255);
+ assert(r <= 255);
+ assert(g <= 255);
+ assert(b <= 255);
+ assert(a <= 255);
rgba[i][RCOMP] = (GLubyte) r;
rgba[i][GCOMP] = (GLubyte) g;
rgba[i][BCOMP] = (GLubyte) b;
@@ -170,13 +170,13 @@ blend_transparency_ushort(struct gl_context *ctx, GLuint n, const GLubyte mask[]
const GLushort (*dest)[4] = (const GLushort (*)[4]) dst;
GLuint i;
- ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA);
- ASSERT(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA);
- ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA);
- ASSERT(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA);
- ASSERT(chanType == GL_UNSIGNED_SHORT);
+ assert(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA);
+ assert(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA);
+ assert(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA);
+ assert(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA);
+ assert(chanType == GL_UNSIGNED_SHORT);
(void) ctx;
@@ -208,13 +208,13 @@ blend_transparency_float(struct gl_context *ctx, GLuint n, const GLubyte mask[],
const GLfloat (*dest)[4] = (const GLfloat (*)[4]) dst;
GLuint i;
- ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA);
- ASSERT(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA);
- ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA);
- ASSERT(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA);
- ASSERT(chanType == GL_FLOAT);
+ assert(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA);
+ assert(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA);
+ assert(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA);
+ assert(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA);
+ assert(chanType == GL_FLOAT);
(void) ctx;
@@ -248,10 +248,10 @@ blend_add(struct gl_context *ctx, GLuint n, const GLubyte mask[],
{
GLuint i;
- ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
- ASSERT(ctx->Color.Blend[0].SrcRGB == GL_ONE);
- ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE);
+ assert(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
+ assert(ctx->Color.Blend[0].SrcRGB == GL_ONE);
+ assert(ctx->Color.Blend[0].DstRGB == GL_ONE);
(void) ctx;
if (chanType == GL_UNSIGNED_BYTE) {
@@ -289,7 +289,7 @@ blend_add(struct gl_context *ctx, GLuint n, const GLubyte mask[],
else {
GLfloat (*rgba)[4] = (GLfloat (*)[4]) src;
const GLfloat (*dest)[4] = (const GLfloat (*)[4]) dst;
- ASSERT(chanType == GL_FLOAT);
+ assert(chanType == GL_FLOAT);
for (i=0;i<n;i++) {
if (mask[i]) {
/* don't RGB clamp to max */
@@ -313,8 +313,8 @@ blend_min(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
GLuint i;
- ASSERT(ctx->Color.Blend[0].EquationRGB == GL_MIN);
- ASSERT(ctx->Color.Blend[0].EquationA == GL_MIN);
+ assert(ctx->Color.Blend[0].EquationRGB == GL_MIN);
+ assert(ctx->Color.Blend[0].EquationA == GL_MIN);
(void) ctx;
if (chanType == GL_UNSIGNED_BYTE) {
@@ -344,7 +344,7 @@ blend_min(struct gl_context *ctx, GLuint n, const GLubyte mask[],
else {
GLfloat (*rgba)[4] = (GLfloat (*)[4]) src;
const GLfloat (*dest)[4] = (const GLfloat (*)[4]) dst;
- ASSERT(chanType == GL_FLOAT);
+ assert(chanType == GL_FLOAT);
for (i=0;i<n;i++) {
if (mask[i]) {
rgba[i][RCOMP] = MIN2( rgba[i][RCOMP], dest[i][RCOMP] );
@@ -366,8 +366,8 @@ blend_max(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
GLuint i;
- ASSERT(ctx->Color.Blend[0].EquationRGB == GL_MAX);
- ASSERT(ctx->Color.Blend[0].EquationA == GL_MAX);
+ assert(ctx->Color.Blend[0].EquationRGB == GL_MAX);
+ assert(ctx->Color.Blend[0].EquationA == GL_MAX);
(void) ctx;
if (chanType == GL_UNSIGNED_BYTE) {
@@ -397,7 +397,7 @@ blend_max(struct gl_context *ctx, GLuint n, const GLubyte mask[],
else {
GLfloat (*rgba)[4] = (GLfloat (*)[4]) src;
const GLfloat (*dest)[4] = (const GLfloat (*)[4]) dst;
- ASSERT(chanType == GL_FLOAT);
+ assert(chanType == GL_FLOAT);
for (i=0;i<n;i++) {
if (mask[i]) {
rgba[i][RCOMP] = MAX2( rgba[i][RCOMP], dest[i][RCOMP] );
@@ -450,7 +450,7 @@ blend_modulate(struct gl_context *ctx, GLuint n, const GLubyte mask[],
else {
GLfloat (*rgba)[4] = (GLfloat (*)[4]) src;
const GLfloat (*dest)[4] = (const GLfloat (*)[4]) dst;
- ASSERT(chanType == GL_FLOAT);
+ assert(chanType == GL_FLOAT);
for (i=0;i<n;i++) {
if (mask[i]) {
rgba[i][RCOMP] = rgba[i][RCOMP] * dest[i][RCOMP];
@@ -998,9 +998,9 @@ _swrast_blend_span(struct gl_context *ctx, struct gl_renderbuffer *rb, SWspan *s
SWcontext *swrast = SWRAST_CONTEXT(ctx);
void *rbPixels;
- ASSERT(span->end <= SWRAST_MAX_WIDTH);
- ASSERT(span->arrayMask & SPAN_RGBA);
- ASSERT(!ctx->Color.ColorLogicOpEnabled);
+ assert(span->end <= SWRAST_MAX_WIDTH);
+ assert(span->arrayMask & SPAN_RGBA);
+ assert(!ctx->Color.ColorLogicOpEnabled);
rbPixels = _swrast_get_dest_rgba(ctx, rb, span);
diff --git a/src/mesa/swrast/s_blit.c b/src/mesa/swrast/s_blit.c
index 16e5b8c1cb1..3e838a41d44 100644
--- a/src/mesa/swrast/s_blit.c
+++ b/src/mesa/swrast/s_blit.c
@@ -52,8 +52,8 @@ NAME(GLint srcWidth, GLint dstWidth, \
if (flip) { \
for (dstCol = 0; dstCol < dstWidth; dstCol++) { \
GLint srcCol = (dstCol * srcWidth) / dstWidth; \
- ASSERT(srcCol >= 0); \
- ASSERT(srcCol < srcWidth); \
+ assert(srcCol >= 0); \
+ assert(srcCol < srcWidth); \
srcCol = srcWidth - 1 - srcCol; /* flip */ \
if (SIZE == 1) { \
dst[dstCol] = src[srcCol]; \
@@ -73,8 +73,8 @@ NAME(GLint srcWidth, GLint dstWidth, \
else { \
for (dstCol = 0; dstCol < dstWidth; dstCol++) { \
GLint srcCol = (dstCol * srcWidth) / dstWidth; \
- ASSERT(srcCol >= 0); \
- ASSERT(srcCol < srcWidth); \
+ assert(srcCol >= 0); \
+ assert(srcCol < srcWidth); \
if (SIZE == 1) { \
dst[dstCol] = src[srcCol]; \
} \
@@ -299,8 +299,8 @@ blit_nearest(struct gl_context *ctx,
GLint srcRow = IROUND(srcRowF);
GLubyte *dstRowStart = dstMap + dstRowStride * dstRow;
- ASSERT(srcRow >= 0);
- ASSERT(srcRow < srcHeight);
+ assert(srcRow >= 0);
+ assert(srcRow < srcHeight);
if (invertY) {
srcRow = srcHeight - 1 - srcRow;
@@ -412,8 +412,8 @@ resample_linear_row_ub(GLint srcWidth, GLint dstWidth,
GLfloat colWeight = srcCol - srcCol0; /* fractional part of srcCol */
GLfloat red, green, blue, alpha;
- ASSERT(srcCol0 < srcWidth);
- ASSERT(srcCol1 <= srcWidth);
+ assert(srcCol0 < srcWidth);
+ assert(srcCol1 <= srcWidth);
if (srcCol1 == srcWidth) {
/* last column fudge */
@@ -467,8 +467,8 @@ resample_linear_row_float(GLint srcWidth, GLint dstWidth,
GLfloat colWeight = srcCol - srcCol0; /* fractional part of srcCol */
GLfloat red, green, blue, alpha;
- ASSERT(srcCol0 < srcWidth);
- ASSERT(srcCol1 <= srcWidth);
+ assert(srcCol0 < srcWidth);
+ assert(srcCol1 <= srcWidth);
if (srcCol1 == srcWidth) {
/* last column fudge */
@@ -801,7 +801,7 @@ _swrast_BlitFramebuffer(struct gl_context *ctx,
}
}
else {
- ASSERT(filter == GL_LINEAR);
+ assert(filter == GL_LINEAR);
if (mask & GL_COLOR_BUFFER_BIT) { /* depth/stencil not allowed */
blit_linear(ctx, readFb, drawFb, srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1);
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index ad11aa2c1e0..cc7d9b37dc6 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -351,7 +351,7 @@ _swrast_validate_triangle( struct gl_context *ctx,
_swrast_validate_derived( ctx );
swrast->choose_triangle( ctx );
- ASSERT(swrast->Triangle);
+ assert(swrast->Triangle);
if (swrast->SpecularVertexAdd) {
/* separate specular color, but no texture */
@@ -373,7 +373,7 @@ _swrast_validate_line( struct gl_context *ctx, const SWvertex *v0, const SWverte
_swrast_validate_derived( ctx );
swrast->choose_line( ctx );
- ASSERT(swrast->Line);
+ assert(swrast->Line);
if (swrast->SpecularVertexAdd) {
swrast->SpecLine = swrast->Line;
diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c
index e21c69dbcfa..17140ad2d8b 100644
--- a/src/mesa/swrast/s_copypix.c
+++ b/src/mesa/swrast/s_copypix.c
@@ -158,7 +158,7 @@ copy_rgba_pixels(struct gl_context *ctx, GLint srcx, GLint srcy,
p = NULL;
}
- ASSERT(width < SWRAST_MAX_WIDTH);
+ assert(width < SWRAST_MAX_WIDTH);
for (row = 0; row < height; row++, sy += stepy, dy += stepy) {
GLvoid *rgba = span.array->attribs[VARYING_SLOT_COL0];
@@ -468,7 +468,7 @@ swrast_fast_copy_pixels(struct gl_context *ctx,
dstRb = dstFb->Attachment[BUFFER_DEPTH].Renderbuffer;
}
else {
- ASSERT(type == GL_DEPTH_STENCIL_EXT);
+ assert(type == GL_DEPTH_STENCIL_EXT);
/* XXX correct? */
srcRb = srcFb->Attachment[BUFFER_DEPTH].Renderbuffer;
dstRb = dstFb->Attachment[BUFFER_DEPTH].Renderbuffer;
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index c99251904a5..bf427266cef 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -373,7 +373,7 @@ draw_depth_pixels( struct gl_context *ctx, GLint x, GLint y,
while (skipPixels < width) {
const GLint spanWidth = MIN2(width - skipPixels, SWRAST_MAX_WIDTH);
GLint row;
- ASSERT(span.end <= SWRAST_MAX_WIDTH);
+ assert(span.end <= SWRAST_MAX_WIDTH);
for (row = 0; row < height; row++) {
const GLvoid *zSrc = _mesa_image_address2d(unpack,
pixels, width, height,
@@ -595,8 +595,8 @@ draw_depth_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
depthRb = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Renderbuffer;
stencilRb = ctx->ReadBuffer->Attachment[BUFFER_STENCIL].Renderbuffer;
- ASSERT(depthRb);
- ASSERT(stencilRb);
+ assert(depthRb);
+ assert(stencilRb);
if (depthRb == stencilRb &&
(depthRb->Format == MESA_FORMAT_S8_UINT_Z24_UNORM ||
diff --git a/src/mesa/swrast/s_fog.c b/src/mesa/swrast/s_fog.c
index 34b7c2d2897..6b9e698f7bc 100644
--- a/src/mesa/swrast/s_fog.c
+++ b/src/mesa/swrast/s_fog.c
@@ -134,8 +134,8 @@ _swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span )
const SWcontext *swrast = CONST_SWRAST_CONTEXT(ctx);
GLfloat rFog, gFog, bFog;
- ASSERT(swrast->_FogEnabled);
- ASSERT(span->arrayMask & SPAN_RGBA);
+ assert(swrast->_FogEnabled);
+ assert(span->arrayMask & SPAN_RGBA);
/* compute (scaled) fog color */
if (span->array->ChanType == GL_UNSIGNED_BYTE) {
@@ -174,7 +174,7 @@ _swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span )
}
else {
GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
- ASSERT(span->array->ChanType == GL_FLOAT);
+ assert(span->array->ChanType == GL_FLOAT);
FOG_LOOP(GLfloat, LINEAR_FOG);
}
}
@@ -193,7 +193,7 @@ _swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span )
}
else {
GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
- ASSERT(span->array->ChanType == GL_FLOAT);
+ assert(span->array->ChanType == GL_FLOAT);
FOG_LOOP(GLfloat, EXP_FOG);
}
}
@@ -212,7 +212,7 @@ _swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span )
}
else {
GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
- ASSERT(span->array->ChanType == GL_FLOAT);
+ assert(span->array->ChanType == GL_FLOAT);
FOG_LOOP(GLfloat, EXP2_FOG);
}
}
@@ -237,7 +237,7 @@ _swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span )
}
else {
GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
- ASSERT(span->array->ChanType == GL_FLOAT);
+ assert(span->array->ChanType == GL_FLOAT);
FOG_LOOP(GLfloat, BLEND_FOG);
}
}
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c
index 1d7c33619dc..12bcda311b9 100644
--- a/src/mesa/swrast/s_fragprog.c
+++ b/src/mesa/swrast/s_fragprog.c
@@ -273,7 +273,7 @@ _swrast_exec_fragment_program( struct gl_context *ctx, SWspan *span )
/* incoming colors should be floats */
if (program->Base.InputsRead & VARYING_BIT_COL0) {
- ASSERT(span->array->ChanType == GL_FLOAT);
+ assert(span->array->ChanType == GL_FLOAT);
}
run_program(ctx, span, 0, span->end);
diff --git a/src/mesa/swrast/s_lines.c b/src/mesa/swrast/s_lines.c
index b63296aa44e..3e626b9e06e 100644
--- a/src/mesa/swrast/s_lines.c
+++ b/src/mesa/swrast/s_lines.c
@@ -67,7 +67,7 @@ draw_wide_line( struct gl_context *ctx, SWspan *span, GLboolean xMajor )
ctx->Const.MaxLineWidth);
GLint start;
- ASSERT(span->end < SWRAST_MAX_WIDTH);
+ assert(span->end < SWRAST_MAX_WIDTH);
if (width & 1)
start = width / 2;
@@ -233,7 +233,7 @@ _swrast_choose_line( struct gl_context *ctx )
if (ctx->Line.SmoothFlag) {
/* antialiased lines */
_swrast_choose_aa_line_function(ctx);
- ASSERT(swrast->Line);
+ assert(swrast->Line);
}
else if (ctx->Texture._EnabledCoordUnits
|| _swrast_use_fragment_program(ctx)
@@ -252,8 +252,8 @@ _swrast_choose_line( struct gl_context *ctx )
#endif
}
else {
- ASSERT(!ctx->Depth.Test);
- ASSERT(ctx->Line.Width == 1.0);
+ assert(!ctx->Depth.Test);
+ assert(ctx->Line.Width == 1.0);
/* simple lines */
USE(simple_no_z_rgba_line);
}
@@ -262,7 +262,7 @@ _swrast_choose_line( struct gl_context *ctx )
USE(_swrast_feedback_line);
}
else {
- ASSERT(ctx->RenderMode == GL_SELECT);
+ assert(ctx->RenderMode == GL_SELECT);
USE(_swrast_select_line);
}
}
diff --git a/src/mesa/swrast/s_linetemp.h b/src/mesa/swrast/s_linetemp.h
index 7b1eac36aa6..352c884283e 100644
--- a/src/mesa/swrast/s_linetemp.h
+++ b/src/mesa/swrast/s_linetemp.h
@@ -212,8 +212,8 @@ NAME( struct gl_context *ctx, const SWvertex *vert0, const SWvertex *vert1 )
#endif
}
- ASSERT(dx >= 0);
- ASSERT(dy >= 0);
+ assert(dx >= 0);
+ assert(dy >= 0);
numPixels = MAX2(dx, dy);
diff --git a/src/mesa/swrast/s_logic.c b/src/mesa/swrast/s_logic.c
index f68273fd2a5..c7cac2e4016 100644
--- a/src/mesa/swrast/s_logic.c
+++ b/src/mesa/swrast/s_logic.c
@@ -193,8 +193,8 @@ _swrast_logicop_rgba_span(struct gl_context *ctx, struct gl_renderbuffer *rb,
{
void *rbPixels;
- ASSERT(span->end < SWRAST_MAX_WIDTH);
- ASSERT(span->arrayMask & SPAN_RGBA);
+ assert(span->end < SWRAST_MAX_WIDTH);
+ assert(span->arrayMask & SPAN_RGBA);
rbPixels = _swrast_get_dest_rgba(ctx, rb, span);
diff --git a/src/mesa/swrast/s_masking.c b/src/mesa/swrast/s_masking.c
index c3aa4189100..c95587b204c 100644
--- a/src/mesa/swrast/s_masking.c
+++ b/src/mesa/swrast/s_masking.c
@@ -46,8 +46,8 @@ _swrast_mask_rgba_span(struct gl_context *ctx, struct gl_renderbuffer *rb,
const GLuint n = span->end;
void *rbPixels;
- ASSERT(n < SWRAST_MAX_WIDTH);
- ASSERT(span->arrayMask & SPAN_RGBA);
+ assert(n < SWRAST_MAX_WIDTH);
+ assert(span->arrayMask & SPAN_RGBA);
rbPixels = _swrast_get_dest_rgba(ctx, rb, span);
diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c
index b9bec237e40..52a7222129f 100644
--- a/src/mesa/swrast/s_points.c
+++ b/src/mesa/swrast/s_points.c
@@ -140,7 +140,7 @@ sprite_point(struct gl_context *ctx, const SWvertex *vert)
if (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7) {
/* a texcoord attribute */
const GLuint u = attr - VARYING_SLOT_TEX0;
- ASSERT(u < Elements(ctx->Point.CoordReplace));
+ assert(u < Elements(ctx->Point.CoordReplace));
if (ctx->Point.CoordReplace[u]) {
tCoords[numTcoords++] = attr;
@@ -504,7 +504,7 @@ pixel_point(struct gl_context *ctx, const SWvertex *vert)
span->array->z[count] = (GLint) (vert->attrib[VARYING_SLOT_POS][2] + 0.5F);
span->end = count + 1;
- ASSERT(span->end <= SWRAST_MAX_WIDTH);
+ assert(span->end <= SWRAST_MAX_WIDTH);
}
diff --git a/src/mesa/swrast/s_renderbuffer.c b/src/mesa/swrast/s_renderbuffer.c
index dfd3a6057ea..d8c4ed38638 100644
--- a/src/mesa/swrast/s_renderbuffer.c
+++ b/src/mesa/swrast/s_renderbuffer.c
@@ -153,7 +153,7 @@ soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
}
else {
/* the internalFormat should have been error checked long ago */
- ASSERT(rb->_BaseFormat);
+ assert(rb->_BaseFormat);
}
return GL_TRUE;
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 321959df933..2340fddf65d 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -205,7 +205,7 @@ interpolate_active_attribs(struct gl_context *ctx, SWspan *span,
v3 += dv3dx;
w += dwdx;
}
- ASSERT((span->arrayAttribs & BITFIELD64_BIT(attr)) == 0);
+ assert((span->arrayAttribs & BITFIELD64_BIT(attr)) == 0);
span->arrayAttribs |= BITFIELD64_BIT(attr);
}
ATTRIB_LOOP_END
@@ -223,7 +223,7 @@ interpolate_int_colors(struct gl_context *ctx, SWspan *span)
const GLuint n = span->end;
GLuint i;
- ASSERT(!(span->arrayMask & SPAN_RGBA));
+ assert(!(span->arrayMask & SPAN_RGBA));
#endif
switch (span->array->ChanType) {
@@ -336,7 +336,7 @@ interpolate_float_colors(SWspan *span)
}
else {
/* interpolate red/green/blue/alpha to get float colors */
- ASSERT(span->interpMask & SPAN_RGBA);
+ assert(span->interpMask & SPAN_RGBA);
if (span->interpMask & SPAN_FLAT) {
GLfloat r = FixedToFloat(span->red);
GLfloat g = FixedToFloat(span->green);
@@ -383,7 +383,7 @@ _swrast_span_interpolate_z( const struct gl_context *ctx, SWspan *span )
const GLuint n = span->end;
GLuint i;
- ASSERT(!(span->arrayMask & SPAN_Z));
+ assert(!(span->arrayMask & SPAN_Z));
if (ctx->DrawBuffer->Visual.depthBits <= 16) {
GLfixed zval = span->z;
@@ -658,7 +658,7 @@ stipple_polygon_span(struct gl_context *ctx, SWspan *span)
{
GLubyte *mask = span->array->mask;
- ASSERT(ctx->Polygon.StippleFlag);
+ assert(ctx->Polygon.StippleFlag);
if (span->arrayMask & SPAN_XY) {
/* arrays of x/y pixel coords */
@@ -748,7 +748,7 @@ clip_span( struct gl_context *ctx, SWspan *span )
/* Clip to right */
if (x + n > xmax) {
- ASSERT(x < xmax);
+ assert(x < xmax);
n = span->end = xmax - x;
}
@@ -757,8 +757,8 @@ clip_span( struct gl_context *ctx, SWspan *span )
const GLint leftClip = xmin - x;
GLuint i;
- ASSERT(leftClip > 0);
- ASSERT(x + n > xmin);
+ assert(leftClip > 0);
+ assert(x + n > xmin);
/* Clip 'leftClip' pixels from the left side.
* The span->leftClip field will be applied when we interpolate
@@ -813,10 +813,10 @@ clip_span( struct gl_context *ctx, SWspan *span )
span->writeAll = GL_FALSE;
}
- ASSERT(span->x >= xmin);
- ASSERT(span->x + span->end <= xmax);
- ASSERT(span->y >= ymin);
- ASSERT(span->y < ymax);
+ assert(span->x >= xmin);
+ assert(span->x + span->end <= xmax);
+ assert(span->y >= ymin);
+ assert(span->y < ymax);
return GL_TRUE; /* some pixels visible */
}
@@ -837,9 +837,9 @@ add_specular(struct gl_context *ctx, SWspan *span)
GLfloat (*col1)[4] = span->array->attribs[VARYING_SLOT_COL1];
GLuint i;
- ASSERT(!_swrast_use_fragment_program(ctx));
- ASSERT(span->arrayMask & SPAN_RGBA);
- ASSERT(swrast->_ActiveAttribMask & VARYING_BIT_COL1);
+ assert(!_swrast_use_fragment_program(ctx));
+ assert(span->arrayMask & SPAN_RGBA);
+ assert(swrast->_ActiveAttribMask & VARYING_BIT_COL1);
(void) swrast; /* silence warning */
if (span->array->ChanType == GL_FLOAT) {
@@ -859,8 +859,8 @@ add_specular(struct gl_context *ctx, SWspan *span)
interpolate_active_attribs(ctx, span, VARYING_BIT_COL1);
}
- ASSERT(span->arrayAttribs & VARYING_BIT_COL0);
- ASSERT(span->arrayAttribs & VARYING_BIT_COL1);
+ assert(span->arrayAttribs & VARYING_BIT_COL0);
+ assert(span->arrayAttribs & VARYING_BIT_COL1);
for (i = 0; i < span->end; i++) {
if (mask[i]) {
@@ -887,8 +887,8 @@ apply_aa_coverage(SWspan *span)
for (i = 0; i < span->end; i++) {
const GLfloat a = rgba[i][ACOMP] * coverage[i];
rgba[i][ACOMP] = (GLubyte) CLAMP(a, 0.0, 255.0);
- ASSERT(coverage[i] >= 0.0);
- ASSERT(coverage[i] <= 1.0);
+ assert(coverage[i] >= 0.0);
+ assert(coverage[i] <= 1.0);
}
}
else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
@@ -916,7 +916,7 @@ clamp_colors(SWspan *span)
{
GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
GLuint i;
- ASSERT(span->array->ChanType == GL_FLOAT);
+ assert(span->array->ChanType == GL_FLOAT);
for (i = 0; i < span->end; i++) {
rgba[i][RCOMP] = CLAMP(rgba[i][RCOMP], 0.0F, 1.0F);
rgba[i][GCOMP] = CLAMP(rgba[i][GCOMP], 0.0F, 1.0F);
@@ -945,7 +945,7 @@ convert_color_type(SWspan *span, GLenum srcType, GLenum newType, GLuint output)
src = span->array->rgba8;
}
else {
- ASSERT(srcType == GL_UNSIGNED_SHORT);
+ assert(srcType == GL_UNSIGNED_SHORT);
src = span->array->rgba16;
}
@@ -1008,7 +1008,7 @@ shade_texture_span(struct gl_context *ctx, SWspan *span)
_swrast_exec_fragment_program(ctx, span);
}
else {
- ASSERT(ctx->ATIFragmentShader._Enabled);
+ assert(ctx->ATIFragmentShader._Enabled);
_swrast_exec_fragment_shader(ctx, span);
}
}
@@ -1147,7 +1147,7 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
span->interpMask, span->arrayMask);
*/
- ASSERT(span->primitive == GL_POINT ||
+ assert(span->primitive == GL_POINT ||
span->primitive == GL_LINE ||
span->primitive == GL_POLYGON ||
span->primitive == GL_BITMAP);
@@ -1167,7 +1167,7 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
return;
}
- ASSERT(span->end <= SWRAST_MAX_WIDTH);
+ assert(span->end <= SWRAST_MAX_WIDTH);
/* Depth bounds test */
if (ctx->Depth.BoundsTest && fb->Visual.depthBits > 0) {
@@ -1229,8 +1229,8 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
}
else if (fb->Visual.depthBits > 0) {
/* Just regular depth testing */
- ASSERT(ctx->Depth.Test);
- ASSERT(span->arrayMask & SPAN_Z);
+ assert(ctx->Depth.Test);
+ assert(span->arrayMask & SPAN_Z);
if (!_swrast_depth_test_span(ctx, span)) {
/* all fragments failed test */
goto end;
@@ -1272,7 +1272,7 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
}
#endif
- ASSERT(span->arrayMask & SPAN_RGBA);
+ assert(span->arrayMask & SPAN_RGBA);
if (span->primitive == GL_BITMAP || !swrast->SpecularVertexAdd) {
/* Add primary and specular (diffuse + specular) colors */
@@ -1353,7 +1353,7 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
4 * span->end * sizeof(GLchan));
}
- ASSERT(rb->_BaseFormat == GL_RGBA ||
+ assert(rb->_BaseFormat == GL_RGBA ||
rb->_BaseFormat == GL_RGB ||
rb->_BaseFormat == GL_RED ||
rb->_BaseFormat == GL_RG ||
@@ -1457,8 +1457,8 @@ _swrast_read_rgba_span( struct gl_context *ctx, struct gl_renderbuffer *rb,
length = (GLint) n;
}
- ASSERT(rb);
- ASSERT(rb->_BaseFormat == GL_RGBA ||
+ assert(rb);
+ assert(rb->_BaseFormat == GL_RGBA ||
rb->_BaseFormat == GL_RGB ||
rb->_BaseFormat == GL_RG ||
rb->_BaseFormat == GL_RED ||
diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c
index eba9da863ba..294b593a20f 100644
--- a/src/mesa/swrast/s_stencil.c
+++ b/src/mesa/swrast/s_stencil.c
@@ -280,7 +280,7 @@ compute_pass_fail_masks(GLuint n, const GLubyte origMask[],
{
GLuint i;
for (i = 0; i < n; i++) {
- ASSERT(newMask[i] == 0 || newMask[i] == 1);
+ assert(newMask[i] == 0 || newMask[i] == 1);
passMask[i] = origMask[i] & newMask[i];
failMask[i] = origMask[i] & (newMask[i] ^ 1);
}
diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c
index def5eb19e00..58ff1646583 100644
--- a/src/mesa/swrast/s_texcombine.c
+++ b/src/mesa/swrast/s_texcombine.c
@@ -188,7 +188,7 @@ texture_combine( struct gl_context *ctx, GLuint unit,
/* ARB_texture_env_crossbar source */
{
const GLuint srcUnit = srcRGB - GL_TEXTURE0;
- ASSERT(srcUnit < ctx->Const.MaxTextureUnits);
+ assert(srcUnit < ctx->Const.MaxTextureUnits);
if (!ctx->Texture.Unit[srcUnit]._Current)
goto end;
argRGB[term] = get_texel_array(swrast, srcUnit);
@@ -278,7 +278,7 @@ texture_combine( struct gl_context *ctx, GLuint unit,
/* ARB_texture_env_crossbar source */
{
const GLuint srcUnit = srcA - GL_TEXTURE0;
- ASSERT(srcUnit < ctx->Const.MaxTextureUnits);
+ assert(srcUnit < ctx->Const.MaxTextureUnits);
if (!ctx->Texture.Unit[srcUnit]._Current)
goto end;
argA[term] = get_texel_array(swrast, srcUnit);
@@ -628,7 +628,7 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span )
return;
}
- ASSERT(span->end <= SWRAST_MAX_WIDTH);
+ assert(span->end <= SWRAST_MAX_WIDTH);
/*
* Save copy of the incoming fragment colors (the GL_PRIMARY_COLOR)
diff --git a/src/mesa/swrast/s_texfetch.c b/src/mesa/swrast/s_texfetch.c
index 9629024b9bc..242f8a43fa1 100644
--- a/src/mesa/swrast/s_texfetch.c
+++ b/src/mesa/swrast/s_texfetch.c
@@ -598,7 +598,7 @@ set_fetch_functions(const struct gl_sampler_object *samp,
texImage->FetchCompressedTexel = _mesa_get_compressed_fetch_func(format);
- ASSERT(texImage->FetchTexel);
+ assert(texImage->FetchTexel);
}
void
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index fa79fdc5b49..ae42640cf69 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -668,7 +668,7 @@ compute_min_mag_ranges(const struct gl_sampler_object *samp,
GLfloat minMagThresh;
/* we shouldn't be here if minfilter == magfilter */
- ASSERT(samp->MinFilter != samp->MagFilter);
+ assert(samp->MinFilter != samp->MagFilter);
/* This bit comes from the OpenGL spec: */
if (samp->MagFilter == GL_LINEAR
@@ -690,12 +690,12 @@ compute_min_mag_ranges(const struct gl_sampler_object *samp,
printf("lambda delta = %g\n", lambda[0] - lambda[n-1]);
if (lambda[0] >= lambda[n-1]) { /* decreasing */
for (i = 0; i < n - 1; i++) {
- ASSERT((GLint) (lambda[i] * 10) >= (GLint) (lambda[i+1] * 10));
+ assert((GLint) (lambda[i] * 10) >= (GLint) (lambda[i+1] * 10));
}
}
else { /* increasing */
for (i = 0; i < n - 1; i++) {
- ASSERT((GLint) (lambda[i] * 10) <= (GLint) (lambda[i+1] * 10));
+ assert((GLint) (lambda[i] * 10) <= (GLint) (lambda[i+1] * 10));
}
}
}
@@ -749,13 +749,13 @@ compute_min_mag_ranges(const struct gl_sampler_object *samp,
for (i = 0; i < n; i++) {
if (lambda[i] > minMagThresh) {
/* minification */
- ASSERT(i >= *minStart);
- ASSERT(i < *minEnd);
+ assert(i >= *minStart);
+ assert(i < *minEnd);
}
else {
/* magnification */
- ASSERT(i >= *magStart);
- ASSERT(i < *magEnd);
+ assert(i >= *magStart);
+ assert(i < *magEnd);
}
}
}
@@ -920,7 +920,7 @@ sample_1d_nearest_mipmap_nearest(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = nearest_mipmap_level(tObj, lambda[i]);
sample_1d_nearest(ctx, samp, tObj->Image[0][level], texcoord[i], rgba[i]);
@@ -936,7 +936,7 @@ sample_1d_linear_mipmap_nearest(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = nearest_mipmap_level(tObj, lambda[i]);
sample_1d_linear(ctx, samp, tObj->Image[0][level], texcoord[i], rgba[i]);
@@ -952,7 +952,7 @@ sample_1d_nearest_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -978,7 +978,7 @@ sample_1d_linear_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -1042,7 +1042,7 @@ sample_lambda_1d( struct gl_context *ctx,
GLuint magStart, magEnd; /* texels with magnification */
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
compute_min_mag_ranges(samp, n, lambda,
&minStart, &minEnd, &magStart, &magEnd);
@@ -1226,10 +1226,10 @@ sample_2d_linear_repeat(struct gl_context *ctx,
(void) ctx;
- ASSERT(samp->WrapS == GL_REPEAT);
- ASSERT(samp->WrapT == GL_REPEAT);
- ASSERT(img->Border == 0);
- ASSERT(swImg->_IsPowerOfTwo);
+ assert(samp->WrapS == GL_REPEAT);
+ assert(samp->WrapT == GL_REPEAT);
+ assert(img->Border == 0);
+ assert(swImg->_IsPowerOfTwo);
linear_repeat_texel_location(width, texcoord[0], &i0, &i1, &wi);
linear_repeat_texel_location(height, texcoord[1], &j0, &j1, &wj);
@@ -1266,7 +1266,7 @@ sample_2d_linear_mipmap_nearest(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = nearest_mipmap_level(tObj, lambda[i]);
sample_2d_linear(ctx, samp, tObj->Image[0][level], texcoord[i], rgba[i]);
@@ -1282,7 +1282,7 @@ sample_2d_nearest_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -1308,7 +1308,7 @@ sample_2d_linear_mipmap_linear( struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4] )
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -1334,9 +1334,9 @@ sample_2d_linear_mipmap_linear_repeat(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
- ASSERT(samp->WrapS == GL_REPEAT);
- ASSERT(samp->WrapT == GL_REPEAT);
+ assert(lambda != NULL);
+ assert(samp->WrapS == GL_REPEAT);
+ assert(samp->WrapT == GL_REPEAT);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -1426,11 +1426,11 @@ opt_sample_rgb_2d(struct gl_context *ctx,
GLuint k;
(void) ctx;
(void) lambda;
- ASSERT(samp->WrapS==GL_REPEAT);
- ASSERT(samp->WrapT==GL_REPEAT);
- ASSERT(img->Border==0);
- ASSERT(img->TexFormat == MESA_FORMAT_BGR_UNORM8);
- ASSERT(swImg->_IsPowerOfTwo);
+ assert(samp->WrapS==GL_REPEAT);
+ assert(samp->WrapT==GL_REPEAT);
+ assert(img->Border==0);
+ assert(img->TexFormat == MESA_FORMAT_BGR_UNORM8);
+ assert(swImg->_IsPowerOfTwo);
(void) swImg;
for (k=0; k<n; k++) {
@@ -1471,11 +1471,11 @@ opt_sample_rgba_2d(struct gl_context *ctx,
GLuint i;
(void) ctx;
(void) lambda;
- ASSERT(samp->WrapS==GL_REPEAT);
- ASSERT(samp->WrapT==GL_REPEAT);
- ASSERT(img->Border==0);
- ASSERT(img->TexFormat == MESA_FORMAT_A8B8G8R8_UNORM);
- ASSERT(swImg->_IsPowerOfTwo);
+ assert(samp->WrapS==GL_REPEAT);
+ assert(samp->WrapT==GL_REPEAT);
+ assert(img->Border==0);
+ assert(img->TexFormat == MESA_FORMAT_A8B8G8R8_UNORM);
+ assert(swImg->_IsPowerOfTwo);
(void) swImg;
for (i = 0; i < n; i++) {
@@ -1511,7 +1511,7 @@ sample_lambda_2d(struct gl_context *ctx,
swImg->RowStride)
&& swImg->_IsPowerOfTwo;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
compute_min_mag_ranges(samp, n, lambda,
&minStart, &minEnd, &magStart, &magEnd);
@@ -1674,7 +1674,7 @@ sample_2d_ewa(struct gl_context *ctx,
GLfloat F = A*C-B*B/4.0f;
/* check if it is an ellipse */
- /* ASSERT(F > 0.0); */
+ /* assert(F > 0.0); */
/* Compute the ellipse's (u,v) bounding box in texture space */
GLfloat d = -B*B+4.0f*C*A;
@@ -2164,7 +2164,7 @@ sample_3d_linear_mipmap_nearest(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = nearest_mipmap_level(tObj, lambda[i]);
sample_3d_linear(ctx, samp, tObj->Image[0][level], texcoord[i], rgba[i]);
@@ -2180,7 +2180,7 @@ sample_3d_nearest_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -2206,7 +2206,7 @@ sample_3d_linear_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -2270,7 +2270,7 @@ sample_lambda_3d(struct gl_context *ctx,
GLuint magStart, magEnd; /* texels with magnification */
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
compute_min_mag_ranges(samp, n, lambda,
&minStart, &minEnd, &magStart, &magEnd);
@@ -2471,7 +2471,7 @@ sample_cube_nearest_mipmap_nearest(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
const struct gl_texture_image **images;
GLfloat newCoord[4];
@@ -2506,7 +2506,7 @@ sample_cube_linear_mipmap_nearest(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
const struct gl_texture_image **images;
GLfloat newCoord[4];
@@ -2531,7 +2531,7 @@ sample_cube_nearest_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
const struct gl_texture_image **images;
GLfloat newCoord[4];
@@ -2566,7 +2566,7 @@ sample_cube_linear_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
const struct gl_texture_image **images;
GLfloat newCoord[4];
@@ -2604,7 +2604,7 @@ sample_lambda_cube(struct gl_context *ctx,
GLuint minStart, minEnd; /* texels with minification */
GLuint magStart, magEnd; /* texels with magnification */
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
compute_min_mag_ranges(samp, n, lambda,
&minStart, &minEnd, &magStart, &magEnd);
@@ -2687,10 +2687,10 @@ sample_nearest_rect(struct gl_context *ctx,
(void) ctx;
(void) lambda;
- ASSERT(samp->WrapS == GL_CLAMP ||
+ assert(samp->WrapS == GL_CLAMP ||
samp->WrapS == GL_CLAMP_TO_EDGE ||
samp->WrapS == GL_CLAMP_TO_BORDER);
- ASSERT(samp->WrapT == GL_CLAMP ||
+ assert(samp->WrapT == GL_CLAMP ||
samp->WrapT == GL_CLAMP_TO_EDGE ||
samp->WrapT == GL_CLAMP_TO_BORDER);
@@ -2722,10 +2722,10 @@ sample_linear_rect(struct gl_context *ctx,
(void) ctx;
(void) lambda;
- ASSERT(samp->WrapS == GL_CLAMP ||
+ assert(samp->WrapS == GL_CLAMP ||
samp->WrapS == GL_CLAMP_TO_EDGE ||
samp->WrapS == GL_CLAMP_TO_BORDER);
- ASSERT(samp->WrapT == GL_CLAMP ||
+ assert(samp->WrapT == GL_CLAMP ||
samp->WrapT == GL_CLAMP_TO_EDGE ||
samp->WrapT == GL_CLAMP_TO_BORDER);
@@ -2947,7 +2947,7 @@ sample_2d_array_linear_mipmap_nearest(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = nearest_mipmap_level(tObj, lambda[i]);
sample_2d_array_linear(ctx, samp, tObj->Image[0][level],
@@ -2964,7 +2964,7 @@ sample_2d_array_nearest_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -2992,7 +2992,7 @@ sample_2d_array_linear_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -3059,7 +3059,7 @@ sample_lambda_2d_array(struct gl_context *ctx,
GLuint magStart, magEnd; /* texels with magnification */
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
compute_min_mag_ranges(samp, n, lambda,
&minStart, &minEnd, &magStart, &magEnd);
@@ -3242,7 +3242,7 @@ sample_1d_array_linear_mipmap_nearest(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = nearest_mipmap_level(tObj, lambda[i]);
sample_1d_array_linear(ctx, samp, tObj->Image[0][level],
@@ -3259,7 +3259,7 @@ sample_1d_array_nearest_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -3285,7 +3285,7 @@ sample_1d_array_linear_mipmap_linear(struct gl_context *ctx,
const GLfloat lambda[], GLfloat rgba[][4])
{
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
for (i = 0; i < n; i++) {
GLint level = linear_mipmap_level(tObj, lambda[i]);
if (level >= tObj->_MaxLevel) {
@@ -3349,7 +3349,7 @@ sample_lambda_1d_array(struct gl_context *ctx,
GLuint magStart, magEnd; /* texels with magnification */
GLuint i;
- ASSERT(lambda != NULL);
+ assert(lambda != NULL);
compute_min_mag_ranges(samp, n, lambda,
&minStart, &minEnd, &magStart, &magEnd);
@@ -3555,10 +3555,10 @@ sample_depth_texture( struct gl_context *ctx,
GLenum function;
GLfloat result;
- ASSERT(img->_BaseFormat == GL_DEPTH_COMPONENT ||
+ assert(img->_BaseFormat == GL_DEPTH_COMPONENT ||
img->_BaseFormat == GL_DEPTH_STENCIL_EXT);
- ASSERT(tObj->Target == GL_TEXTURE_1D ||
+ assert(tObj->Target == GL_TEXTURE_1D ||
tObj->Target == GL_TEXTURE_2D ||
tObj->Target == GL_TEXTURE_RECTANGLE_NV ||
tObj->Target == GL_TEXTURE_1D_ARRAY_EXT ||
@@ -3595,7 +3595,7 @@ sample_depth_texture( struct gl_context *ctx,
}
else {
GLuint i;
- ASSERT(samp->MagFilter == GL_LINEAR);
+ assert(samp->MagFilter == GL_LINEAR);
for (i = 0; i < n; i++) {
GLfloat depth00, depth01, depth10, depth11, depthRef;
GLint i0, i1, j0, j1;
@@ -3730,7 +3730,7 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
return &sample_linear_1d;
}
else {
- ASSERT(sampler->MinFilter == GL_NEAREST);
+ assert(sampler->MinFilter == GL_NEAREST);
return &sample_nearest_1d;
}
case GL_TEXTURE_2D:
@@ -3755,7 +3755,7 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
swrast_texture_image_const(img);
texture_sample_func func;
- ASSERT(sampler->MinFilter == GL_NEAREST);
+ assert(sampler->MinFilter == GL_NEAREST);
func = &sample_nearest_2d;
if (sampler->WrapS == GL_REPEAT &&
sampler->WrapT == GL_REPEAT &&
@@ -3777,7 +3777,7 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
return &sample_linear_3d;
}
else {
- ASSERT(sampler->MinFilter == GL_NEAREST);
+ assert(sampler->MinFilter == GL_NEAREST);
return &sample_nearest_3d;
}
case GL_TEXTURE_CUBE_MAP:
@@ -3788,7 +3788,7 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
return &sample_linear_cube;
}
else {
- ASSERT(sampler->MinFilter == GL_NEAREST);
+ assert(sampler->MinFilter == GL_NEAREST);
return &sample_nearest_cube;
}
case GL_TEXTURE_RECTANGLE_NV:
@@ -3802,7 +3802,7 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
return &sample_linear_rect;
}
else {
- ASSERT(sampler->MinFilter == GL_NEAREST);
+ assert(sampler->MinFilter == GL_NEAREST);
return &sample_nearest_rect;
}
case GL_TEXTURE_1D_ARRAY_EXT:
@@ -3816,7 +3816,7 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
return &sample_linear_1d_array;
}
else {
- ASSERT(sampler->MinFilter == GL_NEAREST);
+ assert(sampler->MinFilter == GL_NEAREST);
return &sample_nearest_1d_array;
}
case GL_TEXTURE_2D_ARRAY_EXT:
@@ -3830,7 +3830,7 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
return &sample_linear_2d_array;
}
else {
- ASSERT(sampler->MinFilter == GL_NEAREST);
+ assert(sampler->MinFilter == GL_NEAREST);
return &sample_nearest_2d_array;
}
default:
diff --git a/src/mesa/swrast/s_texrender.c b/src/mesa/swrast/s_texrender.c
index d67e48ad36c..29bb270d602 100644
--- a/src/mesa/swrast/s_texrender.c
+++ b/src/mesa/swrast/s_texrender.c
@@ -18,7 +18,7 @@
static void
delete_texture_wrapper(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
- ASSERT(rb->RefCount == 0);
+ assert(rb->RefCount == 0);
free(rb);
}
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index 1d8e31c2e19..af039c3593a 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -78,8 +78,8 @@ _swrast_culltriangle( struct gl_context *ctx,
#define NAME flat_rgba_triangle
#define INTERP_Z 1
#define SETUP_CODE \
- ASSERT(ctx->Texture._EnabledCoordUnits == 0);\
- ASSERT(ctx->Light.ShadeModel==GL_FLAT); \
+ assert(ctx->Texture._EnabledCoordUnits == 0);\
+ assert(ctx->Light.ShadeModel==GL_FLAT); \
span.interpMask |= SPAN_RGBA; \
span.red = ChanToFixed(v2->color[0]); \
span.green = ChanToFixed(v2->color[1]); \
@@ -104,8 +104,8 @@ _swrast_culltriangle( struct gl_context *ctx,
#define SETUP_CODE \
{ \
/* texturing must be off */ \
- ASSERT(ctx->Texture._EnabledCoordUnits == 0); \
- ASSERT(ctx->Light.ShadeModel==GL_SMOOTH); \
+ assert(ctx->Texture._EnabledCoordUnits == 0); \
+ assert(ctx->Light.ShadeModel==GL_SMOOTH); \
}
#define RENDER_SPAN( span ) _swrast_write_rgba_span(ctx, &span);
#include "s_tritemp.h"
@@ -137,7 +137,7 @@ _swrast_culltriangle( struct gl_context *ctx,
const GLubyte *texture = (const GLubyte *) swImg->ImageSlices[0]; \
const GLint smask = texImg->Width - 1; \
const GLint tmask = texImg->Height - 1; \
- ASSERT(texImg->TexFormat == MESA_FORMAT_BGR_UNORM8); \
+ assert(texImg->TexFormat == MESA_FORMAT_BGR_UNORM8); \
if (!rb || !texture) { \
return; \
}
@@ -195,7 +195,7 @@ _swrast_culltriangle( struct gl_context *ctx,
const GLubyte *texture = (const GLubyte *) swImg->ImageSlices[0]; \
const GLint smask = texImg->Width - 1; \
const GLint tmask = texImg->Height - 1; \
- ASSERT(texImg->TexFormat == MESA_FORMAT_BGR_UNORM8); \
+ assert(texImg->TexFormat == MESA_FORMAT_BGR_UNORM8); \
if (!rb || !texture) { \
return; \
}
@@ -513,7 +513,7 @@ affine_span(struct gl_context *ctx, SWspan *span,
break;
}
span->interpMask &= ~SPAN_RGBA;
- ASSERT(span->arrayMask & SPAN_RGBA);
+ assert(span->arrayMask & SPAN_RGBA);
_swrast_write_rgba_span(ctx, span);
@@ -783,7 +783,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span,
break;
}
- ASSERT(span->arrayMask & SPAN_RGBA);
+ assert(span->arrayMask & SPAN_RGBA);
_swrast_write_rgba_span(ctx, span);
#undef SPAN_NEAREST
@@ -885,9 +885,9 @@ fast_persp_span(struct gl_context *ctx, SWspan *span,
struct gl_renderbuffer *rb = \
ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; \
struct gl_query_object *q = ctx->Query.CurrentOcclusionObject; \
- ASSERT(ctx->Depth.Test); \
- ASSERT(!ctx->Depth.Mask); \
- ASSERT(ctx->Depth.Func == GL_LESS); \
+ assert(ctx->Depth.Test); \
+ assert(!ctx->Depth.Mask); \
+ assert(ctx->Depth.Func == GL_LESS); \
assert(rb->Format == MESA_FORMAT_Z_UNORM16); \
if (!q) { \
return; \
@@ -1015,7 +1015,7 @@ _swrast_choose_triangle( struct gl_context *ctx )
if (ctx->Polygon.SmoothFlag) {
_swrast_set_aa_triangle_function(ctx);
- ASSERT(swrast->Triangle);
+ assert(swrast->Triangle);
return;
}
@@ -1134,8 +1134,8 @@ _swrast_choose_triangle( struct gl_context *ctx )
}
}
else {
- ASSERT(!swrast->_FogEnabled);
- ASSERT(!_mesa_need_secondary_color(ctx));
+ assert(!swrast->_FogEnabled);
+ assert(!_mesa_need_secondary_color(ctx));
if (ctx->Light.ShadeModel==GL_SMOOTH) {
/* smooth shaded, no texturing, stippled or some raster ops */
#if CHAN_BITS != 8
diff --git a/src/mesa/swrast/s_tritemp.h b/src/mesa/swrast/s_tritemp.h
index 8a278dff65a..f0281e4568b 100644
--- a/src/mesa/swrast/s_tritemp.h
+++ b/src/mesa/swrast/s_tritemp.h
@@ -380,7 +380,7 @@ static void NAME(struct gl_context *ctx, const SWvertex *v0,
# endif /* INTERP_ALPHA */
}
else {
- ASSERT(ctx->Light.ShadeModel == GL_FLAT);
+ assert(ctx->Light.ShadeModel == GL_FLAT);
span.interpMask |= SPAN_FLAT;
span.attrStepX[VARYING_SLOT_COL0][0] = span.attrStepY[VARYING_SLOT_COL0][0] = 0.0F;
span.attrStepX[VARYING_SLOT_COL0][1] = span.attrStepY[VARYING_SLOT_COL0][1] = 0.0F;
@@ -662,7 +662,7 @@ static void NAME(struct gl_context *ctx, const SWvertex *v0,
# endif
}
else {
- ASSERT(ctx->Light.ShadeModel == GL_FLAT);
+ assert(ctx->Light.ShadeModel == GL_FLAT);
rLeft = ChanToFixed(v2->color[RCOMP]);
gLeft = ChanToFixed(v2->color[GCOMP]);
bLeft = ChanToFixed(v2->color[BCOMP]);
diff --git a/src/mesa/swrast/s_zoom.c b/src/mesa/swrast/s_zoom.c
index 352c61ad297..ab22652c726 100644
--- a/src/mesa/swrast/s_zoom.c
+++ b/src/mesa/swrast/s_zoom.c
@@ -53,8 +53,8 @@ compute_zoomed_bounds(struct gl_context *ctx, GLint imageX, GLint imageY,
const struct gl_framebuffer *fb = ctx->DrawBuffer;
GLint c0, c1, r0, r1;
- ASSERT(spanX >= imageX);
- ASSERT(spanY >= imageY);
+ assert(spanX >= imageX);
+ assert(spanY >= imageY);
/*
* Compute destination columns: [c0, c1)
@@ -149,12 +149,12 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
}
zoomedWidth = x1 - x0;
- ASSERT(zoomedWidth > 0);
- ASSERT(zoomedWidth <= SWRAST_MAX_WIDTH);
+ assert(zoomedWidth > 0);
+ assert(zoomedWidth <= SWRAST_MAX_WIDTH);
/* no pixel arrays! must be horizontal spans. */
- ASSERT((span->arrayMask & SPAN_XY) == 0);
- ASSERT(span->primitive == GL_BITMAP);
+ assert((span->arrayMask & SPAN_XY) == 0);
+ assert(span->primitive == GL_BITMAP);
INIT_SPAN(zoomed, GL_BITMAP);
zoomed.x = x0;
@@ -184,7 +184,7 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
zoomed.interpMask = span->interpMask & ~SPAN_RGBA;
zoomed.arrayMask |= SPAN_RGBA;
zoomed.arrayAttribs |= VARYING_BIT_COL0; /* we'll produce these values */
- ASSERT(span->arrayMask & SPAN_RGBA);
+ assert(span->arrayMask & SPAN_RGBA);
}
else if (format == GL_DEPTH_COMPONENT) {
/* Copy color info */
@@ -199,7 +199,7 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
/* we'll generate an array of depth values */
zoomed.interpMask = span->interpMask & ~SPAN_Z;
zoomed.arrayMask |= SPAN_Z;
- ASSERT(span->arrayMask & SPAN_Z);
+ assert(span->arrayMask & SPAN_Z);
}
else {
_mesa_problem(ctx, "Bad format in zoom_span");
@@ -213,8 +213,8 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
GLint i;
for (i = 0; i < zoomedWidth; i++) {
GLint j = unzoom_x(ctx->Pixel.ZoomX, imgX, x0 + i) - span->x;
- ASSERT(j >= 0);
- ASSERT(j < (GLint) span->end);
+ assert(j >= 0);
+ assert(j < (GLint) span->end);
COPY_4UBV(zoomed.array->rgba8[i], rgba[j]);
}
}
@@ -223,8 +223,8 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
GLint i;
for (i = 0; i < zoomedWidth; i++) {
GLint j = unzoom_x(ctx->Pixel.ZoomX, imgX, x0 + i) - span->x;
- ASSERT(j >= 0);
- ASSERT(j < (GLint) span->end);
+ assert(j >= 0);
+ assert(j < (GLint) span->end);
COPY_4V(zoomed.array->rgba16[i], rgba[j]);
}
}
@@ -233,8 +233,8 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
GLint i;
for (i = 0; i < zoomedWidth; i++) {
GLint j = unzoom_x(ctx->Pixel.ZoomX, imgX, x0 + i) - span->x;
- ASSERT(j >= 0);
- ASSERT(j < (GLint) span->end);
+ assert(j >= 0);
+ assert(j < (GLint) span->end);
COPY_4V(zoomed.array->attribs[VARYING_SLOT_COL0][i], rgba[j]);
}
}
@@ -245,8 +245,8 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
GLint i;
for (i = 0; i < zoomedWidth; i++) {
GLint j = unzoom_x(ctx->Pixel.ZoomX, imgX, x0 + i) - span->x;
- ASSERT(j >= 0);
- ASSERT(j < (GLint) span->end);
+ assert(j >= 0);
+ assert(j < (GLint) span->end);
zoomed.array->rgba8[i][0] = rgb[j][0];
zoomed.array->rgba8[i][1] = rgb[j][1];
zoomed.array->rgba8[i][2] = rgb[j][2];
@@ -258,8 +258,8 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
GLint i;
for (i = 0; i < zoomedWidth; i++) {
GLint j = unzoom_x(ctx->Pixel.ZoomX, imgX, x0 + i) - span->x;
- ASSERT(j >= 0);
- ASSERT(j < (GLint) span->end);
+ assert(j >= 0);
+ assert(j < (GLint) span->end);
zoomed.array->rgba16[i][0] = rgb[j][0];
zoomed.array->rgba16[i][1] = rgb[j][1];
zoomed.array->rgba16[i][2] = rgb[j][2];
@@ -271,8 +271,8 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
GLint i;
for (i = 0; i < zoomedWidth; i++) {
GLint j = unzoom_x(ctx->Pixel.ZoomX, imgX, x0 + i) - span->x;
- ASSERT(j >= 0);
- ASSERT(j < (GLint) span->end);
+ assert(j >= 0);
+ assert(j < (GLint) span->end);
zoomed.array->attribs[VARYING_SLOT_COL0][i][0] = rgb[j][0];
zoomed.array->attribs[VARYING_SLOT_COL0][i][1] = rgb[j][1];
zoomed.array->attribs[VARYING_SLOT_COL0][i][2] = rgb[j][2];
@@ -285,8 +285,8 @@ zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span,
GLint i;
for (i = 0; i < zoomedWidth; i++) {
GLint j = unzoom_x(ctx->Pixel.ZoomX, imgX, x0 + i) - span->x;
- ASSERT(j >= 0);
- ASSERT(j < (GLint) span->end);
+ assert(j >= 0);
+ assert(j < (GLint) span->end);
zoomed.array->z[i] = zValues[j];
}
/* Now, fall into the RGB path below */
@@ -372,8 +372,8 @@ _swrast_write_zoomed_stencil_span(struct gl_context *ctx, GLint imgX, GLint imgY
}
zoomedWidth = x1 - x0;
- ASSERT(zoomedWidth > 0);
- ASSERT(zoomedWidth <= SWRAST_MAX_WIDTH);
+ assert(zoomedWidth > 0);
+ assert(zoomedWidth <= SWRAST_MAX_WIDTH);
zoomedVals = malloc(zoomedWidth * sizeof(GLubyte));
if (!zoomedVals)
@@ -382,8 +382,8 @@ _swrast_write_zoomed_stencil_span(struct gl_context *ctx, GLint imgX, GLint imgY
/* zoom the span horizontally */
for (i = 0; i < zoomedWidth; i++) {
GLint j = unzoom_x(ctx->Pixel.ZoomX, imgX, x0 + i) - spanX;
- ASSERT(j >= 0);
- ASSERT(j < width);
+ assert(j >= 0);
+ assert(j < width);
zoomedVals[i] = stencil[j];
}
@@ -417,8 +417,8 @@ _swrast_write_zoomed_z_span(struct gl_context *ctx, GLint imgX, GLint imgY,
}
zoomedWidth = x1 - x0;
- ASSERT(zoomedWidth > 0);
- ASSERT(zoomedWidth <= SWRAST_MAX_WIDTH);
+ assert(zoomedWidth > 0);
+ assert(zoomedWidth <= SWRAST_MAX_WIDTH);
zoomedVals = malloc(zoomedWidth * sizeof(GLuint));
if (!zoomedVals)
@@ -427,8 +427,8 @@ _swrast_write_zoomed_z_span(struct gl_context *ctx, GLint imgX, GLint imgY,
/* zoom the span horizontally */
for (i = 0; i < zoomedWidth; i++) {
GLint j = unzoom_x(ctx->Pixel.ZoomX, imgX, x0 + i) - spanX;
- ASSERT(j >= 0);
- ASSERT(j < width);
+ assert(j >= 0);
+ assert(j < width);
zoomedVals[i] = zVals[j];
}
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c
index eb5bae41da2..bc705d7a350 100644
--- a/src/mesa/tnl/t_context.c
+++ b/src/mesa/tnl/t_context.c
@@ -130,7 +130,7 @@ _tnl_InvalidateState( struct gl_context *ctx, GLuint new_state )
GLuint i;
if (new_state & (_NEW_HINT | _NEW_PROGRAM)) {
- ASSERT(tnl->AllowVertexFog || tnl->AllowPixelFog);
+ assert(tnl->AllowVertexFog || tnl->AllowPixelFog);
tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST))
|| !tnl->AllowPixelFog) && !fp;
}
diff --git a/src/mesa/tnl/t_vb_cliptmp.h b/src/mesa/tnl/t_vb_cliptmp.h
index 7dafb83cf17..12181f085bc 100644
--- a/src/mesa/tnl/t_vb_cliptmp.h
+++ b/src/mesa/tnl/t_vb_cliptmp.h
@@ -155,7 +155,7 @@ TAG(clip_line)( struct gl_context *ctx, GLuint v0, GLuint v1, GLubyte mask )
newvert++;
}
else {
- ASSERT(t0 == 0.0);
+ assert(t0 == 0.0);
}
/* Note: we need to use vertex v0_orig when computing the new
@@ -174,7 +174,7 @@ TAG(clip_line)( struct gl_context *ctx, GLuint v0, GLuint v1, GLubyte mask )
newvert++;
}
else {
- ASSERT(t1 == 0.0);
+ assert(t1 == 0.0);
}
tnl->Driver.Render.ClippedLine( ctx, v0, v1 );
@@ -239,7 +239,7 @@ TAG(clip_tri)( struct gl_context *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte
if (ctx->Light.ShadeModel == GL_FLAT) {
if (pv != inlist[0]) {
- ASSERT( inlist[0] >= VB->Count );
+ assert( inlist[0] >= VB->Count );
tnl->Driver.Render.CopyPV( ctx, inlist[0], pv );
}
}
@@ -302,7 +302,7 @@ TAG(clip_quad)( struct gl_context *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint
if (ctx->Light.ShadeModel == GL_FLAT) {
if (pv != inlist[0]) {
- ASSERT( inlist[0] >= VB->Count );
+ assert( inlist[0] >= VB->Count );
tnl->Driver.Render.CopyPV( ctx, inlist[0], pv );
}
}
diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c
index f6884a464ea..7e76ed40338 100644
--- a/src/mesa/tnl/t_vb_light.c
+++ b/src/mesa/tnl/t_vb_light.c
@@ -123,7 +123,7 @@ validate_shine_table( struct gl_context *ctx, GLuint side, GLfloat shininess )
struct tnl_shine_tab *list = tnl->_ShineTabList;
struct tnl_shine_tab *s;
- ASSERT(side < 2);
+ assert(side < 2);
foreach(s, list)
if ( s->shininess == shininess )
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index d08abe7c25d..464a4cddd56 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -392,7 +392,7 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
store->results[VARYING_SLOT_FOGC].data[i][3] = 1.0;
}
#ifdef NAN_CHECK
- ASSERT(machine->Outputs[0][3] != 0.0F);
+ assert(machine->Outputs[0][3] != 0.0F);
#endif
#if 0
printf("HPOS: %f %f %f %f\n",
diff --git a/src/mesa/tnl/t_vb_render.c b/src/mesa/tnl/t_vb_render.c
index aff5b9a6832..a090c48d0f2 100644
--- a/src/mesa/tnl/t_vb_render.c
+++ b/src/mesa/tnl/t_vb_render.c
@@ -271,22 +271,22 @@ static GLboolean run_render( struct gl_context *ctx,
* that window coordinates are guarenteed not to change before
* rendering.
*/
- ASSERT(tnl->Driver.Render.Start);
+ assert(tnl->Driver.Render.Start);
tnl->Driver.Render.Start( ctx );
- ASSERT(tnl->Driver.Render.BuildVertices);
- ASSERT(tnl->Driver.Render.PrimitiveNotify);
- ASSERT(tnl->Driver.Render.Points);
- ASSERT(tnl->Driver.Render.Line);
- ASSERT(tnl->Driver.Render.Triangle);
- ASSERT(tnl->Driver.Render.Quad);
- ASSERT(tnl->Driver.Render.ResetLineStipple);
- ASSERT(tnl->Driver.Render.Interp);
- ASSERT(tnl->Driver.Render.CopyPV);
- ASSERT(tnl->Driver.Render.ClippedLine);
- ASSERT(tnl->Driver.Render.ClippedPolygon);
- ASSERT(tnl->Driver.Render.Finish);
+ assert(tnl->Driver.Render.BuildVertices);
+ assert(tnl->Driver.Render.PrimitiveNotify);
+ assert(tnl->Driver.Render.Points);
+ assert(tnl->Driver.Render.Line);
+ assert(tnl->Driver.Render.Triangle);
+ assert(tnl->Driver.Render.Quad);
+ assert(tnl->Driver.Render.ResetLineStipple);
+ assert(tnl->Driver.Render.Interp);
+ assert(tnl->Driver.Render.CopyPV);
+ assert(tnl->Driver.Render.ClippedLine);
+ assert(tnl->Driver.Render.ClippedPolygon);
+ assert(tnl->Driver.Render.Finish);
tnl->Driver.Render.BuildVertices( ctx, 0, VB->Count, ~0 );
diff --git a/src/mesa/tnl_dd/t_dd_tritmp.h b/src/mesa/tnl_dd/t_dd_tritmp.h
index c1eb2ded539..6fe2c8294a0 100644
--- a/src/mesa/tnl_dd/t_dd_tritmp.h
+++ b/src/mesa/tnl_dd/t_dd_tritmp.h
@@ -187,7 +187,7 @@ static void TAG(triangle)( struct gl_context *ctx, GLuint e0, GLuint e1, GLuint
VERT_SAVE_RGBA( 2 );
if (VB->BackfaceColorPtr->stride) {
- ASSERT(VB->BackfaceColorPtr->stride == 4*sizeof(GLfloat));
+ assert(VB->BackfaceColorPtr->stride == 4*sizeof(GLfloat));
if (!DO_FLAT) {
VERT_SET_RGBA( v[0], vbcolor[e0] );
@@ -205,7 +205,7 @@ static void TAG(triangle)( struct gl_context *ctx, GLuint e0, GLuint e1, GLuint
if (HAVE_SPEC && VB->BackfaceSecondaryColorPtr) {
GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
- ASSERT(VB->BackfaceSecondaryColorPtr->stride == 4*sizeof(GLfloat));
+ assert(VB->BackfaceSecondaryColorPtr->stride == 4*sizeof(GLfloat));
if (!DO_FLAT) {
VERT_SAVE_SPEC( 0 );
@@ -435,7 +435,7 @@ static void TAG(quadr)( struct gl_context *ctx,
if (HAVE_SPEC && VB->BackfaceSecondaryColorPtr) {
GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
- ASSERT(VB->BackfaceSecondaryColorPtr->stride==4*sizeof(GLfloat));
+ assert(VB->BackfaceSecondaryColorPtr->stride==4*sizeof(GLfloat));
if (!DO_FLAT) {
VERT_SAVE_SPEC( 0 );
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index 19712aa58c4..696a6fa1f17 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -108,7 +108,7 @@ static void init_mat_currval(struct gl_context *ctx)
&vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT];
GLuint i;
- ASSERT(NR_MAT_ATTRIBS == MAT_ATTRIB_MAX);
+ assert(NR_MAT_ATTRIBS == MAT_ATTRIB_MAX);
memset(arrays, 0, sizeof(*arrays) * NR_MAT_ATTRIBS);
diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h
index e2245130575..8d22602b5f4 100644
--- a/src/mesa/vbo/vbo_context.h
+++ b/src/mesa/vbo/vbo_context.h
@@ -124,7 +124,7 @@ vbo_draw_method(struct vbo_context *vbo, gl_draw_method method)
ctx->Array._DrawArrays = vbo->save.inputs;
break;
default:
- ASSERT(0);
+ assert(0);
}
ctx->NewDriverState |= ctx->DriverFlags.NewArray;
@@ -146,7 +146,7 @@ vbo_attrtype_to_integer_flag(GLenum format)
case GL_UNSIGNED_INT:
return GL_TRUE;
default:
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
}
@@ -170,7 +170,7 @@ vbo_get_default_vals_as_float(GLenum format)
case GL_UNSIGNED_INT:
return (const GLfloat*)default_int;
default:
- ASSERT(0);
+ assert(0);
return NULL;
}
}
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 5f8250e78c7..7a734874701 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -1036,7 +1036,7 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
&exec->vtx.bufferobj,
ctx->Shared->NullBufferObj);
- ASSERT(!exec->vtx.buffer_map);
+ assert(!exec->vtx.buffer_map);
exec->vtx.buffer_map = _mesa_align_malloc(VBO_VERT_BUFFER_SIZE, 64);
exec->vtx.buffer_ptr = exec->vtx.buffer_map;
@@ -1044,16 +1044,16 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
_mesa_noop_vtxfmt_init(&exec->vtxfmt_noop);
for (i = 0 ; i < VBO_ATTRIB_MAX ; i++) {
- ASSERT(i < Elements(exec->vtx.attrsz));
+ assert(i < Elements(exec->vtx.attrsz));
exec->vtx.attrsz[i] = 0;
- ASSERT(i < Elements(exec->vtx.attrtype));
+ assert(i < Elements(exec->vtx.attrtype));
exec->vtx.attrtype[i] = GL_FLOAT;
- ASSERT(i < Elements(exec->vtx.active_sz));
+ assert(i < Elements(exec->vtx.active_sz));
exec->vtx.active_sz[i] = 0;
}
for (i = 0 ; i < VERT_ATTRIB_MAX; i++) {
- ASSERT(i < Elements(exec->vtx.inputs));
- ASSERT(i < Elements(exec->vtx.arrays));
+ assert(i < Elements(exec->vtx.inputs));
+ assert(i < Elements(exec->vtx.arrays));
exec->vtx.inputs[i] = &exec->vtx.arrays[i];
}
@@ -1099,7 +1099,7 @@ void vbo_exec_vtx_destroy( struct vbo_exec_context *exec )
/* True VBOs should already be unmapped
*/
if (exec->vtx.buffer_map) {
- ASSERT(exec->vtx.bufferobj->Name == 0 ||
+ assert(exec->vtx.bufferobj->Name == 0 ||
exec->vtx.bufferobj->Name == IMM_BUFFER_NAME);
if (exec->vtx.bufferobj->Name == 0) {
_mesa_align_free(exec->vtx.buffer_map);
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index 362cc10405c..6d43514d0a6 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -172,7 +172,7 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
exec->vtx.inputs[attr] = &vbo->currval[VBO_ATTRIB_POS+attr];
}
for (attr = 0; attr < MAT_ATTRIB_MAX; attr++) {
- ASSERT(VERT_ATTRIB_GENERIC(attr) < Elements(exec->vtx.inputs));
+ assert(VERT_ATTRIB_GENERIC(attr) < Elements(exec->vtx.inputs));
exec->vtx.inputs[VERT_ATTRIB_GENERIC(attr)] =
&vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT+attr];
}
@@ -183,7 +183,7 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
exec->vtx.inputs[attr] = &vbo->currval[VBO_ATTRIB_POS+attr];
}
for (attr = 0; attr < VERT_ATTRIB_GENERIC_MAX; attr++) {
- ASSERT(VERT_ATTRIB_GENERIC(attr) < Elements(exec->vtx.inputs));
+ assert(VERT_ATTRIB_GENERIC(attr) < Elements(exec->vtx.inputs));
exec->vtx.inputs[VERT_ATTRIB_GENERIC(attr)] =
&vbo->currval[VBO_ATTRIB_GENERIC0+attr];
}
@@ -213,8 +213,8 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
(GLbyte *)exec->vtx.vertex;
/* override the default array set above */
- ASSERT(attr < Elements(exec->vtx.inputs));
- ASSERT(attr < Elements(exec->vtx.arrays)); /* arrays[] */
+ assert(attr < Elements(exec->vtx.inputs));
+ assert(attr < Elements(exec->vtx.arrays)); /* arrays[] */
exec->vtx.inputs[attr] = &arrays[attr];
if (_mesa_is_bufferobj(exec->vtx.bufferobj)) {
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index beef342bed8..e0fa985c807 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -1564,14 +1564,14 @@ _save_current_init(struct gl_context *ctx)
for (i = VBO_ATTRIB_POS; i <= VBO_ATTRIB_GENERIC15; i++) {
const GLuint j = i - VBO_ATTRIB_POS;
- ASSERT(j < VERT_ATTRIB_MAX);
+ assert(j < VERT_ATTRIB_MAX);
save->currentsz[i] = &ctx->ListState.ActiveAttribSize[j];
save->current[i] = ctx->ListState.CurrentAttrib[j];
}
for (i = VBO_ATTRIB_FIRST_MATERIAL; i <= VBO_ATTRIB_LAST_MATERIAL; i++) {
const GLuint j = i - VBO_ATTRIB_FIRST_MATERIAL;
- ASSERT(j < MAT_ATTRIB_MAX);
+ assert(j < MAT_ATTRIB_MAX);
save->currentsz[i] = &ctx->ListState.ActiveMaterialSize[j];
save->current[i] = ctx->ListState.CurrentMaterial[j];
}