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-rw-r--r--src/mesa/program/program.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index 993803dd5ff..0cca460ceae 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -840,8 +840,8 @@ _mesa_find_used_registers(const struct gl_program *prog,
for (j = 0; j < n; j++) {
if (inst->SrcReg[j].File == file) {
- ASSERT(inst->SrcReg[j].Index < usedSize);
- if(inst->SrcReg[j].Index < usedSize)
+ ASSERT(inst->SrcReg[j].Index < (GLint) usedSize);
+ if (inst->SrcReg[j].Index < (GLint) usedSize)
used[inst->SrcReg[j].Index] = GL_TRUE;
}
}
@@ -908,23 +908,23 @@ _mesa_valid_register_index(const struct gl_context *ctx,
return GL_TRUE; /* XXX or maybe false? */
case PROGRAM_TEMPORARY:
- return index >= 0 && index < c->MaxTemps;
+ return index >= 0 && index < (GLint) c->MaxTemps;
case PROGRAM_ENV_PARAM:
- return index >= 0 && index < c->MaxEnvParams;
+ return index >= 0 && index < (GLint) c->MaxEnvParams;
case PROGRAM_LOCAL_PARAM:
- return index >= 0 && index < c->MaxLocalParams;
+ return index >= 0 && index < (GLint) c->MaxLocalParams;
case PROGRAM_UNIFORM:
case PROGRAM_STATE_VAR:
/* aka constant buffer */
- return index >= 0 && index < c->MaxUniformComponents / 4;
+ return index >= 0 && index < (GLint) c->MaxUniformComponents / 4;
case PROGRAM_CONSTANT:
/* constant buffer w/ possible relative negative addressing */
return (index > (int) c->MaxUniformComponents / -4 &&
- index < c->MaxUniformComponents / 4);
+ index < (int) c->MaxUniformComponents / 4);
case PROGRAM_INPUT:
if (index < 0)
@@ -932,11 +932,11 @@ _mesa_valid_register_index(const struct gl_context *ctx,
switch (shaderType) {
case MESA_SHADER_VERTEX:
- return index < VERT_ATTRIB_GENERIC0 + c->MaxAttribs;
+ return index < VERT_ATTRIB_GENERIC0 + (GLint) c->MaxAttribs;
case MESA_SHADER_FRAGMENT:
- return index < FRAG_ATTRIB_VAR0 + ctx->Const.MaxVarying;
+ return index < FRAG_ATTRIB_VAR0 + (GLint) ctx->Const.MaxVarying;
case MESA_SHADER_GEOMETRY:
- return index < GEOM_ATTRIB_VAR0 + ctx->Const.MaxVarying;
+ return index < GEOM_ATTRIB_VAR0 + (GLint) ctx->Const.MaxVarying;
default:
return GL_FALSE;
}
@@ -947,17 +947,17 @@ _mesa_valid_register_index(const struct gl_context *ctx,
switch (shaderType) {
case MESA_SHADER_VERTEX:
- return index < VERT_RESULT_VAR0 + ctx->Const.MaxVarying;
+ return index < VERT_RESULT_VAR0 + (GLint) ctx->Const.MaxVarying;
case MESA_SHADER_FRAGMENT:
- return index < FRAG_RESULT_DATA0 + ctx->Const.MaxDrawBuffers;
+ return index < FRAG_RESULT_DATA0 + (GLint) ctx->Const.MaxDrawBuffers;
case MESA_SHADER_GEOMETRY:
- return index < GEOM_RESULT_VAR0 + ctx->Const.MaxVarying;
+ return index < GEOM_RESULT_VAR0 + (GLint) ctx->Const.MaxVarying;
default:
return GL_FALSE;
}
case PROGRAM_ADDRESS:
- return index >= 0 && index < c->MaxAddressRegs;
+ return index >= 0 && index < (GLint) c->MaxAddressRegs;
default:
_mesa_problem(ctx,